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Text File  |  2005-03-01  |  21KB  |  346 lines

  1. <MixVibes Config>
  2. //
  3. // This skin is designed for MixVibes DVS [and MixVIbes famyly products]
  4. // !!!Any reproduction of this skin without the permission of a member of the MixVIbes team, is strictly forbiden!!!
  5. //
  6. %INTERFACE//===================================================================================================================================
  7. :NAME             "MixVibesPRO DVS"
  8. :THEME            "DJ"
  9. :AUTHOR            "DJ SORIN"
  10. :VERSION        "1.3"
  11. :DATECREATED        "10:45 AM 9/17/2002"
  12. :DATELASTMODIFIED    "6:01 AM 6/7/2004"
  13. :WEB            "http://www.mixvibes.com"
  14. :EMAIL            "sorin@mxivibes.com"
  15. :COMMENT        "MixVibes Copyright (C) 1999-2003"
  16. %MAIN//========================================================================================================================================
  17. :MAIN        -1    -1    -1    -1    0    3    RGB(80,192,255)    RGB(0,0,0)
  18. :MEDIABASE    0    0    0    0    0    0    RGB(200,215,215)    RGB(0,0,0)    
  19. :SEQUENCER    0    0    0    0    0    0    RGB(255,40,40)    RGB(0,0,0)    
  20. :FONT0        8     0    "Arial"            //font normal
  21. :FONT1        7     0    "Arial"            //small    
  22. :FONT2        11     1    "ocraext"            //large    
  23. :FONT3        8     0    "Arial"            //counter    
  24. :FONT4        11     1    "Arial"            //title    
  25. :FONT5        9     1    "Arial"            //Crossfader
  26. :FONT6        10     1    "Arial"            //Crossfader
  27.  
  28. %MEDIABASE//=================================================================================================================================
  29. :MEDIABASE    0    0    0    0    0    0 RGB(190,185,180) RGB(,,)
  30. :MEDIAVIEW    0    0    0    0    0    5 RGB(255,158,22)    RGB(90,90,90)
  31.  
  32. %SEQUENCER//=================================================================================================================================
  33. :SEQUENCER    0    0    0    0    4    0 RGB(190,185,180) RGB(,,)
  34. :SEQUENCERVIEW    0    0    0    0    0    0 RGB(255,158,22)    RGB(90,90,90)
  35.  
  36. %FILE//========================================================================================================================================
  37. :FILE        0    0    0    0    0    0    RGB(190,185,180) RGB(90,90,90)
  38. :SELECTION    0    0    0    0    0    0    RGB(255,158,22) RGB(0,0,0)    
  39.  
  40. %EXPLORER//========================================================================================================================================
  41. :EXPLORER    0    0    0    0    0    0    RGB(255,158,22) RGB(0,0,0)    
  42.  
  43.  
  44. %AUTOBPM//===================================================================================================================================
  45. :AUTOBPM     0    0     290    120    0     0     RGB(,,)    RGB(,,)RGB(,,)
  46. :BITMAP        0    0    290    120    0    0    "back_autobpm.bmp"
  47. :COLORS        0    0    0    0    0     0    RGB(196,229,249)    RGB(255,0,0)    RGB(255,230,140)
  48. :WINDOW        15    30    260    50    0    0    RGB(,,)    RGB(19,38,50) 
  49.  
  50.  
  51. %VOLUME//====================================================================================================================================
  52.  
  53. :VOLUME        0    0    -1    -1    0      0     RGB(0,0,0) RGB(0,0,0)
  54. :MVTREB        7    24    -1    -1    #5001    RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer treble"    
  55. :MVMID        7    49    -1    -1    #5001   RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100)     "sound mixer mid"
  56. :MVBASS        7    74    -1    -1    #5001    RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer bass"
  57. :MVTREBKILL    29    26    -1    -1
  58. :MVMIDKILL    29    51    -1    -1
  59. :MVBASSKILL    29    75    -1    -1
  60. :LEVEL        51    12    6    55    3                    "level"
  61. :LEVEL2        59    12    6    55    3                    "level"
  62. :MVVOL        68    12    -1     -1    #1001   0   RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100)                     "sound mixer wave"
  63. :RECORDLEVEL    98    12    6    55    1                                    "sound mixer record level"
  64. :RECORDVOL    106    12    -1    -1    #3001       0     RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer record"
  65. :RECORD        106    78    -1    -1     0                                    "sound mixer record"
  66.  
  67. // coordinates start at 0 
  68. // for the mixer
  69. :MAINVOL    8    12    -1    -1    #3001            RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer main volume"
  70. :WAVE        36    12    -1    -1    #3001       0    RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer wave"
  71. :MIC        65    12    -1    -1    #3001       0     RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer microphone"
  72. :LINE        94    12    -1    -1    #3001       0     RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer CD"
  73. :CD        122    12    -1    -1    #3001          0     RGB(0,0,0)    RGB(130,130,130)    RGB(100,100,100)        "sound mixer cd"
  74. :WAVEMUTE    40    78    -1    -1    0                                    "sound mixer wave mute"
  75. :MICMUTE    69    78    -1    -1    0                                    "sound mixer microphone mute"        
  76. :LINEMUTE    98    78    -1    -1    0                            
  77. :CDMUTE        127    78    -1    -1    0                                    "sound mixer cd mute"
  78.  
  79.  
  80. %VINYL//================================================================================================================
  81. :VINYL        0    0    400    120    0   0     RGB(255,255,255) RGB(255,255,255)
  82. :BITMAP        0    0    400    120    0        "back_vinyl.bmp"
  83.  
  84. :NOISEVOL    45    27    -1    -1    #3001       "noise volume"
  85. :CRACKLEVOL    125    27    -1    -1    #3001       "crackle volume"
  86. :CRACKLEINT    155    27    -1    -1    #3001       "crackle volume"
  87. :SENSIBILTY    235    27    -1    -1    #3001       "scratch sensibility"
  88. :BRAKETIME    265    27    -1    -1    #3001       "brake time"
  89. //:WINDOW    255    27    -1    -1    #3001       "window interval in ms"
  90.  
  91. :NOISEVOLST    42    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  92. :CRACKLEVOLST    122    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  93. :CRACKLEINTST    152    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  94. :SENSIBILTYST    226    90    25    10    1   0 RGB(,,) RGB(174,174,172)
  95. :BRAKETIMEST    258    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  96. //:WINDOWST    245    90    27    10    1   0 RGB(,,) RGB(174,174,172)
  97.  
  98. :BRAKESTOP    310    38    -1    -1
  99. :BACKMUTE    310    66    -1    -1
  100. //:TEXT        414    2    60    18    1   RGB(128,128,128) "brake on stop"        
  101. //:TEXT        414    30    60    18    1   RGB(128,128,128) "back mute"        
  102.  
  103. %GAIN//==============================================================================================================
  104. :GAIN        0    0    400    120    0   0     RGB(255,255,255) RGB(255,255,255)
  105. :BITMAP        0    0    400    120    0        "back_gain.bmp"
  106. //----------------------------------------------------------------------------------------------------------------------
  107. :AGC        24    10    -1    -1    
  108. :AGCTHRESOLD    35    27    -1    -1    #3001       "Auto gain thresold"
  109. :AGCATTACK    70    27    -1    -1    #3001       "Auto gain attack"
  110. :AGCRELEASE    105        27    -1    -1    #3001       "Auto gain release"
  111.  
  112. :AGCTHRESOLDST    26    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  113. :AGCATTACKST    50    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  114. :AGCRELEASEST    83    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  115. //----------------------------------------------------------------------------------------------------------------------
  116. :COMP        142    10    -1    -1
  117. :COMPTHRESOLD    157    27    -1    -1    #3001       "compressor thresold"
  118. :COMPATTACK    192    27    -1    -1    #3001       "compressor atttack"
  119. :COMPRELEASE    227    27    -1    -1    #3001       "compressor release"
  120. :COMPRATIO    262    27    -1    -1    #3001       "compressor ratio"
  121. :COMPGAIN    297    27    -1    -1    #3001       "compressor gain"
  122.  
  123. :COMPTHRESOLDST 154    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  124. :COMPATTACKST    181    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  125. :COMPRELEASEST    216    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  126. :COMPRATIOST    261    90    30    10    1   0 RGB(,,) RGB(174,174,172)
  127. :COMPGAINST    300    90    15    10    1   0 RGB(,,) RGB(174,174,172)
  128. //----------------------------------------------------------------------------------------------------------------------
  129. :LIM        334    10    -1    -1
  130. :LIMTHRESOLD    350    27    -1    -1    #3001       "limiter thresold"
  131. :LIMTHRESOLDST    342    90    20    10    1   0 RGB(,,) RGB(174,174,172)
  132.  
  133. %CROSSFADER//================================================================================================================================
  134. :CROSSFADER     0    0    290    120      1    0     RGB(0,0,0)    RGB(0,0,0)
  135. :BITMAP        0    0    290    120    0                                       "back_crossfader.bmp"
  136. //:TEXT         50    7    100    15    0           RGB(,,)                              "CROSSFADER"
  137. :CROSSVOL    63    39    -1    -1    #1000       0      RGB(0,0,0)     RGB(10,10,10)     RGB(128, 128, 128)
  138. //:CROSSCHA     25    65    -1    -1    0    6     RGB(255,50,0)                        "Select mixer for crossfader A"
  139. //:CROSSCHB    135    65    -1    -1    0    6    RGB(255,50,0)                        "Select mixer for crossfader B"
  140. //:AUTOB        357    45    -1    -1    0      6                                 "Auto CrossFading A->B"
  141. //:AUTOA        100    45    -1    -1    0       6                                 "Auto CrossFading B->A"
  142. :AUTOMATCHB    244    72    -1    -1    0       6     RGB(80,80,80)                        "Auto Matching pitch A=B"
  143. :AUTOMATCHA    19    72    -1    -1    0       6    RGB(80,80,80)                        "Auto Matching pitch B=A"
  144.  
  145. %MIXER//============================================================================================================
  146. :MIXER        3    0    5    5    0        0    RGB(0,0,0)    RGB(0,0,0)                    // option 1 : screw
  147. :CHANNEL    5    5    500    400    0    -1    RGB(255,255,255)    RGB(19,38,50)
  148.  
  149. %CHANNEL//============================================================================================================
  150. :BITMAP        0    0    -1    -1    0                                    "back_channel.bmp"
  151. :CH        195    325    16    22    0       2      RGB(80,84,101)RGB(19,38,50)RGB(196,229,249)                "Channel Number"
  152. :WAVESONG    215    300    220    10    2 0    RGB(196,229,249)RGB(19,38,50) RGB(220,220,220)
  153. :WAVEFRAME    215    310    220    44    3 3     RGB(196,229,249)RGB(19,38,50) RGB(19,38,50)
  154. :NAME        195    354    170    12    #20    0     RGB(196,229,249)RGB(19,38,50)                    "Track Name"
  155. :TIMEPAST    190    365    80    15    #300    4     RGB(196,229,249)RGB(19,38,50)    RGB(100,10,10)        "Past Time"
  156. :TIME        267    365    80    15    #301    4      RGB(196,229,249)RGB(19,38,50)    RGB(100,10,10)        "Remaining Time"
  157. :BPM        399    357    32    11    1      0    RGB(196,229,249)RGB(19,38,50)                "BPM"    
  158. :BPMAVG        399    368    32    11    1    0      RGB(196,229,249)RGB(19,38,50)                "Average BPM"
  159. :BACK        109    349    -1    -1    0                                    "Backward Skip"
  160. :FWD        144    349    -1    -1    0                                    "Forward Skip"
  161. :TRACKSPIN+    109    304    -1    -1    #10                                         "Track Search Previous"
  162. :TRACKSPIN-    144    304    -1    -1    #10                                         "Track Search Next"
  163. :CUE        14    279     -1    -1    0                                    "Stop / Cue"
  164. :PLAYPAUSE    34    324    -1    -1    0                                    "Play / Pause"
  165. :STATE        195    300    -1    -1    0                                    "Play State"
  166. :ADD        455    19    -1    -1    0                                    "Quick Load"
  167. :LEVEL        385    170    6    108    3                "level"
  168. :LEVEL2        392    170    6    108    3                "level"
  169. :OUTBUTTON    337    18    -1    -1
  170. :MONITOR    304    19    -1    -1    0                                    "Phomes Monitor"
  171. :VOL        400    167    -1    -1    #1001    0                                "Volume"
  172. :LOOPABA    452    245    -1    -1    0                                    "Loop in"
  173. :LOOPABB    452    283    -1    -1    0                                    "Loop out"
  174. :LOOPABR    452    341    -1    -1    0                                    "Reloop"
  175. :GAIN        380    25    -1    -1    #1001    0    RGB(60,60,60)     RGB(10,10,10)     RGB(100, 100, 100)        "Gain"
  176.  
  177. :TREB        380    60    -1    -1    #1001    0    RGB(60,60,60)     RGB(10,10,10)     RGB(100, 100, 100)        "Treble"
  178. :MID        380    95    -1    -1    #1001    0    RGB(60,60,60)     RGB(10,10,10)     RGB(100, 100, 100)        "Mid"
  179. :BASS        380    130    -1    -1    #1001    0    RGB(60,60,60)     RGB(10,10,10)     RGB(100, 100, 100)        "Bass"
  180.  
  181. :MUTE        414    24    -1    -1    0                                    "mute"
  182. :KTREB        414    59    -1    -1    0                                    "killer treb"
  183. :KMID        414    94    -1    -1    0                                    "killer mid"
  184. :KBASS        414    129    -1    -1    0                                    "killer bass"    
  185. :PITCHALL    293    67     -1    -1    #1003    0                                "speed/mt/pitch slider"
  186. :PITCHSTATIC    360    357    35    10    1    0         RGB(196,229,249)RGB(19,38,50)                    "speed/mt/pitch"
  187. :PITCH        359    368    39    10    #0103     0         RGB(196,229,249)RGB(19,38,50)    "speed"
  188. :PITCHSELECT    333    73    -1    -1    0                                    "speed/mt/pitch select"
  189. :PITCHBUTTON+    339    114    -1    -1    0      0      RGB(0,0,0)     RGB(0,0,128)                "pitch -"
  190. :PITCHBUTTON-    339    164    -1    -1    0      0      RGB(0,0,0)     RGB(0,0,128)                "pitch +"
  191. :PITCHRESET    339    139    -1    -1    0                                    "reset speed"
  192. :WHEEL        30    30    240    240    0     0                                 "jog wheel"
  193. :SCRATCH    303    243    -1    -1    0    0                                "scratch"
  194. :SELTEFFECT    454    153    -1    -1
  195. :SELEFFECTBMP1    448    180    -1    -1 //led for displaying effect 1
  196. :SELEFFECTBMP2    448    197    -1    -1 //led for displaying effect 2
  197. :SELEFFECTBMP3    448    214    -1    -1 //led for displaying effect 3
  198.  
  199. :SELEFFECTCMD1    455    68    -1    -1 //button command effect 1
  200. :SELEFFECTCMD2    455    95    -1    -1 //button command effect 2
  201. :SELEFFECTCMD3    455    122    -1    -1 //button command effect 3
  202.  
  203.  
  204. %BITMAPDEF//============================================================================================================
  205. :BMDirectory    "Mv6skinStd"    // define in which realtive path bitmaps are (ex. "\Program Files\Mixvibes Pro\Bitmap\")
  206. //_______________________________________________________________________________________________________________
  207. //________________________________________________ CHANNEL ______________________________________________________________
  208. //channel _______________________________________________________________________________________________________________
  209. //            OFF(unpressed)         ON (pressed)        bg (sliders & knobs)        Transparency color
  210. :BMCue            "b_cue_off.bmp"     "b_cue_on.bmp"        // button cue
  211. :BMCueSet        "b_cueset_off.bmp"     "b_cueset_on.bmp"    // button cue when you can set the cue point
  212. :BMPlayPause        "b_playpause_off.bmp"     "b_playpause_on.bmp"    // play/pause button
  213. :BMAdd            "b_open.bmp"            "b_open_on.bmp"
  214. :BMPlayState        "button_state_off.bmp"        "button_state_on.bmp"        RGB(255,0,255)    // green led (all others green led if not defined will be set with this bitmap)
  215. :BMLoop            "button_small_off.bmp"        "button_small_on_red.bmp"
  216. :BMAutoBpmCount            "button_autobpm_off.bmp"    "button_autobpm_on.bmp"
  217. :BMPlayBar        "playbar_mobile.bmp"        "playbar_limit.bmp"         "playbar_back.bmp"        RGB(255,0,255)
  218. :BMBack            "b_skip_prev_off.bmp"        "b_skip_prev_on.bmp"
  219. :BMUp            "b_skip_next_off.bmp"        "b_skip_next_on.bmp"
  220. :BMTrkDn        "b_track_prev_off.bmp"        "b_track_prev_on.bmp"
  221. :BMTrkUp        "b_track_next_off.bmp"        "b_track_next_on.bmp"        
  222. :BMBeatReverse        "button_beatloopreverse_off.bmp""button_beatloopreverse_on.bmp"
  223. :BMFrame        "button_beatloop_off.bmp"    "button_beatloop_on.bmp"
  224. :BMBeat0        "button_beat05_off.bmp"        "button_beat05_on.bmp"
  225. :BMBeat1        "button_beat1_off.bmp"        "button_beat1_on.bmp"
  226. :BMBeat2        "button_beat2_off.bmp"        "button_beat2_on.bmp"
  227. :BMBeat4        "button_beat4_off.bmp"        "button_beat4_on.bmp"
  228. :BMBeat8        "button_beat8_off.bmp"        "button_beat8_on.bmp"
  229. :BMBeat16        "button_beat16_off.bmp"        "button_beat16_on.bmp"
  230. :BMLoopABA        "b_loopab_a.bmp"        "b_loopab_a_on.bmp"
  231. :BMLoopABB        "b_loopab_b.bmp"        "b_loopab_b_on.bmp"
  232. :BMLoopABR        "b_loopab_r.bmp"        "b_loopab_r_on.bmp"
  233. :BMLoopABA        "button_loopaba2_off.bmp"    "button_loopaba2_on.bmp"
  234. :BMLoopABB        "button_loopabb2_off.bmp"    "button_loopabb2_on.bmp"
  235. :BMLoopABR        "button_loopab2_off.bmp"    "button_loopab2_on.bmp"
  236. :BMLoc1            "button_location1_off.bmp"    "button_location1_on.bmp"
  237. :BMLoc2            "button_location2_off.bmp"    "button_location2_on.bmp"
  238. :BMLoc3            "button_location3_off.bmp"    "button_location3_on.bmp"
  239. :BMLoc4            "button_location4_off.bmp"    "button_location4_on.bmp"
  240. :BMLoc5            "button_location5_off.bmp"    "button_location5_on.bmp"
  241. :BMLoc6            "button_location6_off.bmp"    "button_location6_on.bmp"
  242. :BMMonitor        "b_monitor_off.bmp"        "b_monitor_on.bmp"
  243. :BMMute            "b_mute_off.bmp"        "b_mute_on.bmp"            // red led (all others red led if not defined will be set with this bitmap)
  244. :BMOutButton        "button_out2.bmp"
  245. :BMSliderVe        "sl_mobile.bmp"            "sl_mobile.bmp"            "sl_volume.bmp"        RGB(255,0,255)
  246. :BMSliderHo        "cross_volsl_v2_off.bmp"    "cross_volsl_v2_on.bmp"        "cross_pan_back.bmp"        RGB(255,0,255)         // pan
  247. :BMDirect        "button_direct_off.bmp"        "button_direct_on.bmp"
  248. :BMKill            "b_killmid_off.bmp"        "b_killmid_on.bmp"
  249. :BMGain            "wheel_eq_mobile.bmp"        "wheel_eq_mobile_on.bmp"    "kn_gain.bmp"        RGB(255,0,255)
  250. :BMBass            "wheel_eq_mobile.bmp"        "wheel_eq_mobile_on.bmp"    "kn_bass.bmp"        RGB(255,0,255)
  251. :BMMid            "wheel_eq_mobile.bmp"        "wheel_eq_mobile_on.bmp"    "kn_mid.bmp"        RGB(255,0,255)
  252. :BMTreb            "wheel_eq_mobile.bmp"        "wheel_eq_mobile_on.bmp"    "kn_treb.bmp"        RGB(255,0,255)
  253. :BMEffects        "button_small_off.bmp"        "button_small_on.bmp"                        RGB(255,0,255)
  254. :BMEffVol        "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  255.  
  256. :BMJog            "button_jog.bmp"         "button_jog.bmp"         "w_jog.bmp"             RGB(255,255,255)
  257. :BMScratch        "b_vinylmode_off.bmp"        "b_vinylmode_on.bmp"                        RGB(255,0,255)
  258. :BMPitch+        "b_speed-_off.bmp"        "b_speed-_on.bmp"
  259. :BMPitch-        "b_speed+_off.bmp"        "b_speed+_on.bmp"
  260. :BMPitchReset        "b_speedreset_off.bmp"        "b_speedreset_on.bmp"                        RGB(255,0,255)
  261. :BMPitch        "sl_mobile.bmp"            "sl_mobile.bmp"        "sl_speed.bmp"            RGB(255,0,255)
  262. :BMSelectPitch        "b_speedselect.bmp"
  263. :BMFadePan        "button_small_off.bmp"    "button_small_on.bmp"                        RGB(255,0,255)
  264.  
  265. :BMSelEffect           "b_sel_rotate.bmp" RGB(255,0,255)    //select effect 2 icons on/off
  266. :BMSelEffectBmp      "b_sel_led.bmp" RGB(255,0,255)    //led (2*5 icons) 
  267. :BMSelEffectCmd      "b_123.bmp" RGB(255,0,255)    //command (2*5 icons) 
  268.  
  269.  
  270. :BMUser        "button_user.bmp"
  271.  
  272. :BMWaveFrame    "waveview_back.bmp"
  273. :BMWaveLoc     "locations_view.bmp"             RGB(255,0,255)
  274.  
  275. :BMSliderCross        "sl_cross_mobile.bmp"        "sl_cross_mobile.bmp"        "sl_cross.bmp"        RGB(255,0,255)        // cross volume
  276. :BMCrossBA        "new.bmp"
  277. :BMCrossAB        "new.bmp"
  278. :BMCrossEq         "cross_volsl.bmp"        "cross_volsl_on.bmp"        "cross_volback2_v2.bmp"        RGB(255,0,255)        //define the bitmaps for slider
  279. :BMCrossEqGroup        "button_small_off.bmp"        "button_small_on.bmp"    RGB(255,0,255)    // define the bitmaps for led group
  280. :BMMatchB        "button_matchab_off.bmp"    "button_matchab_on.bmp"
  281. :BMMatchA        "button_matchba_off.bmp"    "button_matchba_on.bmp"
  282. :BMUpdateVol        "new.bmp"
  283. :BM3BandEq        "button_small.bmp"    RGB(255,0,255)
  284. :BMCrossCh        "button_crossch.bmp"        RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16
  285. :BMCrossType                "button_crosstype.bmp"                //crossfader curve
  286.  
  287. :BMMainVol        "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  288. :BMMixerMute        "b_killmid_off.bmp"        "b_killmid_on.bmp"                        RGB(255,0,255)
  289. :BMMainPan        "cross_volsl_v2_off.bmp"    "cross_volsl_v2_on.bmp"        "mnv_pan_back.bmp"        RGB(255,0,255)
  290. :BMVolEq        "wheel_eqvol_mobile.bmp"    "wheel_eqvol_mobile_on.bmp"    "wheel_eqvol_back.bmp"        RGB(255,0,255)
  291. :BMVolSlider        "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  292. :BMRecordWave        "b_killmid_off.bmp"        "b_killmid_on.bmp"    RGB(255,0,255)
  293.  
  294. :BMVol1        "back_vol1.bmp"
  295. :BMVol2        "back_vol2.bmp"    "back_vol2.bmp"
  296. :BMVol3        "back_vol3.bmp"
  297. :BMVol4        "back_vol4.bmp"
  298. // _____________________________________________________________________________________________________________________
  299. // ______________________________________________________ EQUALIZATION _______________________________________________________________
  300. //equalization _______________________________________________________________________________________________________________
  301. //            OFF(unpressed)         ON (pressed)        bg (sliders & knobs)    Transparency color
  302. :BMEqOn            "button_small_off.bmp"        "button_small_on.bmp"    RGB(255,0,255)
  303. :BMEq2ch        "button_small_off.bmp"        "button_small_on.bmp"    RGB(255,0,255)
  304. :BMEqSlider        "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  305.  
  306.  
  307. // _____________________________________________________________________________________________________________________
  308. // ____________________________________________________ VINYL _________________________________________________________________
  309. //vinyl _____________________________________________________________________________________________________________________
  310. :BMScratching    "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  311. :BMBrakeStop    "button_small.bmp"
  312. :BMBackMute    "button_small.bmp"
  313. // _____________________________________________________________________________________________________________________
  314. // ____________________________________________________ AUTO GAIN_________________________________________________________________
  315. //Auto-gain _____________________________________________________________________________________________________________________
  316. :BMAgcSlider      "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  317. :BMCompSlider     "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  318. :BMLimSlider      "mnv_volsl_v2.bmp"        "mnv_volsl_v2_on.bmp"        "mnv_volback2_v2.bmp"        RGB(255,0,255)
  319. :BMAgc        "button_small.bmp"
  320. :BMComp        "button_small.bmp"
  321. :BMLim        "button_small.bmp"
  322.  
  323. // _____________________________________________________________________________________________________________________
  324. // _____________________________________________________ ICONS ________________________________________________________________
  325. //icons ________________________________________________________________________________________________________________
  326. //            Normal            Hot (mouse over)        Disabled        transparency color
  327. :BMBaseHdr        "ico_basehdr_off.bmp"    "ico_basehdr_on.bmp"
  328. :BMSeqHdr        "ico_seqhdr.bmp"        RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16
  329. :BMSequencerList    "ico_sequencerlist.bmp"        //10 bitmaps for event //PLAY/STOP/CLOSE/PAN/VOLUME/EFFECT/EQUALIZATION/FRAMELOOP/PITCH/OTHERS
  330. :BMMediaList        "ico_medialist.bmp"        //12 bitamps for media state : CLOSE/OPEN/PLAY/STOP/FRAME/noy used for music
  331.                             //CLOSE/OPEN/PLAY/STOP/FRAME/noy used for video        
  332. :BMMediaState        "ico_button_small.bmp"         //2 state led for preview and bpm search
  333. // _____________________________________________________________________________________________________________________
  334. // ______________________________________________________ GENERAL USE __________________________________________________
  335. //unknown or gemeral use _______________________________________________________________________________________________
  336. :BMLevel    "test2.bmp"    
  337. :BMVolLevel    "test2.bmp"    
  338. :BMVueMeter    "vuemeter1.bmp"        "vuemeter1on.bmp"
  339. :BMVolVueMeter    "vuemeter1.bmp"        "vuemeter1on.bmp"
  340.  
  341. :BMABMHorz    "abmhorz.bmp"
  342. :BMABMVert    "abmvert.bmp"
  343. :BMABMMove    "abmhorz.bmp"
  344. :BMABMHorzScroll        "cross_volsl_v2_off.bmp"    "cross_volsl_v2_on.bmp"        "mnv_pan_back.bmp"        RGB(255,0,255)
  345. :BMABMMoveScroll        "cross_volsl_v2_off.bmp"    "cross_volsl_v2_on.bmp"        "mnv_pan_back.bmp"        RGB(255,0,255)
  346. :BMWheel    24    "jogcenter.bmp" "w_jog.bmp"