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- <?xml version="1.0"?>
- <!-- edited with XMLSpy v2005 rel. 3 U (http://www.altova.com) by Soren Johnson (Firaxis Games) -->
- <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
- <!-- Sid Meier's Civilization 4 -->
- <!-- Copyright Firaxis Games 2005 -->
- <!-- -->
- <!-- Improvement -->
- <Civ4ImprovementInfos xmlns="x-schema:CIV4TerrainSchema.xml">
- <ImprovementInfos>
- <ImprovementInfo>
- <Type>IMPROVEMENT_LAND_WORKED</Type>
- <Description>TXT_KEY_IMPROVEMENT_LAND_WORKED</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_LAND_WORKED_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_LAND_WORKED</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>-1</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>0</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <WorldSoundscapeAudioScript/>
- <bGraphicalOnly>1</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_WATER_WORKED</Type>
- <Description>TXT_KEY_IMPROVEMENT_WATER_WORKED</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_WATER_WORKED_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_WATER_WORKED</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>-1</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>0</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <WorldSoundscapeAudioScript/>
- <bGraphicalOnly>1</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_CITY_RUINS</Type>
- <Description>TXT_KEY_IMPROVEMENT_CITY_RUINS</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_CITY_RUINS_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_CITY_RUINS</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>-1</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>0</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <WorldSoundscapeAudioScript/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_GOODY_HUT</Type>
- <Description>TXT_KEY_IMPROVEMENT_GOODY_HUT</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_GOODY_HUT_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_GOODY_HUT</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>1</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>40</iTilesPerGoody>
- <iGoodyRange>3</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>-1</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>0</iPillageGold>
- <TerrainMakesValids>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_GRASS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_PLAINS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_DESERT</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_TUNDRA</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- </TerrainMakesValids>
- <FeatureMakesValids>
- <FeatureMakesValid>
- <FeatureType>FEATURE_JUNGLE</FeatureType>
- <bMakesValid>1</bMakesValid>
- </FeatureMakesValid>
- <FeatureMakesValid>
- <FeatureType>FEATURE_FOREST</FeatureType>
- <bMakesValid>1</bMakesValid>
- </FeatureMakesValid>
- </FeatureMakesValids>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <WorldSoundscapeAudioScript>ASSS_FOREST_SELECT_AMB</WorldSoundscapeAudioScript>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_FARM</Type>
- <Description>TXT_KEY_IMPROVEMENT_FARM</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_FARM_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_FARM</ArtDefineTag>
- <PrereqNatureYields>
- <iYield>1</iYield>
- <iYield>0</iYield>
- <iYield>0</iYield>
- </PrereqNatureYields>
- <IrrigatedYieldChange>
- <iYield>1</iYield>
- <iYield>0</iYield>
- <iYield>0</iYield>
- </IrrigatedYieldChange>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>1</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>1</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>1</bRequiresIrrigation>
- <bCarriesIrrigation>1</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_GRASS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_PLAINS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- </TerrainMakesValids>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_CORN</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_RICE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_WHEAT</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_FISHING_BOATS</Type>
- <Description>TXT_KEY_IMPROVEMENT_FISHING_BOATS</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_FISHING_BOATS_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_FISHING_BOATS</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>1</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_CLAM</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_CRAB</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_FISH</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>3</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_MINE</Type>
- <Description>TXT_KEY_IMPROVEMENT_MINE</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_MINE_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_MINE</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>1</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>10</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>10</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_COPPER</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>10000</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_GEMS</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>10000</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>-1</iYieldChange>
- <iYieldChange>5</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_GOLD</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>10000</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>-1</iYieldChange>
- <iYieldChange>6</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_IRON</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>10000</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_SILVER</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>10000</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>-1</iYieldChange>
- <iYieldChange>4</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_WORKSHOP</Type>
- <Description>TXT_KEY_IMPROVEMENT_WORKSHOP</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_WORKSHOP_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_WORKSHOP</ArtDefineTag>
- <PrereqNatureYields>
- <iYield>1</iYield>
- <iYield>0</iYield>
- <iYield>0</iYield>
- </PrereqNatureYields>
- <YieldChanges>
- <iYieldChange>-1</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>1</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>1</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_GRASS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_PLAINS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- </TerrainMakesValids>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_WINDMILL</Type>
- <Description>TXT_KEY_IMPROVEMENT_WINDMILL</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_WINDMILL_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_WINDMILL</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>1</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_WATERMILL</Type>
- <Description>TXT_KEY_IMPROVEMENT_WATERMILL</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_WATERMILL_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_WATERMILL</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>1</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>1</bRequiresFlatlands>
- <bRequiresRiverSide>1</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_PLANTATION</Type>
- <Description>TXT_KEY_IMPROVEMENT_PLANTATION</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_PLANTATION_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_PLANTATION</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_BANANA</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_DYE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>4</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_INCENSE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>5</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_SILK</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>3</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_SPICES</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_SUGAR</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_QUARRY</Type>
- <Description>TXT_KEY_IMPROVEMENT_QUARRY</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_QUARRY_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_QUARRY</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>10</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_MARBLE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>2</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_STONE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_PASTURE</Type>
- <Description>TXT_KEY_IMPROVEMENT_PASTURE</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_PASTURE_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_PASTURE</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_COW</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_HORSE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_PIG</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>3</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_SHEEP</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_CAMP</Type>
- <Description>TXT_KEY_IMPROVEMENT_CAMP</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_CAMP_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_CAMP</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>5</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_DEER</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>2</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_FUR</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>3</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- <BonusTypeStruct>
- <BonusType>BONUS_IVORY</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_WINERY</Type>
- <Description>TXT_KEY_IMPROVEMENT_WINERY</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_WINERY_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_WINERY</ArtDefineTag>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>10</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <BonusTypeStructs>
- <BonusTypeStruct>
- <BonusType>BONUS_WINE</BonusType>
- <bBonusMakesValid>1</bBonusMakesValid>
- <bBonusTrade>1</bBonusTrade>
- <iDiscoverRand>0</iDiscoverRand>
- <YieldChanges>
- <iYieldChange>1</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- </YieldChanges>
- </BonusTypeStruct>
- </BonusTypeStructs>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_COTTAGE</Type>
- <Description>TXT_KEY_IMPROVEMENT_COTTAGE</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_COTTAGE_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_COTTAGE</ArtDefineTag>
- <PrereqNatureYields>
- <iYield>1</iYield>
- <iYield>0</iYield>
- <iYield>0</iYield>
- </PrereqNatureYields>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>1</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>1</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>10</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>10</iPillageGold>
- <TerrainMakesValids>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_GRASS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_PLAINS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- </TerrainMakesValids>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade>IMPROVEMENT_HAMLET</ImprovementUpgrade>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_HAMLET</Type>
- <Description>TXT_KEY_IMPROVEMENT_HAMLET</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_HAMLET_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_HAMLET</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>2</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>20</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>15</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage>IMPROVEMENT_COTTAGE</ImprovementPillage>
- <ImprovementUpgrade>IMPROVEMENT_VILLAGE</ImprovementUpgrade>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_VILLAGE</Type>
- <Description>TXT_KEY_IMPROVEMENT_VILLAGE</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_VILLAGE_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_VILLAGE</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>3</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>40</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>20</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage>IMPROVEMENT_HAMLET</ImprovementPillage>
- <ImprovementUpgrade>IMPROVEMENT_TOWN</ImprovementUpgrade>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_TOWN</Type>
- <Description>TXT_KEY_IMPROVEMENT_TOWN</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_TOWN_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_TOWN</ArtDefineTag>
- <YieldChanges>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>0</iYieldChange>
- <iYieldChange>4</iYieldChange>
- </YieldChanges>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>5</iAirBombDefense>
- <iDefenseModifier>0</iDefenseModifier>
- <iPillageGold>25</iPillageGold>
- <TerrainMakesValids/>
- <FeatureMakesValids/>
- <ImprovementPillage>IMPROVEMENT_VILLAGE</ImprovementPillage>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- <ImprovementInfo>
- <Type>IMPROVEMENT_FORT</Type>
- <Description>TXT_KEY_IMPROVEMENT_FORT</Description>
- <Civilopedia>TXT_KEY_IMPROVEMENT_FORT_PEDIA</Civilopedia>
- <ArtDefineTag>ART_DEF_IMPROVEMENT_FORT</ArtDefineTag>
- <YieldChanges/>
- <bHillsMakesValid>0</bHillsMakesValid>
- <bFreshWaterMakesValid>0</bFreshWaterMakesValid>
- <bRiverSideMakesValid>0</bRiverSideMakesValid>
- <bNoFreshWater>0</bNoFreshWater>
- <bRequiresFlatlands>0</bRequiresFlatlands>
- <bRequiresRiverSide>0</bRequiresRiverSide>
- <bRequiresIrrigation>0</bRequiresIrrigation>
- <bCarriesIrrigation>0</bCarriesIrrigation>
- <bRequiresFeature>0</bRequiresFeature>
- <bWater>0</bWater>
- <bGoody>0</bGoody>
- <bPermanent>0</bPermanent>
- <bUseLSystem>1</bUseLSystem>
- <iTilesPerGoody>0</iTilesPerGoody>
- <iGoodyRange>0</iGoodyRange>
- <iUpgradeTime>0</iUpgradeTime>
- <iAirBombDefense>20</iAirBombDefense>
- <iDefenseModifier>25</iDefenseModifier>
- <iPillageGold>0</iPillageGold>
- <TerrainMakesValids>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_GRASS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_PLAINS</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_DESERT</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_TUNDRA</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- <TerrainMakesValid>
- <TerrainType>TERRAIN_SNOW</TerrainType>
- <bMakesValid>1</bMakesValid>
- </TerrainMakesValid>
- </TerrainMakesValids>
- <FeatureMakesValids/>
- <ImprovementPillage/>
- <ImprovementUpgrade/>
- <TechYieldChanges/>
- <RouteYieldChanges/>
- <bGraphicalOnly>0</bGraphicalOnly>
- </ImprovementInfo>
- </ImprovementInfos>
- </Civ4ImprovementInfos>
-