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  1. <?xml version="1.0"?>
  2. <!-- edited with XMLSpy v2005 rel. 3 U (http://www.altova.com) by Soren Johnson (Firaxis Games) -->
  3. <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
  4. <!-- Sid Meier's Civilization 4 -->
  5. <!-- Copyright Firaxis Games 2005 -->
  6. <!-- -->
  7. <!-- Bonus Infos -->
  8. <Civ4BonusInfos xmlns="x-schema:CIV4TerrainSchema.xml">
  9.     <BonusInfos>
  10.         <BonusInfo>
  11.             <Type>BONUS_COPPER</Type>
  12.             <Description>TXT_KEY_BONUS_COPPER</Description>
  13.             <Civilopedia>TXT_KEY_BONUS_COPPER_PEDIA</Civilopedia>
  14.             <BonusClassType>BONUSCLASS_RUSH</BonusClassType>
  15.             <ArtDefineTag>ART_DEF_BONUS_COPPER</ArtDefineTag>
  16.             <TechReveal>TECH_BRONZE_WORKING</TechReveal>
  17.             <TechCityTrade>TECH_MINING</TechCityTrade>
  18.             <TechObsolete>NONE</TechObsolete>
  19.             <YieldChanges>
  20.                 <iYieldChange>0</iYieldChange>
  21.                 <iYieldChange>1</iYieldChange>
  22.                 <iYieldChange>0</iYieldChange>
  23.             </YieldChanges>
  24.             <iAITradeModifier>10</iAITradeModifier>
  25.             <iHealth>0</iHealth>
  26.             <iHappiness>0</iHappiness>
  27.             <iPlacementOrder>1</iPlacementOrder>
  28.             <iConstAppearance>100</iConstAppearance>
  29.             <iMinAreaSize>3</iMinAreaSize>
  30.             <iMinLatitude>0</iMinLatitude>
  31.             <iMaxLatitude>90</iMaxLatitude>
  32.             <Rands>
  33.                 <iRandApp1>10</iRandApp1>
  34.                 <iRandApp2>10</iRandApp2>
  35.                 <iRandApp3>0</iRandApp3>
  36.                 <iRandApp4>0</iRandApp4>
  37.             </Rands>
  38.             <iPlayer>50</iPlayer>
  39.             <iTilesPer>128</iTilesPer>
  40.             <iMinLandPercent>0</iMinLandPercent>
  41.             <iUnique>0</iUnique>
  42.             <iGroupRange>0</iGroupRange>
  43.             <iGroupRand>0</iGroupRand>
  44.             <bArea>0</bArea>
  45.             <bHills>1</bHills>
  46.             <bFlatlands>1</bFlatlands>
  47.             <bNoRiverSide>1</bNoRiverSide>
  48.             <bNormalize>0</bNormalize>
  49.             <TerrainBooleans>
  50.                 <TerrainBoolean>
  51.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  52.                     <bTerrain>1</bTerrain>
  53.                 </TerrainBoolean>
  54.                 <TerrainBoolean>
  55.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  56.                     <bTerrain>1</bTerrain>
  57.                 </TerrainBoolean>
  58.                 <TerrainBoolean>
  59.                     <TerrainType>TERRAIN_DESERT</TerrainType>
  60.                     <bTerrain>1</bTerrain>
  61.                 </TerrainBoolean>
  62.                 <TerrainBoolean>
  63.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  64.                     <bTerrain>1</bTerrain>
  65.                 </TerrainBoolean>
  66.                 <TerrainBoolean>
  67.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  68.                     <bTerrain>1</bTerrain>
  69.                 </TerrainBoolean>
  70.             </TerrainBooleans>
  71.             <FeatureBooleans/>
  72.             <FeatureTerrainBooleans/>
  73.         </BonusInfo>
  74.         <BonusInfo>
  75.             <Type>BONUS_HORSE</Type>
  76.             <Description>TXT_KEY_BONUS_HORSE</Description>
  77.             <Civilopedia>TXT_KEY_BONUS_HORSE_PEDIA</Civilopedia>
  78.             <BonusClassType>BONUSCLASS_RUSH</BonusClassType>
  79.             <ArtDefineTag>ART_DEF_BONUS_HORSE</ArtDefineTag>
  80.             <TechReveal>NONE</TechReveal>
  81.             <TechCityTrade>TECH_ANIMAL_HUSBANDRY</TechCityTrade>
  82.             <TechObsolete>NONE</TechObsolete>
  83.             <YieldChanges>
  84.                 <iYieldChange>0</iYieldChange>
  85.                 <iYieldChange>1</iYieldChange>
  86.                 <iYieldChange>0</iYieldChange>
  87.             </YieldChanges>
  88.             <iAITradeModifier>0</iAITradeModifier>
  89.             <iHealth>0</iHealth>
  90.             <iHappiness>0</iHappiness>
  91.             <iPlacementOrder>1</iPlacementOrder>
  92.             <iConstAppearance>100</iConstAppearance>
  93.             <iMinAreaSize>3</iMinAreaSize>
  94.             <iMinLatitude>0</iMinLatitude>
  95.             <iMaxLatitude>90</iMaxLatitude>
  96.             <Rands>
  97.                 <iRandApp1>10</iRandApp1>
  98.                 <iRandApp2>10</iRandApp2>
  99.                 <iRandApp3>0</iRandApp3>
  100.                 <iRandApp4>0</iRandApp4>
  101.             </Rands>
  102.             <iPlayer>100</iPlayer>
  103.             <iTilesPer>256</iTilesPer>
  104.             <iMinLandPercent>0</iMinLandPercent>
  105.             <iUnique>6</iUnique>
  106.             <iGroupRange>0</iGroupRange>
  107.             <iGroupRand>0</iGroupRand>
  108.             <bArea>0</bArea>
  109.             <bHills>0</bHills>
  110.             <bFlatlands>1</bFlatlands>
  111.             <bNoRiverSide>1</bNoRiverSide>
  112.             <bNormalize>0</bNormalize>
  113.             <TerrainBooleans>
  114.                 <TerrainBoolean>
  115.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  116.                     <bTerrain>1</bTerrain>
  117.                 </TerrainBoolean>
  118.                 <TerrainBoolean>
  119.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  120.                     <bTerrain>1</bTerrain>
  121.                 </TerrainBoolean>
  122.                 <TerrainBoolean>
  123.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  124.                     <bTerrain>1</bTerrain>
  125.                 </TerrainBoolean>
  126.             </TerrainBooleans>
  127.             <FeatureBooleans/>
  128.             <FeatureTerrainBooleans/>
  129.         </BonusInfo>
  130.         <BonusInfo>
  131.             <Type>BONUS_IRON</Type>
  132.             <Description>TXT_KEY_BONUS_IRON</Description>
  133.             <Civilopedia>TXT_KEY_BONUS_IRON_PEDIA</Civilopedia>
  134.             <BonusClassType>BONUSCLASS_RUSH</BonusClassType>
  135.             <ArtDefineTag>ART_DEF_BONUS_IRON</ArtDefineTag>
  136.             <TechReveal>TECH_IRON_WORKING</TechReveal>
  137.             <TechCityTrade>TECH_MINING</TechCityTrade>
  138.             <TechObsolete>NONE</TechObsolete>
  139.             <YieldChanges>
  140.                 <iYieldChange>0</iYieldChange>
  141.                 <iYieldChange>1</iYieldChange>
  142.                 <iYieldChange>0</iYieldChange>
  143.             </YieldChanges>
  144.             <iAITradeModifier>10</iAITradeModifier>
  145.             <iHealth>0</iHealth>
  146.             <iHappiness>0</iHappiness>
  147.             <iPlacementOrder>0</iPlacementOrder>
  148.             <iConstAppearance>100</iConstAppearance>
  149.             <iMinAreaSize>3</iMinAreaSize>
  150.             <iMinLatitude>0</iMinLatitude>
  151.             <iMaxLatitude>90</iMaxLatitude>
  152.             <Rands>
  153.                 <iRandApp1>10</iRandApp1>
  154.                 <iRandApp2>10</iRandApp2>
  155.                 <iRandApp3>0</iRandApp3>
  156.                 <iRandApp4>0</iRandApp4>
  157.             </Rands>
  158.             <iPlayer>100</iPlayer>
  159.             <iTilesPer>128</iTilesPer>
  160.             <iMinLandPercent>0</iMinLandPercent>
  161.             <iUnique>7</iUnique>
  162.             <iGroupRange>0</iGroupRange>
  163.             <iGroupRand>0</iGroupRand>
  164.             <bArea>0</bArea>
  165.             <bHills>1</bHills>
  166.             <bFlatlands>1</bFlatlands>
  167.             <bNoRiverSide>1</bNoRiverSide>
  168.             <bNormalize>0</bNormalize>
  169.             <TerrainBooleans>
  170.                 <TerrainBoolean>
  171.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  172.                     <bTerrain>1</bTerrain>
  173.                 </TerrainBoolean>
  174.                 <TerrainBoolean>
  175.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  176.                     <bTerrain>1</bTerrain>
  177.                 </TerrainBoolean>
  178.                 <TerrainBoolean>
  179.                     <TerrainType>TERRAIN_DESERT</TerrainType>
  180.                     <bTerrain>1</bTerrain>
  181.                 </TerrainBoolean>
  182.                 <TerrainBoolean>
  183.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  184.                     <bTerrain>1</bTerrain>
  185.                 </TerrainBoolean>
  186.                 <TerrainBoolean>
  187.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  188.                     <bTerrain>1</bTerrain>
  189.                 </TerrainBoolean>
  190.             </TerrainBooleans>
  191.             <FeatureBooleans/>
  192.             <FeatureTerrainBooleans/>
  193.         </BonusInfo>
  194.         <BonusInfo>
  195.             <Type>BONUS_MARBLE</Type>
  196.             <Description>TXT_KEY_BONUS_MARBLE</Description>
  197.             <Civilopedia>TXT_KEY_BONUS_MARBLE_PEDIA</Civilopedia>
  198.             <BonusClassType>BONUSCLASS_WONDER</BonusClassType>
  199.             <ArtDefineTag>ART_DEF_BONUS_MARBLE</ArtDefineTag>
  200.             <TechReveal>NONE</TechReveal>
  201.             <TechCityTrade>TECH_MASONRY</TechCityTrade>
  202.             <TechObsolete>NONE</TechObsolete>
  203.             <YieldChanges>
  204.                 <iYieldChange>0</iYieldChange>
  205.                 <iYieldChange>1</iYieldChange>
  206.                 <iYieldChange>0</iYieldChange>
  207.             </YieldChanges>
  208.             <iAITradeModifier>0</iAITradeModifier>
  209.             <iHealth>0</iHealth>
  210.             <iHappiness>0</iHappiness>
  211.             <iPlacementOrder>3</iPlacementOrder>
  212.             <iConstAppearance>100</iConstAppearance>
  213.             <iMinAreaSize>3</iMinAreaSize>
  214.             <iMinLatitude>0</iMinLatitude>
  215.             <iMaxLatitude>90</iMaxLatitude>
  216.             <Rands>
  217.                 <iRandApp1>10</iRandApp1>
  218.                 <iRandApp2>10</iRandApp2>
  219.                 <iRandApp3>0</iRandApp3>
  220.                 <iRandApp4>0</iRandApp4>
  221.             </Rands>
  222.             <iPlayer>50</iPlayer>
  223.             <iTilesPer>0</iTilesPer>
  224.             <iMinLandPercent>0</iMinLandPercent>
  225.             <iUnique>0</iUnique>
  226.             <iGroupRange>0</iGroupRange>
  227.             <iGroupRand>0</iGroupRand>
  228.             <bArea>0</bArea>
  229.             <bHills>1</bHills>
  230.             <bFlatlands>1</bFlatlands>
  231.             <bNoRiverSide>1</bNoRiverSide>
  232.             <bNormalize>1</bNormalize>
  233.             <TerrainBooleans>
  234.                 <TerrainBoolean>
  235.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  236.                     <bTerrain>1</bTerrain>
  237.                 </TerrainBoolean>
  238.                 <TerrainBoolean>
  239.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  240.                     <bTerrain>1</bTerrain>
  241.                 </TerrainBoolean>
  242.                 <TerrainBoolean>
  243.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  244.                     <bTerrain>1</bTerrain>
  245.                 </TerrainBoolean>
  246.             </TerrainBooleans>
  247.             <FeatureBooleans/>
  248.             <FeatureTerrainBooleans/>
  249.         </BonusInfo>
  250.         <BonusInfo>
  251.             <Type>BONUS_STONE</Type>
  252.             <Description>TXT_KEY_BONUS_STONE</Description>
  253.             <Civilopedia>TXT_KEY_BONUS_STONE_PEDIA</Civilopedia>
  254.             <BonusClassType>BONUSCLASS_WONDER</BonusClassType>
  255.             <ArtDefineTag>ART_DEF_BONUS_STONE</ArtDefineTag>
  256.             <TechReveal>NONE</TechReveal>
  257.             <TechCityTrade>TECH_MASONRY</TechCityTrade>
  258.             <TechObsolete>NONE</TechObsolete>
  259.             <YieldChanges>
  260.                 <iYieldChange>0</iYieldChange>
  261.                 <iYieldChange>1</iYieldChange>
  262.                 <iYieldChange>0</iYieldChange>
  263.             </YieldChanges>
  264.             <iAITradeModifier>0</iAITradeModifier>
  265.             <iHealth>0</iHealth>
  266.             <iHappiness>0</iHappiness>
  267.             <iPlacementOrder>3</iPlacementOrder>
  268.             <iConstAppearance>100</iConstAppearance>
  269.             <iMinAreaSize>3</iMinAreaSize>
  270.             <iMinLatitude>0</iMinLatitude>
  271.             <iMaxLatitude>90</iMaxLatitude>
  272.             <Rands>
  273.                 <iRandApp1>10</iRandApp1>
  274.                 <iRandApp2>10</iRandApp2>
  275.                 <iRandApp3>0</iRandApp3>
  276.                 <iRandApp4>0</iRandApp4>
  277.             </Rands>
  278.             <iPlayer>50</iPlayer>
  279.             <iTilesPer>0</iTilesPer>
  280.             <iMinLandPercent>0</iMinLandPercent>
  281.             <iUnique>0</iUnique>
  282.             <iGroupRange>0</iGroupRange>
  283.             <iGroupRand>0</iGroupRand>
  284.             <bArea>0</bArea>
  285.             <bHills>1</bHills>
  286.             <bFlatlands>1</bFlatlands>
  287.             <bNoRiverSide>1</bNoRiverSide>
  288.             <bNormalize>1</bNormalize>
  289.             <TerrainBooleans>
  290.                 <TerrainBoolean>
  291.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  292.                     <bTerrain>1</bTerrain>
  293.                 </TerrainBoolean>
  294.                 <TerrainBoolean>
  295.                     <TerrainType>TERRAIN_DESERT</TerrainType>
  296.                     <bTerrain>1</bTerrain>
  297.                 </TerrainBoolean>
  298.             </TerrainBooleans>
  299.             <FeatureBooleans/>
  300.             <FeatureTerrainBooleans/>
  301.         </BonusInfo>
  302.         <BonusInfo>
  303.             <Type>BONUS_BANANA</Type>
  304.             <Description>TXT_KEY_BONUS_BANANA</Description>
  305.             <Civilopedia>TXT_KEY_BONUS_BANANA_PEDIA</Civilopedia>
  306.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  307.             <ArtDefineTag>ART_DEF_BONUS_BANANA</ArtDefineTag>
  308.             <TechReveal>NONE</TechReveal>
  309.             <TechCityTrade>TECH_CALENDAR</TechCityTrade>
  310.             <TechObsolete>NONE</TechObsolete>
  311.             <YieldChanges>
  312.                 <iYieldChange>1</iYieldChange>
  313.                 <iYieldChange>0</iYieldChange>
  314.                 <iYieldChange>0</iYieldChange>
  315.             </YieldChanges>
  316.             <iAITradeModifier>0</iAITradeModifier>
  317.             <iHealth>1</iHealth>
  318.             <iHappiness>0</iHappiness>
  319.             <iPlacementOrder>4</iPlacementOrder>
  320.             <iConstAppearance>50</iConstAppearance>
  321.             <iMinAreaSize>3</iMinAreaSize>
  322.             <iMinLatitude>0</iMinLatitude>
  323.             <iMaxLatitude>90</iMaxLatitude>
  324.             <Rands>
  325.                 <iRandApp1>25</iRandApp1>
  326.                 <iRandApp2>25</iRandApp2>
  327.                 <iRandApp3>0</iRandApp3>
  328.                 <iRandApp4>0</iRandApp4>
  329.             </Rands>
  330.             <iPlayer>0</iPlayer>
  331.             <iTilesPer>16</iTilesPer>
  332.             <iMinLandPercent>0</iMinLandPercent>
  333.             <iUnique>2</iUnique>
  334.             <iGroupRange>0</iGroupRange>
  335.             <iGroupRand>0</iGroupRand>
  336.             <bArea>1</bArea>
  337.             <bHills>0</bHills>
  338.             <bFlatlands>1</bFlatlands>
  339.             <bNoRiverSide>0</bNoRiverSide>
  340.             <bNormalize>1</bNormalize>
  341.             <TerrainBooleans/>
  342.             <FeatureBooleans>
  343.                 <FeatureBoolean>
  344.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  345.                     <bFeature>1</bFeature>
  346.                 </FeatureBoolean>
  347.             </FeatureBooleans>
  348.             <FeatureTerrainBooleans>
  349.                 <FeatureTerrainBoolean>
  350.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  351.                     <bFeatureTerrain>1</bFeatureTerrain>
  352.                 </FeatureTerrainBoolean>
  353.             </FeatureTerrainBooleans>
  354.         </BonusInfo>
  355.         <BonusInfo>
  356.             <Type>BONUS_CLAM</Type>
  357.             <Description>TXT_KEY_BONUS_CLAM</Description>
  358.             <Civilopedia>TXT_KEY_BONUS_CLAM_PEDIA</Civilopedia>
  359.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  360.             <ArtDefineTag>ART_DEF_BONUS_CLAM</ArtDefineTag>
  361.             <TechReveal>NONE</TechReveal>
  362.             <TechCityTrade>NONE</TechCityTrade>
  363.             <TechObsolete>NONE</TechObsolete>
  364.             <YieldChanges>
  365.                 <iYieldChange>1</iYieldChange>
  366.                 <iYieldChange>0</iYieldChange>
  367.                 <iYieldChange>0</iYieldChange>
  368.             </YieldChanges>
  369.             <iAITradeModifier>0</iAITradeModifier>
  370.             <iHealth>1</iHealth>
  371.             <iHappiness>0</iHappiness>
  372.             <iPlacementOrder>6</iPlacementOrder>
  373.             <iConstAppearance>50</iConstAppearance>
  374.             <iMinAreaSize>10</iMinAreaSize>
  375.             <iMinLatitude>0</iMinLatitude>
  376.             <iMaxLatitude>50</iMaxLatitude>
  377.             <Rands>
  378.                 <iRandApp1>25</iRandApp1>
  379.                 <iRandApp2>25</iRandApp2>
  380.                 <iRandApp3>0</iRandApp3>
  381.                 <iRandApp4>0</iRandApp4>
  382.             </Rands>
  383.             <iPlayer>0</iPlayer>
  384.             <iTilesPer>32</iTilesPer>
  385.             <iMinLandPercent>0</iMinLandPercent>
  386.             <iUnique>1</iUnique>
  387.             <iGroupRange>0</iGroupRange>
  388.             <iGroupRand>0</iGroupRand>
  389.             <bArea>0</bArea>
  390.             <bHills>0</bHills>
  391.             <bFlatlands>0</bFlatlands>
  392.             <bNoRiverSide>0</bNoRiverSide>
  393.             <bNormalize>1</bNormalize>
  394.             <TerrainBooleans>
  395.                 <TerrainBoolean>
  396.                     <TerrainType>TERRAIN_COAST</TerrainType>
  397.                     <bTerrain>1</bTerrain>
  398.                 </TerrainBoolean>
  399.             </TerrainBooleans>
  400.             <FeatureBooleans/>
  401.             <FeatureTerrainBooleans/>
  402.         </BonusInfo>
  403.         <BonusInfo>
  404.             <Type>BONUS_CORN</Type>
  405.             <Description>TXT_KEY_BONUS_CORN</Description>
  406.             <Civilopedia>TXT_KEY_BONUS_CORN_PEDIA</Civilopedia>
  407.             <BonusClassType>BONUSCLASS_GRAIN</BonusClassType>
  408.             <ArtDefineTag>ART_DEF_BONUS_CORN</ArtDefineTag>
  409.             <TechReveal>NONE</TechReveal>
  410.             <TechCityTrade>TECH_AGRICULTURE</TechCityTrade>
  411.             <TechObsolete>NONE</TechObsolete>
  412.             <YieldChanges>
  413.                 <iYieldChange>1</iYieldChange>
  414.                 <iYieldChange>0</iYieldChange>
  415.                 <iYieldChange>0</iYieldChange>
  416.             </YieldChanges>
  417.             <iAITradeModifier>0</iAITradeModifier>
  418.             <iHealth>1</iHealth>
  419.             <iHappiness>0</iHappiness>
  420.             <iPlacementOrder>4</iPlacementOrder>
  421.             <iConstAppearance>50</iConstAppearance>
  422.             <iMinAreaSize>3</iMinAreaSize>
  423.             <iMinLatitude>0</iMinLatitude>
  424.             <iMaxLatitude>90</iMaxLatitude>
  425.             <Rands>
  426.                 <iRandApp1>25</iRandApp1>
  427.                 <iRandApp2>25</iRandApp2>
  428.                 <iRandApp3>0</iRandApp3>
  429.                 <iRandApp4>0</iRandApp4>
  430.             </Rands>
  431.             <iPlayer>0</iPlayer>
  432.             <iTilesPer>16</iTilesPer>
  433.             <iMinLandPercent>0</iMinLandPercent>
  434.             <iUnique>0</iUnique>
  435.             <iGroupRange>0</iGroupRange>
  436.             <iGroupRand>0</iGroupRand>
  437.             <bArea>1</bArea>
  438.             <bHills>0</bHills>
  439.             <bFlatlands>1</bFlatlands>
  440.             <bNoRiverSide>1</bNoRiverSide>
  441.             <bNormalize>1</bNormalize>
  442.             <TerrainBooleans>
  443.                 <TerrainBoolean>
  444.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  445.                     <bTerrain>1</bTerrain>
  446.                 </TerrainBoolean>
  447.             </TerrainBooleans>
  448.             <FeatureBooleans/>
  449.             <FeatureTerrainBooleans/>
  450.             <bUseLSystem>1</bUseLSystem>
  451.         </BonusInfo>
  452.         <BonusInfo>
  453.             <Type>BONUS_COW</Type>
  454.             <Description>TXT_KEY_BONUS_COW</Description>
  455.             <Civilopedia>TXT_KEY_BONUS_COW_PEDIA</Civilopedia>
  456.             <BonusClassType>BONUSCLASS_LIVESTOCK</BonusClassType>
  457.             <ArtDefineTag>ART_DEF_BONUS_COW</ArtDefineTag>
  458.             <TechReveal>NONE</TechReveal>
  459.             <TechCityTrade>TECH_ANIMAL_HUSBANDRY</TechCityTrade>
  460.             <TechObsolete>NONE</TechObsolete>
  461.             <YieldChanges>
  462.                 <iYieldChange>1</iYieldChange>
  463.                 <iYieldChange>0</iYieldChange>
  464.                 <iYieldChange>0</iYieldChange>
  465.             </YieldChanges>
  466.             <iAITradeModifier>0</iAITradeModifier>
  467.             <iHealth>1</iHealth>
  468.             <iHappiness>0</iHappiness>
  469.             <iPlacementOrder>4</iPlacementOrder>
  470.             <iConstAppearance>50</iConstAppearance>
  471.             <iMinAreaSize>3</iMinAreaSize>
  472.             <iMinLatitude>0</iMinLatitude>
  473.             <iMaxLatitude>50</iMaxLatitude>
  474.             <Rands>
  475.                 <iRandApp1>25</iRandApp1>
  476.                 <iRandApp2>25</iRandApp2>
  477.                 <iRandApp3>0</iRandApp3>
  478.                 <iRandApp4>0</iRandApp4>
  479.             </Rands>
  480.             <iPlayer>0</iPlayer>
  481.             <iTilesPer>16</iTilesPer>
  482.             <iMinLandPercent>0</iMinLandPercent>
  483.             <iUnique>0</iUnique>
  484.             <iGroupRange>0</iGroupRange>
  485.             <iGroupRand>0</iGroupRand>
  486.             <bArea>1</bArea>
  487.             <bHills>0</bHills>
  488.             <bFlatlands>1</bFlatlands>
  489.             <bNoRiverSide>1</bNoRiverSide>
  490.             <bNormalize>1</bNormalize>
  491.             <TerrainBooleans>
  492.                 <TerrainBoolean>
  493.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  494.                     <bTerrain>1</bTerrain>
  495.                 </TerrainBoolean>
  496.                 <TerrainBoolean>
  497.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  498.                     <bTerrain>1</bTerrain>
  499.                 </TerrainBoolean>
  500.             </TerrainBooleans>
  501.             <FeatureBooleans/>
  502.             <FeatureTerrainBooleans/>
  503.         </BonusInfo>
  504.         <BonusInfo>
  505.             <Type>BONUS_CRAB</Type>
  506.             <Description>TXT_KEY_BONUS_CRAB</Description>
  507.             <Civilopedia>TXT_KEY_BONUS_CRAB_PEDIA</Civilopedia>
  508.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  509.             <ArtDefineTag>ART_DEF_BONUS_CRAB</ArtDefineTag>
  510.             <TechReveal>NONE</TechReveal>
  511.             <TechCityTrade>NONE</TechCityTrade>
  512.             <TechObsolete>NONE</TechObsolete>
  513.             <YieldChanges>
  514.                 <iYieldChange>1</iYieldChange>
  515.                 <iYieldChange>0</iYieldChange>
  516.                 <iYieldChange>0</iYieldChange>
  517.             </YieldChanges>
  518.             <iAITradeModifier>0</iAITradeModifier>
  519.             <iHealth>1</iHealth>
  520.             <iHappiness>0</iHappiness>
  521.             <iPlacementOrder>6</iPlacementOrder>
  522.             <iConstAppearance>50</iConstAppearance>
  523.             <iMinAreaSize>10</iMinAreaSize>
  524.             <iMinLatitude>40</iMinLatitude>
  525.             <iMaxLatitude>90</iMaxLatitude>
  526.             <Rands>
  527.                 <iRandApp1>25</iRandApp1>
  528.                 <iRandApp2>25</iRandApp2>
  529.                 <iRandApp3>0</iRandApp3>
  530.                 <iRandApp4>0</iRandApp4>
  531.             </Rands>
  532.             <iPlayer>0</iPlayer>
  533.             <iTilesPer>32</iTilesPer>
  534.             <iMinLandPercent>0</iMinLandPercent>
  535.             <iUnique>1</iUnique>
  536.             <iGroupRange>0</iGroupRange>
  537.             <iGroupRand>0</iGroupRand>
  538.             <bArea>0</bArea>
  539.             <bHills>0</bHills>
  540.             <bFlatlands>0</bFlatlands>
  541.             <bNoRiverSide>0</bNoRiverSide>
  542.             <bNormalize>1</bNormalize>
  543.             <TerrainBooleans>
  544.                 <TerrainBoolean>
  545.                     <TerrainType>TERRAIN_COAST</TerrainType>
  546.                     <bTerrain>1</bTerrain>
  547.                 </TerrainBoolean>
  548.             </TerrainBooleans>
  549.             <FeatureBooleans/>
  550.             <FeatureTerrainBooleans/>
  551.         </BonusInfo>
  552.         <BonusInfo>
  553.             <Type>BONUS_DEER</Type>
  554.             <Description>TXT_KEY_BONUS_DEER</Description>
  555.             <Civilopedia>TXT_KEY_BONUS_DEER_PEDIA</Civilopedia>
  556.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  557.             <ArtDefineTag>ART_DEF_BONUS_DEER</ArtDefineTag>
  558.             <TechReveal>NONE</TechReveal>
  559.             <TechCityTrade>TECH_HUNTING</TechCityTrade>
  560.             <TechObsolete>NONE</TechObsolete>
  561.             <YieldChanges>
  562.                 <iYieldChange>1</iYieldChange>
  563.                 <iYieldChange>0</iYieldChange>
  564.                 <iYieldChange>0</iYieldChange>
  565.             </YieldChanges>
  566.             <iAITradeModifier>0</iAITradeModifier>
  567.             <iHealth>1</iHealth>
  568.             <iHappiness>0</iHappiness>
  569.             <iPlacementOrder>4</iPlacementOrder>
  570.             <iConstAppearance>50</iConstAppearance>
  571.             <iMinAreaSize>3</iMinAreaSize>
  572.             <iMinLatitude>30</iMinLatitude>
  573.             <iMaxLatitude>90</iMaxLatitude>
  574.             <Rands>
  575.                 <iRandApp1>25</iRandApp1>
  576.                 <iRandApp2>25</iRandApp2>
  577.                 <iRandApp3>0</iRandApp3>
  578.                 <iRandApp4>0</iRandApp4>
  579.             </Rands>
  580.             <iPlayer>0</iPlayer>
  581.             <iTilesPer>16</iTilesPer>
  582.             <iMinLandPercent>0</iMinLandPercent>
  583.             <iUnique>2</iUnique>
  584.             <iGroupRange>0</iGroupRange>
  585.             <iGroupRand>0</iGroupRand>
  586.             <bArea>1</bArea>
  587.             <bHills>1</bHills>
  588.             <bFlatlands>1</bFlatlands>
  589.             <bNoRiverSide>0</bNoRiverSide>
  590.             <bNormalize>1</bNormalize>
  591.             <TerrainBooleans>
  592.                 <TerrainBoolean>
  593.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  594.                     <bTerrain>1</bTerrain>
  595.                 </TerrainBoolean>
  596.             </TerrainBooleans>
  597.             <FeatureBooleans>
  598.                 <FeatureBoolean>
  599.                     <FeatureType>FEATURE_FOREST</FeatureType>
  600.                     <bFeature>1</bFeature>
  601.                 </FeatureBoolean>
  602.             </FeatureBooleans>
  603.             <FeatureTerrainBooleans>
  604.                 <FeatureTerrainBoolean>
  605.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  606.                     <bFeatureTerrain>1</bFeatureTerrain>
  607.                 </FeatureTerrainBoolean>
  608.             </FeatureTerrainBooleans>
  609.         </BonusInfo>
  610.         <BonusInfo>
  611.             <Type>BONUS_FISH</Type>
  612.             <Description>TXT_KEY_BONUS_FISH</Description>
  613.             <Civilopedia>TXT_KEY_BONUS_FISH_PEDIA</Civilopedia>
  614.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  615.             <ArtDefineTag>ART_DEF_BONUS_FISH</ArtDefineTag>
  616.             <TechReveal>NONE</TechReveal>
  617.             <TechCityTrade>NONE</TechCityTrade>
  618.             <TechObsolete>NONE</TechObsolete>
  619.             <YieldChanges>
  620.                 <iYieldChange>1</iYieldChange>
  621.                 <iYieldChange>0</iYieldChange>
  622.                 <iYieldChange>0</iYieldChange>
  623.             </YieldChanges>
  624.             <iAITradeModifier>0</iAITradeModifier>
  625.             <iHealth>1</iHealth>
  626.             <iHappiness>0</iHappiness>
  627.             <iPlacementOrder>6</iPlacementOrder>
  628.             <iConstAppearance>50</iConstAppearance>
  629.             <iMinAreaSize>10</iMinAreaSize>
  630.             <iMinLatitude>0</iMinLatitude>
  631.             <iMaxLatitude>90</iMaxLatitude>
  632.             <Rands>
  633.                 <iRandApp1>25</iRandApp1>
  634.                 <iRandApp2>25</iRandApp2>
  635.                 <iRandApp3>0</iRandApp3>
  636.                 <iRandApp4>0</iRandApp4>
  637.             </Rands>
  638.             <iPlayer>0</iPlayer>
  639.             <iTilesPer>32</iTilesPer>
  640.             <iMinLandPercent>0</iMinLandPercent>
  641.             <iUnique>1</iUnique>
  642.             <iGroupRange>0</iGroupRange>
  643.             <iGroupRand>0</iGroupRand>
  644.             <bArea>0</bArea>
  645.             <bHills>0</bHills>
  646.             <bFlatlands>0</bFlatlands>
  647.             <bNoRiverSide>0</bNoRiverSide>
  648.             <bNormalize>1</bNormalize>
  649.             <TerrainBooleans>
  650.                 <TerrainBoolean>
  651.                     <TerrainType>TERRAIN_COAST</TerrainType>
  652.                     <bTerrain>1</bTerrain>
  653.                 </TerrainBoolean>
  654.                 <TerrainBoolean>
  655.                     <TerrainType>TERRAIN_OCEAN</TerrainType>
  656.                     <bTerrain>1</bTerrain>
  657.                 </TerrainBoolean>
  658.             </TerrainBooleans>
  659.             <FeatureBooleans/>
  660.             <FeatureTerrainBooleans/>
  661.         </BonusInfo>
  662.         <BonusInfo>
  663.             <Type>BONUS_PIG</Type>
  664.             <Description>TXT_KEY_BONUS_PIG</Description>
  665.             <Civilopedia>TXT_KEY_BONUS_PIG_PEDIA</Civilopedia>
  666.             <BonusClassType>BONUSCLASS_LIVESTOCK</BonusClassType>
  667.             <ArtDefineTag>ART_DEF_BONUS_PIG</ArtDefineTag>
  668.             <TechReveal>NONE</TechReveal>
  669.             <TechCityTrade>TECH_ANIMAL_HUSBANDRY</TechCityTrade>
  670.             <TechObsolete>NONE</TechObsolete>
  671.             <YieldChanges>
  672.                 <iYieldChange>1</iYieldChange>
  673.                 <iYieldChange>0</iYieldChange>
  674.                 <iYieldChange>0</iYieldChange>
  675.             </YieldChanges>
  676.             <iAITradeModifier>0</iAITradeModifier>
  677.             <iHealth>1</iHealth>
  678.             <iHappiness>0</iHappiness>
  679.             <iPlacementOrder>4</iPlacementOrder>
  680.             <iConstAppearance>50</iConstAppearance>
  681.             <iMinAreaSize>3</iMinAreaSize>
  682.             <iMinLatitude>10</iMinLatitude>
  683.             <iMaxLatitude>50</iMaxLatitude>
  684.             <Rands>
  685.                 <iRandApp1>25</iRandApp1>
  686.                 <iRandApp2>25</iRandApp2>
  687.                 <iRandApp3>0</iRandApp3>
  688.                 <iRandApp4>0</iRandApp4>
  689.             </Rands>
  690.             <iPlayer>0</iPlayer>
  691.             <iTilesPer>16</iTilesPer>
  692.             <iMinLandPercent>0</iMinLandPercent>
  693.             <iUnique>0</iUnique>
  694.             <iGroupRange>0</iGroupRange>
  695.             <iGroupRand>0</iGroupRand>
  696.             <bArea>1</bArea>
  697.             <bHills>1</bHills>
  698.             <bFlatlands>1</bFlatlands>
  699.             <bNoRiverSide>1</bNoRiverSide>
  700.             <bNormalize>1</bNormalize>
  701.             <TerrainBooleans>
  702.                 <TerrainBoolean>
  703.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  704.                     <bTerrain>1</bTerrain>
  705.                 </TerrainBoolean>
  706.             </TerrainBooleans>
  707.             <FeatureBooleans>
  708.                 <FeatureBoolean>
  709.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  710.                     <bFeature>1</bFeature>
  711.                 </FeatureBoolean>
  712.             </FeatureBooleans>
  713.             <FeatureTerrainBooleans>
  714.                 <FeatureTerrainBoolean>
  715.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  716.                     <bFeatureTerrain>1</bFeatureTerrain>
  717.                 </FeatureTerrainBoolean>
  718.             </FeatureTerrainBooleans>
  719.         </BonusInfo>
  720.         <BonusInfo>
  721.             <Type>BONUS_RICE</Type>
  722.             <Description>TXT_KEY_BONUS_RICE</Description>
  723.             <Civilopedia>TXT_KEY_BONUS_RICE_PEDIA</Civilopedia>
  724.             <BonusClassType>BONUSCLASS_GRAIN</BonusClassType>
  725.             <ArtDefineTag>ART_DEF_BONUS_RICE</ArtDefineTag>
  726.             <TechReveal>NONE</TechReveal>
  727.             <TechCityTrade>TECH_AGRICULTURE</TechCityTrade>
  728.             <TechObsolete>NONE</TechObsolete>
  729.             <YieldChanges>
  730.                 <iYieldChange>1</iYieldChange>
  731.                 <iYieldChange>0</iYieldChange>
  732.                 <iYieldChange>0</iYieldChange>
  733.             </YieldChanges>
  734.             <iAITradeModifier>0</iAITradeModifier>
  735.             <iHealth>1</iHealth>
  736.             <iHappiness>0</iHappiness>
  737.             <iPlacementOrder>4</iPlacementOrder>
  738.             <iConstAppearance>50</iConstAppearance>
  739.             <iMinAreaSize>3</iMinAreaSize>
  740.             <iMinLatitude>0</iMinLatitude>
  741.             <iMaxLatitude>40</iMaxLatitude>
  742.             <Rands>
  743.                 <iRandApp1>25</iRandApp1>
  744.                 <iRandApp2>25</iRandApp2>
  745.                 <iRandApp3>0</iRandApp3>
  746.                 <iRandApp4>0</iRandApp4>
  747.             </Rands>
  748.             <iPlayer>0</iPlayer>
  749.             <iTilesPer>16</iTilesPer>
  750.             <iMinLandPercent>0</iMinLandPercent>
  751.             <iUnique>0</iUnique>
  752.             <iGroupRange>0</iGroupRange>
  753.             <iGroupRand>0</iGroupRand>
  754.             <bArea>1</bArea>
  755.             <bHills>0</bHills>
  756.             <bFlatlands>1</bFlatlands>
  757.             <bNoRiverSide>1</bNoRiverSide>
  758.             <bNormalize>1</bNormalize>
  759.             <TerrainBooleans>
  760.                 <TerrainBoolean>
  761.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  762.                     <bTerrain>1</bTerrain>
  763.                 </TerrainBoolean>
  764.             </TerrainBooleans>
  765.             <FeatureBooleans>
  766.                 <FeatureBoolean>
  767.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  768.                     <bFeature>1</bFeature>
  769.                 </FeatureBoolean>
  770.             </FeatureBooleans>
  771.             <FeatureTerrainBooleans>
  772.                 <FeatureTerrainBoolean>
  773.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  774.                     <bFeatureTerrain>1</bFeatureTerrain>
  775.                 </FeatureTerrainBoolean>
  776.             </FeatureTerrainBooleans>
  777.         </BonusInfo>
  778.         <BonusInfo>
  779.             <Type>BONUS_SHEEP</Type>
  780.             <Description>TXT_KEY_BONUS_SHEEP</Description>
  781.             <Civilopedia>TXT_KEY_BONUS_SHEEP_PEDIA</Civilopedia>
  782.             <BonusClassType>BONUSCLASS_LIVESTOCK</BonusClassType>
  783.             <ArtDefineTag>ART_DEF_BONUS_SHEEP</ArtDefineTag>
  784.             <TechReveal>NONE</TechReveal>
  785.             <TechCityTrade>TECH_ANIMAL_HUSBANDRY</TechCityTrade>
  786.             <TechObsolete>NONE</TechObsolete>
  787.             <YieldChanges>
  788.                 <iYieldChange>1</iYieldChange>
  789.                 <iYieldChange>0</iYieldChange>
  790.                 <iYieldChange>0</iYieldChange>
  791.             </YieldChanges>
  792.             <iAITradeModifier>0</iAITradeModifier>
  793.             <iHealth>1</iHealth>
  794.             <iHappiness>0</iHappiness>
  795.             <iPlacementOrder>4</iPlacementOrder>
  796.             <iConstAppearance>50</iConstAppearance>
  797.             <iMinAreaSize>3</iMinAreaSize>
  798.             <iMinLatitude>30</iMinLatitude>
  799.             <iMaxLatitude>90</iMaxLatitude>
  800.             <Rands>
  801.                 <iRandApp1>25</iRandApp1>
  802.                 <iRandApp2>25</iRandApp2>
  803.                 <iRandApp3>0</iRandApp3>
  804.                 <iRandApp4>0</iRandApp4>
  805.             </Rands>
  806.             <iPlayer>0</iPlayer>
  807.             <iTilesPer>16</iTilesPer>
  808.             <iMinLandPercent>0</iMinLandPercent>
  809.             <iUnique>0</iUnique>
  810.             <iGroupRange>0</iGroupRange>
  811.             <iGroupRand>0</iGroupRand>
  812.             <bArea>1</bArea>
  813.             <bHills>1</bHills>
  814.             <bFlatlands>1</bFlatlands>
  815.             <bNoRiverSide>1</bNoRiverSide>
  816.             <bNormalize>1</bNormalize>
  817.             <TerrainBooleans>
  818.                 <TerrainBoolean>
  819.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  820.                     <bTerrain>1</bTerrain>
  821.                 </TerrainBoolean>
  822.                 <TerrainBoolean>
  823.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  824.                     <bTerrain>1</bTerrain>
  825.                 </TerrainBoolean>
  826.             </TerrainBooleans>
  827.             <FeatureBooleans/>
  828.             <FeatureTerrainBooleans/>
  829.         </BonusInfo>
  830.         <BonusInfo>
  831.             <Type>BONUS_WHEAT</Type>
  832.             <Description>TXT_KEY_BONUS_WHEAT</Description>
  833.             <Civilopedia>TXT_KEY_BONUS_WHEAT_PEDIA</Civilopedia>
  834.             <BonusClassType>BONUSCLASS_GRAIN</BonusClassType>
  835.             <ArtDefineTag>ART_DEF_BONUS_WHEAT</ArtDefineTag>
  836.             <TechReveal>NONE</TechReveal>
  837.             <TechCityTrade>TECH_AGRICULTURE</TechCityTrade>
  838.             <TechObsolete>NONE</TechObsolete>
  839.             <YieldChanges>
  840.                 <iYieldChange>1</iYieldChange>
  841.                 <iYieldChange>0</iYieldChange>
  842.                 <iYieldChange>0</iYieldChange>
  843.             </YieldChanges>
  844.             <iAITradeModifier>0</iAITradeModifier>
  845.             <iHealth>1</iHealth>
  846.             <iHappiness>0</iHappiness>
  847.             <iPlacementOrder>4</iPlacementOrder>
  848.             <iConstAppearance>50</iConstAppearance>
  849.             <iMinAreaSize>3</iMinAreaSize>
  850.             <iMinLatitude>0</iMinLatitude>
  851.             <iMaxLatitude>90</iMaxLatitude>
  852.             <Rands>
  853.                 <iRandApp1>25</iRandApp1>
  854.                 <iRandApp2>25</iRandApp2>
  855.                 <iRandApp3>0</iRandApp3>
  856.                 <iRandApp4>0</iRandApp4>
  857.             </Rands>
  858.             <iPlayer>0</iPlayer>
  859.             <iTilesPer>16</iTilesPer>
  860.             <iMinLandPercent>0</iMinLandPercent>
  861.             <iUnique>0</iUnique>
  862.             <iGroupRange>0</iGroupRange>
  863.             <iGroupRand>0</iGroupRand>
  864.             <bArea>1</bArea>
  865.             <bHills>0</bHills>
  866.             <bFlatlands>1</bFlatlands>
  867.             <bNoRiverSide>1</bNoRiverSide>
  868.             <bNormalize>1</bNormalize>
  869.             <TerrainBooleans>
  870.                 <TerrainBoolean>
  871.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  872.                     <bTerrain>1</bTerrain>
  873.                 </TerrainBoolean>
  874.             </TerrainBooleans>
  875.             <FeatureBooleans/>
  876.             <FeatureTerrainBooleans/>
  877.             <bUseLSystem>0</bUseLSystem>
  878.         </BonusInfo>
  879.         <BonusInfo>
  880.             <Type>BONUS_DYE</Type>
  881.             <Description>TXT_KEY_BONUS_DYE</Description>
  882.             <Civilopedia>TXT_KEY_BONUS_DYE_PEDIA</Civilopedia>
  883.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  884.             <ArtDefineTag>ART_DEF_BONUS_DYE</ArtDefineTag>
  885.             <TechReveal>NONE</TechReveal>
  886.             <TechCityTrade>TECH_CALENDAR</TechCityTrade>
  887.             <TechObsolete>NONE</TechObsolete>
  888.             <YieldChanges>
  889.                 <iYieldChange>0</iYieldChange>
  890.                 <iYieldChange>0</iYieldChange>
  891.                 <iYieldChange>1</iYieldChange>
  892.             </YieldChanges>
  893.             <iAITradeModifier>0</iAITradeModifier>
  894.             <iHealth>0</iHealth>
  895.             <iHappiness>1</iHappiness>
  896.             <iPlacementOrder>5</iPlacementOrder>
  897.             <iConstAppearance>50</iConstAppearance>
  898.             <iMinAreaSize>3</iMinAreaSize>
  899.             <iMinLatitude>0</iMinLatitude>
  900.             <iMaxLatitude>90</iMaxLatitude>
  901.             <Rands>
  902.                 <iRandApp1>25</iRandApp1>
  903.                 <iRandApp2>25</iRandApp2>
  904.                 <iRandApp3>0</iRandApp3>
  905.                 <iRandApp4>0</iRandApp4>
  906.             </Rands>
  907.             <iPlayer>100</iPlayer>
  908.             <iTilesPer>0</iTilesPer>
  909.             <iMinLandPercent>0</iMinLandPercent>
  910.             <iUnique>0</iUnique>
  911.             <iGroupRange>1</iGroupRange>
  912.             <iGroupRand>50</iGroupRand>
  913.             <bArea>1</bArea>
  914.             <bHills>0</bHills>
  915.             <bFlatlands>1</bFlatlands>
  916.             <bNoRiverSide>0</bNoRiverSide>
  917.             <bNormalize>1</bNormalize>
  918.             <TerrainBooleans/>
  919.             <FeatureBooleans>
  920.                 <FeatureBoolean>
  921.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  922.                     <bFeature>1</bFeature>
  923.                 </FeatureBoolean>
  924.             </FeatureBooleans>
  925.             <FeatureTerrainBooleans>
  926.                 <FeatureTerrainBoolean>
  927.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  928.                     <bFeatureTerrain>1</bFeatureTerrain>
  929.                 </FeatureTerrainBoolean>
  930.             </FeatureTerrainBooleans>
  931.         </BonusInfo>
  932.         <BonusInfo>
  933.             <Type>BONUS_FUR</Type>
  934.             <Description>TXT_KEY_BONUS_FUR</Description>
  935.             <Civilopedia>TXT_KEY_BONUS_FUR_PEDIA</Civilopedia>
  936.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  937.             <ArtDefineTag>ART_DEF_BONUS_FUR</ArtDefineTag>
  938.             <TechReveal>NONE</TechReveal>
  939.             <TechCityTrade>TECH_HUNTING</TechCityTrade>
  940.             <TechObsolete>NONE</TechObsolete>
  941.             <YieldChanges>
  942.                 <iYieldChange>0</iYieldChange>
  943.                 <iYieldChange>0</iYieldChange>
  944.                 <iYieldChange>1</iYieldChange>
  945.             </YieldChanges>
  946.             <iAITradeModifier>0</iAITradeModifier>
  947.             <iHealth>0</iHealth>
  948.             <iHappiness>1</iHappiness>
  949.             <iPlacementOrder>5</iPlacementOrder>
  950.             <iConstAppearance>50</iConstAppearance>
  951.             <iMinAreaSize>3</iMinAreaSize>
  952.             <iMinLatitude>0</iMinLatitude>
  953.             <iMaxLatitude>90</iMaxLatitude>
  954.             <Rands>
  955.                 <iRandApp1>25</iRandApp1>
  956.                 <iRandApp2>25</iRandApp2>
  957.                 <iRandApp3>0</iRandApp3>
  958.                 <iRandApp4>0</iRandApp4>
  959.             </Rands>
  960.             <iPlayer>100</iPlayer>
  961.             <iTilesPer>0</iTilesPer>
  962.             <iMinLandPercent>0</iMinLandPercent>
  963.             <iUnique>0</iUnique>
  964.             <iGroupRange>1</iGroupRange>
  965.             <iGroupRand>50</iGroupRand>
  966.             <bArea>1</bArea>
  967.             <bHills>1</bHills>
  968.             <bFlatlands>1</bFlatlands>
  969.             <bNoRiverSide>0</bNoRiverSide>
  970.             <bNormalize>1</bNormalize>
  971.             <TerrainBooleans>
  972.                 <TerrainBoolean>
  973.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  974.                     <bTerrain>1</bTerrain>
  975.                 </TerrainBoolean>
  976.                 <TerrainBoolean>
  977.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  978.                     <bTerrain>1</bTerrain>
  979.                 </TerrainBoolean>
  980.             </TerrainBooleans>
  981.             <FeatureBooleans>
  982.                 <FeatureBoolean>
  983.                     <FeatureType>FEATURE_FOREST</FeatureType>
  984.                     <bFeature>1</bFeature>
  985.                 </FeatureBoolean>
  986.             </FeatureBooleans>
  987.             <FeatureTerrainBooleans>
  988.                 <FeatureTerrainBoolean>
  989.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  990.                     <bFeatureTerrain>1</bFeatureTerrain>
  991.                 </FeatureTerrainBoolean>
  992.                 <FeatureTerrainBoolean>
  993.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  994.                     <bFeatureTerrain>1</bFeatureTerrain>
  995.                 </FeatureTerrainBoolean>
  996.             </FeatureTerrainBooleans>
  997.         </BonusInfo>
  998.         <BonusInfo>
  999.             <Type>BONUS_GEMS</Type>
  1000.             <Description>TXT_KEY_BONUS_GEMS</Description>
  1001.             <Civilopedia>TXT_KEY_BONUS_GEMS_PEDIA</Civilopedia>
  1002.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1003.             <ArtDefineTag>ART_DEF_BONUS_GEMS</ArtDefineTag>
  1004.             <TechReveal>NONE</TechReveal>
  1005.             <TechCityTrade>TECH_MINING</TechCityTrade>
  1006.             <TechObsolete>NONE</TechObsolete>
  1007.             <YieldChanges>
  1008.                 <iYieldChange>0</iYieldChange>
  1009.                 <iYieldChange>0</iYieldChange>
  1010.                 <iYieldChange>1</iYieldChange>
  1011.             </YieldChanges>
  1012.             <iAITradeModifier>0</iAITradeModifier>
  1013.             <iHealth>0</iHealth>
  1014.             <iHappiness>1</iHappiness>
  1015.             <iPlacementOrder>5</iPlacementOrder>
  1016.             <iConstAppearance>50</iConstAppearance>
  1017.             <iMinAreaSize>3</iMinAreaSize>
  1018.             <iMinLatitude>0</iMinLatitude>
  1019.             <iMaxLatitude>90</iMaxLatitude>
  1020.             <Rands>
  1021.                 <iRandApp1>25</iRandApp1>
  1022.                 <iRandApp2>25</iRandApp2>
  1023.                 <iRandApp3>0</iRandApp3>
  1024.                 <iRandApp4>0</iRandApp4>
  1025.             </Rands>
  1026.             <iPlayer>67</iPlayer>
  1027.             <iTilesPer>0</iTilesPer>
  1028.             <iMinLandPercent>0</iMinLandPercent>
  1029.             <iUnique>0</iUnique>
  1030.             <iGroupRange>1</iGroupRange>
  1031.             <iGroupRand>25</iGroupRand>
  1032.             <bArea>1</bArea>
  1033.             <bHills>1</bHills>
  1034.             <bFlatlands>1</bFlatlands>
  1035.             <bNoRiverSide>0</bNoRiverSide>
  1036.             <bNormalize>1</bNormalize>
  1037.             <TerrainBooleans/>
  1038.             <FeatureBooleans>
  1039.                 <FeatureBoolean>
  1040.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  1041.                     <bFeature>1</bFeature>
  1042.                 </FeatureBoolean>
  1043.             </FeatureBooleans>
  1044.             <FeatureTerrainBooleans>
  1045.                 <FeatureTerrainBoolean>
  1046.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  1047.                     <bFeatureTerrain>1</bFeatureTerrain>
  1048.                 </FeatureTerrainBoolean>
  1049.             </FeatureTerrainBooleans>
  1050.         </BonusInfo>
  1051.         <BonusInfo>
  1052.             <Type>BONUS_GOLD</Type>
  1053.             <Description>TXT_KEY_BONUS_GOLD</Description>
  1054.             <Civilopedia>TXT_KEY_BONUS_GOLD_PEDIA</Civilopedia>
  1055.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1056.             <ArtDefineTag>ART_DEF_BONUS_GOLD</ArtDefineTag>
  1057.             <TechReveal>NONE</TechReveal>
  1058.             <TechCityTrade>TECH_MINING</TechCityTrade>
  1059.             <TechObsolete>NONE</TechObsolete>
  1060.             <YieldChanges>
  1061.                 <iYieldChange>0</iYieldChange>
  1062.                 <iYieldChange>0</iYieldChange>
  1063.                 <iYieldChange>1</iYieldChange>
  1064.             </YieldChanges>
  1065.             <iAITradeModifier>0</iAITradeModifier>
  1066.             <iHealth>0</iHealth>
  1067.             <iHappiness>1</iHappiness>
  1068.             <iPlacementOrder>5</iPlacementOrder>
  1069.             <iConstAppearance>50</iConstAppearance>
  1070.             <iMinAreaSize>3</iMinAreaSize>
  1071.             <iMinLatitude>0</iMinLatitude>
  1072.             <iMaxLatitude>90</iMaxLatitude>
  1073.             <Rands>
  1074.                 <iRandApp1>25</iRandApp1>
  1075.                 <iRandApp2>25</iRandApp2>
  1076.                 <iRandApp3>0</iRandApp3>
  1077.                 <iRandApp4>0</iRandApp4>
  1078.             </Rands>
  1079.             <iPlayer>100</iPlayer>
  1080.             <iTilesPer>0</iTilesPer>
  1081.             <iMinLandPercent>0</iMinLandPercent>
  1082.             <iUnique>0</iUnique>
  1083.             <iGroupRange>1</iGroupRange>
  1084.             <iGroupRand>25</iGroupRand>
  1085.             <bArea>1</bArea>
  1086.             <bHills>1</bHills>
  1087.             <bFlatlands>0</bFlatlands>
  1088.             <bNoRiverSide>0</bNoRiverSide>
  1089.             <bNormalize>1</bNormalize>
  1090.             <TerrainBooleans>
  1091.                 <TerrainBoolean>
  1092.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  1093.                     <bTerrain>1</bTerrain>
  1094.                 </TerrainBoolean>
  1095.                 <TerrainBoolean>
  1096.                     <TerrainType>TERRAIN_DESERT</TerrainType>
  1097.                     <bTerrain>1</bTerrain>
  1098.                 </TerrainBoolean>
  1099.             </TerrainBooleans>
  1100.             <FeatureBooleans/>
  1101.             <FeatureTerrainBooleans/>
  1102.         </BonusInfo>
  1103.         <BonusInfo>
  1104.             <Type>BONUS_INCENSE</Type>
  1105.             <Description>TXT_KEY_BONUS_INCENSE</Description>
  1106.             <Civilopedia>TXT_KEY_BONUS_INCENSE_PEDIA</Civilopedia>
  1107.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1108.             <ArtDefineTag>ART_DEF_BONUS_INCENSE</ArtDefineTag>
  1109.             <TechReveal>NONE</TechReveal>
  1110.             <TechCityTrade>TECH_MINING</TechCityTrade>
  1111.             <TechObsolete>NONE</TechObsolete>
  1112.             <YieldChanges>
  1113.                 <iYieldChange>0</iYieldChange>
  1114.                 <iYieldChange>0</iYieldChange>
  1115.                 <iYieldChange>1</iYieldChange>
  1116.             </YieldChanges>
  1117.             <iAITradeModifier>0</iAITradeModifier>
  1118.             <iHealth>0</iHealth>
  1119.             <iHappiness>1</iHappiness>
  1120.             <iPlacementOrder>5</iPlacementOrder>
  1121.             <iConstAppearance>50</iConstAppearance>
  1122.             <iMinAreaSize>3</iMinAreaSize>
  1123.             <iMinLatitude>0</iMinLatitude>
  1124.             <iMaxLatitude>90</iMaxLatitude>
  1125.             <Rands>
  1126.                 <iRandApp1>25</iRandApp1>
  1127.                 <iRandApp2>25</iRandApp2>
  1128.                 <iRandApp3>0</iRandApp3>
  1129.                 <iRandApp4>0</iRandApp4>
  1130.             </Rands>
  1131.             <iPlayer>67</iPlayer>
  1132.             <iTilesPer>0</iTilesPer>
  1133.             <iMinLandPercent>0</iMinLandPercent>
  1134.             <iUnique>0</iUnique>
  1135.             <iGroupRange>1</iGroupRange>
  1136.             <iGroupRand>50</iGroupRand>
  1137.             <bArea>1</bArea>
  1138.             <bHills>0</bHills>
  1139.             <bFlatlands>1</bFlatlands>
  1140.             <bNoRiverSide>0</bNoRiverSide>
  1141.             <bNormalize>1</bNormalize>
  1142.             <TerrainBooleans>
  1143.                 <TerrainBoolean>
  1144.                     <TerrainType>TERRAIN_DESERT</TerrainType>
  1145.                     <bTerrain>1</bTerrain>
  1146.                 </TerrainBoolean>
  1147.             </TerrainBooleans>
  1148.             <FeatureBooleans/>
  1149.             <FeatureTerrainBooleans/>
  1150.         </BonusInfo>
  1151.         <BonusInfo>
  1152.             <Type>BONUS_IVORY</Type>
  1153.             <Description>TXT_KEY_BONUS_IVORY</Description>
  1154.             <Civilopedia>TXT_KEY_BONUS_IVORY_PEDIA</Civilopedia>
  1155.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1156.             <ArtDefineTag>ART_DEF_BONUS_IVORY</ArtDefineTag>
  1157.             <TechReveal>NONE</TechReveal>
  1158.             <TechCityTrade>TECH_HUNTING</TechCityTrade>
  1159.             <TechObsolete>NONE</TechObsolete>
  1160.             <YieldChanges>
  1161.                 <iYieldChange>0</iYieldChange>
  1162.                 <iYieldChange>1</iYieldChange>
  1163.                 <iYieldChange>0</iYieldChange>
  1164.             </YieldChanges>
  1165.             <iAITradeModifier>0</iAITradeModifier>
  1166.             <iHealth>0</iHealth>
  1167.             <iHappiness>1</iHappiness>
  1168.             <iPlacementOrder>5</iPlacementOrder>
  1169.             <iConstAppearance>50</iConstAppearance>
  1170.             <iMinAreaSize>3</iMinAreaSize>
  1171.             <iMinLatitude>0</iMinLatitude>
  1172.             <iMaxLatitude>40</iMaxLatitude>
  1173.             <Rands>
  1174.                 <iRandApp1>25</iRandApp1>
  1175.                 <iRandApp2>25</iRandApp2>
  1176.                 <iRandApp3>0</iRandApp3>
  1177.                 <iRandApp4>0</iRandApp4>
  1178.             </Rands>
  1179.             <iPlayer>100</iPlayer>
  1180.             <iTilesPer>0</iTilesPer>
  1181.             <iMinLandPercent>0</iMinLandPercent>
  1182.             <iUnique>0</iUnique>
  1183.             <iGroupRange>1</iGroupRange>
  1184.             <iGroupRand>50</iGroupRand>
  1185.             <bArea>1</bArea>
  1186.             <bHills>0</bHills>
  1187.             <bFlatlands>1</bFlatlands>
  1188.             <bNoRiverSide>0</bNoRiverSide>
  1189.             <bNormalize>1</bNormalize>
  1190.             <TerrainBooleans>
  1191.                 <TerrainBoolean>
  1192.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  1193.                     <bTerrain>1</bTerrain>
  1194.                 </TerrainBoolean>
  1195.             </TerrainBooleans>
  1196.             <FeatureBooleans>
  1197.                 <FeatureBoolean>
  1198.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  1199.                     <bFeature>1</bFeature>
  1200.                 </FeatureBoolean>
  1201.             </FeatureBooleans>
  1202.             <FeatureTerrainBooleans>
  1203.                 <FeatureTerrainBoolean>
  1204.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  1205.                     <bFeatureTerrain>1</bFeatureTerrain>
  1206.                 </FeatureTerrainBoolean>
  1207.             </FeatureTerrainBooleans>
  1208.         </BonusInfo>
  1209.         <BonusInfo>
  1210.             <Type>BONUS_SILK</Type>
  1211.             <Description>TXT_KEY_BONUS_SILK</Description>
  1212.             <Civilopedia>TXT_KEY_BONUS_SILK_PEDIA</Civilopedia>
  1213.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1214.             <ArtDefineTag>ART_DEF_BONUS_SILK</ArtDefineTag>
  1215.             <TechReveal>NONE</TechReveal>
  1216.             <TechCityTrade>TECH_CALENDAR</TechCityTrade>
  1217.             <TechObsolete>NONE</TechObsolete>
  1218.             <YieldChanges>
  1219.                 <iYieldChange>0</iYieldChange>
  1220.                 <iYieldChange>0</iYieldChange>
  1221.                 <iYieldChange>1</iYieldChange>
  1222.             </YieldChanges>
  1223.             <iAITradeModifier>0</iAITradeModifier>
  1224.             <iHealth>0</iHealth>
  1225.             <iHappiness>1</iHappiness>
  1226.             <iPlacementOrder>5</iPlacementOrder>
  1227.             <iConstAppearance>50</iConstAppearance>
  1228.             <iMinAreaSize>3</iMinAreaSize>
  1229.             <iMinLatitude>0</iMinLatitude>
  1230.             <iMaxLatitude>90</iMaxLatitude>
  1231.             <Rands>
  1232.                 <iRandApp1>25</iRandApp1>
  1233.                 <iRandApp2>25</iRandApp2>
  1234.                 <iRandApp3>0</iRandApp3>
  1235.                 <iRandApp4>0</iRandApp4>
  1236.             </Rands>
  1237.             <iPlayer>100</iPlayer>
  1238.             <iTilesPer>0</iTilesPer>
  1239.             <iMinLandPercent>0</iMinLandPercent>
  1240.             <iUnique>0</iUnique>
  1241.             <iGroupRange>1</iGroupRange>
  1242.             <iGroupRand>50</iGroupRand>
  1243.             <bArea>1</bArea>
  1244.             <bHills>0</bHills>
  1245.             <bFlatlands>1</bFlatlands>
  1246.             <bNoRiverSide>0</bNoRiverSide>
  1247.             <bNormalize>1</bNormalize>
  1248.             <TerrainBooleans/>
  1249.             <FeatureBooleans>
  1250.                 <FeatureBoolean>
  1251.                     <FeatureType>FEATURE_FOREST</FeatureType>
  1252.                     <bFeature>1</bFeature>
  1253.                 </FeatureBoolean>
  1254.             </FeatureBooleans>
  1255.             <FeatureTerrainBooleans>
  1256.                 <FeatureTerrainBoolean>
  1257.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  1258.                     <bFeatureTerrain>1</bFeatureTerrain>
  1259.                 </FeatureTerrainBoolean>
  1260.                 <FeatureTerrainBoolean>
  1261.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  1262.                     <bFeatureTerrain>1</bFeatureTerrain>
  1263.                 </FeatureTerrainBoolean>
  1264.             </FeatureTerrainBooleans>
  1265.             <bUseLSystem>1</bUseLSystem>
  1266.         </BonusInfo>
  1267.         <BonusInfo>
  1268.             <Type>BONUS_SILVER</Type>
  1269.             <Description>TXT_KEY_BONUS_SILVER</Description>
  1270.             <Civilopedia>TXT_KEY_BONUS_SILVER_PEDIA</Civilopedia>
  1271.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1272.             <ArtDefineTag>ART_DEF_BONUS_SILVER</ArtDefineTag>
  1273.             <TechReveal>NONE</TechReveal>
  1274.             <TechCityTrade>TECH_MINING</TechCityTrade>
  1275.             <TechObsolete>NONE</TechObsolete>
  1276.             <YieldChanges>
  1277.                 <iYieldChange>0</iYieldChange>
  1278.                 <iYieldChange>0</iYieldChange>
  1279.                 <iYieldChange>1</iYieldChange>
  1280.             </YieldChanges>
  1281.             <iAITradeModifier>0</iAITradeModifier>
  1282.             <iHealth>0</iHealth>
  1283.             <iHappiness>1</iHappiness>
  1284.             <iPlacementOrder>5</iPlacementOrder>
  1285.             <iConstAppearance>50</iConstAppearance>
  1286.             <iMinAreaSize>3</iMinAreaSize>
  1287.             <iMinLatitude>0</iMinLatitude>
  1288.             <iMaxLatitude>90</iMaxLatitude>
  1289.             <Rands>
  1290.                 <iRandApp1>25</iRandApp1>
  1291.                 <iRandApp2>25</iRandApp2>
  1292.                 <iRandApp3>0</iRandApp3>
  1293.                 <iRandApp4>0</iRandApp4>
  1294.             </Rands>
  1295.             <iPlayer>67</iPlayer>
  1296.             <iTilesPer>0</iTilesPer>
  1297.             <iMinLandPercent>0</iMinLandPercent>
  1298.             <iUnique>0</iUnique>
  1299.             <iGroupRange>1</iGroupRange>
  1300.             <iGroupRand>25</iGroupRand>
  1301.             <bArea>1</bArea>
  1302.             <bHills>1</bHills>
  1303.             <bFlatlands>0</bFlatlands>
  1304.             <bNoRiverSide>0</bNoRiverSide>
  1305.             <bNormalize>1</bNormalize>
  1306.             <TerrainBooleans>
  1307.                 <TerrainBoolean>
  1308.                     <TerrainType>TERRAIN_TUNDRA</TerrainType>
  1309.                     <bTerrain>1</bTerrain>
  1310.                 </TerrainBoolean>
  1311.                 <TerrainBoolean>
  1312.                     <TerrainType>TERRAIN_SNOW</TerrainType>
  1313.                     <bTerrain>1</bTerrain>
  1314.                 </TerrainBoolean>
  1315.             </TerrainBooleans>
  1316.             <FeatureBooleans/>
  1317.             <FeatureTerrainBooleans/>
  1318.         </BonusInfo>
  1319.         <BonusInfo>
  1320.             <Type>BONUS_SPICES</Type>
  1321.             <Description>TXT_KEY_BONUS_SPICES</Description>
  1322.             <Civilopedia>TXT_KEY_BONUS_SPICES_PEDIA</Civilopedia>
  1323.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1324.             <ArtDefineTag>ART_DEF_BONUS_SPICES</ArtDefineTag>
  1325.             <TechReveal>NONE</TechReveal>
  1326.             <TechCityTrade>TECH_CALENDAR</TechCityTrade>
  1327.             <TechObsolete>NONE</TechObsolete>
  1328.             <YieldChanges>
  1329.                 <iYieldChange>0</iYieldChange>
  1330.                 <iYieldChange>0</iYieldChange>
  1331.                 <iYieldChange>1</iYieldChange>
  1332.             </YieldChanges>
  1333.             <iAITradeModifier>0</iAITradeModifier>
  1334.             <iHealth>0</iHealth>
  1335.             <iHappiness>1</iHappiness>
  1336.             <iPlacementOrder>5</iPlacementOrder>
  1337.             <iConstAppearance>50</iConstAppearance>
  1338.             <iMinAreaSize>3</iMinAreaSize>
  1339.             <iMinLatitude>0</iMinLatitude>
  1340.             <iMaxLatitude>60</iMaxLatitude>
  1341.             <Rands>
  1342.                 <iRandApp1>25</iRandApp1>
  1343.                 <iRandApp2>25</iRandApp2>
  1344.                 <iRandApp3>0</iRandApp3>
  1345.                 <iRandApp4>0</iRandApp4>
  1346.             </Rands>
  1347.             <iPlayer>100</iPlayer>
  1348.             <iTilesPer>0</iTilesPer>
  1349.             <iMinLandPercent>0</iMinLandPercent>
  1350.             <iUnique>0</iUnique>
  1351.             <iGroupRange>1</iGroupRange>
  1352.             <iGroupRand>50</iGroupRand>
  1353.             <bArea>1</bArea>
  1354.             <bHills>0</bHills>
  1355.             <bFlatlands>1</bFlatlands>
  1356.             <bNoRiverSide>0</bNoRiverSide>
  1357.             <bNormalize>1</bNormalize>
  1358.             <TerrainBooleans/>
  1359.             <FeatureBooleans>
  1360.                 <FeatureBoolean>
  1361.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  1362.                     <bFeature>1</bFeature>
  1363.                 </FeatureBoolean>
  1364.                 <FeatureBoolean>
  1365.                     <FeatureType>FEATURE_FOREST</FeatureType>
  1366.                     <bFeature>1</bFeature>
  1367.                 </FeatureBoolean>
  1368.             </FeatureBooleans>
  1369.             <FeatureTerrainBooleans>
  1370.                 <FeatureTerrainBoolean>
  1371.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  1372.                     <bFeatureTerrain>1</bFeatureTerrain>
  1373.                 </FeatureTerrainBoolean>
  1374.                 <FeatureTerrainBoolean>
  1375.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  1376.                     <bFeatureTerrain>1</bFeatureTerrain>
  1377.                 </FeatureTerrainBoolean>
  1378.             </FeatureTerrainBooleans>
  1379.         </BonusInfo>
  1380.         <BonusInfo>
  1381.             <Type>BONUS_SUGAR</Type>
  1382.             <Description>TXT_KEY_BONUS_SUGAR</Description>
  1383.             <Civilopedia>TXT_KEY_BONUS_SUGAR_PEDIA</Civilopedia>
  1384.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1385.             <ArtDefineTag>ART_DEF_BONUS_SUGAR</ArtDefineTag>
  1386.             <TechReveal>NONE</TechReveal>
  1387.             <TechCityTrade>TECH_CALENDAR</TechCityTrade>
  1388.             <TechObsolete>NONE</TechObsolete>
  1389.             <YieldChanges>
  1390.                 <iYieldChange>1</iYieldChange>
  1391.                 <iYieldChange>0</iYieldChange>
  1392.                 <iYieldChange>0</iYieldChange>
  1393.             </YieldChanges>
  1394.             <iAITradeModifier>0</iAITradeModifier>
  1395.             <iHealth>0</iHealth>
  1396.             <iHappiness>1</iHappiness>
  1397.             <iPlacementOrder>5</iPlacementOrder>
  1398.             <iConstAppearance>50</iConstAppearance>
  1399.             <iMinAreaSize>3</iMinAreaSize>
  1400.             <iMinLatitude>0</iMinLatitude>
  1401.             <iMaxLatitude>90</iMaxLatitude>
  1402.             <Rands>
  1403.                 <iRandApp1>25</iRandApp1>
  1404.                 <iRandApp2>25</iRandApp2>
  1405.                 <iRandApp3>0</iRandApp3>
  1406.                 <iRandApp4>0</iRandApp4>
  1407.             </Rands>
  1408.             <iPlayer>100</iPlayer>
  1409.             <iTilesPer>0</iTilesPer>
  1410.             <iMinLandPercent>0</iMinLandPercent>
  1411.             <iUnique>0</iUnique>
  1412.             <iGroupRange>1</iGroupRange>
  1413.             <iGroupRand>50</iGroupRand>
  1414.             <bArea>1</bArea>
  1415.             <bHills>0</bHills>
  1416.             <bFlatlands>1</bFlatlands>
  1417.             <bNoRiverSide>0</bNoRiverSide>
  1418.             <bNormalize>1</bNormalize>
  1419.             <TerrainBooleans/>
  1420.             <FeatureBooleans>
  1421.                 <FeatureBoolean>
  1422.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  1423.                     <bFeature>1</bFeature>
  1424.                 </FeatureBoolean>
  1425.             </FeatureBooleans>
  1426.             <FeatureTerrainBooleans>
  1427.                 <FeatureTerrainBoolean>
  1428.                     <TerrainType>TERRAIN_GRASS</TerrainType>
  1429.                     <bFeatureTerrain>1</bFeatureTerrain>
  1430.                 </FeatureTerrainBoolean>
  1431.             </FeatureTerrainBooleans>
  1432.         </BonusInfo>
  1433.         <BonusInfo>
  1434.             <Type>BONUS_WINE</Type>
  1435.             <Description>TXT_KEY_BONUS_WINE</Description>
  1436.             <Civilopedia>TXT_KEY_BONUS_WINE_PEDIA</Civilopedia>
  1437.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1438.             <ArtDefineTag>ART_DEF_BONUS_WINE</ArtDefineTag>
  1439.             <TechReveal>NONE</TechReveal>
  1440.             <TechCityTrade>TECH_MONARCHY</TechCityTrade>
  1441.             <TechObsolete>NONE</TechObsolete>
  1442.             <YieldChanges>
  1443.                 <iYieldChange>0</iYieldChange>
  1444.                 <iYieldChange>0</iYieldChange>
  1445.                 <iYieldChange>1</iYieldChange>
  1446.             </YieldChanges>
  1447.             <iAITradeModifier>0</iAITradeModifier>
  1448.             <iHealth>0</iHealth>
  1449.             <iHappiness>1</iHappiness>
  1450.             <iPlacementOrder>5</iPlacementOrder>
  1451.             <iConstAppearance>50</iConstAppearance>
  1452.             <iMinAreaSize>3</iMinAreaSize>
  1453.             <iMinLatitude>20</iMinLatitude>
  1454.             <iMaxLatitude>50</iMaxLatitude>
  1455.             <Rands>
  1456.                 <iRandApp1>25</iRandApp1>
  1457.                 <iRandApp2>25</iRandApp2>
  1458.                 <iRandApp3>0</iRandApp3>
  1459.                 <iRandApp4>0</iRandApp4>
  1460.             </Rands>
  1461.             <iPlayer>100</iPlayer>
  1462.             <iTilesPer>0</iTilesPer>
  1463.             <iMinLandPercent>0</iMinLandPercent>
  1464.             <iUnique>0</iUnique>
  1465.             <iGroupRange>1</iGroupRange>
  1466.             <iGroupRand>50</iGroupRand>
  1467.             <bArea>1</bArea>
  1468.             <bHills>1</bHills>
  1469.             <bFlatlands>1</bFlatlands>
  1470.             <bNoRiverSide>0</bNoRiverSide>
  1471.             <bNormalize>1</bNormalize>
  1472.             <TerrainBooleans>
  1473.                 <TerrainBoolean>
  1474.                     <TerrainType>TERRAIN_PLAINS</TerrainType>
  1475.                     <bTerrain>1</bTerrain>
  1476.                 </TerrainBoolean>
  1477.             </TerrainBooleans>
  1478.             <FeatureBooleans/>
  1479.             <FeatureTerrainBooleans/>
  1480.             <bUseLSystem>1</bUseLSystem>
  1481.         </BonusInfo>
  1482.         <BonusInfo>
  1483.             <Type>BONUS_WHALE</Type>
  1484.             <Description>TXT_KEY_BONUS_WHALE</Description>
  1485.             <Civilopedia>TXT_KEY_BONUS_WHALE_PEDIA</Civilopedia>
  1486.             <BonusClassType>BONUSCLASS_GENERAL</BonusClassType>
  1487.             <ArtDefineTag>ART_DEF_BONUS_WHALE</ArtDefineTag>
  1488.             <TechReveal>NONE</TechReveal>
  1489.             <TechCityTrade>NONE</TechCityTrade>
  1490.             <TechObsolete>NONE</TechObsolete>
  1491.             <YieldChanges>
  1492.                 <iYieldChange>1</iYieldChange>
  1493.                 <iYieldChange>0</iYieldChange>
  1494.                 <iYieldChange>0</iYieldChange>
  1495.             </YieldChanges>
  1496.             <iAITradeModifier>0</iAITradeModifier>
  1497.             <iHealth>0</iHealth>
  1498.             <iHappiness>1</iHappiness>
  1499.             <iPlacementOrder>6</iPlacementOrder>
  1500.             <iConstAppearance>50</iConstAppearance>
  1501.             <iMinAreaSize>10</iMinAreaSize>
  1502.             <iMinLatitude>50</iMinLatitude>
  1503.             <iMaxLatitude>90</iMaxLatitude>
  1504.             <Rands>
  1505.                 <iRandApp1>25</iRandApp1>
  1506.                 <iRandApp2>25</iRandApp2>
  1507.                 <iRandApp3>0</iRandApp3>
  1508.                 <iRandApp4>0</iRandApp4>
  1509.             </Rands>
  1510.             <iPlayer>67</iPlayer>
  1511.             <iTilesPer>0</iTilesPer>
  1512.             <iMinLandPercent>0</iMinLandPercent>
  1513.             <iUnique>1</iUnique>
  1514.             <iGroupRange>0</iGroupRange>
  1515.             <iGroupRand>0</iGroupRand>
  1516.             <bArea>0</bArea>
  1517.             <bHills>0</bHills>
  1518.             <bFlatlands>0</bFlatlands>
  1519.             <bNoRiverSide>0</bNoRiverSide>
  1520.             <bNormalize>1</bNormalize>
  1521.             <TerrainBooleans>
  1522.                 <TerrainBoolean>
  1523.                     <TerrainType>TERRAIN_OCEAN</TerrainType>
  1524.                     <bTerrain>1</bTerrain>
  1525.                 </TerrainBoolean>
  1526.             </TerrainBooleans>
  1527.             <FeatureBooleans/>
  1528.             <FeatureTerrainBooleans/>
  1529.         </BonusInfo>
  1530.     </BonusInfos>
  1531. </Civ4BonusInfos>
  1532.