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Extensible Markup Language  |  2005-11-09  |  6.6 KB  |  179 lines

  1. <?xml version="1.0"?>
  2. <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
  3. <!-- Sid Meier's Civilization 4 -->
  4. <!-- Copyright Firaxis Games 2005 -->
  5. <!-- -->
  6. <!-- Game Speed -->
  7. <Civ4GameSpeedInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
  8.     <GameSpeedInfos>
  9.         <GameSpeedInfo>
  10.             <Type>GAMESPEED_EPIC</Type>
  11.             <Description>TXT_KEY_GAMESPEED_EPIC</Description>
  12.             <Help>TXT_KEY_GAMESPEED_EPIC_HELP</Help>
  13.             <iGrowthPercent>150</iGrowthPercent>
  14.             <iTrainPercent>150</iTrainPercent>
  15.             <iConstructPercent>150</iConstructPercent>
  16.             <iCreatePercent>150</iCreatePercent>
  17.             <iResearchPercent>150</iResearchPercent>
  18.             <iBuildPercent>150</iBuildPercent>
  19.             <iImprovementPercent>150</iImprovementPercent>
  20.             <iGreatPeoplePercent>150</iGreatPeoplePercent>
  21.             <iCulturePercent>150</iCulturePercent>
  22.             <iAnarchyPercent>150</iAnarchyPercent>
  23.             <iBarbPercent>150</iBarbPercent>
  24.             <iFeatureProductionPercent>150</iFeatureProductionPercent>
  25.             <iUnitDiscoverPercent>150</iUnitDiscoverPercent>
  26.             <iUnitHurryPercent>150</iUnitHurryPercent>
  27.             <iUnitTradePercent>150</iUnitTradePercent>
  28.             <iUnitGreatWorkPercent>150</iUnitGreatWorkPercent>
  29.             <iGoldenAgePercent>125</iGoldenAgePercent>
  30.             <iHurryPercent>67</iHurryPercent>
  31.             <iHurryConscriptAngerPercent>150</iHurryConscriptAngerPercent>
  32.             <iInflationPercent>18</iInflationPercent>
  33.             <iInflationOffset>-150</iInflationOffset>
  34.             <GameTurnInfos>
  35.                 <GameTurnInfo>
  36.                     <iYearIncrement>40</iYearIncrement>
  37.                     <iTurnsPerIncrement>50</iTurnsPerIncrement>
  38.                 </GameTurnInfo>
  39.                 <GameTurnInfo>
  40.                     <iYearIncrement>25</iYearIncrement>
  41.                     <iTurnsPerIncrement>40</iTurnsPerIncrement>
  42.                 </GameTurnInfo>
  43.                 <GameTurnInfo>
  44.                     <iYearIncrement>20</iYearIncrement>
  45.                     <iTurnsPerIncrement>70</iTurnsPerIncrement>
  46.                 </GameTurnInfo>
  47.                 <GameTurnInfo>
  48.                     <iYearIncrement>10</iYearIncrement>
  49.                     <iTurnsPerIncrement>60</iTurnsPerIncrement>
  50.                 </GameTurnInfo>
  51.                 <GameTurnInfo>
  52.                     <iYearIncrement>5</iYearIncrement>
  53.                     <iTurnsPerIncrement>130</iTurnsPerIncrement>
  54.                 </GameTurnInfo>
  55.                 <GameTurnInfo>
  56.                     <iYearIncrement>2</iYearIncrement>
  57.                     <iTurnsPerIncrement>100</iTurnsPerIncrement>
  58.                 </GameTurnInfo>
  59.                 <GameTurnInfo>
  60.                     <iYearIncrement>1</iYearIncrement>
  61.                     <iTurnsPerIncrement>200</iTurnsPerIncrement>
  62.                 </GameTurnInfo>
  63.             </GameTurnInfos>
  64.         </GameSpeedInfo>
  65.         <GameSpeedInfo>
  66.             <Type>GAMESPEED_NORMAL</Type>
  67.             <Description>TXT_KEY_GAMESPEED_NORMAL</Description>
  68.             <Help>TXT_KEY_GAMESPEED_NORMAL_HELP</Help>
  69.             <iGrowthPercent>100</iGrowthPercent>
  70.             <iTrainPercent>100</iTrainPercent>
  71.             <iConstructPercent>100</iConstructPercent>
  72.             <iCreatePercent>100</iCreatePercent>
  73.             <iResearchPercent>100</iResearchPercent>
  74.             <iBuildPercent>100</iBuildPercent>
  75.             <iImprovementPercent>100</iImprovementPercent>
  76.             <iGreatPeoplePercent>100</iGreatPeoplePercent>
  77.             <iCulturePercent>100</iCulturePercent>
  78.             <iAnarchyPercent>100</iAnarchyPercent>
  79.             <iBarbPercent>100</iBarbPercent>
  80.             <iFeatureProductionPercent>100</iFeatureProductionPercent>
  81.             <iUnitDiscoverPercent>100</iUnitDiscoverPercent>
  82.             <iUnitHurryPercent>100</iUnitHurryPercent>
  83.             <iUnitTradePercent>100</iUnitTradePercent>
  84.             <iUnitGreatWorkPercent>100</iUnitGreatWorkPercent>
  85.             <iGoldenAgePercent>100</iGoldenAgePercent>
  86.             <iHurryPercent>100</iHurryPercent>
  87.             <iHurryConscriptAngerPercent>100</iHurryConscriptAngerPercent>
  88.             <iInflationPercent>27</iInflationPercent>
  89.             <iInflationOffset>-100</iInflationOffset>
  90.             <GameTurnInfos>
  91.                 <GameTurnInfo>
  92.                     <iYearIncrement>40</iYearIncrement>
  93.                     <iTurnsPerIncrement>75</iTurnsPerIncrement>
  94.                 </GameTurnInfo>
  95.                 <GameTurnInfo>
  96.                     <iYearIncrement>25</iYearIncrement>
  97.                     <iTurnsPerIncrement>60</iTurnsPerIncrement>
  98.                 </GameTurnInfo>
  99.                 <GameTurnInfo>
  100.                     <iYearIncrement>20</iYearIncrement>
  101.                     <iTurnsPerIncrement>25</iTurnsPerIncrement>
  102.                 </GameTurnInfo>
  103.                 <GameTurnInfo>
  104.                     <iYearIncrement>10</iYearIncrement>
  105.                     <iTurnsPerIncrement>50</iTurnsPerIncrement>
  106.                 </GameTurnInfo>
  107.                 <GameTurnInfo>
  108.                     <iYearIncrement>5</iYearIncrement>
  109.                     <iTurnsPerIncrement>70</iTurnsPerIncrement>
  110.                 </GameTurnInfo>
  111.                 <GameTurnInfo>
  112.                     <iYearIncrement>2</iYearIncrement>
  113.                     <iTurnsPerIncrement>50</iTurnsPerIncrement>
  114.                 </GameTurnInfo>
  115.                 <GameTurnInfo>
  116.                     <iYearIncrement>1</iYearIncrement>
  117.                     <iTurnsPerIncrement>100</iTurnsPerIncrement>
  118.                 </GameTurnInfo>
  119.             </GameTurnInfos>
  120.         </GameSpeedInfo>
  121.         <GameSpeedInfo>
  122.             <Type>GAMESPEED_QUICK</Type>
  123.             <Description>TXT_KEY_GAMESPEED_QUICK</Description>
  124.             <Help>TXT_KEY_GAMESPEED_QUICK_HELP</Help>
  125.             <iGrowthPercent>67</iGrowthPercent>
  126.             <iTrainPercent>67</iTrainPercent>
  127.             <iConstructPercent>67</iConstructPercent>
  128.             <iCreatePercent>67</iCreatePercent>
  129.             <iResearchPercent>67</iResearchPercent>
  130.             <iBuildPercent>67</iBuildPercent>
  131.             <iImprovementPercent>67</iImprovementPercent>
  132.             <iGreatPeoplePercent>67</iGreatPeoplePercent>
  133.             <iCulturePercent>67</iCulturePercent>
  134.             <iAnarchyPercent>67</iAnarchyPercent>
  135.             <iBarbPercent>67</iBarbPercent>
  136.             <iFeatureProductionPercent>67</iFeatureProductionPercent>
  137.             <iUnitDiscoverPercent>67</iUnitDiscoverPercent>
  138.             <iUnitHurryPercent>67</iUnitHurryPercent>
  139.             <iUnitTradePercent>67</iUnitTradePercent>
  140.             <iUnitGreatWorkPercent>67</iUnitGreatWorkPercent>
  141.             <iGoldenAgePercent>80</iGoldenAgePercent>
  142.             <iHurryPercent>150</iHurryPercent>
  143.             <iHurryConscriptAngerPercent>67</iHurryConscriptAngerPercent>
  144.             <iInflationPercent>40</iInflationPercent>
  145.             <iInflationOffset>-67</iInflationOffset>
  146.             <GameTurnInfos>
  147.                 <GameTurnInfo>
  148.                     <iYearIncrement>50</iYearIncrement>
  149.                     <iTurnsPerIncrement>60</iTurnsPerIncrement>
  150.                 </GameTurnInfo>
  151.                 <GameTurnInfo>
  152.                     <iYearIncrement>40</iYearIncrement>
  153.                     <iTurnsPerIncrement>50</iTurnsPerIncrement>
  154.                 </GameTurnInfo>
  155.                 <GameTurnInfo>
  156.                     <iYearIncrement>25</iYearIncrement>
  157.                     <iTurnsPerIncrement>20</iTurnsPerIncrement>
  158.                 </GameTurnInfo>
  159.                 <GameTurnInfo>
  160.                     <iYearIncrement>10</iYearIncrement>
  161.                     <iTurnsPerIncrement>15</iTurnsPerIncrement>
  162.                 </GameTurnInfo>
  163.                 <GameTurnInfo>
  164.                     <iYearIncrement>5</iYearIncrement>
  165.                     <iTurnsPerIncrement>50</iTurnsPerIncrement>
  166.                 </GameTurnInfo>
  167.                 <GameTurnInfo>
  168.                     <iYearIncrement>2</iYearIncrement>
  169.                     <iTurnsPerIncrement>45</iTurnsPerIncrement>
  170.                 </GameTurnInfo>
  171.                 <GameTurnInfo>
  172.                     <iYearIncrement>1</iYearIncrement>
  173.                     <iTurnsPerIncrement>60</iTurnsPerIncrement>
  174.                 </GameTurnInfo>
  175.             </GameTurnInfos>
  176.         </GameSpeedInfo>
  177.     </GameSpeedInfos>
  178. </Civ4GameSpeedInfo>
  179.