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Extensible Markup Language  |  2005-11-09  |  6.9 KB  |  173 lines

  1. <?xml version="1.0"?>
  2. <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
  3. <!-- Sid Meier's Civilization 4 -->
  4. <!-- Copyright Firaxis Games 2005 -->
  5. <!-- -->
  6. <!-- Leader Trait Infos -->
  7. <Civ4TraitInfos xmlns="x-schema:CIV4CivilizationsSchema.xml">
  8.     <TraitInfos>
  9.         <TraitInfo>
  10.             <Type>TRAIT_PHILOSOPHICAL</Type>
  11.             <Description>TXT_KEY_TRAIT_PHILOSOPHICAL</Description>
  12.             <ShortDescription>TXT_KEY_TRAIT_PHILOSOPHICAL_SHORT</ShortDescription>
  13.             <iHealth>0</iHealth>
  14.             <iMaxAnarchy>-1</iMaxAnarchy>
  15.             <iUpkeepModifier>0</iUpkeepModifier>
  16.             <iGreatPeopleRateModifier>100</iGreatPeopleRateModifier>
  17.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  18.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  19.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  20.             <ExtraYieldThresholds/>
  21.             <TradeYieldModifiers/>
  22.             <CommerceChanges/>
  23.             <CommerceModifiers/>
  24.             <FreePromotions/>
  25.             <FreePromotionUnitCombats/>
  26.         </TraitInfo>
  27.         <TraitInfo>
  28.             <Type>TRAIT_AGGRESSIVE</Type>
  29.             <Description>TXT_KEY_TRAIT_AGGRESSIVE</Description>
  30.             <ShortDescription>TXT_KEY_TRAIT_AGGRESSIVE_SHORT</ShortDescription>
  31.             <iHealth>0</iHealth>
  32.             <iMaxAnarchy>-1</iMaxAnarchy>
  33.             <iUpkeepModifier>0</iUpkeepModifier>
  34.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  35.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  36.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  37.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  38.             <ExtraYieldThresholds/>
  39.             <TradeYieldModifiers/>
  40.             <CommerceChanges/>
  41.             <CommerceModifiers/>
  42.             <FreePromotions>
  43.                 <FreePromotion>
  44.                     <PromotionType>PROMOTION_COMBAT1</PromotionType>
  45.                     <bFreePromotion>1</bFreePromotion>
  46.                 </FreePromotion>
  47.             </FreePromotions>
  48.             <FreePromotionUnitCombats>
  49.                 <FreePromotionUnitCombat>
  50.                     <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
  51.                     <bFreePromotionUnitCombat>1</bFreePromotionUnitCombat>
  52.                 </FreePromotionUnitCombat>
  53.             </FreePromotionUnitCombats>
  54.         </TraitInfo>
  55.         <TraitInfo>
  56.             <Type>TRAIT_SPIRITUAL</Type>
  57.             <Description>TXT_KEY_TRAIT_SPIRITUAL</Description>
  58.             <ShortDescription>TXT_KEY_TRAIT_SPIRITUAL_SHORT</ShortDescription>
  59.             <iHealth>0</iHealth>
  60.             <iMaxAnarchy>0</iMaxAnarchy>
  61.             <iUpkeepModifier>0</iUpkeepModifier>
  62.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  63.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  64.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  65.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  66.             <ExtraYieldThresholds/>
  67.             <TradeYieldModifiers/>
  68.             <CommerceChanges/>
  69.             <CommerceModifiers/>
  70.             <FreePromotions/>
  71.             <FreePromotionUnitCombats/>
  72.         </TraitInfo>
  73.         <TraitInfo>
  74.             <Type>TRAIT_EXPANSIVE</Type>
  75.             <Description>TXT_KEY_TRAIT_EXPANSIVE</Description>
  76.             <ShortDescription>TXT_KEY_TRAIT_EXPANSIVE_SHORT</ShortDescription>
  77.             <iHealth>2</iHealth>
  78.             <iMaxAnarchy>-1</iMaxAnarchy>
  79.             <iUpkeepModifier>0</iUpkeepModifier>
  80.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  81.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  82.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  83.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  84.             <ExtraYieldThresholds/>
  85.             <TradeYieldModifiers/>
  86.             <CommerceChanges/>
  87.             <CommerceModifiers/>
  88.             <FreePromotions/>
  89.             <FreePromotionUnitCombats/>
  90.         </TraitInfo>
  91.         <TraitInfo>
  92.             <Type>TRAIT_INDUSTRIOUS</Type>
  93.             <Description>TXT_KEY_TRAIT_INDUSTRIOUS</Description>
  94.             <ShortDescription>TXT_KEY_TRAIT_INDUSTRIOUS_SHORT</ShortDescription>
  95.             <iHealth>0</iHealth>
  96.             <iMaxAnarchy>-1</iMaxAnarchy>
  97.             <iUpkeepModifier>0</iUpkeepModifier>
  98.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  99.             <iMaxGlobalBuildingProductionModifier>50</iMaxGlobalBuildingProductionModifier>
  100.             <iMaxTeamBuildingProductionModifier>50</iMaxTeamBuildingProductionModifier>
  101.             <iMaxPlayerBuildingProductionModifier>50</iMaxPlayerBuildingProductionModifier>
  102.             <ExtraYieldThresholds/>
  103.             <TradeYieldModifiers/>
  104.             <CommerceChanges/>
  105.             <CommerceModifiers/>
  106.             <FreePromotions/>
  107.             <FreePromotionUnitCombats/>
  108.         </TraitInfo>
  109.         <TraitInfo>
  110.             <Type>TRAIT_CREATIVE</Type>
  111.             <Description>TXT_KEY_TRAIT_CREATIVE</Description>
  112.             <ShortDescription>TXT_KEY_TRAIT_CREATIVE_SHORT</ShortDescription>
  113.             <iHealth>0</iHealth>
  114.             <iMaxAnarchy>-1</iMaxAnarchy>
  115.             <iUpkeepModifier>0</iUpkeepModifier>
  116.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  117.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  118.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  119.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  120.             <ExtraYieldThresholds/>
  121.             <TradeYieldModifiers/>
  122.             <CommerceChanges>
  123.                 <iCommerce>0</iCommerce>
  124.                 <iCommerce>0</iCommerce>
  125.                 <iCommerce>2</iCommerce>
  126.             </CommerceChanges>
  127.             <CommerceModifiers/>
  128.             <FreePromotions/>
  129.             <FreePromotionUnitCombats/>
  130.         </TraitInfo>
  131.         <TraitInfo>
  132.             <Type>TRAIT_FINANCIAL</Type>
  133.             <Description>TXT_KEY_TRAIT_FINANCIAL</Description>
  134.             <ShortDescription>TXT_KEY_TRAIT_FINANCIAL_SHORT</ShortDescription>
  135.             <iHealth>0</iHealth>
  136.             <iMaxAnarchy>-1</iMaxAnarchy>
  137.             <iUpkeepModifier>0</iUpkeepModifier>
  138.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  139.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  140.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  141.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  142.             <ExtraYieldThresholds>
  143.                 <iExtraYieldThreshold>0</iExtraYieldThreshold>
  144.                 <iExtraYieldThreshold>0</iExtraYieldThreshold>
  145.                 <iExtraYieldThreshold>2</iExtraYieldThreshold>
  146.             </ExtraYieldThresholds>
  147.             <TradeYieldModifiers/>
  148.             <CommerceChanges/>
  149.             <CommerceModifiers/>
  150.             <FreePromotions/>
  151.             <FreePromotionUnitCombats/>
  152.         </TraitInfo>
  153.         <TraitInfo>
  154.             <Type>TRAIT_ORGANIZED</Type>
  155.             <Description>TXT_KEY_TRAIT_ORGANIZED</Description>
  156.             <ShortDescription>TXT_KEY_TRAIT_ORGANIZED_SHORT</ShortDescription>
  157.             <iHealth>0</iHealth>
  158.             <iMaxAnarchy>-1</iMaxAnarchy>
  159.             <iUpkeepModifier>-50</iUpkeepModifier>
  160.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  161.             <iMaxGlobalBuildingProductionModifier>0</iMaxGlobalBuildingProductionModifier>
  162.             <iMaxTeamBuildingProductionModifier>0</iMaxTeamBuildingProductionModifier>
  163.             <iMaxPlayerBuildingProductionModifier>0</iMaxPlayerBuildingProductionModifier>
  164.             <ExtraYieldThresholds/>
  165.             <TradeYieldModifiers/>
  166.             <CommerceChanges/>
  167.             <CommerceModifiers/>
  168.             <FreePromotions/>
  169.             <FreePromotionUnitCombats/>
  170.         </TraitInfo>
  171.     </TraitInfos>
  172. </Civ4TraitInfos>
  173.