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- <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
- <!-- Sid Meier's Civilization 4 -->
- <!-- Copyright Firaxis Games 2005 -->
- <!-- -->
- <!-- Civilizations Schema -->
- <Schema xmlns="urn:schemas-microsoft-com:xml-data" xmlns:dt="urn:schemas-microsoft-com:datatypes">
- <ElementType name="Description" content="textOnly"/>
- <ElementType name="Civilopedia" content="textOnly"/>
- <ElementType name="Strategy" content="textOnly"/>
- <ElementType name="ArtDefineTag" content="textOnly"/>
- <ElementType name="iWonderConstructRand" content="textOnly" dt:type="int"/>
- <ElementType name="iBaseAttitude" content="textOnly" dt:type="int"/>
- <ElementType name="iBasePeaceWeight" content="textOnly" dt:type="int"/>
- <ElementType name="iPeaceWeightRand" content="textOnly" dt:type="int"/>
- <ElementType name="iWarmongerRespect" content="textOnly" dt:type="int"/>
- <ElementType name="iRefuseToTalkWarThreshold" content="textOnly" dt:type="int"/>
- <ElementType name="iNoTechTradeThreshold" content="textOnly" dt:type="int"/>
- <ElementType name="iTechTradeKnownPercent" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxGoldTradePercent" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxGoldPerTurnTradePercent" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxWarRand" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxWarNearbyPowerRatio" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxWarDistantPowerRatio" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxWarMinAdjacentLandPercent" content="textOnly" dt:type="int"/>
- <ElementType name="iLimitedWarRand" content="textOnly" dt:type="int"/>
- <ElementType name="iLimitedWarPowerRatio" content="textOnly" dt:type="int"/>
- <ElementType name="iDogpileWarRand" content="textOnly" dt:type="int"/>
- <ElementType name="iMakePeaceRand" content="textOnly" dt:type="int"/>
- <ElementType name="iDeclareWarTradeRand" content="textOnly" dt:type="int"/>
- <ElementType name="iDemandRebukedSneakProb" content="textOnly" dt:type="int"/>
- <ElementType name="iDemandRebukedWarProb" content="textOnly" dt:type="int"/>
- <ElementType name="iRazeCityProb" content="textOnly" dt:type="int"/>
- <ElementType name="iBuildUnitProb" content="textOnly" dt:type="int"/>
- <ElementType name="iBaseAttackOddsChange" content="textOnly" dt:type="int"/>
- <ElementType name="iAttackOddsChangeRand" content="textOnly" dt:type="int"/>
- <ElementType name="iWorseRankDifferenceAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iBetterRankDifferenceAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iCloseBordersAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iLostWarAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iAtWarAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iAtWarAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iAtPeaceAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iAtPeaceAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iSameReligionAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iSameReligionAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iSameReligionAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iDifferentReligionAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iDifferentReligionAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iDifferentReligionAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iBonusTradeAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iBonusTradeAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iOpenBordersAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iOpenBordersAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iDefensivePactAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iDefensivePactAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iShareWarAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iShareWarAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iShareWarAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="iFavoriteCivicAttitudeChange" content="textOnly" dt:type="int"/>
- <ElementType name="iFavoriteCivicAttitudeDivisor" content="textOnly" dt:type="int"/>
- <ElementType name="iFavoriteCivicAttitudeChangeLimit" content="textOnly" dt:type="int"/>
- <ElementType name="DemandTributeAttitudeThreshold" content="textOnly"/>
- <ElementType name="NoGiveHelpAttitudeThreshold" content="textOnly"/>
- <ElementType name="TechRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="StrategicBonusRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="HappinessBonusRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="HealthBonusRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="MapRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="DeclareWarRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="DeclareWarThemRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="StopTradingRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="StopTradingThemRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="AdoptCivicRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="ConvertReligionRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="OpenBordersRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="DefensivePactRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="PermanentAllianceRefuseAttitudeThreshold" content="textOnly"/>
- <ElementType name="FavoriteCivic" content="textOnly"/>
- <ElementType name="TraitType" content="textOnly"/>
- <ElementType name="bTrait" content="textOnly" dt:type="boolean"/>
- <ElementType name="Trait" content="eltOnly">
- <element type="TraitType"/>
- <element type="bTrait"/>
- </ElementType>
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- <element type="Trait" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="FlavorType" content="textOnly"/>
- <ElementType name="iFlavor" content="textOnly" dt:type="int"/>
- <ElementType name="Flavor" content="eltOnly">
- <element type="FlavorType"/>
- <element type="iFlavor"/>
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- <element type="Flavor" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="ContactType" content="textOnly"/>
- <ElementType name="iContactRand" content="textOnly" dt:type="int"/>
- <ElementType name="ContactRand" content="eltOnly">
- <element type="ContactType"/>
- <element type="iContactRand"/>
- </ElementType>
- <ElementType name="ContactRands" content="eltOnly">
- <element type="ContactRand" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="iContactDelay" content="textOnly" dt:type="int"/>
- <ElementType name="ContactDelay" content="eltOnly">
- <element type="ContactType"/>
- <element type="iContactDelay"/>
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- </ElementType>
- <ElementType name="MemoryType" content="textOnly"/>
- <ElementType name="iMemoryRand" content="textOnly" dt:type="int"/>
- <ElementType name="MemoryDecay" content="eltOnly">
- <element type="MemoryType"/>
- <element type="iMemoryRand"/>
- </ElementType>
- <ElementType name="MemoryDecays" content="eltOnly">
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- </ElementType>
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- <ElementType name="MemoryAttitudePercent" content="eltOnly">
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- </ElementType>
- <ElementType name="AttitudeType" content="textOnly"/>
- <ElementType name="iNoWarProb" content="textOnly" dt:type="int"/>
- <ElementType name="NoWarAttitudeProb" content="eltOnly">
- <element type="AttitudeType"/>
- <element type="iNoWarProb"/>
- </ElementType>
- <ElementType name="NoWarAttitudeProbs" content="eltOnly">
- <element type="NoWarAttitudeProb" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="UnitAIType" content="textOnly"/>
- <ElementType name="iWeightModifier" content="textOnly" dt:type="int"/>
- <ElementType name="UnitAIWeightModifier" content="eltOnly">
- <element type="UnitAIType"/>
- <element type="iWeightModifier"/>
- </ElementType>
- <ElementType name="UnitAIWeightModifiers" content="eltOnly">
- <element type="UnitAIWeightModifier" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="ImprovementType" content="textOnly"/>
- <ElementType name="ImprovementWeightModifier" content="eltOnly">
- <element type="ImprovementType"/>
- <element type="iWeightModifier"/>
- </ElementType>
- <ElementType name="ImprovementWeightModifiers" content="eltOnly">
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- </ElementType>
- <ElementType name="EraType" content="textOnly"/>
- <ElementType name="DiploScriptId" content="textOnly"/>
- <ElementType name="DiploMusicPeaceEra" content="eltOnly">
- <element type="EraType"/>
- <element type="DiploScriptId" minOccurs="0" maxOccurs="1"/>
- </ElementType>
- <ElementType name="DiplomacyMusicPeace" content="eltOnly">
- <element type="DiploMusicPeaceEra" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="DiplomacyIntroMusicPeace" content="eltOnly">
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- </ElementType>
- <ElementType name="DiploMusicWarEra" content="eltOnly">
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- </ElementType>
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- </ElementType>
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- <element type="DiploMusicWarEra" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="LeaderHeadInfo" content="eltOnly">
- <element type="Type"/>
- <element type="Description"/>
- <element type="Civilopedia"/>
- <element type="ArtDefineTag"/>
- <element type="iWonderConstructRand"/>
- <element type="iBaseAttitude"/>
- <element type="iBasePeaceWeight"/>
- <element type="iPeaceWeightRand"/>
- <element type="iWarmongerRespect"/>
- <element type="iRefuseToTalkWarThreshold"/>
- <element type="iNoTechTradeThreshold"/>
- <element type="iTechTradeKnownPercent"/>
- <element type="iMaxGoldTradePercent"/>
- <element type="iMaxGoldPerTurnTradePercent"/>
- <element type="iMaxWarRand"/>
- <element type="iMaxWarNearbyPowerRatio"/>
- <element type="iMaxWarDistantPowerRatio"/>
- <element type="iMaxWarMinAdjacentLandPercent"/>
- <element type="iLimitedWarRand"/>
- <element type="iLimitedWarPowerRatio"/>
- <element type="iDogpileWarRand"/>
- <element type="iMakePeaceRand"/>
- <element type="iDeclareWarTradeRand"/>
- <element type="iDemandRebukedSneakProb"/>
- <element type="iDemandRebukedWarProb"/>
- <element type="iRazeCityProb"/>
- <element type="iBuildUnitProb"/>
- <element type="iBaseAttackOddsChange"/>
- <element type="iAttackOddsChangeRand"/>
- <element type="iWorseRankDifferenceAttitudeChange"/>
- <element type="iBetterRankDifferenceAttitudeChange"/>
- <element type="iCloseBordersAttitudeChange"/>
- <element type="iLostWarAttitudeChange"/>
- <element type="iAtWarAttitudeDivisor"/>
- <element type="iAtWarAttitudeChangeLimit"/>
- <element type="iAtPeaceAttitudeDivisor"/>
- <element type="iAtPeaceAttitudeChangeLimit"/>
- <element type="iSameReligionAttitudeChange"/>
- <element type="iSameReligionAttitudeDivisor"/>
- <element type="iSameReligionAttitudeChangeLimit"/>
- <element type="iDifferentReligionAttitudeChange"/>
- <element type="iDifferentReligionAttitudeDivisor"/>
- <element type="iDifferentReligionAttitudeChangeLimit"/>
- <element type="iBonusTradeAttitudeDivisor"/>
- <element type="iBonusTradeAttitudeChangeLimit"/>
- <element type="iOpenBordersAttitudeDivisor"/>
- <element type="iOpenBordersAttitudeChangeLimit"/>
- <element type="iDefensivePactAttitudeDivisor"/>
- <element type="iDefensivePactAttitudeChangeLimit"/>
- <element type="iShareWarAttitudeChange"/>
- <element type="iShareWarAttitudeDivisor"/>
- <element type="iShareWarAttitudeChangeLimit"/>
- <element type="iFavoriteCivicAttitudeChange"/>
- <element type="iFavoriteCivicAttitudeDivisor"/>
- <element type="iFavoriteCivicAttitudeChangeLimit"/>
- <element type="DemandTributeAttitudeThreshold"/>
- <element type="NoGiveHelpAttitudeThreshold"/>
- <element type="TechRefuseAttitudeThreshold"/>
- <element type="StrategicBonusRefuseAttitudeThreshold"/>
- <element type="HappinessBonusRefuseAttitudeThreshold"/>
- <element type="HealthBonusRefuseAttitudeThreshold"/>
- <element type="MapRefuseAttitudeThreshold"/>
- <element type="DeclareWarRefuseAttitudeThreshold"/>
- <element type="DeclareWarThemRefuseAttitudeThreshold"/>
- <element type="StopTradingRefuseAttitudeThreshold"/>
- <element type="StopTradingThemRefuseAttitudeThreshold"/>
- <element type="AdoptCivicRefuseAttitudeThreshold"/>
- <element type="ConvertReligionRefuseAttitudeThreshold"/>
- <element type="OpenBordersRefuseAttitudeThreshold"/>
- <element type="DefensivePactRefuseAttitudeThreshold"/>
- <element type="PermanentAllianceRefuseAttitudeThreshold"/>
- <element type="FavoriteCivic"/>
- <element type="Traits"/>
- <element type="Flavors"/>
- <element type="ContactRands"/>
- <element type="ContactDelays"/>
- <element type="MemoryDecays"/>
- <element type="MemoryAttitudePercents"/>
- <element type="NoWarAttitudeProbs"/>
- <element type="UnitAIWeightModifiers"/>
- <element type="ImprovementWeightModifiers"/>
- <element type="DiplomacyIntroMusicPeace"/>
- <element type="DiplomacyMusicPeace"/>
- <element type="DiplomacyIntroMusicWar"/>
- <element type="DiplomacyMusicWar"/>
- </ElementType>
- <ElementType name="LeaderHeadInfos" content="eltOnly">
- <element type="LeaderHeadInfo" maxOccurs="*"/>
- </ElementType>
- <ElementType name="Type" content="textOnly"/>
- <ElementType name="ShortDescription" content="textOnly"/>
- <ElementType name="iHealth" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxAnarchy" content="textOnly" dt:type="int"/>
- <ElementType name="iUpkeepModifier" content="textOnly" dt:type="int"/>
- <ElementType name="iGreatPeopleRateModifier" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxGlobalBuildingProductionModifier" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxTeamBuildingProductionModifier" content="textOnly" dt:type="int"/>
- <ElementType name="iMaxPlayerBuildingProductionModifier" content="textOnly" dt:type="int"/>
- <ElementType name="iExtraYieldThreshold" content="textOnly" dt:type="int"/>
- <ElementType name="ExtraYieldThresholds" content="eltOnly">
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- </ElementType>
- <ElementType name="iYield" content="textOnly" dt:type="int"/>
- <ElementType name="TradeYieldModifiers" content="eltOnly">
- <element type="iYield" minOccurs="0" maxOccurs="*"/>
- </ElementType>
- <ElementType name="iCommerce" content="textOnly" dt:type="int"/>
- <ElementType name="CommerceChanges" content="eltOnly">
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- </ElementType>
- <ElementType name="PromotionType" content="textOnly"/>
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- <ElementType name="DefaultPlayerColor" content="textOnly"/>
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-