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soundscapes_klab.txt
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2005-05-08
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// ATTN_NONE 0.0f
// ATTN_NORM 0.8f 75dB
// ATTN_IDLE 2.0f 60dB
// ATTN_STATIC 1.25f 66dB
// ATTN_RICOCHET 1.5f 65dB
// ATTN_GUNFIRE 0.27f 140dB
// SNDLVL_50dB = 50, // 3.9
// SNDLVL_55dB = 55, // 3.0
// SNDLVL_IDLE = 60, // 2.0
// SNDLVL_TALKING = 60, // 2.0
// SNDLVL_60dB = 60, // 2.0
// SNDLVL_65dB = 65, // 1.5
// SNDLVL_STATIC = 66, // 1.25
// SNDLVL_70dB = 70, // 1.0
// SNDLVL_NORM = 75,
// SNDLVL_75dB = 75, // 0.8
// SNDLVL_80dB = 80, // 0.7
// SNDLVL_85dB = 85, // 0.6
// SNDLVL_90dB = 90, // 0.5
// SNDLVL_95dB = 95,
// SNDLVL_100dB = 100, // 0.4
// SNDLVL_105dB = 105,
// SNDLVL_120dB = 120,
// SNDLVL_130dB = 130,
// SNDLVL_GUNFIRE = 140, // 0.27
// SNDLVL_140dB = 140, // 0.2
// SNDLVL_150dB = 150, // 0.2
// *******************************************************************************
// ***************** Kleiner's Lab *****************
"K_lab.LabSounds"
{
"dsp" "0"
// lab ambience
"playlooping"
{
"volume" "0.1"
"wave" "ambient/atmosphere/captain_room.wav"
"pitch" "100"
"attenuation" "0"
}
// position0 - goo tubes
// "playlooping"
// {
// "volume" "0.1"
// "wave" "ambient/machines/city_ventpump_loop1.wav"
// "pitch" "100"
// "attenuation" "0.7"
// "position" "0"
// }
"playrandom"
{
"time" "0.25, 2.0"
"volume" "0.25,0.5"
"pitch" "80,120"
"position" "0"
"rndwave"
{
"wave" "physics/flesh/flesh_bloody_impact_hard1.wav"
"wave" "physics/flesh/flesh_bloody_impact_hard1.wav"
"wave" "physics/flesh/flesh_bloody_impact_hard1.wav"
}
}
// position1 - computers on desk
"playlooping"
{
"volume" "0.1"
"wave" "hl1/ambience/computalk2.wav"
"pitch" "105"
"attenuation" "0.7"
"position" "1"
}
}
// *******************************************************************************
// ***************** E3_lab *****************
"E3_lab.LabSounds"
{
"dsp" "17"
"playlooping"
{
"volume" "0.5"
"pitch" "100"
"attenuation" "0"
"wave" "#music/HL2_song10.mp3"
"suppress_on_restore" "1" // don't restart this sound if loading a saved game
}
// position0 - goo tubes
"playlooping"
{
"volume" "0.2"
"wave" "ambient/atmosphere/city_beacon_loop1.wav"
"pitch" "120"
"attenuation" "0.7"
"position" "0"
}
"playlooping"
{
"volume" "0.2"
"wave" "ambient/machines/city_ventpump_loop1.wav"
"pitch" "100"
"attenuation" "0.7"
"position" "0"
}
// position1 - computers on desk
"playlooping"
{
"volume" "0.3"
"wave" "ambient/machines/lab_loop1.wav"
"pitch" "100"
"attenuation" "0.7"
"position" "1"
}
}
// ***************** E3_lab *****************
// *******************************************************************************