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soundscapes_coast.txt
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2005-05-08
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// Soundscapes for Seafloor
"coast.util_headcrab_canister"
{
"playrandom"
{
"volume" "0.3,0.4"
"pitch" "90,120"
"time" "5.0, 15.0"
"rndwave"
{
"wave" "ambient/levels/canals/headcrab_canister_ambient1.wav"
"wave" "ambient/levels/canals/headcrab_canister_ambient2.wav"
"wave" "ambient/levels/canals/headcrab_canister_ambient3.wav"
"wave" "ambient/levels/canals/headcrab_canister_ambient4.wav"
"wave" "ambient/levels/canals/headcrab_canister_ambient5.wav"
"wave" "ambient/levels/canals/headcrab_canister_ambient6.wav"
}
}
}
"coast.util_metalstress"
{
"playrandom"
{
"time" "10,20"
"volume" "0.45,0.75"
"pitch" "90,105"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/materials/metal_stress2.wav"
"wave" "ambient/materials/metal_stress4.wav"
"wave" "ambient/materials/metal4.wav"
"wave" "ambient/materials/rustypipes1.wav"
"wave" "ambient/materials/shipgroan1.wav"
"wave" "ambient/materials/shipgroan2.wav"
"wave" "ambient/materials/shipgroan3.wav"
"wave" "ambient/materials/shipgroan4.wav"
}
}
}
"coast.util_shackmetal"
{
"playrandom"
{
"time" "5,15"
"volume" "0.3,0.55"
"pitch" "90,105"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/materials/shutter6.wav"
"wave" "ambient/materials/shutter7.wav"
}
}
}
"coast.util_crumblycliff"
{
"playrandom"
{
"time" "5,15"
"volume" "0.5,0.8"
"pitch" "90,105"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/materials/rock2.wav"
"wave" "ambient/materials/rock3.wav"
"wave" "ambient/materials/rock5.wav"
}
}
}
"coast.util_windgusts"
{
"playrandom"
{
"volume" "0.4,0.9"
"pitch" "100"
"time" "5.0, 12.0"
"pitch" "90,130"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/wind/wind_med1.wav"
"wave" "ambient/wind/wind_hit1.wav"
"wave" "ambient/wind/wind_hit2.wav"
"wave" "ambient/wind/wind_snippet3.wav"
"wave" "ambient/wind/wind_snippet4.wav"
"wave" "ambient/wind/wind_snippet5.wav"
}
}
}
"coast.util_fardrips"
{
"playrandom"
{
"volume" "0.1,0.2"
"pitch" "90,120"
"time" "0.5, 5.0"
"position" "random"
"soundlevel" "SNDLVL_140dB"
"rndwave"
{
"wave" "ambient/water/distant_drip1.wav"
"wave" "ambient/water/distant_drip2.wav"
"wave" "ambient/water/distant_drip3.wav"
"wave" "ambient/water/distant_drip4.wav"
}
}
}
"coast.util_birds"
{
"playrandom"
{
"time" "8,30"
"volume" "0.15,0.38"
"pitch" "90,115"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/levels/coast/coastbird1.wav"
"wave" "ambient/levels/coast/coastbird2.wav"
"wave" "ambient/levels/coast/coastbird3.wav"
"wave" "ambient/levels/coast/coastbird4.wav"
"wave" "ambient/levels/coast/coastbird5.wav"
"wave" "ambient/levels/coast/coastbird6.wav"
"wave" "ambient/levels/coast/coastbird7.wav"
"wave" "ambient/levels/coast/seagulls_ambient1.wav"
"wave" "ambient/levels/coast/seagulls_ambient2.wav"
"wave" "ambient/levels/coast/seagulls_ambient3.wav"
"wave" "ambient/levels/coast/seagulls_ambient4.wav"
"wave" "ambient/levels/coast/seagulls_ambient5.wav"
"wave" "ambient/creatures/flies3.wav"
"wave" "ambient/creatures/flies5.wav"
}
}
}
"coast.util_lakeshoreline"
{
"playrandom"
{
"volume" "0.45,0.65"
"pitch" "100"
"time" "3.0, 4.0"
"rndwave"
{
"wave" "ambient/levels/canals/shore1.wav"
"wave" "ambient/levels/canals/shore2.wav"
"wave" "ambient/levels/canals/shore3.wav"
"wave" "ambient/levels/canals/shore4.wav"
}
}
}
"coast.util_shoreline"
{
"playrandom"
{
"volume" "0.45,0.65"
"pitch" "90,110"
"time" "5.0, 7.0"
"rndwave"
{
"wave" "ambient/water/wave1.wav"
"wave" "ambient/water/wave2.wav"
"wave" "ambient/water/wave3.wav"
"wave" "ambient/water/wave4.wav"
"wave" "ambient/water/wave5.wav"
"wave" "ambient/water/wave6.wav"
}
}
}
"coast.util_distant_shoreline"
{
"playrandom"
{
"volume" "0.45,0.65"
"pitch" "90,110"
"time" "6.0, 10.0"
"rndwave"
{
"wave" "ambient/water/distant_wave1.wav"
"wave" "ambient/water/distant_wave2.wav"
"wave" "ambient/water/distant_wave3.wav"
}
}
}
"coast.util_antlion_den"
{
"playrandom"
{
"time" "4,15"
"volume" "0.6,0.9"
"pitch" "90,115"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "ambient/levels/coast/antlion_hill_ambient1.wav"
"wave" "ambient/levels/coast/antlion_hill_ambient2.wav"
"wave" "ambient/levels/coast/antlion_hill_ambient4.wav"
}
}
}
////////////////////////////////////////////////////////////////////////////////
// coast soundscapes
"coast.general_windy_tunnel"
{
"dsp" "1"
"playlooping"
{
"volume" "0.3"
"wave" "ambient/atmosphere/hole_amb3.wav"
"pitch" "100"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.6"
}
}
"coast.general_tunnel"
{
"dsp" "1"
// wind
"playlooping"
{
"volume" "0.4"
"pitch" "100"
"wave" "ambient/levels/canals/tunnel_wind_loop1.wav"
}
"playsoundscape"
{
"name" "coast.util_fardrips"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.5"
}
}
"coast.zombie_tunnel"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.util_metalstress"
"volume" "0.5"
}
"playrandom"
{
"time" "15, 60"
"volume" "0.35,0.65"
"pitch" "90,110"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/creatures/town_moan1.wav"
"wave" "ambient/creatures/town_zombie_call1.wav"
"wave" "ambient/creatures/town_scared_breathing1.wav"
}
}
"playlooping"
{
"volume" "0.57"
"pitch" "100"
"wave" "ambient/levels/canals/tunnel_wind_loop1.wav"
}
"playsoundscape"
{
"name" "coast.util_fardrips"
"volume" "0.85"
}
}
"coast.general_oldwoodbuilding"
{
"dsp" "1"
"playrandom"
{
"time" "9,16"
"volume" "0.2,0.35"
"pitch" "95,105"
"soundlevel" "SNDLVL_140dB"
"position" "random"
"rndwave"
{
"wave" "ambient/materials/wood_creak1.wav"
"wave" "ambient/materials/wood_creak2.wav"
"wave" "ambient/materials/wood_creak3.wav"
"wave" "ambient/materials/wood_creak4.wav"
"wave" "ambient/materials/wood_creak5.wav"
"wave" "ambient/materials/wood_creak6.wav"
"wave" "ambient/wind/wind_snippet1.wav"
"wave" "ambient/wind/wind_snippet2.wav"
}
}
"playsoundscape"
{
"name" "coast.util_windgusts"
"volume" "0.25"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.25"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.4"
}
}
// windchimes at position 0
"coast.general_oldwoodbuilding_with_windchimes"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.general_oldwoodbuilding"
"volume" "1.0"
}
"playrandom"
{
"volume" "0.05,0.1"
"pitch" "100"
"time" "3.0, 8.0"
"soundlevel" "SNDLVL_80dB"
"position" "0"
"rndwave"
{
"wave" "ambient/levels/canals/windchine1.wav"
"wave" "ambient/levels/canals/windchime2.wav"
"wave" "ambient/levels/canals/windchime4.wav"
"wave" "ambient/levels/canals/windchime5.wav"
}
}
}
"coast.combine_controlroom_ambience"
{
"dsp" "1"
"playlooping"
{
"volume" "0.25"
"wave" "ambient/levels/canals/generator_ambience_loop1.wav"
"pitch" "100"
}
"playlooping"
{
"volume" "0.3"
"wave" "ambient/atmosphere/cargo_hold2.wav"
"pitch" "100"
}
}
"coast.general_shoreline"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.util_shoreline"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.8"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_windgusts"
"volume" "0.5"
}
}
// waves crash at positions 0,1,2,3,4
"coast.positional_shoreline"
{
"dsp" "1"
"playsoundscape"
{
"positionoverride" "0"
"name" "coast.util_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "1"
"name" "coast.util_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "2"
"name" "coast.util_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "3"
"name" "coast.util_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "4"
"name" "coast.util_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.4"
}
"playsoundscape"
{
"name" "coast.util_windgusts"
"volume" "0.4"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.5"
}
}
// positions 0,1,2,3 are antlion dens
"coast.shoreline_with_antlion_dens"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.general_shoreline"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "0"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "1"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "2"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "3"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
}
"coast.bridge_ambient"
{
"dsp" "1"
// wind
"playlooping"
{
"volume" "0.35"
"wave" "ambient/wind/wind_rooftop1.wav"
"pitch" "100"
"attenuation" "0"
}
"playrandom"
{
"time" "5, 15"
"volume" "0.4,0.6"
"pitch" "90,115"
"position" "random"
"soundlevel" "SNDLVL_140dB"
"rndwave"
{
"wave" "ambient/wind/windgust.wav"
"wave" "ambient/wind/windgust_strong.wav"
}
}
"playsoundscape"
{
"name" "coast.util_metalstress"
"volume" "0.7"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_shoreline"
"volume" "0.2"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.7"
}
}
"coast.bridge_shack"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.bridge_ambient"
"volume" "0.55"
}
"playsoundscape"
{
"name" "coast.util_shackmetal"
"volume" "1.0"
}
}
"coast.cliffside"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.general_shoreline"
"volume" "0.6"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.6"
}
"playsoundscape"
{
"name" "coast.util_crumblycliff"
"volume" "1.0"
}
}
"coast.bridge_concrete_room"
{
"dsp" "1"
"playlooping"
{
"volume" "0.25"
"pitch" "100"
"soundlevel" "SNDLVL_140dB"
"wave" "ambient/atmosphere/ambience_base.wav"
}
}
"coast.generic_ambient_01"
{
"dsp" "1"
"playsoundscape"
{
"name" "coast.util_shoreline"
"volume" "0.2"
}
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.8"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_windgusts"
"volume" "0.5"
}
}
"coast.distant_shoreline"
{
"playsoundscape"
{
"name" "coast.util_distant_shoreline"
"volume" "0.7"
}
"playsoundscape"
{
"name" "coast.util_windgusts"
"volume" "0.5"
}
"playsoundscape"
{
"name" "coast.util_birds"
"volume" "0.5"
}
"playsoundscape"
{
"positionoverride" "0"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "1"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
"playsoundscape"
{
"positionoverride" "2"
"name" "coast.util_antlion_den"
"volume" "1.0"
}
}