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INI File | 2004-03-17 | 3.9 KB | 114 lines |
- [Public]
- ;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=SkaarjPack.Invasion,Description="DM|Invasion|SkaarjPack.Tab_IAInvasion|SkaarjPack.MapListSkaarjInvasion|false")
-
- [DamTypeBelch]
- DeathString="%o was sauteed by a gasbag."
- FemaleSuicide="A Gasbag blew itself up."
- MaleSuicide="A Gasbag blew itself up."
-
- [DamTypeBruteRocket]
- DeathString="%o was blasted by a Brute Rocket."
- FemaleSuicide="A brute fired its rocket prematurely."
- MaleSuicide="A brute fired its rocket prematurely."
-
- [DamTypeKrallBolt]
- DeathString="%o was zapped by a krall."
-
- [DamTypeSkaarjProj]
- DeathString="%o was scorched by a skaarj."
-
- [DamTypeWarlordRocket]
- DeathString="%o was utterly destroyed by a Warlord."
- FemaleSuicide="A Warlord fired its rocket prematurely."
- MaleSuicide="A Warlord fired its rocket prematurely."
-
- [HUDInvasion]
- YouveLostTheMatch="The Invasion Continues"
-
- [Invasion]
- InvasionPropText[0]="Starting Wave"
- InvasionPropText[1]="Final Wave"
- InvasionPropText[2]="Wave Configuration"
- InvasionPropText[3]="Invaders"
- InvasionPropText[4]="Wave Number"
- InvasionPropText[5]="Max Invaders"
- InvasionPropText[6]="Duration"
- InvasionPropText[7]="Difficulty"
- InvasionDescText[0]="Specify the first wave of incoming monsters for a map."
- InvasionDescText[1]="Specify the final wave which must be defeated to complete a map."
- InvasionDescText[2]="Configure the properties for each wave."
- InvasionDescText[3]="Select the wave to configure"
- InvasionDescText[4]="Place a check next to each monster which should be part of this wave."
- InvasionDescText[5]="Maximum amount of monsters that may be in the map at one time."
- InvasionDescText[6]="Length of time (in seconds) the wave should last."
- InvasionDescText[7]="Adjusts the relative intelligence of the invaders"
- SPBotDesc="Specify the number of bots (max 2 for invasion) that should join."
- GameName="Invasion"
- Description="Along side the other players, you must hold out as long as possible against the waves of attacking monsters."
- GIPropsDisplayText[0]="Monster Skill"
- GIPropDescText[0]="Set the skill of the invading monsters."
-
- [InvasionDeathMessage]
- SomeoneString="a monster"
-
- [InvasionMessage]
- OutMessage="is OUT!"
-
- [InvasionWaveConfig]
- WCFGClose.Caption="Close"
- WCFGCreat01.Caption="Pupae"
- WCFGCreat01.Hint="The Skaarj Pupae."
- WCFGCreat02.Caption="Razor Fly"
- WCFGCreat02.Hint="The Razor Fly."
- WCFGCreat03.Caption="Manta"
- WCFGCreat03.Hint="The Manta."
- WCFGCreat04.Caption="Krall"
- WCFGCreat04.Hint="The Krall."
- WCFGCreat05.Caption="Elite Krall"
- WCFGCreat05.Hint="The Elite Krall."
- WCFGCreat06.Caption="Gasbag"
- WCFGCreat06.Hint="The Gasbag."
- WCFGCreat07.Caption="Brute"
- WCFGCreat07.Hint="The Brute."
- WCFGCreat08.Caption="Skaarj"
- WCFGCreat08.Hint="The Skaarj."
- WCFGCreat09.Caption="Behemoth"
- WCFGCreat09.Hint="The Behemoth."
- WCFGCreat10.Caption="Ice Skaarj"
- WCFGCreat10.Hint="Ice Skaarj."
- WCFGCreat11.Caption="Fire Skaarj"
- WCFGCreat11.Hint="The Fire Skaarj."
- WCFGCreat12.Caption="Warlord"
- WCFGCreat12.Hint="The Warlord."
- WCFGCreat13.Caption="Pupae"
- WCFGCreat13.Hint="The Skaarj Pupae."
- WCFGCreat14.Caption="Pupae"
- WCFGCreat14.Hint="The Skaarj Pupae."
- WCFGCreat15.Caption="Razor Fly"
- WCFGCreat15.Hint="The Razor Fly."
- WCFGCreat16.Caption="Razor Fly"
- WCFGCreat16.Hint="The Razor Fly."
- WCFGDifficulty.Hint="How hard should the monsters on this wave be."
- WCFGDuration.Caption="Duration"
- WCFGDuration.Hint="How long should each wave last."
- WCFGLabel1.Caption="Configure each wave..."
- WCFGLabel2.Caption="Difficulty"
- WCFGReset.Caption="Reset"
- WCFGWaveNo.Caption="Wave No"
- WCFGWaveNo.Hint="Select which wave to adjust."
-
- [MeleeDamage]
- DeathString="%o was eviscerated."
- FemaleSuicide="%o was hacked."
- MaleSuicide="%o was hacked."
-
- [ScoreboardInvasion]
- TeamScoreString="Team Score"
- WaveString="Wave"
-
- [TAB_IAInvasion]
- IAInvasionInitialWave.Caption="Initial Wave"
- IAInvasionInitialWave.Hint="Choose the initial wave."
- IAInvasionWaveConfig.Caption="Configure Waves"
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