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Spells.txt
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2005-01-10
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[SPELL_NAME_PLURAL_0] BΩΓnß kouzla
[SPELL_NAME_PLURAL_1] Hojivß kouzla
[SPELL_NAME_PLURAL_2] Nekromantskß kouzla
[SPELL_NAME_PLURAL_3] Pyromanskß kouzla
[SPELL_NAME_PLURAL_4] PΣφrodnφ kouzla
[SPELL_NAME_PLURAL_5] Alchymistickß kouzla
[SPELL_NAME_PLURAL_6] Vyvolßvacφ kouzla
[SPELL_NAME_PLURAL_7] Iluzijnφ kouzla
[SPELL_NAME_PLURAL_8] Runovß kouzla
[SPELL_NAME_PLURAL_9] Ledovß kouzla
[SPELL_NAME_PLURAL_10] Kouzla chaosu
[SPELL_NAME_SINGULAR_0] BΩΓnΘ kouzlo
[SPELL_NAME_SINGULAR_1] HojivΘ kouzlo
[SPELL_NAME_SINGULAR_2] NekromantskΘ kouzlo
[SPELL_NAME_SINGULAR_3] PyromanskΘ kouzlo
[SPELL_NAME_SINGULAR_4] PΣφrodnφ kouzlo
[SPELL_NAME_SINGULAR_5] AlchymistickΘ kouzlo
[SPELL_NAME_SINGULAR_6] Vyvolßvacφ kouzlo
[SPELL_NAME_SINGULAR_7] Iluzijnφ kouzlo
[SPELL_NAME_SINGULAR_8] RunovΘ kouzlo
[SPELL_NAME_SINGULAR_9] LedovΘ kouzlo
[SPELL_NAME_SINGULAR_10] Kouzlo chaosu
[SPELL_NAME_00] ╥tφt
[SPELL_DESC_00] Zvy≥uje hodnotu brnΩnφ kouzelnφka
[SPELL_NAME_01] StΣφbrn² ≥φp
[SPELL_DESC_01] UmoΓ±uje kouzelnφkovi stΣφlet magickΘ stΣφbrnΘ ≥φpy
[SPELL_NAME_02] Hrdinstvφ
[SPELL_DESC_02] ZvΩt≥uje akαnφ rßdius kouzelnφka
[SPELL_NAME_03] Zhojenφ vlastnφch ran
[SPELL_DESC_03] VylΘαφ nΩkolik bod√ zdravφ kouzelnφka
[SPELL_NAME_04] VylΘαenφ
[SPELL_DESC_04] VylΘαφ nßkazu a otravu blφzk²ch jednotek
[SPELL_NAME_05] PoΓehnßnφ
[SPELL_DESC_05] Zvy≥uje kouzelnφkovu dovednost Morßlka
[SPELL_NAME_06] Bφlß ochrana
[SPELL_DESC_06] Chrßnφ jednotky pΣed du≥evnφmi ·αinky
[SPELL_NAME_07] SkupinovΘ hojenφ
[SPELL_DESC_07] Hojφ poranΩnφ blφzk²ch jednotek
[SPELL_NAME_08] PosilnΩnφ
[SPELL_DESC_08] Zv²≥φ rychlost nΩkolika nejbliΓ≥φch jednotek
[SPELL_NAME_09] Sluneαnφ svit
[SPELL_DESC_09] Zastavφ dΘ≥⌠ a zp√sobφ rozednΩnφ
[SPELL_NAME_10] VelkΘ lΘαenφ
[SPELL_DESC_10] VylΘαφ ve≥kerΘ po≥kozenφ v≥ech jednotek
[SPELL_NAME_11] Ochrana Γivota
[SPELL_DESC_11] Chrßnφ hrdinu pΣed smrtφ v boji
[SPELL_NAME_12] VzkΣφ≥enφ
[SPELL_DESC_12] OΓivφ mrtvou jednotku
[SPELL_NAME_13] Vstßnφ kostlivce z mrtv²ch
[SPELL_DESC_13] OΓivφ kostlivce, aby slouΓili kouzelnφkovi
[SPELL_NAME_14] Vstßnφ z zombie mrtv²ch
[SPELL_DESC_14] OΓivφ zombie, aby slouΓily kouzelnφkovi
[SPELL_NAME_15] Jedovat² mrak
[SPELL_DESC_15] Otrßvφ v≥echny jednotky v dosahu akαnφho rßdia
[SPELL_NAME_16] Temn² portßl
[SPELL_DESC_16] Vyvolß temn² portßl na pomoc pΣi oΓivovßnφ nemrtv²ch
[SPELL_NAME_17] OΓivenφ ΓivΘho
[SPELL_DESC_17] OΓivφ ΓivΘ, aby slouΓili kouzelnφkovi
[SPELL_NAME_18] Upφrstvφ
[SPELL_DESC_18] OαarovanΘ jednotky v souboji pΣichßzφ o manu
[SPELL_NAME_19] Temnß bouΣe
[SPELL_DESC_19] MΩnφ den na noc a zp√sobuje dΘ≥⌠
[SPELL_NAME_20] Volßnφ mrtv²ch
[SPELL_DESC_20] Vracφ hromadßm kostφ Γivot v podobΩ nemrtvΘho
[SPELL_NAME_21] Ledov² kruh
[SPELL_DESC_21] Kouzelnφka obestΣou ledovΘ kroupy zp√sobujφcφ po≥kozenφ
[SPELL_NAME_22] Vstßnφ ≥ampi≤na z mrtv²ch
[SPELL_DESC_22] OΓivφ pßna nemrtv²ch
[SPELL_NAME_23] Ohnivß ruka
[SPELL_DESC_23] Zasßhne nepΣßtele v akαnφm rßdiu ohniv²mi koulemi
[SPELL_NAME_24] Ohnivß du≥e
[SPELL_DESC_24] Zvy≥uje ZK nejbliΓ≥φch jednotek
[SPELL_NAME_25] Vypßlenφ
[SPELL_DESC_25] LΘαφ jednotky v akαnφm rßdiu
[SPELL_NAME_26] Odolnost v√αi ohni
[SPELL_DESC_26] NejbliΓ≥φ jednotky se stanou odoln²mi v√αi ohniv²m ·tok√m
[SPELL_NAME_27] Ohniv² kruh
[SPELL_DESC_27] Vyvolß mal², zato velice rozΓhaven² kruh ohnΩ
[SPELL_NAME_28] Ohniv² dech
[SPELL_DESC_28] Poskytuje nejbliΓ≥φ jednotkßm (ne kouzelnφkovi) dalekonosnΘ ohnivΘ ·toky
[SPELL_NAME_29] Berserk
[SPELL_DESC_29] Rozohnφ zprßtelenΘ jednotky, kterΘ pak bojujφ lΘpe
[SPELL_NAME_30] Sloup ohnΩ
[SPELL_DESC_30] Vyvolß ohniv² sloup, kter² se zΣφtφ na nepΣßtelskou jednotku
[SPELL_NAME_31] Ohniv² elementßl
[SPELL_DESC_31] Vyvolß ohnivΘho elementßla, aby slouΓil kouzelnφkovi
[SPELL_NAME_32] Zkßza
[SPELL_DESC_32] Po≥kozuje jednotky a budovy v obrovskΘm rozsahu
[SPELL_NAME_33] Vyvolßnφ ducha
[SPELL_DESC_33] Vyvolß ducha, aby slouΓil kouzelnφkovi
[SPELL_NAME_34] Zrnka drahokam√
[SPELL_DESC_34] Hojφ kouzelnφka a moΓnß nΩkterΘ z jeho vojßk√
[SPELL_NAME_35] Zapletenφ
[SPELL_DESC_35] Zpomalφ nepΣßtele, kteΣφ jsou poblφΓ kouzelnφka
[SPELL_NAME_36] ╥ilelßh
[SPELL_DESC_36] Vyvolß kouzelnou h√l pro potΣeby kouzelnφka
[SPELL_NAME_37] Vyvolßnφ jednoroΓce
[SPELL_DESC_37] Vyvolß jednoroΓce, aby slouΓil kouzelnφkovi
[SPELL_NAME_38] Trnovß zeδ
[SPELL_DESC_38] VytvoΣφ zeδ z ostruΓinφ
[SPELL_NAME_39] Volßnφ blesku
[SPELL_DESC_39] PΣivolß blesk na nejbliΓ≥φ nepΣßtelskΘ vojßky
[SPELL_NAME_40] Vyvolßnφ treanta
[SPELL_DESC_40] Vyvolß treanta, aby slouΓil kouzelnφkovi
[SPELL_NAME_41] ZmΩna poαasφ
[SPELL_DESC_41] UmoΓ±uje kouzelnφkovi zmΩnit noc/den/hezky/o≥klivΩ
[SPELL_NAME_42] Elementalizmus
[SPELL_DESC_42] Kouzelnφk si m√Γe vybrat jednoho ze αtyΣ elementßl√, a toho pak vyvolat
[SPELL_NAME_43] Men≥φ pΣedmΩt
[SPELL_DESC_43] VytvoΣφ men≥φ pΣedmΩt pro potΣeby kouzelnφka
[SPELL_NAME_44] Transmutace
[SPELL_DESC_44] PromΩnφ jeden typ suroviny v druh²
[SPELL_NAME_45] ╥arm
[SPELL_DESC_45] Zvy≥uje obchodovacφ dovednost kouzelnφka
[SPELL_NAME_46] Kamenn² golem
[SPELL_DESC_46] Vyvolß kamennΘho golema, aby slouΓil kouzelnφkovi
[SPELL_NAME_47] Slab≥φ pΣedmΩt
[SPELL_DESC_47] VytvoΣφ slab≥φ pΣedmΩt pro potΣeby kouzelnφka
[SPELL_NAME_48] Osvojenφ
[SPELL_DESC_48] OkamΓitΩ zkonvertuje v≥echny budovy v kouzelnφkovΩ blφzkosti
[SPELL_NAME_49] Vyvolßnφ strßΓce
[SPELL_DESC_49] Vyvolß sochu strßΓce na ochranu tv²ch zemφ
[SPELL_NAME_50] SilnΩj≥φ pΣedmΩt
[SPELL_DESC_50] VytvoΣφ silnΩj≥φ pΣedmΩt pro potΣeby kouzelnφkazaklφnaαe
[SPELL_NAME_51] Bronzov² golem
[SPELL_DESC_51] Vyvolß bronzovΘho golema, aby slouΓil kouzelnφkovi
[SPELL_NAME_52] VytvoΣenφ artefaktu
[SPELL_DESC_52] VytvoΣφ mocn² pΣedmΩt pro potΣeby kouzelnφka
[SPELL_NAME_53] Vyvolßnφ kvazita
[SPELL_DESC_53] Vyvolß kvazity, aby slouΓili kouzelnφkovi
[SPELL_NAME_54] Kruh sφly
[SPELL_DESC_54] Vyvolß kruh sφly na pomoc pΣi vyvolßvßnφ
[SPELL_NAME_55] Fantom√v oΣ
[SPELL_DESC_55] PromΩnφ jezdeckΘ jednotky na fantomy
[SPELL_NAME_56] Zßblesk
[SPELL_DESC_56] Kouzelnφk se objevφ nΩkde poblφΓ
[SPELL_NAME_57] Vyvolßnφ impa
[SPELL_DESC_57] Vyvolß impa pro potΣeby kouzelnφka
[SPELL_NAME_58] Orosovo oko
[SPELL_DESC_58] VytvoΣφ lΘtajφcφ pr√zkumnΘ oko
[SPELL_NAME_59] Domovsk² portßl
[SPELL_DESC_59] Po≥le kouzelnφka zpßtky na jeho startovnφ lokaci
[SPELL_NAME_60] Sklize± du≥φ
[SPELL_DESC_60] Vyvolß sukuby pro potΣeby kouzelnφka
[SPELL_NAME_61] Zahnßnφ
[SPELL_DESC_61] ZaΓene v≥echna nadpozemskß stvoΣenφ nachßzejφcφ se v blφzkosti kouzelnφka
[SPELL_NAME_62] Brßna dΘmon√
[SPELL_DESC_62] Vyvolß dΘmona, aby slouΓil kouzelnφkovi
[SPELL_NAME_63] Podoba stφnu
[SPELL_DESC_63] PromΩnφ kouzelnφka v nehmotnou bytost
[SPELL_NAME_64] Zastra≥enφ
[SPELL_DESC_64] NepΣßtelΘ dostanou pΣi pohledu na kouzelnφka strach
[SPELL_NAME_65] SvΩtlo/Tma
[SPELL_DESC_65] MΩnφ den na noc a noc na den
[SPELL_NAME_66] DΩs
[SPELL_DESC_66] NepΣßtele zachvßtφ pΣi pohledu na kouzelnφka dΩs
[SPELL_NAME_67] PΣφzraαnß horda
[SPELL_DESC_67] VytvoΣφ skupinu iluzijnφch vßleαnφk√
[SPELL_NAME_68] Draαφ hrozba
[SPELL_DESC_68] VytvoΣφ pΣφzraαnΘho draka, kter² zp√sobuje teror
[SPELL_NAME_69] Neviditelnost
[SPELL_DESC_69] └inφ kouzelnφka neviditeln²m (dokud neza·toαφ)
[SPELL_NAME_70] Volßnφ stφnu
[SPELL_DESC_70] Vyvolß stφn pro potΣeby kouzelnφka
[SPELL_NAME_71] PromΩna
[SPELL_DESC_71] MΩnφ nepΣßtele v ne≥kodnß zvφΣata
[SPELL_NAME_72] Transformace
[SPELL_DESC_72] MΩnφ jednotku v nΩco silnΩj≥φho
[SPELL_NAME_73] Kamennß k√Γe
[SPELL_DESC_73] V²raznΩ zv²≥φ odolnost kouzelnφkova brnΩnφ v√αi v≥em ·tok√m
[SPELL_NAME_74] Drahokam moudrosti
[SPELL_DESC_74] Zvy≥uje ≥ance, Γe se ti podaΣφ nßsledujφcφ kouzlo
[SPELL_NAME_75] V²kop
[SPELL_DESC_75] SniΓuje αas v²stavby v≥ech budov
[SPELL_NAME_76] Sφla ZemΩ
[SPELL_DESC_76] Opravφ budovy v akαnφm rßdiu kouzelnφka
[SPELL_NAME_77] Odolnost v√αi magii
[SPELL_DESC_77] Kouzelnφk se stane odoln²m v√αi po≥kozenφ kouzly
[SPELL_NAME_78] Kameny zßhuby
[SPELL_DESC_78] VytvoΣφ obrovskΘ kameny, kterΘ spadajφ na nedalekΘ nepΣßtele
[SPELL_NAME_79] Vyvolßnφ strßΓce
[SPELL_DESC_79] Vyvolß sochu strßΓce na ochranu tv²ch zemΩ
[SPELL_NAME_80] Odolnost v√αi stΣelßm
[SPELL_DESC_80] Kouzelnφk se stane odoln²m v√αi v≥em stΣelßm
[SPELL_NAME_81] Runov² pΣedmΩt
[SPELL_DESC_81] VytvoΣφ pΣedmΩt v kouzelnφkovΩ inventßΣi
[SPELL_NAME_82] Volßnφ kamene
[SPELL_DESC_82] Vyvolß mocnΘho zemskΘho elementßla
[SPELL_NAME_83] Ledovß ruka
[SPELL_DESC_83] NepΣßtelΘ v akαnφm rßdiu jsou zasaΓeni ·lomky ledu
[SPELL_NAME_84] BouΣe
[SPELL_DESC_84] ZmΩnφ hezkΘ poαasφ na bouΣi a dΘ≥⌠
[SPELL_NAME_85] LedovΘ brnΩnφ
[SPELL_DESC_85] Zvy≥uje sφlu kouzelnφkova brnΩnφ v boji
[SPELL_NAME_86] Klid
[SPELL_DESC_86] Sejme v≥echny kouzelnΘ a duchovnφ ·αinky z jednotek poblφΓ kouzelnφka
[SPELL_NAME_87] Ledov² kruh
[SPELL_DESC_87] Kouzelnφka obestΣe ledovß bouΣe, kterß zp√sobuje po≥kozenφ
[SPELL_NAME_88] Mrßz
[SPELL_DESC_88] Zpomaluje nepΣßtelskΘ jednotky
[SPELL_NAME_89] Ledovß zeδ
[SPELL_DESC_89] Vyvolß mal² ·sek ledovΘ zdi
[SPELL_NAME_90] Ledovß kra
[SPELL_DESC_90] Kouzelnφk zφskß ·tok ledov²mi stΣelami, kter²m m√Γe zasßhnout vφce nepΣßtel
[SPELL_NAME_91] Zmrazenφ magie
[SPELL_DESC_91] ┌plnΩ zastavφ obnovu many, ale zv²≥φ ≥anci, Γe se podaΣφ ledovΘ kouzlo
[SPELL_NAME_92] Ledovß bouΣe
[SPELL_DESC_92] Zasßhne nedalekΘ jednotky silnou ledovou bouΣφ
[SPELL_NAME_93] ┌prava souboje
[SPELL_DESC_93] NßhodnΩ zmΩnφ hodnoty souboje blφzk²ch jednotek
[SPELL_NAME_94] ┌prava rychlosti
[SPELL_DESC_94] NßhodnΩ zmΩnφ hodnoty rychlosti blφzk²ch jednotek
[SPELL_NAME_95] ┌prava zdravφ
[SPELL_DESC_95] NßhodnΩ zmΩnφ hodnoty zdravφ blφzk²ch jednotek
[SPELL_NAME_96] ┌prava po≥kozenφ
[SPELL_DESC_96] NßhodnΩ zmΩnφ hodnoty po≥kozenφ blφzk²ch jednotek
[SPELL_NAME_97] ┌prava vΩΓe
[SPELL_DESC_97] NßhodnΩ zmΩnφ charakteristiky nedalek²ch vΩΓφ
[SPELL_NAME_98] Vysßvßnφ many
[SPELL_DESC_98] Z blφzk²ch jednotek vysaje v≥echnu manu
[SPELL_NAME_99] ┌prava surovin
[SPELL_DESC_99] PromΩnφ jeden zdroj v druh²
[SPELL_NAME_100] Uαenφ kouzel
[SPELL_DESC_100] Kouzelnφk se doαasnΩ nauαφ nßhodnΘ kouzlo
[SPELL_NAME_101] Divok² ohe±
[SPELL_DESC_101] Z kouzelnφka vystΣeluje αern² blesk a zasahuje nepΣßtele
[SPELL_NAME_102] Epidemie chaosu
[SPELL_DESC_102] BlφzkΘ jednotky budou mφt snφΓeny body zßsahu a nakazφ se
[SPELL_DLG_TEXT_00] Hezk² den
[SPELL_DLG_TEXT_01] De≥tiv² den
[SPELL_DLG_TEXT_02] Hezkß noc
[SPELL_DLG_TEXT_03] De≥tivß noc
[SPELL_DLG_TEXT_04] Vzduch
[SPELL_DLG_TEXT_05] ZemΩ
[SPELL_DLG_TEXT_06] Ohe±
[SPELL_DLG_TEXT_07] Voda
[SPELL_DLG_TEXT_08] Stφn
[SPELL_DLG_TEXT_09] Lich
[SPELL_DLG_TEXT_10] Vamp²r
[SPELL_DLG_TEXT_11] RytφΣ zßhuby
[SPELL_DLG_TEXT_12] %d many
[SPELL_DLG_TEXT_13] ┌spΩch: %d%%
[SPELL_HOTKEY_TEXT_0] (F%d )