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- //CGVER3.4
- //
- // Generated by Microsoft (R) D3DX9 Shader Compiler 5.04.00.2904
- //
- // fxc /T ps_2_0 /DCGC=0 /Fc $$out.cg $$in.cg
- //
- //
- // Parameters:
- //
- // float4 $DiffAmount;
- // sampler2D $baseMap;
- // samplerCUBE $reflMap;
- // samplerCUBE $refrMap;
- //
- //
- // Registers:
- //
- // Name Reg Size
- // ------------ ----- ----
- // $DiffAmount c0 1
- // $baseMap s0 1
- // $reflMap s1 1
- // $refrMap s2 1
- //
-
- ps_2_0
- dcl t0.xy
- dcl t1.xyz
- dcl t2.xyz
- dcl v0
- dcl_2d s0
- dcl_cube s1
- dcl_cube s2
- texld r2, t1, s1
- texld r1, t2, s2
- texld r0, t0, s0
- lrp r3.xyz, v0, r1, r2
- mul r1.w, v0.w, c0.w
- mad r0.xyz, r0, c0, r3
- mul r0.w, r0.w, r1.w
- mov oC0, r0
-
- // approximately 9 instruction slots used (3 texture, 6 arithmetic)
-