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GameStar 2004 September
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bonus.shader
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Text File
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2004-06-22
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1KB
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101 lines
//==========================================================
// Bonus
//==========================================================
Meshes/Bonus/Speed
{
DeformVertexes Rotate 500 1 1 1
{
map Meshes/Bonus/Speed
}
}
Meshes/Bonus/Ambient
{
DeformVertexes Scale Sin 0.5 0.5 0 1.5
{
map Meshes/Bonus/Ambient
blendFunc Add
rgbGen Wave Sin 0.2 0.8 0 1
}
}
Meshes/Bonus/HiSpeed
{
DeformVertexes Rotate 600 1 1 1
{
map Meshes/Bonus/HiSpeed
}
}
Meshes/Bonus/Star
{
DeformVertexes Rotate 400 0 1 0
NoSpecular
cull none
{
map Meshes/Bonus/Star.jpg
}
}
Meshes/Bonus/Push
{
DeformVertexes Rotate 400 0 1 0
//NoSpecular
SpecPower 32
Specular 0.5
cull none
{
map Meshes/Bonus/Push.jpg
}
}
Meshes/Bonus/ScoreX2
{
DeformVertexes Rotate 400 0 1 0
NoSpecular
cull none
{
map Meshes/Bonus/ScoreX2.jpg
}
}
Meshes/Bonus/TimeWarp
{
DeformVertexes Rotate 400 0 1 0
NoSpecular
cull none
{
map Meshes/Bonus/TimeWarp.jpg
tcMod Scale 0.333 0.333
}
}
Meshes/Bonus/Lift
{
DeformVertexes Move Sin -10 20 0 2 0 1 0
DeformVertexes Rotate 400 0 1 0
NoSpecular
cull none
{
map Meshes/Bonus/Lift.jpg
}
}
Meshes/Bonus/Runaway
{
DeformVertexes Rotate 400 1 0 0
SpecPower 32
Specular 0.5
cull none
{
map Meshes/Bonus/Runaway.jpg
}
}