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GameStar 2004 July & August
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Gamestar_64_2004-07-08_dvd.iso
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objects.xml
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Wrap
Extensible Markup Language
|
2002-12-04
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6KB
|
92 lines
<?xml version="1.0"?>
<!-- Neighbor icons-->
<icon name="noise" gfx="gui/bubbles/bubble_what.tga"/>
<icon name="shout" gfx="gui/bubbles/bubble_wut.tga"/>
<icon name="chili_shout" gfx="gui/bubbles/bubble_chili_shout.tga"/>
<icon name="dog_shout" gfx="gui/bubbles/bubble_dog_shout.tga"/>
<!-- Actors-->
<actor name="neighbor" gfx="neighbor" hotspot="460/425">
<speed name="mg0" speed="3" start="0" noise="0"/>
<speed name="mg1" speed="8" start="8" noise="0"/>
<speed name="mg2" speed="3" start="0" noise="0"/>
<speed name="mg3" speed="8" start="10" noise="0"/>
<speed name="mr0" speed="9" start="0" noise="0"/>
<speed name="mr1" speed="18" start="8" noise="0"/>
<speed name="mr2" speed="9" start="0" noise="0"/>
<speed name="mr3" speed="18" start="10" noise="0"/>
<action name="surprise" actor="neighbor" actoranim="surprise" actornextanim="ms3" time="auto" noise="0"/>
<action name="shout0_light" actor="neighbor" actoranim="shout0_light" actornextanim="ms0" time="auto" noise="0"/>
<action name="shout0_medium" actor="neighbor" actoranim="shout0_medium" actornextanim="ms0" time="auto" noise="0"/>
<action name="shout0" actor="neighbor" actoranim="shout0" actornextanim="ms0" time="auto" noise="0"/>
<action name="shout2" actor="neighbor" actoranim="shout2" actornextanim="ms2" time="auto" noise="0"/>
<action name="shout2_extra" actor="neighbor" actoranim="shout2_extra" actornextanim="ms3" time="auto" noise="0"/>
<action name="doubletake1" actor="neighbor" actoranim="doubletake1" time="auto" noise="0"/>
<action name="doubletake3" actor="neighbor" actoranim="doubletake3" time="auto" noise="0"/>
<action name="slip1" actor="neighbor" actoranim="slip1" actornextanim="ms1" time="auto" noise="0"/>
<action name="slip3" actor="neighbor" actoranim="slip3" actornextanim="ms3" time="auto" noise="0"/>
<action name="hurt" actor="neighbor" actoranim="hurt" actornextanim="ms2" time="auto" noise="0"/>
<action name="take_low" actor="neighbor" actoranim="take_low" actornextanim="ms0" time="auto" noise="0"/>
<action name="search" actor="neighbor" actoranim="search" actornextanim="ms2" time="auto" noise="0"/>
<action name="discover1" actor="neighbor" actoranim="discover1" time="auto" noise="0"/>
<action name="discover3" actor="neighbor" actoranim="discover3" time="auto" noise="0"/>
</actor>
<actor name="woody" gfx="woody" hotspot="463/419">
<hotspot name="progressbar" offset="-30/-130"/>
<speed name="mg0" speed="6" start="0" noise="1"/>
<speed name="mg1" speed="17" start="12" noise="1"/>
<speed name="mg2" speed="6" start="0" noise="1"/>
<speed name="mg3" speed="17" start="12" noise="1"/>
<speed name="sn0" speed="2" start="0" noise="0"/>
<speed name="sn1" speed="5" start="2" noise="0"/>
<speed name="sn2" speed="2" start="0" noise="0"/>
<speed name="sn3" speed="5" start="2" noise="0"/>
<action name="surprise" actor="woody" actoranim="lose" actornextanim="ms2" time="auto" noise="0"/>
<action name="laydown" actor="woody" actoranim="laydown" actornextanim="smile" time="auto" noise="0"/>
<action name="lose" actor="woody" actoranim="lose" actornextanim="ms2" time="auto" noise="0"/>
<action name="smile" actor="woody" actoranim="smile" actornextanim="ms2" time="auto" noise="0"/>
<action name="decline" actor="woody" actoranim="decline" actornextanim="ms2" time="auto" noise="0"/>
<action name="declinetext" actor="woody" actoranim="decline" actornextanim="ms2" time="120" noise="0"/>
<action name="triumph" actor="woody" actoranim="triumph" actornextanim="ms2" time="auto" noise="0"/>
<action name="fear1" actor="woody" actoranim="fear1" actornextanim="fear1_loop" time="auto"/>
<action name="fear3" actor="woody" actoranim="fear3" actornextanim="fear3_loop" time="auto"/>
<action name="start" actor="woody" actoranim="start" time="auto"/>
<action name="kill1" actor="neighbor" objanim="inv" actoranim="kill1" time="auto"/>
<action name="kill2" actor="neighbor" objanim="inv" actoranim="kill2" time="auto"/>
<action name="kill3" actor="neighbor" objanim="inv" actoranim="kill3" time="auto"/>
<action name="lookat" actor="woody" actoranim="ms2" time="120" />
<action name="lookat_inv" actor="woody" time="120"/>
<action name="idle1" actor="woody" actoranim="idle1" actornextanim="ms2" time="auto" noise="0"/>
<action name="idle2" actor="woody" actoranim="idle2" actornextanim="ms2" time="auto" noise="0"/>
</actor>
<actor name="dog" gfx="dog" hotspot="473/435">
<hotspot name="neighbor" offset="0/0"/>
<speed name="mg1" speed="4" start="2" noise="0"/>
<speed name="mg3" speed="4" start="2" noise="0"/>
<action name="bark1" actor="dog" actoranim="bark1" time="35" noise="2"/>
<action name="bark3" actor="dog" actoranim="bark3" time="35" noise="2"/>
<action name="wakeup" actor="dog" actoranim="wakeup" actornextanim="ms3" time="auto" noise="0"/>
<action name="fallasleep" actor="dog" actoranim="fallasleep" actornextanim="sleep" time="auto" noise="0"/>
<action name="whine1" actor="dog" actoranim="poor1" time="23" noise="0"/>
<action name="whine3" actor="dog" actoranim="poor3" time="23" noise="0"/>
</actor>
<actor name="chili" gfx="chili" hotspot="475/405">
<hotspot name="neighbor" offset="25/15"/>
<action name="bark1" actor="chili" actoranim="bark1" time="22" noise="2"/>
<action name="bark3" actor="chili" actoranim="bark3" time="22" noise="2"/>
<action name="wakeup" actor="chili" actoranim="wakeup" actornextanim="ms3" time="auto" noise="0"/>
<action name="fallasleep" actor="chili" actoranim="fallasleep" actornextanim="sleep" time="auto" noise="0"/>
<action name="whine1" actor="chili" actoranim="poor1" time="29" noise="0"/>
<action name="whine3" actor="chili" actoranim="poor3" time="29" noise="0"/>
</actor>