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- y k u Move commands:
- \|/ hykulnjb: single move in specified direction
- h-+-l HYKULNJB: repeated move in specified direction
- /|\ (until stopped by e.g. a wall)
- b j n g<dir>: fast movement in direction <dir>
- (until something interesting is seen)
- m<dir>: move without picking up objects
-
- For PC HACK, if option "IBMBIOS" is TRUE, you can also use the numeric
- key pad for move commands. With NumLock *enabled*, the key pad
- characters are translated as:
-
- Numeric Pad Command
- 7 8 9 - u+l(y) up(k) u+r(u) move(m)
- \ | / \ | /
- 4 -5- 6 + left(h) go(g) right(l) pay(p)
- / | \ / | \
- 1 2 3 d+l(b) down(j) d+r(n)
- Ins Del inventory(i) wait(.)
-
- When the shift key is held down, the translation is to:
-
- u+l(^Y) up(^K) u+r(^U) previous message(^P)
- \ | /
- left(^H) nothing right(^L) put on a ring (P)
- / | \
- d+l(^B) down(^J) d+r(^N)
- selective inventory(I) look(;)
-
- With NumLock *disabled*, unshifted '5' does nothing and shifted
- '5' does go(g). All other keys are translated the same.
-
- Meta commands:
- Q quit leave the game
- S save save the game (to be continued later)
- ! sh start up another copy of COMMAND.COM
- O set set options
- ? help print information
- / whatis give name (and sometimes more info) of specified monster
- \ known print list of what's been discovered
- v version print version number
- ^A abort abort this long command (eg `20.' is abortable with ^A)
- ^P print repeat last message (subsequent ^P's repeat earlier messages)
- ^R redraw redraw the screen
- a again do the previous command again
- # introduces a long command; not really implemented
-
- Game commands:
- < up go up the stairs
- > down go down the stairs
- ^ trap_id identify a previously found trap
- ),[,= tell about current weapon, armor, rings, respectively
- $ gold count your gold
- . rest wait a moment
- , pickup pick up all you can carry
- : look look at what is here
- @ toggle pickup. Same as doing "O pickup" and "O !pickup"
-
- A apply, use use something (a key, camera, etc.)
- c call give a name to a class of objects
- C name name an individual monster (e.g., baptize your dog)
- d drop drop an object. d7a: drop seven items of object a.
- D Drop drop several things
- e eat eat something
- E Engrave write a message in the dust on the floor (E- use fingers)
- i invent list the inventory (all objects you are carrying)
- I invent list selected parts of the inventory
- IU: list unpaid objects
- IX: list unpaid but used up items
- I$: count your money
- p pay pay your bill
- P wear put on a ring
- q drink quaff a potion
- r read read a scroll
- R remove remove a ring
- s search search for secret doors, hidden traps and monsters
- t throw throw or shoot a weapon
- T remove take off some armor
- ^T teleport teleport
- w wield wield a weapon (w- wield nothing)
- W wear put on some armor
- z zap zap a wand
-