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- on mouseUp
- if sprite 15 intersects 9 then
- set the locV of sprite 15 to the locV of sprite 9
- set the locH of sprite 15 to the locH of sprite 9
- set the castNum of sprite 15 to 74
- puppetSound(2, 996)
- set the moveableSprite of sprite 15 to 0
- else
- set the locH of sprite 15 to 333
- set the locV of sprite 15 to 436
- end if
- end
-