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- Path: uunet!mcsun!news.funet.fi!hydra!klaava!hurtta
- From: Kari.Hurtta@Helsinki.FI (Kari E. Hurtta)
- Newsgroups: vmsnet.sources.games
- Subject: Monster Helsinki V 1.04 - part 02/32
- Keywords: Monster, a multiplayer adventure game
- Message-ID: <1992Jun13.204806.1521@klaava.Helsinki.FI>
- Date: 13 Jun 92 20:48:06 GMT
- Sender: hurtta@klaava.Helsinki.FI (Kari Hurtta)
- Followup-To: vmsnet.sources.d
- Organization: University of Helsinki
- Lines: 1695
-
- Archieve-name: monster_helsinki_104/part02
- Author: Kari.Hurtta@Helsinki.FI
- Product: Monster Helsinki V 1.04
- Environment: VMS, Pascal
- Part: 02/32
-
- -+-+-+-+-+-+-+-+ START OF PART 2 -+-+-+-+-+-+-+-+
- XBLOCK%You don't have a PhD in physics. It is trivial to understand that you
- XBLOCK%can't use it.
- XDESCLINE%# is dead.
- XUSEALIAS%
- XREQALIAS%F
- XREQVERB%F
- XPARTICLE%1
- XNULL*BLOCK!
- XDESCLINE%# is dead.
- XPOWER%500
- XEXP%1000000
- XOBJECT%wooden wand
- XOWNER%#
- XNAME%wooden wand
- XKIND%0
- XNULL*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDESCLINE%The wand at the table is an ordinary wooden wand.
- XVALUE%0
- XSTICKY%T
- XNULL*BLOCK!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XUSEALIAS%
- XREQALIAS%F
- XREQVERB%F
- XPARTICLE%1
- XNULL*BLOCK!
- XNULL*BLOCK!
- XPOWER%0
- XEXP%0
- XOBJECT%sargofague
- XOWNER%#
- XNAME%sargofague
- XKIND%0
- XDESCLINE%There is the sargofague of Gandalf the White on the floor.
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA%1:0:0:0:"'Here lays Gandalf"
- XSHORTMEGA%-2:1:0:0:15
- XSHORTMEGA%3:0:0:0:" "
- XSHORTMEGA%-4:3:0:0:15
- XSHORTMEGA%5:0:0:0:" , also known as Gandalf the Grey and the Chief Architect
- V.'"
- XSHORTMEGA%-6:5:0:0:15
- XSTART*MEGA!
- XMEGA%7:0:0:0:"Long time ago one of the old Wizards called Gandalf was point
- XMEGA%ed to build a castle for the Monster Manager to live in; and so he did
- XMEGA%. During the work he was forced to fight with the most evil kind of mo
- XMEGA%nsters, via which his skills in black magic grew greater and greater.`0
- V32
- XMEGA%During the last great fight he suddenly disappeared; there are many wh
- XMEGA%o claimed to saw Gandalf fighting with Balrog the most Evil and droppi
- XMEGA%ng with it into a deep cleft. His body was never found; this sargofagu
- XMEGA%e and the marks of Gandalf's works seen here and there are everything`0
- V32
- XMEGA%there is left about him."
- XSHORTMEGA%-8:7:0:0:15
- XSTART*MEGA!
- XMEGA%9:0:0:0:"It is told he would return sometime - in the case of disaster
- XMEGA% or after finally winning the Balrog, the representant of the evil, as
- XMEGA% Gandalf the True White"
- XSHORTMEGA%-10:9:0:0:15
- XSTART*MEGA!
- XMEGA%11:0:0:0:"The cover of the sargofague has been lift off - and the sarg
- XMEGA%ofague is EMPTY!"
- XSHORTMEGA%-12:11:0:0:15
- XSHORTMEGA%-13:2:4:6:24: 6:4:8:4:10:4:12
- XSHORTMEGA%H6:1:13:look you
- XSHORTMEGA%15:14:0:0:-
- XRUNNABLE%T
- XPRIV%F
- XOWNER%#
- XCTIME%27-MAY-1990 5:23pm
- XSTATLAB%get fail
- XRCOUNT%7
- XECOUNT%7
- XLASTRUN%26-APR-1992 3:30pm
- XSTATLAB%leave
- XRCOUNT%25
- XECOUNT%25
- XLASTRUN%31-MAY-1992 8:04pm
- XSTATLAB%command
- XRCOUNT%9
- XECOUNT%9
- XLASTRUN%26-APR-1992 3:30pm
- XSTATLAB%start
- XRCOUNT%3
- XECOUNT%3
- XLASTRUN%16-SEP-1991 8:37am
- XSTATLAB%enter
- XRCOUNT%23
- XECOUNT%23
- XLASTRUN%31-MAY-1992 8:03pm
- XSTATLAB%look you
- XRCOUNT%17
- XECOUNT%0
- XLASTRUN%31-MAY-1992 8:04pm
- XAUTHOR%pniemi
- XWTIME%18-FEB-1991 12:00am
- XNULL*MEGA!
- XFLAGS%0
- XSTART*BLOCK!
- XBLOCK%There is an engraving on one side of the sargofague...
- XBLOCK%
- XVALUE%0
- XSTICKY%T
- XSTART*BLOCK!
- XBLOCK% Take Gandalf's sargofaque? Nah. Just forget the idea - I just wo
- Vnder
- XBLOCK%where you got the idea? Gandalf, within his return, would just transf
- Vorm
- XBLOCK%you to a frog of the swamp...
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XUSEALIAS%
- XREQALIAS%F
- XREQVERB%F
- XPARTICLE%1
- XNULL*BLOCK!
- XNULL*BLOCK!
- XPOWER%0
- XEXP%0
- XROOM%great hall
- XOWNER%
- XNICENAME%Great Hall
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK% The Great Hall is the centre of the castle - at least it has
- XBLOCK%a great importance to the stomachs of the honoured quests. The walls
- XBLOCK%are filled of old armours; there is also a big coat of arms hanging
- XBLOCK%over the great oak doors to the north. The massive, round table at
- XBLOCK%the center of the room is filled with goodies like many kind of birds,
- XBLOCK%meat and VERY old wine. Your stomach agrees with you - so let's
- XBLOCK%eat!
- XBLOCK%
- XBLOCK%The great oak doors to the north lead out; there is also something
- XBLOCK%interesting to the east.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA%1:0:0:0:LABEL start
- XSHORTMEGA%2:1:0:0:-
- XSHORTMEGA%3:0:0:0:LABEL enter
- XSHORTMEGA%4:3:0:0:-
- XSHORTMEGA%5:0:0:0:LABEL leave
- XSHORTMEGA%6:5:0:0:-
- XSHORTMEGA%7:0:0:0:LABEL say
- XSHORTMEGA%8:7:0:0:-
- XSHORTMEGA%9:0:0:0:LABEL look around
- XSHORTMEGA%10:9:0:0:-
- XSHORTMEGA%11:0:0:0:"Unknow command: "
- XSHORTMEGA%12:0:0:0:_command
- XSHORTMEGA%-13:11:12:0:1
- XSHORTMEGA%-14:13:0:0:15
- XSHORTMEGA%15:0:0:0:"Please type ? or HELP for help."
- XSHORTMEGA%-16:15:0:0:15
- XSHORTMEGA%-17:14:16:0:24
- XSHORTMEGA%18:17:0:0:LABEL command
- XSHORTMEGA%19:18:0:0:-
- XRUNNABLE%T
- XPRIV%F
- XOWNER%hurtta
- XCTIME% 5-AUG-1989 9:32am
- XSTATLAB%poof out
- XRCOUNT%3
- XECOUNT%3
- XLASTRUN%13-JUN-1992 4:47pm
- XSTATLAB%poof in
- XRCOUNT%66
- XECOUNT%66
- XLASTRUN%13-JUN-1992 4:51pm
- XSTATLAB%escaped
- XRCOUNT%582
- XECOUNT%582
- XLASTRUN%13-JUN-1992 4:47pm
- XSTATLAB%leave
- XRCOUNT%490
- XECOUNT%0
- XLASTRUN%31-MAY-1992 8:00pm
- XSTATLAB%start
- XRCOUNT%283
- XECOUNT%0
- XLASTRUN%13-JUN-1992 4:52pm
- XSTATLAB%look around
- XRCOUNT%962
- XECOUNT%0
- XLASTRUN%13-JUN-1992 4:52pm
- XSTATLAB%say
- XRCOUNT%272
- XECOUNT%0
- XLASTRUN% 4-JUN-1992 8:03pm
- XSTATLAB%command
- XRCOUNT%208
- XECOUNT%0
- XLASTRUN%13-JUN-1992 3:23pm
- XAUTHOR%hurtta
- XWTIME% 9-OCT-1989 5:26pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%void
- XOWNER%
- XNICENAME%Void
- XNAMEPRINT%1
- XNULL*BLOCK!
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%6
- XTRAPCHANCE%100
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%pit of fire
- XOWNER%#
- XNICENAME%Pit of Fire
- XNAMEPRINT%3
- XSTART*BLOCK!
- XBLOCK%As the name implies, the whole place is burning. However, it
- XBLOCK%seems to be quite normal here. On the other hand, it isn't
- XBLOCK%too comfortable to stand in the middle of the flames...
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA%1:0:0:0:_speech
- XSHORTMEGA%-2:1:0:0:54
- XSHORTMEGA%-3:2:0:0:29
- XSHORTMEGA%4:0:0:0:"keep"
- XSHORTMEGA%-5:3:4:0:2
- XSHORTMEGA%-6:0:0:0:36
- XSHORTMEGA%7:0:0:0:_speech
- XSHORTMEGA%-8:7:0:0:55
- XSHORTMEGA%-9:8:0:0:29
- XSHORTMEGA%-10:9:0:0:59
- XSHORTMEGA%-11:10:0:0:65
- XSHORTMEGA%-12:6:11:0:12
- XSHORTMEGA%-13:12:0:0:37
- XSHORTMEGA%14:0:0:0:_speech
- XSHORTMEGA%-15:14:0:0:55
- XSHORTMEGA%-16:15:0:0:29
- XSHORTMEGA%-17:16:0:0:59
- XSHORTMEGA%-18:17:0:0:65
- XSHORTMEGA%-19:18:0:0:15
- XSHORTMEGA%-20:13:19:0:24
- XSHORTMEGA%21:0:0:0:_speech
- XSHORTMEGA%-22:21:0:0:54
- XSHORTMEGA%-23:22:0:0:29
- XSHORTMEGA%24:0:0:0:"release"
- XSHORTMEGA%-25:23:24:0:2
- XSHORTMEGA%-26:0:0:0:36
- XSHORTMEGA%27:0:0:0:_speech
- XSHORTMEGA%-28:27:0:0:55
- XSHORTMEGA%-29:28:0:0:29
- XSHORTMEGA%-30:29:0:0:59
- XSHORTMEGA%-31:30:0:0:65
- XSHORTMEGA%-32:26:31:0:45
- XSHORTMEGA%-33:32:0:0:37
- XSHORTMEGA%34:0:0:0:_speech
- XSHORTMEGA%-35:34:0:0:55
- XSHORTMEGA%-36:35:0:0:29
- XSHORTMEGA%-37:36:0:0:59
- XSHORTMEGA%-38:37:0:0:65
- XSHORTMEGA%-39:38:0:0:15
- XSHORTMEGA%-40:33:39:0:24
- XSHORTMEGA%41:0:0:0:_speech
- XSHORTMEGA%-42:41:0:0:54
- XSHORTMEGA%-43:42:0:0:29
- XSHORTMEGA%44:0:0:0:"list"
- XSHORTMEGA%-45:43:44:0:2
- XSHORTMEGA%-46:0:0:0:36
- XSHORTMEGA%-47:46:0:0:15
- XSHORTMEGA%-48:45:47:0:22
- XSHORTMEGA%-49:25:40:48:22
- XSHORTMEGA%-50:5:20:49:22
- XSHORTMEGA%51:50:0:0:LABEL check command
- XSHORTMEGA%52:51:0:0:-
- XSHORTMEGA%53:0:0:0:_player name
- XSHORTMEGA%54:0:0:0:"wizard"
- XSHORTMEGA%-55:53:54:0:61
- XSHORTMEGA%56:0:0:0:GOSUB check command
- XSHORTMEGA%-57:55:56:0:22
- XSHORTMEGA%58:57:0:0:LABEL say
- XSHORTMEGA%59:58:0:0:-
- XSHORTMEGA%60:0:0:0:_player name
- XSHORTMEGA%-61:60:0:0:59
- XSHORTMEGA%-62:61:0:0:65
- XSHORTMEGA%-63:0:0:0:36
- XSHORTMEGA%-64:62:63:0:11
- XSHORTMEGA%65:0:0:0:"pit of fire"
- XSHORTMEGA%-66:65:0:0:14
- XSHORTMEGA%67:0:0:0:"It isn't this easy to escape from the Pit of Fire."
- XSHORTMEGA%-68:67:0:0:15
- XSHORTMEGA%-69:66:68:0:24
- XSHORTMEGA%-70:64:69:0:22
- XSHORTMEGA%71:70:0:0:LABEL escaped
- XSHORTMEGA%72:71:0:0:-
- XRUNNABLE%T
- XPRIV%T
- XOWNER%#
- XCTIME% 1-SEP-1989 1:04am
- XSTATLAB%command
- XRCOUNT%3
- XECOUNT%3
- XLASTRUN% 3-OCT-1989 5:42pm
- XSTATLAB%start
- XRCOUNT%14
- XECOUNT%14
- XLASTRUN% 4-SEP-1990 3:03pm
- XSTATLAB%escaped
- XRCOUNT%36
- XECOUNT%0
- XLASTRUN%10-JUN-1992 9:17pm
- XSTATLAB%poof out
- XRCOUNT%36
- XECOUNT%36
- XLASTRUN%10-JUN-1992 9:17pm
- XSTATLAB%poof in
- XRCOUNT%32
- XECOUNT%32
- XLASTRUN%10-JUN-1992 9:16pm
- XSTATLAB%look around
- XRCOUNT%64
- XECOUNT%64
- XLASTRUN%10-JUN-1992 9:16pm
- XSTATLAB%say
- XRCOUNT%44
- XECOUNT%0
- XLASTRUN%24-JUL-1990 11:45pm
- XAUTHOR%leino
- XWTIME%25-SEP-1989 5:07pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%yard1
- XOWNER%#
- XNICENAME%yard1
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in the western part of the yard. To the north there is the
- XBLOCK%western tower of this castle. The gates leading out of the castle
- XBLOCK%are to the west. There are also doors to the rooms for the sentries,
- XBLOCK%from where you can hear someone playing some melody and drunk
- XBLOCK%singers. Well, maybe also the sentries have to have their leisure
- XBLOCK%time...
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The door leading to the western tower is to the north. The room of
- XBLOCK%centries is in the south. The yard continues to the east and to the
- XBLOCK%west.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%a bit further.
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%yard2
- XOWNER%#
- XNICENAME%yard2
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%The center part of the yard has a special meaning for the castle: in
- XBLOCK%this place grows a seemingly old oak that carries the fortune of the`0
- V32
- XBLOCK%castle in its acorns. It is told that as long as the oak feels well
- XBLOCK%so does the castle.
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%There is a dirty wooden door in the south; the yard continues both to
- XBLOCK%the west and to the east.
- XBLOCK%
- XBLOCK%In the north there is an open door. Can you hear the sound of anvil`0
- V32
- XBLOCK%and hammer?
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XOBJHERE%oak
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%near the gate.
- XGRPNAM2%near the tower.
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:_direction
- XSHORTMEGA% 2: 0: 0: 0:"kitchen"
- XSHORTMEGA% 3: 1: 2: 0:=
- XSHORTMEGA% 4: 0: 0: 0:"kitchen"
- XSHORTMEGA% 5: 4: 0: 0:pmove
- XSHORTMEGA% 6: 0: 0: 0:_direction
- XSHORTMEGA% 7: 0: 0: 0:"tower"
- XSHORTMEGA% 8: 6: 7: 0:=
- XSHORTMEGA% 9: 0: 0: 0:"etower1"
- XSHORTMEGA% 10: 9: 0: 0:pmove
- XSHORTMEGA% 11: 0: 0: 0:"You can't go that way."
- XSHORTMEGA% 12: 11: 0: 0:pprint
- XSHORTMEGA% 13: 8: 10: 12:if
- XSHORTMEGA% 14: 3: 5: 13:if
- XSHORTMEGA% 15: 14: 0: 0:LABEL check
- XSHORTMEGA% 16: 15: 0: 0:-
- XSHORTMEGA% 17: 0: 0: 0:GOSUB check
- XSHORTMEGA% 18: 17: 0: 0:LABEL wrong dir
- XSHORTMEGA% 19: 18: 0: 0:-
- XRUNNABLE%T
- XPRIV%T
- XOWNER%#
- XCTIME%26-AUG-1989 1:35am
- XSTATLAB%escaped
- XRCOUNT%2
- XECOUNT%2
- XLASTRUN%10-JUN-1992 9:39pm
- XSTATLAB%leave
- XRCOUNT%1169
- XECOUNT%1169
- XLASTRUN%31-MAY-1992 8:15pm
- XSTATLAB%enter
- XRCOUNT%1194
- XECOUNT%1194
- XLASTRUN%31-MAY-1992 8:15pm
- XSTATLAB%say
- XRCOUNT%509
- XECOUNT%509
- XLASTRUN%20-APR-1992 10:14am
- XSTATLAB%command
- XRCOUNT%87
- XECOUNT%87
- XLASTRUN%31-MAY-1992 7:55pm
- XSTATLAB%poof out
- XRCOUNT%101
- XECOUNT%101
- XLASTRUN%10-JUN-1992 9:39pm
- XSTATLAB%poof in
- XRCOUNT%79
- XECOUNT%79
- XLASTRUN%10-JUN-1992 9:38pm
- XSTATLAB%look around
- XRCOUNT%1475
- XECOUNT%1475
- XLASTRUN%10-JUN-1992 9:38pm
- XAUTHOR%pniemi
- XWTIME%26-AUG-1989 12:41pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%kitchen stairs
- XOWNER%
- XNICENAME%Kitchen stairs
- XNAMEPRINT%1
- XDESCLINE%Stairs continue up and down.
- XDESCLINE%There is rather dim here, be careful.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XDESCLINE%# bounces down the stairs and disappears out of sight.
- XDESCLINE%# bounces from the stairs.
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%6
- XTRAPCHANCE%20
- XDESCLINE%Ahhh... The smell of food reaches you from kitchen.
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%kitchen
- XOWNER%#
- XNICENAME%Kitchen
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%"Hip, hop, get out of my way!"
- XBLOCK%
- XBLOCK%"Hey, asshole, isn't that soup ready yet? Hurry on!"`032
- XBLOCK%
- XBLOCK%Yap, this is it. Your stomach guessed right. The kitchen is full of
- XBLOCK%different pots, plates, knives and that sort of things required when
- XBLOCK%cooking. On one corner there is a well; there is a rope leading down
- XBLOCK%to it.
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%On one wall there is a door leading out to the yard. There is also
- XBLOCK%a little wooden door to the west.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XOBJHERE%amphora
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:_direction
- XSHORTMEGA% 2: 0: 0: 0:"out"
- XSHORTMEGA% 3: 1: 2: 0:=
- XSHORTMEGA% 4: 0: 0: 0:GOSUB out
- XSHORTMEGA% 5: 0: 0: 0:GOSUB check
- XSHORTMEGA% 6: 3: 4: 5:if
- XSHORTMEGA% 7: 6: 0: 0:LABEL wrong dir
- XSHORTMEGA% 8: 7: 0: 0:-
- XSHORTMEGA% 9: 0: 0: 0:"You can't go that way."
- XSHORTMEGA% 10: 9: 0: 0:pprint
- XSHORTMEGA% 11: 10: 0: 0:LABEL check
- XSHORTMEGA% 12: 11: 0: 0:-
- XSHORTMEGA% 13: 0: 0: 0:_player name
- XSHORTMEGA% 14: 0: 0: 0:" went to the yard."
- XSHORTMEGA% 15: 13: 14: 0:+
- XSHORTMEGA% 16: 15: 0: 0:oprint
- XSHORTMEGA% 17: 0: 0: 0:"yard3"
- XSHORTMEGA% 18: 17: 0: 0:pmove
- XSHORTMEGA% 19: 16: 18: 0:null
- XSHORTMEGA% 20: 19: 0: 0:LABEL out
- XSHORTMEGA% 21: 20: 0: 0:-
- XRUNNABLE%T
- XPRIV%T
- XOWNER%#
- XCTIME% 8-AUG-1989 2:34am
- XSTATLAB%start
- XRCOUNT%1
- XECOUNT%1
- XLASTRUN%13-JUN-1992 4:46pm
- XSTATLAB%leave
- XRCOUNT%420
- XECOUNT%420
- XLASTRUN%31-MAY-1992 8:00pm
- XSTATLAB%enter
- XRCOUNT%491
- XECOUNT%491
- XLASTRUN%31-MAY-1992 8:01pm
- XSTATLAB%poof in
- XRCOUNT%25
- XECOUNT%25
- XLASTRUN%13-JUN-1992 4:34pm
- XSTATLAB%escaped
- XRCOUNT%453
- XECOUNT%453
- XLASTRUN%13-JUN-1992 4:47pm
- XSTATLAB%poof out
- XRCOUNT%32
- XECOUNT%32
- XLASTRUN%13-JUN-1992 4:46pm
- XSTATLAB%wrong dir
- XRCOUNT%358
- XECOUNT%0
- XLASTRUN%31-MAY-1992 8:01pm
- XSTATLAB%look around
- XRCOUNT%688
- XECOUNT%688
- XLASTRUN%13-JUN-1992 4:46pm
- XAUTHOR%pniemi
- XWTIME%16-SEP-1989 1:57pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%office
- XOWNER%
- XNICENAME%office
- XNAMEPRINT%1
- XNULL*BLOCK!
- XSTART*BLOCK!
- XBLOCK%Kaikki huoneessa olevat tavarat yms. ovat minun omaisuuttani eiv`123tk
- V`123 ole
- XBLOCK%valmiita mihink`123`123n k`123ytt`124`124n (jos koskaan ovatkaan). Jos
- V k`123llit jotain
- XBLOCK%k`123sittelen sinua ansiosi mukaan!`032
- XBLOCK%`032
- XBLOCK% Graah! :-)
- XBLOCK%
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XOBJHERE%excalibur
- XOBJHIDE%0
- XOBJHERE%grey robe
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%in Great Hall.`032
- XGRPNAM2%in control center
- XDETAIL%diploma
- XSTART*BLOCK!
- XBLOCK%**********************************************************************
- V****
- XBLOCK%*
- V *
- XBLOCK%* DIPLOMA
- V *
- XBLOCK%*
- V *
- XBLOCK%* Goodgulf the Grey, Official Wizard of Next Level
- V *
- XBLOCK%*
- V *
- XBLOCK%**********************************************************************
- V****
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XRUNNABLE%F
- XPRIV%F
- XOWNER%
- XCTIME%26-AUG-1990 2:23pm
- XAUTHOR%
- XWTIME%
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%well
- XOWNER%
- XNICENAME%Well
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%Now you have bravely jumped to the well of the castle. Luckily the
- XBLOCK%water level is low today...
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The rope continues up and down.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%bottom of well
- XOWNER%
- XNICENAME%bottom of well
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%Bulb bulb...
- XBLOCK%
- XBLOCK%What did I say? Water is liquid and you can drow in it,
- XBLOCK%if you insist to stay here any bit longer.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%ladyfrog
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%yard3
- XOWNER%#
- XNICENAME%yard3
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%Now you are in the eastern end of the castle's central yard. The sand
- XBLOCK%you are stepping on seems a bit dirty as the horses have been using it
- XBLOCK%for their unknown purposes. In this end of the yard there are exits t
- Vo
- XBLOCK%the kitchen, where the cooks are preparing a banquet for the lord of t
- Vhe
- XBLOCK%castle, to the eastern tower of the castle and to the stable.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%near the gate.
- XGRPNAM2%a bit further.
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:_direction
- XSHORTMEGA% 2: 0: 0: 0:"kitchen"
- XSHORTMEGA% 3: 1: 2: 0:=
- XSHORTMEGA% 4: 0: 0: 0:GOSUB kitchen
- XSHORTMEGA% 5: 0: 0: 0:_direction
- XSHORTMEGA% 6: 0: 0: 0:"tower"
- XSHORTMEGA% 7: 5: 6: 0:=
- XSHORTMEGA% 8: 0: 0: 0:GOSUB tower
- XSHORTMEGA% 9: 0: 0: 0:"You can't go that way."
- XSHORTMEGA% 10: 9: 0: 0:pprint
- XSHORTMEGA% 11: 7: 8: 10:if
- XSHORTMEGA% 12: 3: 4: 11:if
- XSHORTMEGA% 13: 12: 0: 0:LABEL check
- XSHORTMEGA% 14: 13: 0: 0:-
- XSHORTMEGA% 15: 0: 0: 0:_player name
- XSTART*MEGA!
- XMEGA% 16: 0: 0: 0:" decided to see if there is any food left in`0
- V32
- XMEGA%the kitchen."
- XSHORTMEGA% 17: 15: 16: 0:+
- XSHORTMEGA% 18: 17: 0: 0:oprint
- XSHORTMEGA% 19: 0: 0: 0:"kitchen"
- XSHORTMEGA% 20: 19: 0: 0:pmove
- XSHORTMEGA% 21: 18: 20: 0:null
- XSHORTMEGA% 22: 21: 0: 0:LABEL kitchen
- XSHORTMEGA% 23: 22: 0: 0:-
- XSHORTMEGA% 24: 0: 0: 0:_player name
- XSHORTMEGA% 25: 0: 0: 0:" went to the eastern tower."
- XSHORTMEGA% 26: 24: 25: 0:+
- XSHORTMEGA% 27: 26: 0: 0:oprint
- XSHORTMEGA% 28: 0: 0: 0:"etower1"
- XSHORTMEGA% 29: 28: 0: 0:pmove
- XSHORTMEGA% 30: 27: 29: 0:null
- XSHORTMEGA% 31: 30: 0: 0:LABEL tower
- XSHORTMEGA% 32: 31: 0: 0:-
- XSHORTMEGA% 33: 0: 0: 0:GOSUB check
- XSHORTMEGA% 34: 33: 0: 0:LABEL wrong dir
- XSHORTMEGA% 35: 34: 0: 0:-
- XRUNNABLE%T
- XPRIV%T
- XOWNER%#
- XCTIME% 7-AUG-1989 10:51pm
- XSTATLAB%poof in
- XRCOUNT%1
- XECOUNT%1
- XLASTRUN%10-JUN-1992 9:32pm
- XSTATLAB%poof out
- XRCOUNT%27
- XECOUNT%27
- XLASTRUN%10-JUN-1992 9:33pm
- XSTATLAB%escaped
- XRCOUNT%666
- XECOUNT%666
- XLASTRUN%10-JUN-1992 9:33pm
- XSTATLAB%leave
- XRCOUNT%639
- XECOUNT%639
- XLASTRUN%31-MAY-1992 8:15pm
- XSTATLAB%wrong dir
- XRCOUNT%420
- XECOUNT%0
- XLASTRUN%31-MAY-1992 8:09pm
- XSTATLAB%enter
- XRCOUNT%411
- XECOUNT%411
- XLASTRUN%31-MAY-1992 8:05pm
- XSTATLAB%start
- XRCOUNT%26
- XECOUNT%26
- XLASTRUN% 9-JAN-1992 8:59am
- XSTATLAB%look around
- XRCOUNT%558
- XECOUNT%558
- XLASTRUN%10-JUN-1992 9:31pm
- XAUTHOR%pniemi
- XWTIME%16-SEP-1989 1:36pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%etower1
- XOWNER%#
- XNICENAME%etower1
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%This is the first floor of the eastern tower of the castle. The room
- XBLOCK%itself is not too large, but there is still room for the open door
- XBLOCK%to the yard and for the ladders seemingly going in the vertical direct
- Vion.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:_direction
- XSHORTMEGA% 2: 0: 0: 0:"out"
- XSHORTMEGA% 3: 1: 2: 0:=
- XSHORTMEGA% 4: 0: 0: 0:GOSUB out
- XSHORTMEGA% 5: 0: 0: 0:GOSUB check
- XSHORTMEGA% 6: 3: 4: 5:if
- XSHORTMEGA% 7: 6: 0: 0:LABEL wrong dir
- XSHORTMEGA% 8: 7: 0: 0:-
- XSHORTMEGA% 9: 0: 0: 0:"You can't go that way."
- XSHORTMEGA% 10: 9: 0: 0:pprint
- XSHORTMEGA% 11: 10: 0: 0:LABEL check
- XSHORTMEGA% 12: 11: 0: 0:-
- XSHORTMEGA% 13: 0: 0: 0:_player name
- XSHORTMEGA% 14: 0: 0: 0:" went to the yard."
- XSHORTMEGA% 15: 13: 14: 0:+
- XSHORTMEGA% 16: 15: 0: 0:oprint
- XSHORTMEGA% 17: 0: 0: 0:"yard3"
- XSHORTMEGA% 18: 17: 0: 0:pmove
- XSHORTMEGA% 19: 16: 18: 0:null
- XSHORTMEGA% 20: 19: 0: 0:LABEL out
- XSHORTMEGA% 21: 20: 0: 0:-
- XRUNNABLE%T
- XPRIV%T
- XOWNER%#
- XCTIME% 8-AUG-1989 6:24am
- XSTATLAB%poof out
- XRCOUNT%1
- XECOUNT%1
- XLASTRUN%10-JUN-1992 9:40pm
- XSTATLAB%command
- XRCOUNT%64
- XECOUNT%64
- XLASTRUN%26-APR-1992 3:14pm
- XSTATLAB%enter
- XRCOUNT%384
- XECOUNT%384
- XLASTRUN%31-MAY-1992 8:14pm
- XSTATLAB%escaped
- XRCOUNT%347
- XECOUNT%347
- XLASTRUN%10-JUN-1992 9:40pm
- XSTATLAB%leave
- XRCOUNT%341
- XECOUNT%341
- XLASTRUN%31-MAY-1992 8:14pm
- XSTATLAB%poof in
- XRCOUNT%7
- XECOUNT%7
- XLASTRUN%10-JUN-1992 9:39pm
- XSTATLAB%wrong dir
- XRCOUNT%354
- XECOUNT%0
- XLASTRUN%31-MAY-1992 8:15pm
- XSTATLAB%look around
- XRCOUNT%433
- XECOUNT%433
- XLASTRUN%10-JUN-1992 9:39pm
- XAUTHOR%pniemi
- XWTIME%16-SEP-1989 1:58pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%etower2
- XOWNER%#
- XNICENAME%etower2
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%The second floor of the eastern tower contains a table and some
- XBLOCK%chairs. They are probably used by the sentries guarding the castle
- XBLOCK%at the war time, but now as it is peace there are no guards.
- XBLOCK%On the table there is a deck of cards.`032
- XBLOCK%
- XBLOCK%The ladders continue up and down. There are also exits to the north t
- Vo
- XBLOCK%the entrenchment and to the west to the balcony.
- XBLOCK%
- XBLOCK%There are small windows facing the world outside of the castle as well
- XBLOCK%as the yard.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XDETAIL%south
- XDESCLINE%
- XDETAIL%west
- XDESCLINE%
- XDETAIL%windows
- XDESCLINE%
- XDETAIL%east
- XDESCLINE%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:"To the east there is a forrest."
- XSHORTMEGA% 2: 1: 0: 0:pprint
- XSHORTMEGA% 3: 2: 0: 0:LABEL lookeast
- XSHORTMEGA% 4: 3: 0: 0:-
- XSTART*MEGA!
- XMEGA% 5: 0: 0: 0:"You take a look at the yard; nothing interest
- XMEGA%ing there, except the Oak"
- XSHORTMEGA% 6: 5: 0: 0:pprint
- XSHORTMEGA% 7: 6: 0: 0:LABEL lookwest
- XSHORTMEGA% 8: 7: 0: 0:-
- XSTART*MEGA!
- XMEGA% 9: 0: 0: 0:"The mountains to the south are quite pretty a
- XMEGA%t dawn!"
- XSHORTMEGA% 10: 9: 0: 0:pprint
- XSHORTMEGA% 11: 10: 0: 0:LABEL looksouth
- XSHORTMEGA% 12: 11: 0: 0:-
- XSHORTMEGA% 13: 0: 0: 0:"Which one? Look to east/south/west"
- XSHORTMEGA% 14: 13: 0: 0:pprint
- XSHORTMEGA% 15: 14: 0: 0:LABEL error
- XSHORTMEGA% 16: 15: 0: 0:-
- XSHORTMEGA% 17: 0: 0: 0:_detail
- XSHORTMEGA% 18: 0: 0: 0:"south"
- XSHORTMEGA% 19: 17: 18: 0:=
- XSHORTMEGA% 20: 0: 0: 0:GOSUB looksouth
- XSHORTMEGA% 21: 0: 0: 0:GOSUB error
- XSHORTMEGA% 22: 19: 20: 21:if
- XSHORTMEGA% 23: 22: 0: 0:LABEL Checks
- XSHORTMEGA% 24: 23: 0: 0:-
- XSHORTMEGA% 25: 0: 0: 0:_detail
- XSHORTMEGA% 26: 0: 0: 0:"west"
- XSHORTMEGA% 27: 25: 26: 0:=
- XSHORTMEGA% 28: 0: 0: 0:GOSUB lookwest
- XSHORTMEGA% 29: 0: 0: 0:GOSUB Checks
- XSHORTMEGA% 30: 27: 28: 29:if
- XSHORTMEGA% 31: 30: 0: 0:LABEL Checkw
- XSHORTMEGA% 32: 31: 0: 0:-
- XSHORTMEGA% 33: 0: 0: 0:_detail
- XSHORTMEGA% 34: 0: 0: 0:"east"
- XSHORTMEGA% 35: 33: 34: 0:=
- XSHORTMEGA% 36: 0: 0: 0:GOSUB lookeast
- XSHORTMEGA% 37: 0: 0: 0:GOSUB Checkw
- XSHORTMEGA% 38: 35: 36: 37:if
- XSHORTMEGA% 39: 38: 0: 0:LABEL fuck
- XSHORTMEGA% 40: 39: 0: 0:-
- XSHORTMEGA% 41: 0: 0: 0:GOSUB fuck
- XSHORTMEGA% 42: 41: 0: 0:LABEL look detail
- XSHORTMEGA% 43: 42: 0: 0:-
- XRUNNABLE%T
- XPRIV%F
- XOWNER%#
- XCTIME% 8-AUG-1989 6:18am
- XSTATLAB%escaped
- XRCOUNT%1
- XECOUNT%1
- XLASTRUN%12-JUN-1992 6:06pm
- XSTATLAB%poof in
- XRCOUNT%8
- XECOUNT%8
- XLASTRUN%12-JUN-1992 6:05pm
- XSTATLAB%say
- XRCOUNT%58
- XECOUNT%58
- XLASTRUN% 4-NOV-1990 11:35pm
- XSTATLAB%poof out
- XRCOUNT%15
- XECOUNT%15
- XLASTRUN%12-JUN-1992 6:06pm
- XSTATLAB%enter
- XRCOUNT%631
- XECOUNT%631
- XLASTRUN%31-MAY-1992 8:08pm
- XSTATLAB%leave
- XRCOUNT%624
- XECOUNT%624
- XLASTRUN%31-MAY-1992 8:08pm
- XSTATLAB%look detail
- XRCOUNT%183
- XECOUNT%0
- XLASTRUN%26-APR-1992 3:09pm
- XSTATLAB%look around
- XRCOUNT%716
- XECOUNT%716
- XLASTRUN%12-JUN-1992 6:05pm
- XAUTHOR%pniemi
- XWTIME%11-AUG-1989 10:00pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%etower3
- XOWNER%
- XNICENAME%etower3
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%This is the personal chamber of the lord of the castle, Peter
- XBLOCK%Landgraf v. Klenz. It is sparsely but tastefully furnished: there
- XBLOCK%is a table and a couple of chairs, and on one wall is a small
- XBLOCK%bookshelf. There is also a bed -- it seems the Landgrave hasn't got
- XBLOCK%a separate bedroom. On the wall opposite the bed is a huge
- XBLOCK%fireplace, in which bright flames are dancing.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%shield of klenz
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%is in the vault.
- XGRPNAM2%
- XDETAIL%table
- XSTART*BLOCK!
- XBLOCK%The table is a rugged thing, made of oak. There are some papers
- XBLOCK%on it, and also a couple of quill pens and a bottle of ink.
- XBLOCK%On one end of the table are a couple of goblets and a somewhat
- XBLOCK%anachronistic bottle of Glenmorangie whisky.
- XDETAIL%bookshelf
- XSTART*BLOCK!
- XBLOCK%As expected, you see the Great Book of Laws of the Universe of Monster
- XBLOCK%on the shelf. Most of the books, however, are about magic. Maybe
- XBLOCK%this is not too surprising: it is natural for the Landgrave to study
- XBLOCK%magic, as there are several magicians around.
- XDETAIL%fireplace
- XSTART*BLOCK!
- XBLOCK%As you look more closely, you see a text engraved in the wall
- XBLOCK%behind the flames:
- XBLOCK% $ fire <"Pit of Fire" >chimney
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%wtower3
- XOWNER%#
- XNICENAME%wtower3
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in a dim hall at the top of wester tower. On the south wall of
- V`032
- XBLOCK%that hall is a little window. There is a long table at the middle of t
- Vhe
- XBLOCK%hall.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%crystal ball
- XOBJHIDE%0
- XOBJHERE%bottle
- XOBJHIDE%0
- XOBJHERE%wooden wand
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XDETAIL%window
- XSTART*BLOCK!
- XBLOCK%The window is little hole in the wall with a wooden window frame.
- XBLOCK%You look out from the window. You see a yard. There is gates to`032
- XBLOCK%the west from the yard.`032
- XDETAIL%table
- XSTART*BLOCK!
- XBLOCK%The wooden table is over five meter long. There is many instruments at
- XBLOCK%the table. You see also the manuscript of the Great Book of Laws of
- XBLOCK%the Universe of Monster at the table.
- XDETAIL%instruments
- XDESCLINE%There is one bottle, one crystal ball and one wand at the table.
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%wtower2
- XOWNER%#
- XNICENAME%wtower2
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK% As the western tower lies near the gate it is the heart of the
- XBLOCK%defence of the castle. Armory can be seen here and there - there
- XBLOCK%are also exits to the defence entrenchment. From this place can be`03
- V2
- XBLOCK%obtained the whole countryside in front of the gate. The tiny windows
- XBLOCK%of this floor gives to every main point of the compass.
- XBLOCK%
- XBLOCK%The ladders continues up and down, and there are small doors to the
- XBLOCK%entrenchment to the east and to the gate's machinery room to the
- XBLOCK%south.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%wtower1
- XOWNER%#
- XNICENAME%wtower1
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The western tower is not a comforting place. There are sentries
- XBLOCK%coming and going, their faces like engraved to the stone of the castle
- V.
- XBLOCK%The other reason for the incomfortability is the grating on the floor,
- XBLOCK%leading to the dungeon. Someone is calling "Elbereth" for his help.
- XBLOCK%Someone has left the lock of the grating open - he should be hanged
- XBLOCK%high for such disconcern! `032
- XBLOCK%
- XBLOCK%Wait a minute, what are you thinking about?
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%stable
- XOWNER%#
- XNICENAME%stable
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%The horses in the stable really are worth seeing! The lord of this
- XBLOCK%castle must enjoy his ridings, as the horses are all mighty, black
- XBLOCK%and strong. All of them? No, in the corner there is a white one,
- XBLOCK%carrying his head like being something very special. It must be
- XBLOCK%Gandalf's, so treat the horse especially well or you will be`032
- XBLOCK%transformed to a frog of the swamp!
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%broom
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%bridge
- XOWNER%#
- XNICENAME%bridge
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%Now you are stepping on a lift up bridge that leads to the gate of`032
- XBLOCK%the castle.
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The gate is to the east. To the west there is a way of some sort.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%dungeon
- XOWNER%#
- XNICENAME%dungeon
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK% Uh, where am I?
- XBLOCK%
- XBLOCK% It is damned dark in here, but in the dim light you can obtain a gua
- Vrd
- XBLOCK%abowe you. The bones here and there tell you their own story about th
- Ve
- XBLOCK%meaning of being here. Is this the end?
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%dagger
- XOBJHIDE%0
- XOBJHERE%brand of succubus
- XOBJHIDE%0
- XOBJHERE%brand of succubus
- XOBJHIDE%0
- XOBJHERE%brand of succubus
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%1st
- XOWNER%#
- XNICENAME%1st
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in the moat. Beware, it is told there had been some kind of
- XBLOCK%monster somewhere here.
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The moat continues to the east and to the west. There is also some
- XBLOCK%sort of tunnel leading down.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%2st
- XOWNER%#
- XNICENAME%2st
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in the moat. Beware, it is told there had been some kind of
- XBLOCK%monster somewhere here.
- XBLOCK%
- XBLOCK%The moat continues to the north and to the south.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%3st
- XOWNER%#
- XNICENAME%3st
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in the moat. Beware, it is told there had been some kind of
- XBLOCK%monster somewhere here.
- XBLOCK%
- XBLOCK%The moat continues to the east and to the west.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%4st
- XOWNER%#
- XNICENAME%4st
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You are in the moat. Beware, it is told there had been some kind of
- XBLOCK%monster somewhere here.
- XBLOCK%
- XBLOCK%The moat continues to the north and to the south.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%gate
- XOWNER%#
- XNICENAME%gate
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%The great gate in front of you controls the passage in and out of the
- XBLOCK%castle. In the war time it is always kept closed, but now, as the
- XBLOCK%age of peace is here, it is just merely guarded. It is still quite
- XBLOCK%hard to get out of this place, as the guard on the gate is not easy
- XBLOCK%to bribe.
- XSTART*BLOCK!
- XBLOCK%
- XBLOCK%The bridge leading out of the castle is to the west; to the east there
- V is
- XBLOCK%the yard of the castle.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%in the yard.
- XGRPNAM2%on the bridge.
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%home
- XOWNER%#
- XNICENAME%Home
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%This is the home of Gandalf, the old wizard. In this very room he has
- XBLOCK%made things not spoken aloud but seen in many places. Actually, Ganda
- Vlf`032
- XBLOCK%made this very room to be his study and wants just a few visitors, if
- V any.
- XBLOCK%
- XBLOCK%The walls are covered with shelves full of books of magic. The books
- XBLOCK%cover creation of monsters and evil objects, spirit of planning and
- XBLOCK%almost everything beyond the knowledge of an ordinary mortal.
- XBLOCK%
- XBLOCK%It is told that the old Gandalf might have a delicate sense of humor,
- XBLOCK%but also capability for frantic rage. If you ever happen to meet him,
- XSTART*BLOCK!
- XBLOCK%think twice before arquing with him - you never can tell whether he
- V is
- XBLOCK%in a good mood or not...
- XBLOCK%
- XBLOCK%It is also told the old Gandalf had always some evil ideas in his mind
- XBLOCK%against those who annoy him...
- XBLOCK%
- XBLOCK%Beware, mortal!
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XOBJHERE%sargofague
- XOBJHIDE%0
- XNULL*DESCLINE!
- XDESCLINE%against those who annoy him...
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA% 1: 0: 0: 0:_player name
- XSHORTMEGA% 2: 0: 0: 0:"Gandalf"
- XSHORTMEGA% 3: 1: 2: 0:=
- XSHORTMEGA% 4: 0: 0: 0:"Welcome, master."
- XSHORTMEGA% 5: 4: 0: 0:pprint
- XSHORTMEGA% 6: 0: 0: 0:"Gandalf nods at you and says:"
- XSHORTMEGA% 7: 6: 0: 0:pprint
- XSHORTMEGA% 8: 0: 0: 0:"''Welcome, guest of Gandalf.''"
- XSHORTMEGA% 9: 8: 0: 0:pprint
- XSHORTMEGA% 10: 7: 9: 0:null
- XSHORTMEGA% 11: 3: 5: 10:if
- XSHORTMEGA% 12: 11: 0: 0:LABEL greed
- XSHORTMEGA% 13: 12: 0: 0:-
- XSHORTMEGA% 14: 0: 0: 0:"Gandalf: ''Intruder!''"
- XSHORTMEGA% 15: 14: 0: 0:pprint
- XSHORTMEGA% 16: 0: 0: 0:" "
- XSHORTMEGA% 17: 16: 0: 0:pprint
- XSTART*MEGA!
- XMEGA% 18: 0: 0: 0:"Gandalf extends his wand and lets the power o
- XMEGA%f it to grow into its rage. You feel a burst of pure energy going str
- XMEGA%aight through you. The last thing you hear is Gandalf's evil laugh...
- XMEGA%"
- XSHORTMEGA% 19: 18: 0: 0:pprint
- XSHORTMEGA% 20: 15: 17: 19:null
- XSHORTMEGA% 21: 0: 0: 0:" "
- XSHORTMEGA% 22: 21: 0: 0:pprint
- XSHORTMEGA% 23: 0: 0: 0:"15"
- XSHORTMEGA% 24: 23: 0: 0:attack
- XSHORTMEGA% 25: 0: 0: 0:"yard1"
- XSHORTMEGA% 26: 25: 0: 0:pmove
- XSHORTMEGA% 27: 22: 24: 26:null
- XSHORTMEGA% 28: 20: 27: 0:null
- XSHORTMEGA% 29: 28: 0: 0:LABEL throw out
- XSHORTMEGA% 30: 29: 0: 0:-
- XSHORTMEGA% 31: 0: 0: 0:_player name
- XSHORTMEGA% 32: 0: 0: 0:get state
- XSHORTMEGA% 33: 31: 32: 0:and
- XSHORTMEGA% 34: 33: 0: 0:not
- XSHORTMEGA% 35: 0: 0: 0:get state
- XSHORTMEGA% 36: 0: 0: 0:_player name
- XSHORTMEGA% 37: 35: 36: 0:or
- XSHORTMEGA% 38: 37: 0: 0:set state
- XSHORTMEGA% 39: 34: 38: 0:if
- XSHORTMEGA% 40: 0: 0: 0:_player name
- XSHORTMEGA% 41: 0: 0: 0:"R2D2"
- XSHORTMEGA% 42: 41: 0: 0:get remote state
- XSHORTMEGA% 43: 40: 42: 0:and
- XSHORTMEGA% 44: 0: 0: 0:GOSUB greed
- XSHORTMEGA% 45: 0: 0: 0:GOSUB throw out
- XSHORTMEGA% 46: 43: 44: 45:if
- XSHORTMEGA% 47: 39: 46: 0:null
- XSHORTMEGA% 48: 47: 0: 0:LABEL check
- XSHORTMEGA% 49: 48: 0: 0:-
- XSHORTMEGA% 50: 0: 0: 0:_player name
- XSHORTMEGA% 51: 0: 0: 0:"Gandalf"
- XSHORTMEGA% 52: 50: 51: 0:=
- XSHORTMEGA% 53: 0: 0: 0:_command
- XSHORTMEGA% 54: 0: 0: 0:"dump"
- XSHORTMEGA% 55: 53: 54: 0:=
- XSHORTMEGA% 56: 0: 0: 0:"Visitors:"
- XSHORTMEGA% 57: 0: 0: 0:get state
- XSHORTMEGA% 58: 56: 57: 0:+
- XSHORTMEGA% 59: 58: 0: 0:pprint
- XSHORTMEGA% 60: 0: 0: 0:_command
- XSHORTMEGA% 61: 0: 0: 0:"empty"
- XSHORTMEGA% 62: 60: 61: 0:=
- XSHORTMEGA% 63: 0: 0: 0:" "
- XSHORTMEGA% 64: 63: 0: 0:set state
- XSHORTMEGA% 65: 62: 64: 0:if
- XSHORTMEGA% 66: 55: 59: 65:if
- XSHORTMEGA% 67: 52: 66: 0:if
- XSHORTMEGA% 68: 67: 0: 0:LABEL checkC
- XSHORTMEGA% 69: 68: 0: 0:-
- XSHORTMEGA% 70: 0: 0: 0:GOSUB checkC
- XSHORTMEGA% 71: 70: 0: 0:LABEL command
- XSHORTMEGA% 72: 71: 0: 0:-
- XSHORTMEGA% 73: 0: 0: 0:GOSUB check
- XSHORTMEGA% 74: 73: 0: 0:LABEL poof in
- XSHORTMEGA% 75: 74: 0: 0:LABEL enter
- XSHORTMEGA% 76: 75: 0: 0:LABEL start
- XSHORTMEGA% 77: 76: 0: 0:-
- XRUNNABLE%F
- XPRIV%T
- XOWNER%#
- XCTIME%14-AUG-1989 8:49pm
- XSTATLAB%enter
- XRCOUNT%1
- XECOUNT%0
- XLASTRUN% 2-MAR-1990 2:48am
- XSTATLAB%command
- XRCOUNT%12
- XECOUNT%0
- XLASTRUN%22-FEB-1990 1:04am
- XSTATLAB%say
- XRCOUNT%7
- XECOUNT%7
- XLASTRUN%26-SEP-1989 10:17am
- XSTATLAB%start
- XRCOUNT%89
- XECOUNT%0
- XLASTRUN% 2-MAR-1990 2:45am
- XSTATLAB%poof in
- XRCOUNT%61
- XECOUNT%0
- XLASTRUN%22-FEB-1990 1:04am
- XSTATLAB%look around
- XRCOUNT%174
- XECOUNT%174
- XLASTRUN% 2-MAR-1990 2:49am
- XSTATLAB%escaped
- XRCOUNT%61
- XECOUNT%61
- XLASTRUN% 2-MAR-1990 2:45am
- XSTATLAB%poof out
- XRCOUNT%61
- XECOUNT%61
- XLASTRUN% 2-MAR-1990 2:45am
- XAUTHOR%pniemi
- XWTIME%18-SEP-1989 1:39am
- XSTART*MEGA!
- XMEGA%Gandalf, Pen, Merlin, Azure the Lich, Goodgulf, Timothy the Thinker, p
- XMEGA%, Monster Manager, Debugger, Asmodeus, Co-Pilot
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%home of merlin
- XOWNER%#
- XNICENAME%home of Merlin
- XNAMEPRINT%3
- XDESCLINE%A crystal ball is in the middle of the table.
- XNULL*BLOCK!
- XWHICH%0
- XMAGICOBJ%%%NULL%%
- XOBJHERE%crystal ball
- XOBJHIDE%0
- XOBJHERE%neutron handgrenade
- XOBJHIDE%0
- XOBJHERE%neutron handgrenade
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XNULL*DESCLINE!
- XNULL*BLOCK!
- XSTART*MDL!
- XSHORTMEGA%1:0:0:0:! Brief guarding for home of Merlin
- XSHORTMEGA%2:0:0:0:"Voice says: Welcome to the home of Merlin."
- XSHORTMEGA%-3:2:0:0:16
- XSHORTMEGA%H6:1:3:Welcome
- XSHORTMEGA%5:4:0:0:-
- XSHORTMEGA%J4:0
- XSHORTMEGA%7:0:0:0:_player name
- XSHORTMEGA%8:0:0:0:"wizard"
- XSHORTMEGA%-9:7:8:0:61
- XSHORTMEGA%10:0:0:0:""
- XSHORTMEGA%-11:0:0:0:4
- XSHORTMEGA%-12:0:0:0:36
- XSHORTMEGA%-13:11:12:0:12
- XSHORTMEGA%-14:13:0:0:37
- XSHORTMEGA%-15:9:10:14:22
- XSHORTMEGA%H6:2:6:15:enter
- XSHORTMEGA%17:16:0:0:-
- XSHORTMEGA%H6:1:6:start
- XSHORTMEGA%19:18:0:0:-
- XSHORTMEGA%H6:0:escaped
- XSHORTMEGA%21:20:0:0:-
- XSHORTMEGA%-22:11:12:0:45
- XSHORTMEGA%H5:1:22:items
- XSHORTMEGA%24:0:0:0:_items
- XSHORTMEGA%-25:24:0:0:10
- XSHORTMEGA%H5:1:25:items
- XSHORTMEGA%27:0:0:0:"You drop"
- XSHORTMEGA%-28:27:24:0:15
- XSHORTMEGA%-29:24:28:0:22
- XSHORTMEGA%30:0:0:0:"drops"
- XSHORTMEGA%-31:7:30:24:17
- XSHORTMEGA%-32:24:31:0:22
- XSHORTMEGA%-33:12:11:0:45
- XSHORTMEGA%-34:33:0:0:37
- XSHORTMEGA%-35:23:26:29:72: 2:32:34
- XSHORTMEGA%-36:9:10:35:22
- XSHORTMEGA%H4:1:36:items
- XSHORTMEGA%H6:1:37:leave
- XSHORTMEGA%39:38:0:0:-
- XSHORTMEGA%H6:1:6:poof in
- XSHORTMEGA%41:40:0:0:-
- XSHORTMEGA%H6:0:poof out
- XSHORTMEGA%43:42:0:0:-
- XSHORTMEGA%H6:0:say
- XSHORTMEGA%45:44:0:0:-
- XSHORTMEGA%H6:0:look detail
- XSHORTMEGA%47:46:0:0:-
- XSHORTMEGA%H6:0:look around
- XSHORTMEGA%49:48:0:0:-
- XSHORTMEGA%50:0:0:0:_command
- XSHORTMEGA%51:0:0:0:"status"
- XSHORTMEGA%-52:50:51:0:2
- XSHORTMEGA%53:0:0:0:"Status: "
- XSHORTMEGA%-54:53:12:0:15
- XSHORTMEGA%55:0:0:0:"You can't "
- XSHORTMEGA%-56:55:50:0:15
- XSHORTMEGA%-57:52:54:56:22
- XSHORTMEGA%H6:1:57:command
- XSHORTMEGA%59:58:0:0:-
- XSHORTMEGA%60:0:0:0:_direction
- XSHORTMEGA%-61:60:0:0:71
- XSHORTMEGA%H5:1:61:direction
- XSHORTMEGA%-63:61:62:0:22
- XSHORTMEGA%64:0:0:0:"You can't go "
- XSHORTMEGA%-65:64:60:0:15
- XSHORTMEGA%H6:2:63:65:wrong dir
- XSHORTMEGA%67:66:0:0:-
- XRUNNABLE%T
- XPRIV%F
- XOWNER%#
- XCTIME%30-SEP-1989 9:46am
- XSTATLAB%escaped
- XRCOUNT%1
- XECOUNT%0
- XLASTRUN%13-JUN-1992 3:38pm
- XSTATLAB%poof out
- XRCOUNT%1
- XECOUNT%0
- XLASTRUN%13-JUN-1992 3:38pm
- XSTATLAB%command
- XRCOUNT%1
- XECOUNT%0
- XLASTRUN%13-JUN-1992 3:37pm
- XAUTHOR%hurtta
- XWTIME%13-JUN-1992 3:37pm
- XNULL*MEGA!
- XFLAGS%0
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%treasury
- XOWNER%#
- XNICENAME%treasury
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK%You have just entered the castle treasury.
- XBLOCK%
- XBLOCK%The shimmering of all the gold lying around you almost makes `0
- V32
- XBLOCK%you blind. It's all yours, but beware: greediness is worth loosing
- XBLOCK%one's head.
- XBLOCK%
- XDESCLINE%The ladders continue up.
- XWHICH%2
- XMAGICOBJ%%%NULL%%
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XOBJHERE%gold sack
- XOBJHIDE%0
- XNULL*DESCLINE!
- XNULL*DESCLINE!
- XGRPNAM1%
- XGRPNAM2%
- XTRAPTO%0
- XTRAPCHANCE%0
- XDEFAULT*DESCLINE!
- XNULL*BLOCK!
- XNULL*MDL!
- XDEFAULT*BLOCK!
- XDEFAULT*BLOCK!
- XROOM%over gate
- XOWNER%#
- XNICENAME%over gate
- XNAMEPRINT%0
- XSTART*BLOCK!
- XBLOCK% Watch your step - the architect was a bit drunk while planning thi
- Vs
- XBLOCK%castle so there is one little mistake in the design: if someone wants
- V to`032
- +-+-+-+-+-+-+-+- END OF PART 2 +-+-+-+-+-+-+-+-
-