home *** CD-ROM | disk | FTP | other *** search
-
- The other main Infocom interpreters on the Archimedes are Frank Lancaster's
- Zip program and Edouard Poor's desktop interpreter (also called !Infocom.)
- Zip is blindingly fast, and very compact, but runs outside the desktop using
- the standard system font and plays only version 3 games. The font size this
- implies is enough to make it almost unusable on an A4. Edouard Poor's
- interpreter (at least early versions) runs in the desktop, but fails to
- display a cursor and fails to handle backspacing properly. Frank Lancaster
- has also released ZipDebug, which is a combined debugger and interpreter; the
- main point of interest is prototype support for version 6 games.
-
- The only other Infocom interpreter I have seen on the Series3 is InfoPlay
- ported by Oliver Wagner, and based on Mark Howell's ZIP interpreter rather
- than the ITF interpreter. Currently, InfoPlay suffers 3 main disadvantages;
- it uses more memory (typically 6 to 10K, depending on the font loaded by
- Infocom), it uses simple fixed-width fonts for output, and the OS integration
- is slightly buggy; try ESCaping from a save dialogue, or killing the task
- from the System screen.
-