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- // Persistence Of Vision raytracer version 3.0 sample file.
- // Number_of_waves example
-
- #version 3.0
- global_settings {
- assumed_gamma 2.2
- number_of_waves 1
- }
-
- #include "colors.inc"
- #include "textures.inc"
-
- camera {
- location <0, 2, -4>
- direction <0, 0, 1>
- up <0, 1, 0>
- right <1, 0, 0>
- look_at <0, 0, 0>
- }
-
- light_source {<20, 10, -10> color White }
-
- // Floor plane
- plane { y, 0
- texture {
- pigment { checker color White color Green
- rotate y*45
- }
- normal {
- waves 1
- // frequency 10
- scale .1
- }
- }
- }
-
-