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- // Persistence Of Vision raytracer version 3.0 sample file.
-
- #version 3.0
- global_settings { assumed_gamma 2.2 }
-
- julia_fractal {
- <.49,.5,-.34,.1>
- quaternion
- max_iteration 7
- precision 400
- texture { pigment { color rgb <.7,.9,.8> }
- finish {phong .3 phong_size 200 }
- }
- rotate <110,50,-60>
- }
-
- background { color rgb <1,1,1> }
-
- light_source { <2,4.2,10> color rgb <.9,.95,.9> }
-
- camera { location <0,3.3,0>
- up <0,0,1>
- right <1,0,0>
- sky <0,0,1>
- look_at <0,0,0>
- }
-