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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "colors.inc"
-
- camera {
- location <-5,.15,-2>
- look_at <.3,.2,1>
- angle 36
- }
-
- light_source { <500,500,-1000> White }
-
- plane { y,0
- texture {
- pigment { SeaGreen }
- finish { reflection .35 specular 1 }
- normal { ripples .35 turbulence .5 scale .25 }
- }
- }
-
- text { ttf "timrom.ttf" "POV-RAY 3.0" 25, 0.1*y
- pigment { BrightGold }
- finish { reflection .25 specular 1 }
- translate -3*x
- }
-
- #include "skies.inc"
-
- sky_sphere { S_Cloud5 }
-
-