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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "colors.inc"
- #include "stones.inc"
-
- background { color rgb 1 }
-
- camera {
- location <-3, 5, -15>
- look_at 0
- angle 26
- }
-
- light_source { <500,500,-1000> White }
-
- difference {
- box { <-3.5, -1, 0.1>, <3.5, 1, 1>
- texture { T_Stone10 }
- }
- text { ttf "timrom.ttf" "POV-RAY 3.0" 0.15, 0
- pigment { BrightGold }
- finish { reflection .25 specular 1 }
- translate -3*x
- }
- }
-
-