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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "colors.inc"
- #include "golds.inc"
-
- global_settings { assumed_gamma 2.2 }
-
- camera {
- location <10, 15, -20>
- look_at <0, 5, 0>
- angle 45
- }
-
- background { color rgb<0.2, 0.4, 0.8> }
-
- light_source { <100, 100, -100> color rgb 1 }
-
- plane { y, 0
- pigment { checker color Red, color Green scale 10 }
- }
-
- sor {
- 8,
- <0.0, -0.5>,
- <3.0, 0.0>,
- <1.0, 0.2>,
- <0.5, 0.4>,
- <0.5, 4.0>,
- <1.0, 5.0>,
- <3.0, 10.0>,
- <4.0, 11.0>
- texture { T_Gold_1B }
- }
-
-