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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "skysph2.inc"
-
- sky_sphere {
- pigment {
- gradient y
- color_map {
- [0.000 0.002 color rgb <1.0, 0.2, 0.0> color rgb <1.0, 0.2, 0.0>]
- [0.002 0.200 color rgb <0.8, 0.1, 0.0> color rgb <0.2, 0.2, 0.3>]
- }
- scale 2
- translate -1
- }
- pigment {
- bozo
- turbulence 0.65
- octaves 6
- omega 0.7
- lambda 2
- color_map {
- [0.0 0.1 color rgb <0.85, 0.85, 0.85> color rgb <0.75, 0.75, 0.75>]
- [0.1 0.5 color rgb <0.75, 0.75, 0.75> color rgbt <1, 1, 1, 1>]
- [0.5 1.0 color rgbt <1, 1, 1, 1> color rgbt <1, 1, 1, 1>]
- }
- scale <0.2, 0.5, 0.2>
- }
- rotate -135*x
- }
-
-