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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "color.inc"
-
- camera {
- location <0, 0, -2.5>
- look_at <0, 0, 0>
- }
-
- background { color rgb <0.2, 0.4, 0.8> }
-
- light_source {
- <2.5, 2.5, -2.5>
- colour rgb <1, 1, 1>
- spotlight
- point_at <0, 0, 0>
- radius 12
- falloff 15
- tightness 1
- }
-
- difference {
- box { -1, 1 }
- box { <-1.1, -0.8, -0.8>, <1.1, 0.8, 0.8> }
- box { <-0.8, -1.1, -0.8>, <0.8, 1.1, 0.8> }
- box { <-0.8, -0.8, -1.1>, <0.8, 0.8, 1.1> }
- pigment { color rgb <1, 0.2, 0.2> }
- scale 0.5
- rotate 45*y
- rotate 45*x
- }
-
-