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- PAINT
- Paints the given colour starting at the point x,y until reaching the same
- colour or the edges of the window.
- PALETTE
- Alters the composition of the given colour.
- PEEK
- Looks into the given address. (not recommended).
- PEEKL
- Not recommended.
- POINT
- Returns the colour of the pixel at the point x,y.
- POKE
- Writes into the given address.
- Not recommended.
- POKEL
- Not recommended.
- POS
- Finds the current column of the cursor. Can be used with CSRLIN to find the
- exact position of the cursor.
- PRESET
- Inverts colours in PUT command.
- PRINT
- prints text to the screen.
- PSET
- Puts graphic to screen normally.
- PTAB
- Moves cursor along a row, x number of pixels.
- PUT
- places a graphic on the screen with has ben previously been stored with the
- GET statement. This can be used to create animation.
- RANDOMIZE
- Reseeds the random number generator. RANDOMIZE TIMER causes randomnumbers to
- be different each time.
- READ
- Reads the next data item.
- REM
- Inserts a remark.
- RESTORE
- Used in conjunction with the READ statement. Resets the next DATA item to be
- read.
- RESUME
- Used in conjunction with error trapping. Restarts the program at the given
- point.
- RETURN
- Used in conjunction with the GOSUB statement.
- RIGHT$
- This returns the right most portion of a string.
- eg/RIGHT$("house",1) would be "e"
- RND
- this generates a random number between 0 and .1.
- RSET
- Used in conjunction with random files. See LSET.
- This right justifies the field.
- RUN
- A menu item performs the same function.
- Probably most useful when used in direct mode.
-