home *** CD-ROM | disk | FTP | other *** search
- MENU
- Allows the creation of a menu bar. You can the title, the position and the
- state etc.
- MERGE
- Joins a program that has been saved in ASCII format.
- Probably most useful when used in direct mode.
- MID$
- This returns the middle of a string.
- You can set the starting position of the string and its length.
- eg/MID$("house",3,1) would be "u"
- MKD$
- Turns numeric values into strings for storage in a random file.
- MOD
- Modulo arithmetic. Gives the remainder after a division.
- MOUSE
- Returns information about the mouse.
- NAME
- Renames a file to the new name.
- NEW
- A menu item performs the same function.
- NEXT
- Used in conjunction with the FOR statement. See FOR.
- NOT
- Logical operator.
- OBJECT.AX
- Sets the aceleration of an object in the x direction.
- OBJECT.AY
- Sets the aceleration of an object in the y direction.
- OBJECT.CLIP
- Stops the drawing of objects outside a given rectangle.
- OBJECT.CLOSE
- Releases memory used by one or more objects.
- OBJECT.HIT
- Determines collision objects.
- OBJECT.OFF
- Removes one or more objects from the screen.
- OBJECT.ON
- Places objects on the screen.
- OBJECT.PLANES
- Sets planepick and place-on-off masks.
- OBJECT.PRIORITY
- Sets object priority. Which one is in front?
- OBJECT.SHAPE
- Defines an object.
- OBJECT.START
- Starts object movement.
- OBJECT.STOP
- Stops object movement.
- OBJECT.VX
- Sets the object velocity in the x direction.
- OBJECT.VY
- Sets the object velocity in the y direction.
- OBJECT.X
- Sets the x-co-ord of an object.
- OBJECT.Y
- Sets the y-co-ord of an object.
- OCT$
- Gives the octal version of a decimal number.
- OFF
- Used in conjunction with many commands, such as MENU,MOUSE,BREAK,OBJECT etc.
- ON
- Used in conjunction with many commands, such as MENU,MOUSE,BREAK,OBJECT etc.
- OPEN
- Used to open a file for reading or writing.
- OR
- Logical operator.
- OUTPUT
- Used in conjunction with the OPEN statement. Allows a file to be written to.
-