Package com.ms.com.directX |
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Class d3dExecuteData
public final class d3dExecuteData {
public int dwSize;
public int dwVertexOffset;
public int dwVertexCount;
public int dwInstructionOffset;
public int dwInstructionLength;
public int dwHVertexOffset;
public int dwSize2;
public int dwTrianglesDrawn;
public int dwLinesDrawn;
public int dwPointsDrawn;
public int dwSpansDrawn;
public int dwVerticesProcessed;
}
Specifies data for the Execute method. When this method is called and the transformation has been done, the instruction list starting at the value specified in the dwInstructionOffset field is parsed and rendered.
See also d3dDevice.
Fields
- dwSize
- Size of this class, in bytes.
- dwVertexOffset
- Offset into the list of vertices.
- dwVertexCount
- Number of vertices to execute.
- dwInstructionOffset
- Offset into the list of instructions to execute.
- dwInstructionLength
- Length of the instructions to execute.
- dwHVertexOffset
- Offset into the list of vertices for the homogeneous vertex used when the application is supplying screen coordinate data that needs clipping.
- dwSize2
- Size, in bytes, of the following fields.
- dwTrianglesDrawn, dwLinesDrawn, dwPointsDrawn, and dwSpansDrawn
- Number of triangles, lines, points, and spans drawn since the device was created.
- dwVerticesProcessed
- Number of vertices processed since the device was created.