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Understanding streaming

Streaming is a method of delivering audio and video files across a network or the Internet without downloading an entire file before it plays. When a file finishes playing, it is not stored on your computer.

When you play a streaming media file, the file is partially downloaded and stored in a buffer before the file begins to play; this is called buffering. As more information in the file is streamed to Windows Media Player, it continues to buffer the information so that if traffic on the Internet interrupts the flow of information, there will be fewer breaks or interference as the file plays. The Player monitors network conditions and automatically makes adjustments to ensure the best reception and playback. If the information in the buffer runs out, you will notice a break in playback.

The status bar at the bottom of the Player window alerts you when information is buffering.

When you play streaming media, you can view statistics and information about the quality of the connection and the performance of the playback. The information in the Statistics dialog box can help you determine whether you are receiving a quality data transmission.

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