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Understanding buffering

All streaming media files buffer before playing. Buffering is the process of sending a certain amount of information to the computer before the content actually plays.

If network traffic interrupts a stream, the Player fills those gaps with information from the buffer. If network traffic is particularly heavy, you may notice interruptions in the stream after you begin playing the file because the buffer is empty and more information has not been sent.

You can change the amount of time that content is buffered before it is played. If you notice several interruptions during playback, try increasing the number of seconds that content is buffered. However, in general it is recommended that you let the Player automatically adjust the buffering.

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