Parameter Type
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Description
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Use of Controls
| Parameter
| Effect
| Description
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Amount | Lightning | Sets the proportion of the lightning to be displayed. A value of 0 is no lightning. 100 is the complete lightning bolt. Typical keyframing is 0 at the first keyframe to 100 at the last keyframe. | |||||||||||||||||||
Anti-alias | Ripple | Sets whether or not transformed areas are smoothed.
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Birth Rate | Sparkler | Sets the number of sparks generated every frame. | |||||||||||||||||||
Branch Probability | Lightning | Sets the likelihood that the lightning will have few or many branches. A value of 0 displays no branches. The higher the value, the more branches are likely. | |||||||||||||||||||
Length | Ripple | Sets the distance between the wave peaks. | |||||||||||||||||||
Length | Sparkler | Sets the cumulative exposure of the sparks. For example, a value of 3 produces an image that looks as though you left a virtual camera shutter open for the last three frames. | |||||||||||||||||||
Lifetime | Sparkler | Sets (in frames) how long each spark lives. | |||||||||||||||||||
Link Speed | Sparkler | If you keyframe the center of the effect, Link Speed causes the movement of the center to be added to the movement of the sparks. | |||||||||||||||||||
Number of Ripples | Ripple | Sets the number of ripples. | |||||||||||||||||||
Random Seed | Lightning, Ripple | Sets the base number upon which all random values are calculated. Each value will result in a different random effect.
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Render Mode Fastámenu
| Lightning | Sets the quality of the rendered lightning:
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Speed Bias X, SpeedáBias Y | Sparkler | Sets the bias to the direction of the sparks. The system adds these values to the initial random directions. | |||||||||||||||||||
Strength | Ripple | Sets the height of the waves. | |||||||||||||||||||
X, Y | Sparkler | Sets the center of the effect. The X and Y values range from –999 to +999, where 0, 0 is the center of the screen. |