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Rendering Animations
Rendering an animation is a lot like rendering a still image. Each frame in the animation is processed exactly like a still image. You can use the same rendering options you use to render still images.
In addition to the standard still image rendering options, there are several options you can set for movie files: you can choose a file type, a compression option, and a range of frames to render. You set movie rendering options using the Render Animation dialog.
The Render Animation dialog
The Render Animation dialog contains all the options you'll need to render your scene as a movie. In this dialog, you select the range to render, the file format for the resulting animation, the quality of the animation, the filename and location for the animation, and the network rendering options.
Range to Render
When you render an animation, you can render the entire animation, a specific range of frames, or only the frames within the Working Area of your animation's timeline. Refer to "Setting Up the Working Area" for more on the Working Area.
Output Module
The Output Module section of the Render Animation dialog lets you choose a format and level of compression for the animation.
- On the Macintosh, you can render a scene as a QuickTime (MOV) file, or as sequenced frame files.
- On the PC you can render your scene as a MOV, AVI file, or as sequenced frame files.
The Edit button lets you access all the available compressors. The items listed in the Video Compression dialog depend on the compressors you have on your system. Refer to the documentation that came with the compressor or your system software for instructions on using a specific compressor.
File Location
The File Location area of the Render Animation dialog lets you specify a destination and a filename for the animation.
Render on Network
The Render on Network option lets you render your animation on multiple computers connected by a TCP/IP network. Refer to "Network Rendering" below for more on rendering over a network.
To start the rendering of an animation:
1 Choose File>Render Animation.
Press Alt+Shift+R. The Render Animation dialog appears.
2 Choose a Range to Render option or specify a start and end frame number for the range.
3 Click the triangle beside Output Module and choose a file format for the animation.
4 Click Edit and choose the compression options for the animation.
5 In the File Location area, click Set and enter a destination and name for the animation.
6 If you want to perform a network render, enable the Render on Network option and click Configure to set up the network render. Refer to "Network Rendering" below for more on setting up a network render.
7 Click the OK icon. Bryce starts rendering each frame in the animation.
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