|
Here is a list of the patch fixes.
Please keep in mind that this is not a list of every fix but
only the most commonly reported.
* Corrects the BG2 Windows Registry entries set by the
original BG2 installation. This will happen during the
installation of the patch.
* Bgconfig.exe - Corrects the problem with inadvertently
changing the cache size.
* Game can now read save games with read-only flag and they
do not show up in save list so you can not overwrite them.
* You can now open containers in stores where the
storekeeper will not buy anything from you.
* Temples now allow you to purchase heal spells when you are
blinded.
* Monks now suffer from non-proficiency penalties.
* Monks can no longer attack the same number of times per
round armed as unarmed.
* Fixed importing characters when the character portrait was
not available.
* Fix to familiars moving between areas. Specifically this
fixes releasing familiars after dream sequences.
* Fixed re-choosing mage kit during character creation.
* Animation changing while walking doesn't drop path as
often now. Specifically with some items and being changed to
a drow.
* Added baldur.ini option to disable sound. [Program
Options] Disable Sound=1
* Can now read cache settings above 999 Megs and minimum
cache size is now enforced at 150 Meg.
* Fixed a rare bug with True Sight causing some games to
crash on load.
* In multiplayer, host can no longer force clients with
characters you do not control to open their bags.
* Fixed bug with dual-classing to spellcaster and losing
spell casting ability.
* Journal time format is now consistent with game clock time
format.
* The bug where mages, thieves, sorcerers, and bards weren't
getting their CON hp bonus when going from level 9 to 10.
This fix will affect all characters to be created, as well
as affect all currently afflicted characters.
* Fixed Nishruu draining charges could wrap item's charges
to 65000. This also caused these items to be sold for
millions of gold pieces.
* Fixed major bug with Nishruus eating item w/o charges
(familiars, weapons, etc.)
* Fixed bug with using Stone to Flesh didn't restore the
Dead Global correctly. Fixed the problem some where having
with Anomen's quest not starting.
* Fixed bug with using charm to restore party members means
they could never talk again.
* Fixed problem with saving a trap that would cause it to
detach from the party therefore no XP.
* Fixed bug with creating 2 kits in a row lead to menu
inconsistency (having to hit done twice after picking a
class) in multiplayer.
* Fixed first time run message for config program reruns
even if you have run config already.
* Fixed bug with importing a character whose portrait
doesn't exist caused level up to be applied twice.
* Fixed bug with dream sequences (familiars got stuck in
wrong area).
* Fixed Multiplayer - client set scripts weren't saved
between areas. * Fixed Multiplayer - Running back and forth,
being chased by a monster in an area - monster changed to
Biff the understudy.
* Fixed DialogueInterrupt (flag) was not broadcast to
clients.
* Fixed Polymorphed characters losing their path.
* Fixed bug with Dual classed Bounty Hunters being able to
use skills even if inactive class.
* Fixed problem with Copper Coronet guard blocking doorway.
* Fixed bug in Planar Sphere showing the wrong text when
failing to make Ring of Wizardry.
* Fixed if inventory was full when finishing the 12 riddles
as the Statue of Riddles, the item dropped inside with the
Statue and could not be retrieved. It now drops outside.
* Fixed bug with player losing the thieves guild, paying
Renal Bloodscalp to regain it and it was immediately lost
again.
* Fixed problem with Anomen quest not starting when he
enters AR0903 (Radiant Heart).
* Fixed Cursed Berserker sword causing inability to save.
* Fixed final battle with Bodhi when she turns into the bat,
which if killed, caused the loss of the quest item.
* Fixed rare bug caused by regaining control of a charmed
character with the collars in the Underdark.
* Fixed thac0 and number of attacks bug with Monks.
* Fixed 'stutter' bug with Aerie (stopped walking, not
attacking, etc.)
* Fixed inventory duplication in bag of holding.
* Fixed Cloak of Reflection crash in multiplayer
|