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PC Gamer 4.10
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1999-04_Disc_4.10.bin
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CHAOSDEM
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data1.cab
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Program_Executable_Files
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Accounting.dat
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Text File
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1998-12-11
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4KB
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132 lines
//******************************************************************************
//
// Mission Accounting Data File
//
// by Amilcar Ubiera
//
//------------------------------------------------------------------------------
//
// Data contained in this file includes:
//
// - Points awarded to characters when an action is accomplished.
// - Experience points needed to move up in rank for specific characters.
// - How to achieve certain honors
//
//******************************************************************************
// Ranged Weapon Experience
// Character Fired a Ranged Weapon at a target and scored a hit
EXPERIENCE_RANGED= 10
// Hand to Hand Experience
// Scored a hit with a hand to hand weapon
EXPERIENCE_HAND_TO_HAND= 15
// Psyker Experience
// Successfully cast a Psyker Power
EXPERIENCE_PSYKER= 30
// Apothecary Experience
// Successfully healing a friendly unit
EXPERIENCE_APOTHECARY= 30
// Techmarine Experience
// Successfully manipulating a technical unit
EXPERIENCE_TECHMARINE= 30
// Mission Experience
// Went on a mission and survived
EXPERIENCE_MISSION= 25
// Combat Experience
// Moved, Fired a weapon at a target
EXPERIENCE_COMBAT= 125
// Kill Experience
// Killing Specific Chaos Characters (Single Player)
KILLED_CHAOS_SPACE_MARINE= 75
KILLED_ASPIRING_CHAOS_CHAMPION= 90
KILLED_CHAOS_MIGHTY_CHAMPION= 174
KILLED_CHAOS_EXALTED_CHAMPION= 273
KILLED_CHAOS_CHAPLAIN_CHAMPION= 159
KILLED_CHAOS_CHAPLAIN_MIGHTY_CHAMPION= 252
KILLED_CHAOS_CHAPLAIN_EXALTED_CHAMPION= 375
KILLED_CHAOS_LORD= 500
KILLED_CHAOS_SORCERER= 156
KILLED_CHAOS_SORCERER_CHAMPION= 288
KILLED_CHAOS_SORCERER_MASTER= 453
KILLED_CHAOS_SORCERER_LORD= 603
KILLED_CHAOS_SPACE_MARINE_TERMINATOR= 228
KILLED_KHORNE_BERZERKERS= 180
KILLED_BLOODTHIRSTER= 900
KILLED_BLOODLETTER= 210
KILLED_FLESHHOUND= 228
KILLED_LORD_OF_CHANGE= 840
KILLED_FLAMER= 240
KILLED_PINK_HORROR= 105
KILLED_BLUE_HORROR= 53
KILLED_CHAOS_CULTIST= 12
// Kill Experience
// Killing Specific Chaos Vehicles (Single Player)
KILLED_CHAOS_RHINO= 150
KILLED_CHAOS_DREADNOUGHT= 600
KILLED_CHAOS_PREDATOR= 270
// Experience Points Needed to Move up in Rank
// Space Marine Ranks
EXPERIENCE_RANK_SPACE_MARINE= 0
EXPERIENCE_RANK_SPACE_MARINE_VETERAN= 500
EXPERIENCE_RANK_SPACE_MARINE_HERO= 1800
EXPERIENCE_RANK_SPACE_MARINE_MIGHTY_HERO= 3500
// Librarian Ranks
EXPERIENCE_RANK_LIBRARIAN_LEVEL_1= 0
EXPERIENCE_RANK_LIBRARIAN_LEVEL_2= 500
EXPERIENCE_RANK_LIBRARIAN_LEVEL_3= 1800
EXPERIENCE_RANK_LIBRARIAN_LEVEL_4= 3500
// Chaplain Ranks
EXPERIENCE_RANK_CHAPLAIN_CHAMPION= 0
EXPERIENCE_RANK_CHAPLAIN_HERO= 500
EXPERIENCE_RANK_CHAPLAIN_MIGHTY_CHAMPION= 1800
// Terminator Honors (and Crux Terminatus)
// All of the following conditions must be met to get Terminator Honors
// Rank Required to be eligible to get Terminator Honor
TERMINATOR_HONOR_RANK_REQUIRED= RANK_SPACE_MARINE_VETERAN
// Number of Kills Required in one mission to get Terminator Honor
TERMINATOR_HONOR_NUM_KILLS_IN_ONE_MISSION= 5
// Marksman Honors
// Number of Targets required to hit in one mission before
// receiving Marksman Honors
MARKSMAN_HONOR_NUM_TARGETS_REQUIRED= 10
// Imperial Laurel
// Imperial Laurel is awarded when characters complete a mission objective
IMPERIAL_LAUREL_NUM_MISSIONS_REQUIRED_COMPLETED= 1
// Purity Seal
// Purity Seal is award to any character that completes # missions with out failing any break tests.
PURITY_SEAL_NUM_MISSIONS_WITHOUT_BREAK_FAIL= 5