323 You have selected a potentially dangerous setting for the SubDivision limits. Are you sure you want to do this?
324 Pick Texture
325 Pixel Snap
326 Target Weld
327 Face Map
328 Select Face
329 UVW files(*.uvw)
330 Save UVW
331 %s already exists.\nDo you want to replace it?
332 Load UVW
333 Mirror Horizontal
334 Expand Selection
335 Falloff type
336 World Falloff Space
337 Break Selected Vertices
338 Lock selected vertices
339 Hide
340 Freeze
341 Filter SelectedFaces
342 Level
343 Use affect region
344 Pinch
345 Bubble
346 Method
347 Type
348 Volume
349 Invert
350 Node
351 TextureMap
352 Map Channel
353 Map Channel Type
354 Mirror Vertical
355 Contract selection
356 Texture Falloff Space
357 Unhide
358 Unfreeze
359 Falloff
10004 Move
10007 Select
10008 Create
30001 Extrude
30003 Taper
30004 Object
30009 Edit Mesh
30011 Vertex
30012 Face
30013 Edge
30014 Center
30015 Gizmo
30022 Edit Mesh
30028 Parameters
30029 Angle
30030 Direction
30031 Amount
30032 Amount
30033 Curvature
30034 Amplitude
30035 Wave Length
30036 Phase
30037 Decay
30038 Flexibility
30039 Width
30040 Height
30041 Extrude
30137 None
30155 Ripple
30156 Ripple Binding
30211 Delete Vertex
30212 Delete Face
30213 Create Vertex
30214 Attach Object
30215 Collapse Face
30216 Make Planar
30217 Create Face
30218 Hide Face
30219 Unhide All
30220 Edge Visible
30221 Edge Invisible
30222 Auto Edge
30223 Edge Divide
30224 Edge Turn
30225 Delete Edge
30226 Collapse Edges
30227 Clone
30228 Tessellate
30229 Delete Isolated Vertices?
30230 Planar Map
30231 Lattice Map
30270 MAX STANDARD
30271 MAX EDIT
30276 Linked XForm
30277 Linked XForm
30278 XForm
30279 Surface Properties
30280 Assign Smooth Group
30281 Assign Material ID
30282 Flip Normals
30283 Unify Normals
30284 Auto Smooth
30285 Select By Material ID
30286 Select By Smooth Groups
30287 Supports Objects of Type
30288 Deflector
30294 Hide Vertices
30298 MAX SURFACE
30377 Scale
30411 Noise
30521 Rotation
30522 Twist
30543 BendMod
30544 Bend
30545 Lower Limit
30546 Upper Limit
30547 MeshBombObject
30548 MeshBomb
30549 MeshBombMod
30550 MeshBomb Binding
30551 ClustNodeMod
30552 XForm
30553 Deflector
30554 DeflectMod
30555 Deflector Binding
30556 Bounce
30557 DispMod
30558 Displace
30559 DisplaceMod
30560 Displace Binding
30561 Select Displacement Image
30562 Select Image
30563 U Tile
30564 V Tile
30565 W Tile
30566 Blur
30567 Do you want to create a new object?
30568 Edit Mesh
30569 Gravity
30570 Wind
30571 GravityMod
30572 Gravity Binding
30573 WindMod
30574 Wind Binding
30575 Turbulence
30576 Frequency
30577 MapMod
30578 UVW Mapping
30579 UVW Map
30580 NoiseMod
30581 Seed
30582 Fractal
30583 Rough
30584 Iterations
30585 OptMod
30586 Optimize
30587 Face Threshold L1
30588 Face Threshold L2
30589 Edge Threshold L1
30590 Edge Threshold L2
30591 Bias L1
30592 Bias L2
30593 EditMeshMod
30594 TwistMod
30595 Twist2
30596 Twist Plug-in
30597 Bias
30598 Incorrect authorization string
30599 Authorization
30600 TaperMod
30601 Symmetry
30602 matMod
30603 Material
30604 Material ID
30605 Material
30606 Material ID
30607 SmoothMod
30608 NormalMod
30609 SkewMod
30610 Skew
30611 Smooth
30612 Wave
30613 WaveMod
30614 Wave Binding
30615 Amplitude 1
30616 Amplitude 2
30617 Vol. Select
30618 Threshold
30619 Gizmo
30620 Normal
30621 Bend
30622 Displace
30623 Vol. Select
30624 Skew
30625 Material
30626 Smooth
30627 Normal
30628 Lathe
30629 Explode
30630 Collapse
30631 Weld
30632 Taper
30633 Twist
30634 Twist
30635 MeshBombObject
30636 Bomb
30637 Ripple
30638 Wave
30646 Strength
30647 Move
30651 Face
30652 Polygon
30653 Element
30680 No vertices within weld threshold.
30681 Chaos
30682 Detonation
30683 Bomb Parameters
30684 Edit Mesh Modifier
30685 This face already exists.
30699 %d Vertices Selected
30701 %d Faces Selected
30703 %d Edges Selected
30738 Bevel
30739 Outline
30740 Displacement Approximation Verification
30741 You have selected a potential dangerous setting for the SubDivision limits. Are you sure you want to do this?
40026 Edit Segment
40027 Edit Vertex
40029 Segment
40031 Edit Object
40034 Extrude
40035 Gravity
40036 Wind
40037 UVW Map
40038 Noise
40040 Optimize
40069 Attach
40070 Can only have one shape in modifier for this operation
40075 Reset XForm
40082 Amount
40085 Segments
40170 Edit Edge
40182 Mirror
40192 Can only have one patch object in modifier for this operation
40279 Mirror Spline
40308 Degrees
40309 Axis
40310 Lathe
40317 Reset Transform
40318 Affect Region
40319 Start Point
40320 End Point
40321 Points
40322 Falloff
40323 Pinch
40324 Bubble
40325 Tessellate
40326 Tension
40327 DeleteMesh
40328 Mesh Select
40329 Face Extrude
40330 Extrude Center
40331 Amount
40332 Scale
40333 UVW Xform
40334 U Offset
40335 V Offset
40336 W Offset
40337 Max Edge Length 1
40338 Max Edge Length 2
40339 Center
40340 Mirror
40341 Mirror Center
40342 Mirror Offset
40343 Select Vertex
40344 Select Face
40345 Select Edge
40346 Select Object
40347 Unwrap UVW
40348 DeleteSpline
40349 Reset UVWs
40350 Set UVW Channel
40351 Do you also want to reset the Unwrap UVW modifier\nto inherit the mapping from the new channel?\n\nChanges made within the UVW modifier will be lost.
40352 Are you sure you want to reset?\n\nAll changes made within the Unwrap UVW modifier will be lost.
40353 Length
40354 Faces
40355 Polygons
40356 Faces/Polygons Toggle
40357 Spin
40358 Falloff
40360 Move
40361 Rotate
40362 Pan
40363 Zoom
40364 Pick Map
40365 Update Map
40366 Zoom Extents
40367 Zoom Region
40368 Coordinates
40369 Unwrap Options
40370 Show Map
40371 Standard modifiers (Discreet)
40372 Particles & Dynamics
40373 Particles Only
40374 testing
40375 Selection
40376 Polygon
40377 Element
40378 Whole Object Selected
40379 Vertex %d Selected
40380 Edge %d Selected
40381 Face %d Selected
40382 Edit Geometry
40383 Shape
40384 Select By Color
40385 Vertex Color
40386 Set Vertex Color
40387 Create Mesh
40388 Mesh
40389 Mesh Select Parameters
40390 Face Divide
40391 Select Open Edges
40392 Create Curve
40393 Delete Isolated Vertices
40394 Soft Selection
40395 Align
40396 Vertex Break
40397 Slice
40398 Cut
40399 Detach Faces
40400 Detach Verts
40401 Inherit Material
40402 Combine Materials
40403 No Edges Selected
40404 Map or Vertex Color
40405 Map Channel
40406 U Flip
40407 V Flip
40408 W Flip
40409 Flip Normal
40426 Use Soft Selection
40436 Disp Approx
40437 Displacement Approx.
40438 Displacement Approximation
40439 Displace Mesh
40440 Displace Mesh
40441 Normalize Spl.
40442 Chamfer
40443 DeletePatch
40444 Displace Mesh Binding
40445 Break
40446 Divide
40447 Displace Mesh Binding
40449 Attach List
40450 Detach
40451 Material ID
40452 Smoothing Group
40457 Change Weight
40458 Paste Named Selection
40460 Move Horizontal
40461 Move Vertical
40462 Scale Horizontal
40463 Scale Vertical
40464 Weld Selected
40465 Apply Planar
40466 Face Mode
40467 UVW Vert Edit
40468 UVW Edit
40469 Select UVWs
40470 Reset Unwrap
40471 Select Restore
40472 PlanarMap
40473 Point
40474 Move UVWs
40475 All IDs
40476 UnwrapView
40477 Delete Selected
40478 Hide Selected
40479 Unhide All
40480 Freeze Selected
40481 Unfreeze All
40482 Assign Controlle
40483 Rotate UVWs
40484 Scale UVWs
40485 Weld UVWs
40486 Line Color
40487 The Displace modifier does not support the mapping type that has been selected to acquire.
40488 Aquire Mapping
40489 Parameter Change
40490 Reset
40491 Fit
40492 CTRL and ALT centers operation on cursor
40493 CTRL adds to selection
40494 ALT subtracts from selection
40495 SHIFT constrains the mouse to X/Y
40496 Select texture vertices
40497 SHIFT selects triangle faces
40498 Select faces
40501 Auto fit
40505 Vol. Select Data
40506 Error
40507 Error UVW Unwrap cannot be instanced please make it unique