175 Forces 176 Deflectors 177 Particle Tests 178 Particle Operators 322 Surface Approximation Verification 323 You have selected a potentially dangerous setting for the SubDivision limits. Are you sure you want to do this? 324 Pick Texture 325 Pixel Snap 326 Target Weld 327 Face Map 328 Select Face 329 UVW files(*.uvw) 330 Save UVW 331 %s already exists.\nDo you want to replace it? 332 Load UVW 333 Mirror Horizontal 334 Expand Selection 335 Falloff type 336 World Falloff Space 337 Break Selected Vertices 338 Lock selected vertices 339 Hide 340 Freeze 341 Filter SelectedFaces 342 Level 343 Use affect region 344 Pinch 345 Bubble 346 Method 347 Type 348 Volume 349 Invert 350 Node 351 TextureMap 352 Map Channel 353 Map Channel Type 354 Mirror Vertical 355 Contract selection 356 Texture Falloff Space 357 Unhide 358 Unfreeze 359 Falloff 10004 Move 10007 Select 10008 Create 30001 Extrude 30003 Taper 30004 Object 30009 Edit Mesh 30011 Vertex 30012 Face 30013 Edge 30014 Center 30015 Gizmo 30022 Edit Mesh 30028 Parameters 30029 Angle 30030 Direction 30031 Amount 30032 Amount 30033 Curvature 30034 Amplitude 30035 Wave Length 30036 Phase 30037 Decay 30038 Flexibility 30039 Width 30040 Height 30041 Extrude 30137 None 30155 Ripple 30156 Ripple Binding 30211 Delete Vertex 30212 Delete Face 30213 Create Vertex 30214 Attach Object 30215 Collapse Face 30216 Make Planar 30217 Create Face 30218 Hide Face 30219 Unhide All 30220 Edge Visible 30221 Edge Invisible 30222 Auto Edge 30223 Edge Divide 30224 Edge Turn 30225 Delete Edge 30226 Collapse Edges 30227 Clone 30228 Tessellate 30229 Delete Isolated Vertices? 30230 Planar Map 30231 Lattice Map 30270 MAX STANDARD 30271 MAX EDIT 30276 Linked XForm 30277 Linked XForm 30278 XForm 30279 Surface Properties 30280 Assign Smooth Group 30281 Assign Material ID 30282 Flip Normals 30283 Unify Normals 30284 Auto Smooth 30285 Select By Material ID 30286 Select By Smooth Groups 30287 Supports Objects of Type 30288 Deflector 30294 Hide Vertices 30298 MAX SURFACE 30377 Scale 30411 Noise 30521 Rotation 30522 Twist 30543 BendMod 30544 Bend 30545 Lower Limit 30546 Upper Limit 30547 MeshBombObject 30548 MeshBomb 30549 MeshBombMod 30550 MeshBomb Binding 30551 ClustNodeMod 30552 XForm 30553 Deflector 30554 DeflectMod 30555 Deflector Binding 30556 Bounce 30557 DispMod 30558 Displace 30559 DisplaceMod 30560 Displace Binding 30561 Select Displacement Image 30562 Select Image 30563 U Tile 30564 V Tile 30565 W Tile 30566 Blur 30567 Do you want to create a new object? 30568 Edit Mesh 30569 Gravity 30570 Wind 30571 GravityMod 30572 Gravity Binding 30573 WindMod 30574 Wind Binding 30575 Turbulence 30576 Frequency 30577 MapMod 30578 UVW Mapping 30579 UVW Map 30580 NoiseMod 30581 Seed 30582 Fractal 30583 Rough 30584 Iterations 30585 OptMod 30586 Optimize 30587 Face Threshold L1 30588 Face Threshold L2 30589 Edge Threshold L1 30590 Edge Threshold L2 30591 Bias L1 30592 Bias L2 30593 EditMeshMod 30594 TwistMod 30595 Twist2 30596 Twist Plug-in 30597 Bias 30598 Incorrect authorization string 30599 Authorization 30600 TaperMod 30601 Symmetry 30602 matMod 30603 Material 30604 Material ID 30605 Material 30606 Material ID 30607 SmoothMod 30608 NormalMod 30609 SkewMod 30610 Skew 30611 Smooth 30612 Wave 30613 WaveMod 30614 Wave Binding 30615 Amplitude 1 30616 Amplitude 2 30617 Vol. Select 30618 Threshold 30619 Gizmo 30620 Normal 30621 Bend 30622 Displace 30623 Vol. Select 30624 Skew 30625 Material 30626 Smooth 30627 Normal 30628 Lathe 30629 Explode 30630 Collapse 30631 Weld 30632 Taper 30633 Twist 30634 Twist 30635 MeshBombObject 30636 Bomb 30637 Ripple 30638 Wave 30646 Strength 30647 Move 30651 Face 30652 Polygon 30653 Element 30680 No vertices within weld threshold. 30681 Chaos 30682 Detonation 30683 Bomb Parameters 30684 Edit Mesh Modifier 30685 This face already exists. 30699 %d Vertices Selected 30701 %d Faces Selected 30703 %d Edges Selected 30738 Bevel 30739 Outline 30740 Displacement Approximation Verification 30741 You have selected a potential dangerous setting for the SubDivision limits. Are you sure you want to do this? 40026 Edit Segment 40027 Edit Vertex 40029 Segment 40031 Edit Object 40034 Extrude 40035 Gravity 40036 Wind 40037 UVW Map 40038 Noise 40040 Optimize 40069 Attach 40070 Can only have one shape in modifier for this operation 40075 Reset XForm 40082 Amount 40085 Segments 40170 Edit Edge 40182 Mirror 40192 Can only have one patch object in modifier for this operation 40279 Mirror Spline 40308 Degrees 40309 Axis 40310 Lathe 40317 Reset Transform 40318 Affect Region 40319 Start Point 40320 End Point 40321 Points 40322 Falloff 40323 Pinch 40324 Bubble 40325 Tessellate 40326 Tension 40327 DeleteMesh 40328 Mesh Select 40329 Face Extrude 40330 Extrude Center 40331 Amount 40332 Scale 40333 UVW Xform 40334 U Offset 40335 V Offset 40336 W Offset 40337 Max Edge Length 1 40338 Max Edge Length 2 40339 Center 40340 Mirror 40341 Mirror Center 40342 Mirror Offset 40343 Select Vertex 40344 Select Face 40345 Select Edge 40346 Select Object 40347 Unwrap UVW 40348 DeleteSpline 40349 Reset UVWs 40350 Set UVW Channel 40351 Do you also want to reset the Unwrap UVW modifier\nto inherit the mapping from the new channel?\n\nChanges made within the UVW modifier will be lost. 40352 Are you sure you want to reset?\n\nAll changes made within the Unwrap UVW modifier will be lost. 40353 Length 40354 Faces 40355 Polygons 40356 Faces/Polygons Toggle 40357 Spin 40358 Falloff 40360 Move 40361 Rotate 40362 Pan 40363 Zoom 40364 Pick Map 40365 Update Map 40366 Zoom Extents 40367 Zoom Region 40368 Coordinates 40369 Unwrap Options 40370 Show Map 40371 Standard modifiers (Discreet) 40372 Particles & Dynamics 40373 Particles Only 40374 testing 40375 Selection 40376 Polygon 40377 Element 40378 Whole Object Selected 40379 Vertex %d Selected 40380 Edge %d Selected 40381 Face %d Selected 40382 Edit Geometry 40383 Shape 40384 Select By Color 40385 Vertex Color 40386 Set Vertex Color 40387 Create Mesh 40388 Mesh 40389 Mesh Select Parameters 40390 Face Divide 40391 Select Open Edges 40392 Create Curve 40393 Delete Isolated Vertices 40394 Soft Selection 40395 Align 40396 Vertex Break 40397 Slice 40398 Cut 40399 Detach Faces 40400 Detach Verts 40401 Inherit Material 40402 Combine Materials 40403 No Edges Selected 40404 Map or Vertex Color 40405 Map Channel 40406 U Flip 40407 V Flip 40408 W Flip 40409 Flip Normal 40426 Use Soft Selection 40436 Disp Approx 40437 Displacement Approx. 40438 Displacement Approximation 40439 Displace Mesh 40440 Displace Mesh 40441 Normalize Spl. 40442 Chamfer 40443 DeletePatch 40444 Displace Mesh Binding 40445 Break 40446 Divide 40447 Displace Mesh Binding 40449 Attach List 40450 Detach 40451 Material ID 40452 Smoothing Group 40457 Change Weight 40458 Paste Named Selection 40460 Move Horizontal 40461 Move Vertical 40462 Scale Horizontal 40463 Scale Vertical 40464 Weld Selected 40465 Apply Planar 40466 Face Mode 40467 UVW Vert Edit 40468 UVW Edit 40469 Select UVWs 40470 Reset Unwrap 40471 Select Restore 40472 PlanarMap 40473 Point 40474 Move UVWs 40475 All IDs 40476 UnwrapView 40477 Delete Selected 40478 Hide Selected 40479 Unhide All 40480 Freeze Selected 40481 Unfreeze All 40482 Assign Controlle 40483 Rotate UVWs 40484 Scale UVWs 40485 Weld UVWs 40486 Line Color 40487 The Displace modifier does not support the mapping type that has been selected to acquire. 40488 Aquire Mapping 40489 Parameter Change 40490 Reset 40491 Fit 40492 CTRL and ALT centers operation on cursor 40493 CTRL adds to selection 40494 ALT subtracts from selection 40495 SHIFT constrains the mouse to X/Y 40496 Select texture vertices 40497 SHIFT selects triangle faces 40498 Select faces 40501 Auto fit 40505 Vol. Select Data 40506 Error 40507 Error UVW Unwrap cannot be instanced please make it unique 40508 Vertex Illumination 40512 %d vertices welded 40513 Variation 40514 Chaos 40515 Inherit Velocity 40516 Quality 40517 Friction 40526 Gravity Type 40527 Icon Size 40528 Hoops On 40529 Wind Type 40533 Change Alpha 40534 Prevent Indirect Smoothing 40535 Use Edge Distance 40536 Edge Distance 40537 Affect Backfacing 40538 By Vertex 40539 Ignore Backfacing 40540 Ignore Visible Edges 40541 Pick Map 40542 Remove Map 40543 Limit 40544 LowerLimit 40545 UpperLimit 40546 Angle 40547 Direction 40548 Axis 40549 Select By Illumination 40550 Set Vertex Illumination 40551 Error using bitmap file 40552 Error bitmap file is missing