Configure Paths

Customize menu > Configure Paths

The software uses paths to locate different kinds of files, including scenes, image, and MAXScript files. You use the Configure Paths command to display the Configure Paths dialog and customize these paths. This command is useful when you add new subdirectories to help you organize your scenes, images, plug-ins, backups, and so on.

The software saves the paths that the Configure Paths command manages in the gmax.ini file.

Procedure

To use the Configure Paths dialog:

  1. On the Main toolbar, choose Customize > Configure Paths.

    The Configure Paths dialog is displayed.

  2. Click one of the tabs on the dialog.

  3. Highlight a directory name, and click Modify.

    A Choose Directory dialog is displayed.

    Tip: You can also double-click the directory name to display the Choose Directory dialog.

  4. In the Choose Directory dialog, navigate to a directory, and then click Use Path.

  5. On the Configure Paths dialog, click OK.

    The new setting, written to the gmax.ini file, is effective immediately.

Interface

General File Paths

The General panel specifies paths for the standard support files. You can specify one path for each of the following file types.

File Type

Function

AutoBackup 

Saves automatic backup scenes 

Export 

Exports scenes to other file formats 

Expressions 

Loads and saves text files used by expression controllers 

Fonts 

Loads font files 

Heidi Drivers 

Sets location of display drivers for the software 

Help 

Loads online help files 

Images 

Loads and saves image files 

Import 

Imports files from other programs (Importing only available in gmaxdev). 

Materials 

Loads and saves material libraries 

MaxStart 

Loads maxstart.gmax, which specifies initial gmax scene settings 

PlugCFG 

Loads plug-in configuration files 

Previews 

Loads and saves preview renders (rendering not available in gmax). 

Scenes 

Loads and saves gmax scene files 

Scripts 

Loads and saves MAXScripts 

Sounds 

Loads sound files 

Startup Script 

Auto-loads MAXScripts 

Video Post 

Loads and saves Video Post queues (Video Post is not available in gmax). 

Plug-In File Paths

The Plug-Ins panel specifies paths for gmax and third-party plug-ins. You can change and extend the functionality of the software by adding new plug-ins. You can set two plug-in path entries in the software:

File Type

Function

Standard MAX plug-Ins 

Sets the default plug-in path 

Additional MAX plug-Ins 

Sets the default third-party plug-in path  

For most configurations you should not change the Standard and Additional plug-in paths.

Tip: If you place all of your plug-ins in a single directory, plug-in file management can become disorganized. To organize plug-ins, create a new directory for a plug-in or a small group of plug-ins, and add a path entry for those plug-in files.

Bitmap File Paths

The Bitmaps panel contains path entries in which the software searches for image files. The software uses image files for many purposes, such as material and map definitions, spotlight projections, and environment effects. A gmax scene often uses many image files.

When you load an image file, the software saves the full path name of the image. When the software needs to reload the image, it searches for it in the following order:

  1. The full path saved with the image file

  2. The directory of the current scene

  3. All subdirectories below the current scene

  4. The paths listed in the Bitmaps panel, starting at the top of the list

The default Bitmap path is called Maps. If you save bitmaps in directories other than Maps, then add a path to the Bitmaps path list.

External Reference File Paths (XREFs)

The XRefs panel specifies directory paths for externally referenced files.

You can add, modify, and delete the directories containing XRef files. Move Up and Move Down moves the selected entry up and down the list, which sets the search order.

The default search order is:

  1. The path specified in the XRef object's parameters.

  2. The directory where the current scene was opened from.

  3. The paths specified in the Configure Paths dialog. Paths are checked in the order they appear in the list.

Changing Font Paths

If you change your font paths, you will need to restart gmax before the change can occur. Since fonts are loaded only at first use, changing the font path later in the program has no effect, if the font manager has been used by the program.