home *** CD-ROM | disk | FTP | other *** search
Text File | 1993-08-04 | 95.4 KB | 1,738 lines |
- The following messages, compiled by Bobby Tribble (btribbl@eis.calstate.edu)
- [send him big "thank you" notes because it was a great idea to compile them
- all!], is the unofficial FAQ of the Summer '93 Consumer Electronics Show as
- far as video games are concerned. The contents are replies to messages I
- received regarding the show; some of the questions came from InterNET users
- who wrote me with terrific inquiries before the show.
-
- I hope it's all informative and useful.
-
- - Jer Horwitz (V089L3S3@ubvms.cc.buffalo.edu)
-
- --------
-
- I literally *just* got back from the CES and I have answers to every question
- I was asked in mail... I'll try to answer anything else you want to know, but
- don't burden me, please, and keep it public. I won't respond to any more
- private questions.
-
- Here we go.
-
- Atari Jaguar (Question by: btribbl@eis.calstate.edu)
-
- Beyond Games clued me in to see the demo of the Atari Jaguar (on videotape)
- [and a word of special thanks to the great BG guys - BattleWheels is great!]
- that was being given by Gerry Tramiel of Atari. I have a non-specific
- spec sheet on the unit, which is 64-bit (uses a custom American-made RISC
- processor -- a 64-bit address line and two 32-bit processors - 5 custom
- chips in all, DSP for sound). Tramiel was calling the system a 3DO competitor
- at $200 (MSRP). Beyond Games and I both left the demo with an "Atari"
- feeling; the tape showed individual scaling visual effects being demoed and
- a few games in production (a polygon flight sim, a Gates-Zendacon like
- shooter, etc) but was not wholly impressive, the software will likely be
- great with good programmers. They're not signed yet to develop; only Telegames
- is as of so far.
-
- Sega's Rating System (also btribbl)
-
- Their rating system will definately have games that push the outer limits
- of each letter. They will be lenient for adult games and some games will
- be made for adult audiences. Mortal Kombat, I believe, is still at the
- medium rating level, not for adults only. There was talk of even censoring
- the Sega MK.
-
- TurboDuo softs (arromdee@blaze.cs.jhu.edu -- always a great guy!)
-
- [Regarding EGM's list of "TTI Future Releases" in their Winter CES booklet]
-
- Certain releases: Battle Lode Runner, Beyond Shadowgate, Bonk 3, Cotton,
- Dungeon Explorer 2, Dungeon Master: TQ, Macross 2036 + Simulation, Madden
- Duo Football (cool!), and Sim Earth. CD Zonk wasn't shown but will come
- out, Exile 2, King of the Monsters 2, Vasteel and Magical Chase were
- all there. World Heroes is coming and graphics are ported but not all
- programmed or showable. Working Designs reports that some background
- movement will be cut (no movement in the Brocken stage's elevator), no
- character v. character, but they're trying to get a new opening cinema
- and will certainly have rescored and better music. Sherlock 2, yes;
- Cosmic Fantasy 3 is in negotiations. Terraforming, Riot Zone, Bomberman 93,
- Lords of Thunder, Camp California, Blood Gear, Might and Magic 3, Godzilla,
- Jim Power, Blackhole Assault, Xak I+II, Nexzr, Wizardry I+II and perhaps
- (bad memory here) Mystic Formula and Gao were shown. A Train 3 wasn't
- shown but is announced to be coming out.
- The others are not coming, for certain, I was told.
-
- 3DO: Plans for Europe ... Worth the $? (cspas164@sus.edu.eur.nl)
-
- Panasonic plans to get 3DO to Europe as of 1994, close to (but likely after)
- a Japanese release. The system rolls out in the US in October '93. It seems
- like a very neat system; great video compression, but there are a lot of
- caveats to discuss, like a lot of the demo works (which looked terrific)
- were done on Silicon Graphics workstations and then spooled off the CDROM
- with compression. Although impressive (very), they're only video. There
- were 25-40 games/products on display for the system, some of which used
- very detailed texture mapped scaling (and were knockout). I'd say it'll be
- terrific, personally.
-
- Capcom / Konami (jbagley@jupiter.sun.csd.unb.ca)
-
- Capcom Breath of Fire: Nope. The guy told me that it wasn't doing well in
- Japan. I know it's not true, but he said it's not coming out. I'm pissed
- too, but Mega Man X (like Japanese anime, but playable) and SF2Turbo were
- totally terrific.
-
- Konami's Castlevania 5: Yes, it's being worked on. No, there's no plotline.
- It will be 12-16 megs, perhaps with an SFX chip, although Konami doesn't
- have one for development yet. It won't be based on any of the other games
- besides the visual format (in other words a new plot). Castlevania
- Bloodlines (Genesis) has a female and male Dracula and OK graphics; no
- relation between the SNES/Genesis ones. It wasn't shown (SNES).
-
- Baton / NEC / Commodore (nugget@genesis.nred.ma.us)
-
- [1] Baton: Teleplay - I have a list of four or five games. It's 2400 BPS,
- Keyboard is for a term program, I played Terran Wars (space combat) and
- a tank game which had some neat ideas. Graphics on the games were not
- great but usable; they had working SNES/Genesis/NES modems up and running.
- More details later if you want.
-
- Terran Wars: Small enterprise-like ship flies around, turns 360 degrees
- looking for enemies (your opponent).
-
- Armada, Sea of Vengence: Two battleships square off (not shown)
-
- Battle Storm: Tank commanders face off - ad says that there are aircraft and
- attack helis, but I didn't see them. Cool features like hiding behind walls
- (and not being seen by your opponent until he finds you), jeeps with special
- weapons like cruise and homing missiles, and multiple levels.
-
- All not shown:
-
- Siege and Sorcery (RPG), Classic Strategy (Chess/Checkers/Othello), Droids
- of War (SciFi RPG), Battle Sports ("Shopping mall sports action game"),
- Lenny the Lizard (?), Mayhem! (Handtohand), Huddle (Football - may have
- a 14-player server in the future), Corridor of Doom (Gauntlet-like), Motor
- Psycho (Racing Game Deadly), and Poker Face (Poker/Gin/Blackjack/Cribbage).
-
- None of the above games were shown except Terran Wars and Battle Storm, only
- those and Armada are shown in pictures.
-
- * Hook up any IBM keyboard to the system, as well as any disk drive, printer,
- etc, using a special serial adaptor (which may include a free term program
- and *will* be the same for each system; no need to buy 2 if you have 2 game
- systems).
- * Compuserve Support Group will set you up with other players in your area.
- A server is being conceptualized to allow 14 players to compete in football
- at one time, with each person controlling a player.
- * Cartridges plug into the back of the unit, phone lines to the left, and
- serial adapter/flash cards (for backup storage) to the right. Keyboard to
- the front.
- * SNES/Sega/NES versions available; all shown although the SNES version had
- a temporary casing.
-
- PROBLEM: AT&T's "The Edge 16" will be 4800 baud (Teleplay is 2400) and will
- also allow for talking between two people (with voice) while they play over
- the phone. The games include a one-on-one fighting game (simplistic; like
- Captain America and the Avengers type characters) which has special Flash
- cards (not 1+1=2, but new technology allowing the games to use new characters
- when you plug a card into the unit; it saves their stats too). Sega supports
- this system, not the Baton one.
-
- [2] NEC/TTI: Ironman (or the new name; not "Ironman", they said) will launch
- in Japan in fall supposedly. US release will be planned for after that. No
- Mortal Kombat for the system as of yet, said Acclaim...
-
- [3] Commodore: Not on the floor.
-
- American Sammy (x92wheeler1@gw.umich.edu)
-
- Yes, they are in business. Might and Magic 2 for the SNES is coming out when
- their US negotiations are complete. Sammy has NO stockpile of Viewpoints -
- none at all - and they no longer do Neo-Geo development. Note that recent
- rumors have described SNK as ready to release another run of Viewpoint games
- on their own.
-
- Capcom's SF2CE for the Genesis (many people, tehyang, etc.)
-
- What's going on? Well, it was delayed because of several things. The first
- is that the show demo only had the option to play (player 1) as Ryu or Ken,
- and (player 2) as Guile or Chun Li. The graphics were very pixelized and
- not very impressive, but the sound was absolutely horrible. Music was a
- little below the SNES (I have audio samples I'll upload here) and the
- voices were scratchy and terrible. They will redo the voice. Everybody
- hinted that it would go from 16 to 24 megs, and it was labeled Super
- Champion Edition. Capcom flat out denied that it would have extra moves
- not found in the arcade games, but didn't talk about it going to Turbo
- edition, so who knows exactly...? Only one background was on the playable
- demo (Ryu's) and it did control reasonably. Parallax on the backgrounds
- is limited; the line scroll is there for sure. Fireballs don't have to
- be two sizes either, I think (unlike a picture I saw). The SNES version was
- absolutely terrific, but I'll write more when asked specifics.
-
- Nintendo SNES CD (tehyang@scf.usc.edu)
-
- A hoax. No developer kits have been sent; one big named company [rep] off
- the record told me that the whole thing was a sham, and that many Nintendo
- developers were pissed. Oh well.
-
- Sega DSP Chip (tehyang again)
-
- Not at the show; only game I know of with the chip is Virtua Racing, a cart;
- the chip's specs are unspecified but I talked to a (great) Sega programmer
- who claimed that it could scale and rotate objects and that the arcade VR
- team would do the home VR game with little loss (their belief). He said it
- would be very, very fast and powerful. He wasn't able to guess on the percent
- amount that would be retained or lost in the translation.
-
- Sega General Q's (hashman@cis.ohio-state.edu)
-
- PowerDrift is still undetermined. The above programmer said that DSP was
- the best hope for it - they want to do a "Better than arcade" translation
- and they can't do it on CD, he said. The VR goggles can be used with other
- hardware, programmed with an Amiga, IBM or Mac (like the Sega games of
- today; no special kits) and it plugs into joystick port 2 and the AV port
- in the back of the Genesis. Ask for more details.
-
- Sega/Duo (sjsbh%cunyvm.bitnet@ubvm.cc.buffalo.edu)
-
- Landstalker: Yes, at the show in English. King Colossus - not yet at
- least.
-
- Dragon Slayer 2: Not shown but a future release if TTI's around. :)
-
- Pioneer (in my mailbox earlier)
-
- Not at the show.
-
- >
- >Was SNK there?
- >
-
- Nope. The Game Lord and another person or two were on the show floor,
- looking around, but the word was that the Neo-CD was *never* coming out
- and that were was some good reason for SNK not being there - no software.
-
- :(
-
- That info is not from SNK, but a second hand report I heard.
-
- >
- >O.K. I'll bite. Any news about some newer sega titles? Anything about
- >Eternal Champions or Raider-X?(E.C. is another sf2 clone and Raider-X is
- >supposed to use that new color programming thing. Is raider just the
- >
-
- Eternal Champions was shown as a 2-characters, 6-backgrounds demo which also
- had a fact briefer to explain the other 9 characters. 24 Megs, very large
- (1/2 screen) characters and good music and background art, uses "OverKills"
- which are Sega's versions of Fatalities. If you find the right place in
- each level and use a joystick move, the background will kill off a dying
- character. One example: In a prehistoric world, vines will come out from
- the ground with spikes on them, snatch a character, take him into the
- ground, and you'll hear the sound of falling and a crunch. A moment later,
- a dinosaur's head will come up with the character in his mouth, chomping
- away. The designer and I talked for 10 minutes about the game. 365 moves
- total, 35 per character or thereabouts, uses the 6-button pad. Characters
- come from all time periods in Earth history (I have their information on
- an audio tape; I'll print it when I find it). Looks terrific and futuristic
- and quite like the art done by Image Comics.
-
- Ranger-X is Exranza. It was very nice; hi-res and 128 colors on screen
- (through interlacing or quick screen updating) but had a little flicker,
- but it was still really neat. The first level seemed a little pointless
- and boring, but I can't judge it that easily. It will be released in the
- US soon, I'll get a date if you want.. Actually, I just found it - 8/93.
-
- >American release of exranza?) Also, is that VR set-up for the regular
- >genesis or the sega-cd? Also, was sega really down about the SF2 delay.
-
- VR is for the Genesis, no SCD required. Sega didn't say much about SF2;
- it wasn't looking all that hot and they had Eternal Champions right near
- it, with Mortal Kombat on a big screen right behind it at one point.
-
- >Finally, how was that Super Mario collection thing.(The one with all the
- >old super mario games.)
-
- Terrific. I'd buy it in a second. The best part (besides the 16-bit graphics)
- was the "Game Select" screen - digitized photos of the SMB boxes - SMB1, SMB2,
- then a translated Japanese box for SMB: The Lost Levels (Jap. SMB2) and then
- SMB3. 4 save slots for each game; the characters all look like 16-bit versions
- of their original selves. In other words, Mario in SMB1 looks different from
- Mario in SMB3, because the NES games looked different.
-
- SF2 Turbo news (Shihtape)
-
- OK... Obviously you all care about this one, and I did too... I spent more
- than one hour playing the game, and at one point played all the way through
- the game and watched Guile's ending to see if it was different.
-
- Details:
-
- The official name of the game is Street Fighter 2 Turbo [Hyper Fighting].
- The Capcom logo goes up, then the distant words SF2 are in the background
- (full words, not initials). The whole screen fills with giant letters which
- are screen height moving from right to left, "TURBO", which all scroll off
- to the left. The words SF2 then scale in like they did in the SNES version,
- and "Turbo" is drawn (as if by a marker) onto the lower right of the words.
- "Hyper Fighting" (looks like arcade text) then fades in below the logo.
-
- Press start, and there are three options: Turbo, Option and Normal. When
- you move to turbo, the background color is green. You can press the joystick
- left and right to have 0-4 stars next to the word "Turbo" - that's how fast
- the game will go. Playing this game gives you all of the Turbo colors and
- moves, and I saw almost everything. The only noticable missing thing was
- Balrog counting from 1-6 when charging, but [A] it *was* very loud in the
- room and [B] it may not have been totally complete, although they said that
- it was. Chun Li has her fireball, Honda has the Buttafuoco [divine wind], etc.
- The Turbo speeds are nicely paced and very responsive, up to the speed of the
- illegal SF2 boards or thereabouts. The colors are like the arcade, etc. When
- you play Turbo and go back to a slow speed, it really feels quite odd - slow
- is almost boring.
-
- Normal will let you play Champion Edition with all of the colors, moves
- and the normal speed, plus the ending restriction (no Winner's Box). The
- Turbo moves are all taken out. Obviously, everything necessary to make
- this just like the Champ and Turbo games has been done; all the missing
- animation -- EVEN Guile's jump (rotating), Honda's jump, Honda's knee,
- and best yet, the character select and Versus screens have the correct
- fonts -- under the pictures; "VS" is written with blood in the background.
- Only font unfixed is on the lifebars (but the font does change color when
- you pick another costume); I asked a Capcom rep why they didn't fix that
- and he said that it was a "Nintendo font" and that "they liked how it
- looked; it was a minor detail that no one cared about."
-
- What else has been fixed: Ryu's dojo has moving bats coming out of it
- (but no parallax clouds), Guile's boxes are larger, more bicyclers in
- Chun Li's background, Balrog may be a little larger. What was missing:
- Ken's stage only had one barrel now, I didn't see a palm tree in Sagat's
- stage, there is still a letterbox on the screen, and Vega's dancers still
- stood in one spot. Ask specifics and I'll elaborate. The music has
- been fixed (YES!) and I taped a bunch of it from the SNES and Genesis,
- so I'll digitize it today. It did sound *much* better; the arcade's depth
- and energy was there. SF2T announces country names (USA! - JAPAN! etc)
- and "You lose" and "Perfect" etcetera.
-
- I thought the game was a quantum improvement over the first game, and
- I would totally endorse it. They fixed 90% of the problems, and put in
- everything from the arcade games. It's not flawless, but it's very fun
- and the bosses are all there.
-
- Sega VR / Silpheed (Jpe1)
-
- Silpheed was exactly as I expected. Sega *was not* hyping it as a
- Starfox beater as EGM claimed they would - the game consists of a
- polygon drawn ship which nicely moves in perspective over an overhead
- 3-D game, and it's a shooter in the vein of Blazing Lazers and the
- like. The backgrounds are *entirely spooled off the CD with full-
- screen compressed video*, and moving to the left or right *does not*
- move the background at all. You go straight and things come to you.
-
- There were scenes with less detailed polygon asteroids that flew out
- at you, and they were impressive but nowhere near as detailed as the
- scanned backgrounds. (The asteroids were being moved by the SCD, not
- spooled off the CD as background art, I believe.) There were some
- terrific scenes done through the background spooling mechanism, and
- some nice levels - it will likely be among the best overhead
- shooters ever - but it's not a polygon Starfox beater because it's
- not truly a polygon game except for some occasional things. They had nice
- headphones hooked up to hear the music; it was good but not
- dynamic, and the sounds were a little scratchy against the CD tracks.
- I think there were 20 selectable stages, and the opening polygon
- stuff wasn't being demoed and supposedly wasn't even on the demo CD...
- I did reset the machine to see if I could get it to come up, no luck.
-
- Virtua VR: I had the opportunity to use the goggles and hear a little
- about their design. Notes: The head tracking isn't great (at least in
- the prototype); the tracker is mounted from your top/back of your head
- to the very back of your head. The screens on the inside look like
- a little better than Game Gear screens; same resolution as the Genesis,
- I was told, would be in the final version. The prototype had an odd
- thing in the screens where there were missing pixels in a pattern like
- one out of 5 horizontally, every 4 or 5 vertical lines. The first game
- (Iron Hammer [I think]) didn't use the set all that well - it looked
- like a Game Gear title with small psuedo scaling sprites. The theme
- of the game was that you were in a ship on the ground in a desert
- littered with bushes; you have a radar screen and you have to move
- forward and backward, left and right, to shoot things. The problem
- was that you would turn left to look around, and if you found something,
- you couldn't shoot it until you used the joystick to turn. Also,
- looking up and down wasn't really virtual. I wasn't overly impressed;
- again, more specifics if you ask for them. [Note that I've heard
- subsequently that the head tracking will be fixed in the production
- model.]
-
- Sega CD: Best games: JVC's AH-1 (I think) Thunderhawk -- a terrific helicopter
- game that looks like a Mode-7 ground with scaling objects on it, somewhat
- like Sega's Air Rescue. Great music, too. Final Fight CD looked great, as
- did the new Spiderman / Kingpin (a very different map layout, with
- many great animated/voice scenes - even when you stop the man from stealing
- the woman's purse). The CD stuff wasn't great overall, but Sega was showing
- the CinePak, software which allows for compressed full-motion and full
- screen video. They used it to digitize and play back the entire promo
- trailer for Jurassic Park (the movie), and it looked grainy but MUCH
- better than the old stuff. Dracula was the low point; large pixeled full
- screen scenes from the movie were the best part of that game, but it
- played horribly. No Mortal Kombat CD was shown, but it could be good...
-
- Turbo Stuff (Arromdee)
-
- "Were shown" means that they were at the show and were supposed to be
- coming out, and they had release dates. I have the dates here, I think.
-
- Dragon Slayer: If you mean part 2, they said it was still in negotiation.
- Ranma is, also, and they're not sure quite yet. Your list is correct
- otherwise. Notably King of the Monsters 2 was there, with a reduced
- character size but a similar colored background (only one background
- and one character on the screen). I don't know if this is like the
- arcade (I don't think so), but you can only pick 3 characters in this
- one, it said. Oh, well.
-
- - Jer
-
- ------ Response Below From E. Conty --
-
- >
- > Game Copiers (icelord@u.washington.edu)
- >
- > This is not a topic that was discussible... Sorry.
-
- Back near the "Multimedia Pavillion" area, there were the remains of what
- appeared to be an abandoned booth. A few chairs, couple of tables. I pulled
- up a chair, and was about to rest my weary feet on the table, when I noticed
- the brochures:
-
- Are you paying too much for your SEGA and NINTENDO games? Then get a
- GAME COPIER!!
- [etc...]
-
- What I want to know is: what idiot thought they could get away with putting
- a booth with Nintendo and Sega around, and what bigger idiot let them in...
-
- > Baton / NEC / Commodore (nugget@genesis.nred.ma.us)
- >
- > [1] Baton: Teleplay - I have a list of four or five games. It's 2400 BPS,
- > Keyboard is for a term program, I played Terran Wars (space combat) and
- > a tank game which had some neat ideas. Graphics on the games were not
- > great but usable; they had working SNES/Genesis/NES modems up and running.
- > More details later if you want.
-
- At the Sega area, AT&T was demoing a similar system. Same thing (even
- had the keyboard port), but this one runs ar 4800, and allows simultaneous
- voice-and-data transfer.
-
- > [2] NEC/TTI: Ironman (or the new name; not Ironman, they said) will launch
- > in Japan in fall supposedly. US release will be planned for after that.
-
- Tetsujin 28, maybe?
-
- > Sega DSP Chip (tehyang again)
- > Not at the show; only game I know of with the chip is Virtua Racing, a cart;
- > the chip's specs are unspecified but I talked to a (great) Sega programmer
- > who claimed that it could scale and rotate objects and that the arcade VR
- > team would do the home VR game with little loss (their belief). He said it
- > would be very, very fast and powerful.
-
- Uh-huh. Their "Virtua Racing" display had a videotape of the arcade game
- someone made with a camcorder. Feh.
-
- On the positive side, Sega had some neat arcade games like a revised
- Virtua Racing (with a commentator in the upper-right corner, and new
- tracks) and Megalo 500 (an American Gladiators clone starring Sonic the
- Hedgehog).
-
- - E. Conty
-
- ----------------------------------------------------------------------
-
- Back to my (Jer's) response:
-
- >Ok, any news on the Genesis 4-controller adaptor? Last I heard it was to
- >come out in Japan, but there was no information whether or not it would be
- >brought to the USA for sure (games planned included Gauntlet).
- >
- >I'd love to see this available here.
-
- Yes, it's coming. It was at the show at Tengen's booth, it has a 5-way
- switch (a/b/c/d/ALL) and plugs into port 2. The switch determines what
- stick is being inputted into the controller slot -- 'all' only works
- if you're using a 4/5-player game. It won't sell with Gauntlet, but it
- will come out. No date.
-
- - Jer
- >
-
- ---- From E. Conty ----
- >
-
- > This may seem kind of a dumb question, but could there theoretically be
- > compatibility between the Baton and AT&T carts/modems?
-
- The modems will be compatible. The games... that's a guess, although my
- gut instinct says "no".
-
- > Also, is the AT&T one being made for the SNES as well?
-
- I didn't see any indication of that.
-
- ---- Jer, again: ---
-
- A list of all the games shown/not shown at CES follows:
- [Only unreleased games appear here]
-
- Games Shown / (*=Games Not Shown or I didn't see)
- [Rating Scale: $ = Good. $$ = Very Good. - = Average. Z = Bad. ZZ = Very bad.
- ? = Uncertain. $- Avg. Plus / -Z Below Avg. $$- = Good Plus.]
- SNES
-
- Absolute
- Home Improvement: ? ... Saw only the title screen and packaging.
- Super Battletank 2: $ ... Much better looking graphics in every way.
- Turn and Burn: No-Fly Zone: $- ... Looked like a somewhat impressive
- flight sim.
- *Redline: F-1 Racer
- Acclaim
- Mortal Kombat: $$ ... Graphics look excellent, seems to play like
- arcade.
- *Champions' League Soccer
- *Simpsons: Itchy and Scratchy
- NBA Jam: $- ... They simply cannot translate the arcade game given the
- memory limits and SNES' hardware. Still early tho.
- T2: Judgment Day: ? ... The show demo was crowded, watched and looked
- good.
- T2: The Arcade Game: $- ... Early show demo was buggy but like the
- Genesis game; everything redrawn looking.
- *The Incredible Crash Dummies
- NFL Quarterback Club: $ ... Looked like a pretty good football game.
- Accolade
- Pele'! ? ... Can't remember what it looked like.
- Brett Hull Hockey Announced by Al Michaels: $$- ... Not final, but
- could wind up as a very excellent game. Had NHL license.
- *Speed Racer in The Challenge of Racer X: ? ... IBM demo was on
- display with a video tape of dopey early cartoon. IBM had
- fluid 3-D driving scene.
- Al Michaels Announces Hardball 3: ? ... Don't recall if the SNES one
- was being shown or not.
- Activision
- Biometal with 2 Unlimited: $$ ... Totally excellent shooter w/ great
- music by Techno group 2 Unlimited.
- Kaboom! The Mad Doctor's Revenge: - ... Looked OK with same play as
- 2600 version.
- Pitfall Harry: The Mayan Adventure: - ... New play mechanics for the
- old Pitfall game, so-so visuals.
- River Raid: Mission of No Return: - ... Another so-so 2600 Update.
- *Rodney's Funscreen (5 games for kids 3-8)
- Amer. Sammy
- Football Fury: - ... Used to be a personal fave, but much better games
- were being shown.
- Battle Blaze: - ... So-so weapons' fighting game is still so-so.
- * Might and Magic 2/3 eventually
- * No more Neo-Geo / Viewpoints
- Amer. Softworks Corp.
- Snow White: Happily Ever After: -? ... Only vaguely remember that it
- was mediocre action.
- Super Troll Islands: - ... Based on "Trolls" characters, looked so-so.
- Super James Pond: Operation RoboCod: -Z ... Pretty stupid action game,
- repetitive.
- * Chavez Boxing
- Asciiware
- Spellcraft: - ... Looked like a new version of The Immortal with less
- detailed and better animated graphics.
- Ardy Lightfoot: ? ... Don't recall anything about it.
- Dominus (Mouse): - ... A strategy/RPG that was incomplete, short demo
- of Sega version given by an employee didn't look
- 'amazing', but might satisfy genre lovers.
- Atlus
- GP1: -Z ... One of two motorcycle racing games (2-pl. simultaneous)
- which used oh-so-flat Mode 7 and looked competant but
- boring.
- RunSaber: $- ... Too easy and short, but a good 2-player sim. Strider.
- Super Widget: -Z ... An action game starring the cartoon character,
- didn't rouse any great emotions inside of me...
- AT+T
- Edge 16 Peripheral: $- ... A 4800BPS modem shown with a cartridge
- (can't recall the name) that looked like Capt'n
- America and the Avengers' (Genesis version) two-
- player combat mode, graphically and playably.
- Modem allows two people to talk on phone while
- playing in a game against each other, but quality
- (at least at the show) was scratchy. Software will
- drive it, and early game looked below average. A
- promising idea, though.
- BPS
- Yoshi's Cookie: $ ... A good looking puzzle game using Mario
- characters. More to learn than Tetris.
- Obitus (RPG): $ ... Technical innovation award for the first-person
- scaling of the outside world in this RPG/Action game;
- it's RPG outside and side-scrolling 3-D in the inside.
- (Inside description is accurate but may make it sound
- better than it looked.) Could be big.
- * Bad News Re: Tetris 2 + Bombliss -- Nintendo decided that *they*
- wanted to design a SNES Tetris 2, bypassing the super
- BPS game. Write your senators and congressmen!
- Capcom
- Aladdin: $$- ... Looked like it could be a good game when it comes
- out, a more action filled, less puzzling Prince of Persia.
- Final Fight 2: $- ... Better than pt. 1 graphically and sonically, but
- not playably. 2 button fighting feels very old.
- Street Fighter 2 Turbo Hyper Fighting: $$ ... Almost perfect arcade
- translation which comes far closer than original SF2
- for the SNES, tons of options and great play.
- Goof Troop: - .. Unimpressive (visually) Disney license that has
- overhead Lolo-style play. Seemed OK.
- Eye of the Beholder: - ... Little animation in Dungeon Master clone.
- Mega Man X: $$ ... Early but awesome. Great backgrounds, character
- animation and ideas.
- *Capcom's MVP Football
- Culture Brain
- Ult. Fighter: - ... They brought the "Hyper Edition" of Golden Fighter
- to the states, making a Z game much better.
- Data East
- ABC Monday Night Football: $- ... Looked like a better than competant
- football title with oft-cloned interface,
- Sengoku: - ... 2-player sim. translation of Neo Geo title with the
- biggest visual changes thus far in a NG -> SNES game. Plays
- somewhat the same (I didn't see any swords in the playable
- demo) but looks weaker...
- *Side Pocket
- DTMC
- Lester the Unlikely: - ? ... A few minutes of play revealed a good
- idea (go from a loser in early stages to a cool
- guy late in the game) and good rotoscoped
- animation to make the character look like a
- loser when he moved. Do *you* want to play as
- a loser? Nice but not overly unique backgrounds.
- Rocky Mountain Sports: Z ... Exceptionally glitchy demo didn't look
- or play all that great.
- *Gordo #106: The Mutated Lab Monkey
- EA
- *NHL + NHLPA Hockey '94
- John Madden '94: $$- ... Finally, they programmed the game for the
- SNES, and it looks to be much better and smoother
- than the last game. Have to play it longer (that's
- the minus up there) before I can judge play value.
- *Bulls v. Suns: The NBA Season
- Runes of Virtue: Darkwatch Warriors: $ ... Large pixel characters in
- a full-screen Ultima game, looked promising.
- ElectroBrain
- Boxing Legends of the Ring: $$ ... In the few minutes I spent with it,
- it looked to be an amazing boxing game.
- Control seemed very good, huge characters.
- World Wide Soccer: ? ... Don't remember any details on it.
- Asterix - The Gaul: - ... Small character action game, not terrific.
- Hockey - Park Place developed: ? ... Not-playable demo had skaters
- skating around the rink.
- Future Zone: - ... Looked like an OK action/shooter/puncher.
- *Metal Masters: ? ... Was it there? If so, it was average. :)
- Enix
- Paladin's Quest: - ... The pastel-colored "SNES Phantasy Star" game
- with a really weird style of art, formerly known as
- Lennus in Japan.
- The 7th Saga: $- ... While the Mode-7 rendered battle scenes had good
- animation and great perspective, the normal overhead
- RPG stuff looked like more of the same, plus a radar
- to let you avoid battles. AKA Elnard.
- E.V.O.: $ ... A very playable action/biting game where you evolve over
- time. Starts out simplistic but gets better.
- Actraiser 2: $$ ... Exceptionally good update looks like what you
- would expect given a couple years to make the backgrounds
- and play mechanics better. New music by Yuzo feels like
- '93 evolution (only one or two tracks were new that I
- heard; other ones will be in the final version).
- Extreme (formerly BigNet)
- Riddick Bowe Boxing: $- ... Seemed like a good SNES boxing game, like
- Holyfield for the Genesis.
- Choplifter 3: $ ... It may just be that I liked the old game, but this
- update had much nicer graphics and looked very
- promising.
- *Warrior of Rome 3
- FCI
- WCW Super Brawl Wrestling: ? ... I don't remember many details, but I
- think it looked so-so... I may have this
- game confused with another title.
- Ultima: The False Prophet: $- ... Reasonable translation of the IBM
- Ultima 6. Missing some opening.
- Might and Magic 3: ? ... Don't recall seeing it.
- Gametek
- Family Feud: ? ... Don't recall any details.
- Kawasaki Caribbean Challenge: Z ... 12 Megs. Yeah, right. Lots of
- digitized art, no game.
- Nigel Mansell's World Championship Racing: $ ... The Super Monaco
- GP of the SNES, with much better psuedo-scaling and
- terrific Mansell tutorial. Still no Virtua Racing.
- Hi Tech Expressions
- Beethoven: -Z ... Looked like a kids action game with the dog from
- the movie. Not terribly well designed.
- We're Back: A Dinosaur Tale: -Z ... Another kids action game with
- similar comments as above.
- Barbie Super Model: ZZ ... Looked like a real hack way to "play as
- Barbie" - type of stuff that belongs on NES in
- all ways possible.
- Where in the World is Carmen Sandiego? - ... Like the computer game.
- Where in Time is Carmen Sandiego? - ... Like the computer game.
- Hot-B
- Super Black Bass: $- ... If you like fishing, then reel it in. (Hahah)
- Hudson
- Beauty and the Beast: - ... Early stage demo with reasonable looking
- play.
- Super Bomberman (w/ 4-player Super Multitap): $ ... Didn't play
- it, but it looked like a very fun multi-player game.
- People who were playing it seemed to be enjoying...
- Inspector Gadget: - ... So-so action game, nothing astonishing.
- Dig and Spike Volleyball: $$ ... Among best sports games in history,
- great design, technique and graphics.
- *Elfaria
- Interplay
- Clay Fighter: $ ... Looked like it would be good, I played as one
- character only through one round and found it a little
- slow.
- Rock and Roll Racing: $ ... Looked like a visually enhanced version
- of R.P.M. Racing (2-pl. sim) + voice commentary.
- Lord of the Rings: ? ... Didn't get a chance to look at it.
- Claymates: $- ... Had interesting concepts for an action game (like
- morph your character into different characters) but not
- much pizzazz. Not finished, I think.
- IREM
- * No Street Combat display: Heh heh. Why? :)
- * No RTYPE3, it will be 12megs.
- Hammering Harry: -Z ... Seemed like a one-dimensional kids walk/hit
- game with Irem graphics (well shaded + cartoony).
- Rocky Rodent: - ... Imaginative gameplay which isn't overly exciting.
- Rocky's hair transforms into weapons and accessories;
- action.
- Undercover Cops: $ ... Hot looking 2-pl. sim walking/punching action
- translation of the arcade game. Still pick up the
- huge pipe and swing it, etc. Looked VERY similar to
- the arcade game visually in what I saw.
- Jaleco
- Utopia (SNES Mouse): Z ... Boring Populous + Sim City mix.
- Pro Sport Hockey: - ... Was better off before the competition; has
- play + graphics a little better than NHLPA '93 for
- the SNES, but not close to any other new hockey.
- Tuff E Nuff: $- ... Good SF2 clone would have been better if it had
- come out at the same time as the Japanese release. Now,
- it has to compete with World Heroes, Clay Fighters, etc.
- Super Bases Loaded 2 (3-D Baseball): $ ... Didn't look much like the
- old Bases Loaded games at all, in fact, it looked like
- Human's new 3-D Baseball game. Nice camera perspective
- of the whole stadium from batter to outfield, shifts
- to Mode 7 movement when you're running bases.
- Operation Logic Bomb: - ... Overhead running/shooting is so-so. Not
- overly awe-inspiring.
- *Goal! TWO
- JVC
- Jaguar XJ220: - ... By no means the Sega-CD version, choppy psuedo-
- scaling.
- Dungeon Master: $ ... A nice translation of the old DM, a bit late on
- the release (it's a year old in Japan and there's so
- little text to translate) considering it's done...
- Magic Boy: ? ... Don't remember details.
- Super Empire Strikes Back: $$ ... Scrolled through all the backgrounds
- in the demo. An unprecedented number of
- different types of scenes from 3-D flying
- to side-scrolling flying to good running
- and shooting. Much better graphics than #1.
- *Syvalion
- Kaneco
- Chester Cheetah 2: Wild, Wild Quest: ? ... Was it shown for the SNES?
- Fido Dido: ? ... Was it shown for the SNES?
- Socks the Cat Rocks the House: ? ... Was it shown for the SNES?
- Kemco
- The First Samurai: - ... So-so action/sword game which could have been
- really good with smoother visuals and pacing.
- Top Gear 2: $- ... Looked promising for the 5-10 mins. I spent looking
- at it over two days. Smoother than first game, with
- 2-pl. option got a little more jittery.
- *G2
- Koei
- *P.T.O. Pacific Theater of Operations ... I didn't go to this booth.
- *Genghis Khan II Sorry.
- *Romance of the Three Kingdoms III
- Konami
- NFL Football: - ... Didn't play it for very long, but it seemed like
- there was some unnecessary scaling and rotation in the
- part I played, and the scaling of the characters was
- very noticably artificial. It did have nice sidebar
- ideas like the ref, though.
- Sunset Riders: $ ... Played for a few mins and it was a fun walking/
- shooting translation of the arcade game. Nice cinema
- opening, too.
- TMNT Tournament Fighters: $ ... Only a few characters to use in the
- early demo, but the moves and pacing were good.
- Rocket Knight Adventures: $ ... Seemed like an interesting action game
- where your character has a sword and a jetpack and can
- charge up to go flying in a direction on the current
- screen (to smash something) or run along and jump to
- move to the right. A mix of fantasy with some sci-fi.
- Zombies Ate My Neighbors: $ ... A 2-player walking/shooting overhead
- with more speed, fluidity, etc. than Operation Logic
- Bomb, but it's not a $$ Smash TV like the hype reads.
- McO'River (formerly Video System)
- Aero Fighters: $ ... A very nice overhead shooter that looked pretty
- close to the arcade game (aka Sonic Wings) except of
- course for the wider screen and slightly less detailed
- backgrounds. Has many endings and characters.
- Hyper V'Ball: -Z ... Sequel to the Video System arcade/Genesis game
- Super Volleyball, nothing compared to Hudson's.
- Microprose
- Airborne Ranger: - ... An average multi-aircraft flight sim where you
- practice aerial techniques, I believe...
- Mindscape
- Captain America and the Avengers: ? ... Didn't see it, was there.
- Super Battleship: ? ...Didn't see it, was there.
- Out to Lunch: ? ... Didn't see it, may have been there.
- Wing Commander Secret Missions: ? ... Didn't see it, maybe there.
- Alfred the Chicken: ? ... Didn't see it, maybe there.
- Namco
- Battle Cars: - ... A not so awesome 2-pl. sim driving/battle game.
- Mode 7 is reasonable.
- Pac Man 2: - ... Sequel to the TG-16/Arcade "Pac Land" with the
- original Pac-Man game built in "as a bonus". Looked
- like Pac Land.
- Pac Attack (PacTris): -Z ... Not overly exciting American convert of
- Namco's Japanese Cosmo Gang: The Puzzle. Fill a board with
- ghosts, find puzzle pieces with Pacman and they eat part
- of the ghosts depending on which direction Pac's mouth
- is pointing.
- Metal Marines: ? ... Don't remember seeing it.
- Suzuka 8 Hours: - ... The other so-so motorcycle racing game, this
- time based on the far superior (visually) arcade game.
- Tennis [License to follow]: Z ... Really weak graphics. Being held up
- until a person is found to license it, and
- even *I* wouldn't endorse it...
- Natsume
- *World Championship Wrestling
- Nintendo
- Battle Clash 2 (SS6): $ ... 2-pl. sim version of old Battleclash with
- 16 megs and more enemies; one player controls the
- boss if you want. Looked almost the same as BC1.
- FX Trax: - ... Nintendo's backfiring publicity stunt. Eager to show
- another Super FX game, they showed the 40% complete racing
- title here where you "can stretch your car to fit through
- obstacles"... although there weren't any that I needed to
- squeeze through. Too slow, nothing special play and weak
- polygon stuff w/o (much) texture mapping. No photos allowed.
- If they can improve it in that 60% to the Starfox level, I'll
- be shocked, but it's possible with Nintendo. As far as play
- on the version I played goes, I'd give it a -Z. It won't be
- that bad in the final version, though, I'm certain.
- Mario & Wario (Mouse): -Z ... A puzzle game for the SNES mouse where
- you control an angel trying to save Mario
- characters from untimely fates by constructing
- floors under them.
- NHL Stanley Cup: $$ ... My favorite hockey title at the show because
- it had NCAA-like Mode 7, goalie closeups, real teams
- and smooth action with easily decipherable symbols.
- Super Mario All-Stars: $$ ... One of the ultimate values in SNES
- carts, you get (for $60 retail) 16 megs of
- Mario games with 16 battery-backed save slots
- (4 per game). Lost Levels (Japanese SMB2) are
- really neat, but so are all the other SMB games
- with new art and music (if you haven't played
- them to death). $15/game is a great value.
- Yoshi's Safari (SS6): $ ... While it wasn't unanimously liked, this
- Super Scope game had an inventive idea - ride on
- Yoshi's back through various roads, shooting
- enemies, jumping over rivers and fighting
- bosses. Certainly a good kids' game.
- *Ken Griffey Jr. + MLB Baseball: Not shown, but Nintendo promises
- larger characters (15-20% [?]), real parks and
- uniforms among other good features.
- Ocean [Note that these guys were the only people at the show to be rude to
- me, although I shan't allow it to affect my coverage of their games.]
- Jurassic Park (Dolby): $- ... An unimpressive overhead walk/shooter
- based on the movie. Has other modes, too.
- Dennis the Menace: $ ... Looks to be quite similar to the Addams
- Family games, with good graphics and play.
- The Untouchables: $ ... Only saw a screen or two of the game, but it
- looked like a well done walking shooter.
- *Eek! The Cat
- Mr. Nutz: - ... Large sprites in this game about a squirrel. Very nice
- color but game looks somewhat boring.
- Rayasystems
- Captain Novolin: - ... Diabetes education game, a superhero educates
- kids on how to live healthily with food + insulin.
- Doesn't have much use outside of the target group, as
- there are lots of specific messages that slow play
- down. Action/walking/punching. OK graphics.
- Rex Ronan - Kick the Habit!: - ... Smoking education game. Better
- looking than Novolin, but still not a great game.
- *Splat the Cat
- Renovation
- Arcus Odyssey: - ... If you liked the Genesis game, this is supposedly
- an exact duplicate. I played for a while and it looked
- the same (but 12 megs) and didn't play terrifically.
- The Journey Home: Quest for the Throne: - ... Formerly the Japanese
- Neugier, this is a too-easy action/RPG which is really
- like a less complex Soul Blazer. Not great.
- Seika
- Troddlers (SNES Mouse): $? ... A puzzle game I played for a few mins.
- and found confusing but visually interesting.
- It looked like it would be playable if I spent
- more time with it, so benefit of the doubt ...
- I believe you were moving blocks around on
- a screen with creatures walking around.
- Super Aquatic Games Starring the Aquabats: -?: Only looked at it for a
- few minutes and didn't play it. It looked like you
- were just hitting buttons fast to move, not really
- impressive.
- Legend: $$ ... Played this one for a few minutes and was really
- impressed. Two medieval warriors armed with weapons walk
- around fighting in side-scrolling 3-D; like a much larger
- character Magic Sword with 3-D movement.
- Son of Chuck: Chuck Rock 2: $? ... Saw only briefly, but it looked
- to be a more playable version of the first Chuck.
- *Bubba 'n' Stix
- *Pinkie
- Seta
- Cacoma Knight in Bizyland: Z ... Played before the show, this colorful
- and musical Qix-alike isn't very good.
- Kendo Rage: $ ... Seta ignored the critics and decided to release this
- excellent Japanese-flavored Makeruna Makendou without
- taking out the neat Japanese style humor. Action like the
- Valis games with a good female hero.
- The Wizard of Oz: -Z ... I wasn't overly impressed by this side
- scrolling action game. It actually played "Follow
- The Yellow Brick Road" music with a dopey Dorothy
- questing to save Toto. Colorful but not great.
- F-1 ROC 2: $$ ... For the few minutes I played, it seemed a LOT like
- one of the all-time best, F-Zero. As fast (if not faster)
- than F-Zero, with nice cars and many tracks. Still no on-
- the-fly refuel pit, though.
- Desert Sword: ? ... Don't remember much about this one.
- *Nosferatu
- *Sofel
- *TKO-2 Super Championship Boxing
- Sony Imagesoft
- Last Action Hero: - ... A slightly playable demo had a slow-moving
- Arnold against 1 repeating OK background scrolling.
- In early stages, but looks limited in the demo.
- Bram Stoker's Dracula: Z ... Just a weak walking/sword game. Doesn't
- feel or play all that well.
- ESPN Baseball Tonight: $ ... Looked like an impressively animated and
- TV-looking Baseball title. Would have been one
- of the better non-revolutionary BB games if
- Sega's World Series hadn't been there.
- ESPN Sunday Night NFL: $ ... Seemed like a nice football game with
- good views and options. Still very early.0
- Firehawk: $$- ... I played for a few minutes and liked this Strider/
- Hook combo a lot. It was faster than Hook and had a good
- sword swinging action theme.
- Equinox: $- ... Because of control, this pretty interesting 3-D over-
- head action/RPG was really hampered.
- Cliffhanger: - ... Seemed like a recolored version of Taito's Growl
- (Runark) ... 3-D walking and punching with occasional
- weapons, but not impressive or novel.
- *King of Karura
- Square
- Secret of Mana: $$ ... Renamed Final Fantasy Adventure 2, has a 3-pl.
- simultaneous feature if you use the Hudson Multitap.
- Very nice graphics and action in this overhead RPG/
- Action game. Best looking Square game for the SNES.
- *Final Fantasy 3
- Spectrum Holobyte
- Star Trek: The Next Generation: ? ... Incomplete demo didn't have a
- lot to show. Screens of the inside of the Enterprise with
- parallax scrolling in the bridge..
- Soldiers of Fortune: -? ... Seemed like an jumpy-moving overhead
- strategy shooter. AKA The Chaos Engine.
- Beastball: -? ... I watched this for a few minutes and wasn't struck.
- Sunsoft
- Aero the Acrobat: $- ... Hard for me to judge. I did play it, and my
- initial impression is that it tries to be a Sonic
- type action game with circus themed obstacles.
- A lot of the things seemed like diversions instead
- of obstacles (go through hoops for points). May be
- more complex than I thought. Better gfx than Sega...
- Bugs Bunny: Rabbit Rampage: $- ... Based on The Animator, seemed like
- yet another nicely animated action Warner Brothers
- license, with not-too-intense platform movement.
- Daffy Duck: The Marvin Missions: $ ... Another well animated WB game,
- with Duck Dodgers. Much more intense, cool chars.
- World Heroes: $$ ... If they keep on working out the bugs, it will be
- very playable and visually/playably close to the
- Neo-Geo original. Interface like SF2.
- Taito
- Lufia: - ... Seemed like an OK RPG with more small characters.
- Super Chase HQ: $- ... Less than 1/2 of the screen is used for the
- driving in this better than nothing rendition of CHQ.
- You're inside the car this time.
- SuperNova: $ ... Darius 3 renamed, looked very impressive and much
- improved from the old SNES shooter visually.
- Flintstones: $- ... Looked like it could be a fun platform action game
- with time. I played part of the first level and it seemed
- competant and had better than average graphics.
- * Super Arkanoid
- * Estpolis
- Takara
- Art of Fighting: $- ... Is this your concept of the ultimate fighting
- game if it has the scaling? Well, it does. (I *think*
- that they achieved the effect by making 2 backgrounds
- into movable characters - the characters at maximum
- height were far smaller than the Neo-Geo's...)
- The demo had nice music, some of the moves programmed
- (Couldn't do Ryo's Kin-shite Kick) and the scaling,
- and you could pick from all of the game's characters
- (Except you couldn't use the very final boss in the
- demo). Gameplay is still not terrific, though, and
- the embellished animation of fireballs etc. was gone.
- Technos
- Super Dodgeball: - ... Lots of different places to play dodgeball,
- like on a grating and in water. Too bad dodgeball is
- a weak game to begin with.
- *Popeye
- Tecmo
- *Tecmo Super Bowl
- Titus
- Prehistoric Man: $? ... Looked like a visually improved, more adult
- version of Joe and Mac or Congo's Caper, but I only
- played for a few minutes if even.
- Lamborghini American Challenge: -Z ... Among the least impressive
- driving games of the show, with choppy psuedo scaling.
- Toho
- Mecarobot Golf: - ... An average looking golf game which I watched
- a friend play. Looked like a not-so-vividly colored
- oddly Japanese conceived golf game, where you and
- your family (?) square off against a robot.
- Super Godzilla: - ... A more embellished version of the older games
- for the NES, with more "Godzilla walking around and
- looking menacing" scenes.
- T*HQ
- Lawnmower Man (SNES + CD): $- ... Yeah, you read it. Sales Curve, the
- developers, say that they're ready to release a SNES-CD
- version upon the system's release. No details except the
- price... In British pounds, listed as To Be Announced.
- The normal SNES version, rated above, has neat 3-D Space
- Harrier battles with Cyberjobe and some fake V.R. scenes
- yet to be programmed. Looked like a technical innovation
- in the making.
- Ren and Stimpy: Veediots!: $- ... I would have liked to play more.
- Each level is based on an episode (1 was the Boy Who
- Cried Rat with Ren in mouse ears collecting dollars and
- cheese from a very John K. house, and Stimpy popping up
- from parts of the background looking (humorously)
- stupid.) Play seemed a little flat but still OK. Nice
- graphics. Another level, Ren's Toothache, is really
- sick looking (but neat) and I think there's an In the
- Army level too.
- Thomas the Tank Engine and Friends: For really, really young kids,
- a puzzle (thought) game. Played for a minute or two,
- looked like a kid's strategy game...
- *Sports Illustrated for Kids: Hot Shot Challenge
- Sports Illustrated Football and Baseball: $- ... Color me very struck
- by the full-motion video (in this *cartridge*) which is
- used to help you choose between baseball and football
- in the options screen. Baseball has FMV of a pitcher
- throwing, and the batter hitting. Football has a pass
- completed to a received. Small window but still good.
- Game itself looks like a competant BB and Football cart.
- Operation: Aliens: - ... I don't remember if this was a video tape or
- playable demo, but in either case, I only watched, not
- played. Based on a cartoon or something with the Aliens
- characters, had dopey looking American-drawn sprites and
- backgrounds in a side scrolling walk-shooter.
- *Time Trax
- *Time Killers: A video tape of the arcade game was shown.
- Total Carnage: $ ... I played for a few minutes with a friend. Looked
- like a pretty good translation of the arcade, even had
- 2-pl., bodies flying up at screen (not quite as
- large or bloody) and people running around on fire.
- It seemed like it would be good when it's complete.
- Family Dog: - ... A flat, limited side-scrolling game based on the
- oft-delayed cartoon. Graphic style of the cartoon allowed
- programmers to draw a flat looking game.
- Tradewest
- Super Off Road: The Baja: $$ ... Jer's vote for technical innovation
- for the SNES at the show. Has vertical and horizontal
- controlled Mode 7, with GREAT hills, mud, water,
- roads, grass. It's truly a mix of Out Run and the
- Super Off Road game, in feeling. Like it.
- Plok: - ... A weird platform game with a weird main character. Color
- abounds but the game seemed very average. Need more play time.
- Super Baseball 2020: $$- ... A very close translation of the Neo-Geo
- future baseball game complete with some voices and very, very
- similar graphics. Not my favorite playing B-Ball game, though.
- *Troy Aikman's Pro Quarterback
- BattleToads and Double Dragon: - ... A SNES version of the NES/Genesis
- combo game, with some neat ideas (like hanging off the edge of
- the flying spaceship) but not overall all that great. Not a
- great visual improvement from the NES game.
- UBI Soft
- *Indiana Jones + Last Crusade
- US Gold
- *Putty
- *Flashback - The Quest For Identity
- *Winter Olympic Games - Lillehammer '94
- Vic Tokai
- Lost Mission: ? ... Don't remember details, it's a 12m RPG.
- Time Slip: $ ... A nice looking Contra-type game.
- Lock On: $ ... Super Air Diver, renamed. Features a DSP chip and looks
- to be a nice flying simulator. Didn't play it for too long.
- *Interceptor (Was it there?)
- Virgin Games
- Robocop Versus the Terminator: $$- ... Looks like a very neat Robocop
- game, faster than Robocop 3 and has better graphics. Didn't
- play for long enough to certify it as a $$.
- Wolfchild: - ... An average walk/punch/shoot game translated from the
- Sega-CD game. No real thrills, small characters.
- Super Caesar's Palace: ZZ ... A very bad (especially compared to Vegas
- Stakes) casino game with a weak interface and
- low-class renditions of casino games.
- The Greatest: Boxing With Muhammad Ali: ? -- Pictures look good, but I
- don't remember seeing any of the game itself.
- Young Merlin: ? ... Don't recall seeing this one.
- Cool Spot: $$ ... Terrific action/shooting game with better graphics
- than the Genesis version.
- Super Slap Shot: ? ... Don't recall seeing it. SNES version of Mario
- Lemieux (Genesis) and Lynx Hockey.
- Super Slam Dunk: ? ... Don't recall seeing it.
-
- Genesis
-
- Absolute:
- *Goofy (?)
- The Adventures of Rocky and Bullwinkle and Friends: -Z ... Looked real
- mediocre. Played for a little while and it seemed to be
- pretty stupid. It had Mr. Peabody and some other chars.
- from the series also.
- Super Battletank 2 (CD): $ ... Assuming the play is like the SNES
- version, this should be pretty good. The demo they were
- showing (don't recall if it was video tape or the game
- itself) had some nice full-motion video of the tank
- rolling along.
- Home Improvement: ? ... Didn't see the game.
- Acclaim:
- Mortal Kombat (G/CD): $ ... The Genesis version of the game had
- smaller characters, less complete looking backgrounds
- (the Sheng Tsung throne room didn't have all the stuff
- on the walls, etc) and sound that wasn't all that great.
- Some people were disappointed with it; it looks to be as
- good as the Genesis can do with the game, though. The
- "CD" was a video tape of the arcade game; no system with
- a real MK CD was on display.
- WWF Royal Rumble (G): ? ... Don't recall seeing it.
- Simpsons: Bart's Nightmare (G): $ ... Looked like the SNES version.
- Spider Man and the X-Men: Arcade's Revenge (G): $ ... Looked like the
- SNES version only with less colors and more pixelation.
- Champion's League Soccer (G): - ... Don't recall details but all the
- show's soccer games were generally quite average.
- T2: Judgment Day: ? ... Don't remember details or seeing it.
- Crash Dummies: ? ... Don't think it was actually displayed, just video
- of the cartoon series. Photos I have of it look avg.
- *NBA Jam: ? ... Don't recall seeing a Genesis version of this.
- NFL Quarterback Club: ? ... Don't recall details on it.
- Robocop 3: ? ... Don't recall seeing it. Genesis ver. of Ocean's SNES.
- The Addams Family ... Don't recall seeing it. Genesis ver. of Ocean's.
- *Rage in the Cage (CD)
- *Simpsons: Itchy and Scratchy
- Accolade:
- Jack Nicklaus Power Challenge Golf: ? ... Don't recall seeing it.
- Summer Challenge: - ... Looked very similar to the computer game of
- the same name, summer Olympic events.
- *Brett Hull Hockey
- *Speed Racer in the Challenge of Racer X
- Pele'!: ? ... Don't remember details, but see Acclaim's description.
- Activision:
- *Return to Zork CD
- *River Raid: Mission of No Return
- *Pitfall Harry: The Mayan Adventure
- *Kaboom: The Mad Doctor's Revenge
- *Aliens v. Predator
- *Mechwarrior
- *Shanghai 2
- *Rodney's Funscreen (5 games for kids 3-8)
- *American Laser Games
- *Mad Dog McCree
- *Mad Dog II, the Lost Gold
- *Gallagher's Gallery
- *Space Pirates
- *Who Shot Johnny Rock?
- Amer. Sammy (Formerly Treco)
- Sorcerer's Kingdom: ? ... Don't remember seeing it on display. RPG.
- *Might and Magic 2/3 ... Eventually
- Asciiware
- Asciiware World Sports Pro Moves Soccer (6 button pad): - ... OK,
- first soccer game to use the 6 button pad for all different
- types of shots.
- Dominus (Mouse): - ... Early demo of Strat/RPG was OK, same as SNES.
- *Black Pearl:
- *Total Carnage
- Capcom
- Street Fighter II: Super Champion Edition: - ... Hard to judge. As a
- translation of the arcade game, it's really pretty limited and
- had very pixelated graphics. The show version was restricted to
- Ryu's background, and player one could choose Ryu or Ken.. P2
- could use Guile or Chun Li. The control and animation seemed
- pretty much like the SNES version of SF2 (not HF), missing some
- frames but reasonable. The voices were scratchy and the music
- was limited by the Genesis' sound chip. Is the greatest *game*
- of all time "bad" because the graphics and sounds aren't great?
- That's your decision.
- Data East
- *ABC Monday Night Football
- Dashin' Desperadoes: $- ... Two cowboys on a split screen display,
- racing against each other to get to the end of a level, and
- trying to stop each other with weapons like bombs. Fun.
- High Seas Havoc: ? ... Don't remember details, platform/action.
- Dynamix
- Stellar Fire CD: -Z ... Among the least impressive Sega CDs at the
- show. Had terrific music, but the graphics were
- limited to moving dots on the ground to simulate
- scaling and other cheesy stuff like that. Supposed
- to be like Stellar Seven.
- EA
- Bill Walsh College Football: $ ... Larger characters than Madden, some
- new and unique motion video inserts, and different plays.
- Looked to be another good EA sports game.
- *John Madden '94
- NHL Hockey '94: $$ ... Carries both the NHL and NHLPA licenses, offers
- goalie control, fluid screen movement, real rink
- specs, players and teams. Very good.
- EA Sports Soccer '94: - ... Another average soccer game, with overhead
- 3-D perspective.
- Jungle Strike: $ ... Only saw it, didn't play it, but it looked like a
- much improved version of Desert Strike with better
- everything (specifically, more of it). 16M.
- Mutant League Football: ? ... Watched it being played. Looked like a
- unique football game, but couldn't try it.
- Mutant League Hockey: ? ... Can't remember any details.
- *Super Baseball 2020: ? ... Don't believe I saw it on display.
- General Chaos: - ... You control soldiers in a war from an overhead
- 3/4 perspective. Move between them and plot moves in
- realtime, but it didn't seem all that fun.
- Haunting Starring Polterguy: ? ... Only saw it briefly.
- Technoclash: - ... An overhead 3-D Gauntlet type game with two
- player simultaneous, walk through buildings shooting.
- A less fluid and gorey Smash T.V.
- James Pond 3: Operation Starfish: ? ... Didn't see it.
- Blades of Vengeance: ? ... Don't recall any details.
- ElectroBrain
- Boxing Legends of the Ring: $$ ... Slightly smaller characters (but
- still huge) and slightly fewer colors, but still a great game
- of Boxing. Both games have 8 middleweight heroes. (The other
- game I'm referring to is the SNES version.)
- *Hockey: ? ... Didn't see a Sega demo of it.
- *Future Zone: ? ... Don't recall seeing a Sega demo of this either.
- Extreme (BigNet)
- Battletech (G/CD): - ... A small char. overhead 3/4 perspective walk/
- shoot where you control a Battletech robot from
- outside of the suit. No CD version to show.
- The Third World War (CD): ? ... One screen of this long-delayed game
- was shown; it's non-3/4 overhead Populous
- and Sim City type stuff. Graphics were like
- futuristic Populous.
- *Warrior of Rome 3
- *FCI:
- *Might and Magic 3
- *WCW SuperBrawl Wrestling
- Gametek:
- Jeopardy: - ... Another not-so-exciting TV show translation. It is,
- however, nicer graphically than the SNES version.
- Wheel of Fortune: - ... Again, nicer graphically than the SNES one.
- The Humans: ? ... Saw but didn't play. A puzzler like Lemmings.
- Gadget Twins: ? ... Don't recall details, but I believe it's a so-so
- 2-player action game.
- Nigel Mansell's World Championship Racing: - ... Unlike the SNES one,
- this has a much choppier visual look which is not
- impressive at all.
- *Family Feud
- Hi Tech Expressions
- Barbie Super Model: ZZ ... See SNES comments.
- We're Back: A Dinosaur Tale: -Z ... See SNES comments.
- Beethoven: -Z ... See SNES comments.
- Tom and Jerry: Frantic Antics: - ... Like the older SNES game, a so-so
- action game, best for kids.
- JVC:
- *Secret of Monkey Island CD
- Star Wars: Rebel Assault CD: $$ ... A potential super-hit. Multiple
- perspectives from inside and outside of various Rebel
- fighters from the Star Wars movies, with intermissions
- as good or better than those on the IBM PC. It was an
- early demo, but it was running, and there were neat scenes
- with large multi-scaling background objects (like
- stalagmites and stalagtites) you had to fly through.
- *Indiana Jones and the Fate of Atlantis CD
- Wolfchild Cart: ? ... Didn't see it, but it's assumedly like the CD
- game minus the intermissions (or like the SNES cart).
- AH-3 Thunderhawk CD: $$ ... Another potential super-hit. This has also
- been referred to as AH-3 Firehawk, but Firehawk is also a Sony
- game, so we'll see what happens. It's a helicopter shoot and
- flying game, where you have unlimited ability to fly within an
- area and terrific scaling sprites and backgrounds (which look
- like SNES Mode 7). Amazing cinemas and terrific control, too.
- *Dungeon Master: Skull Keep: ? ... Not on display, but this is the
- true sequel to Dungeon Master, also being programmed for the
- IBM.
- Kaneco
- Fido Dido: - ... Looked like an OK platform game based on the soft
- drink endorsing white character. It's no Cool Spot. :)
- Has some interesting touches like pencils coming out to
- change things on screen.
- Socks the Cat Rocks the House: - ... A one-level demo with a cute
- opening (the President playing saxophone while the White
- House bops back and forth). The one level was plain side-
- scrolling, and Socks ran back and forth tripping Chelsea (!)
- and evading Secret Service officers. Supposedly, you're on
- a quest to wreak havoc with Bill's allergies.
- Chester Cheetah: Wild, Wild Quest: ? ... Only a title screen.
- Koei
- *PTO Pacific Theater of Operations
- *Genghis Khan II
- Konami
- Teenage Mutant Ninja Turtles: Tournament Fighters: $- ... Didn't play,
- but saw different characters from the SNES version and
- graphics that weren't as good. Note that the SNES game
- actually uses all six buttons and I'm not sure if this
- will do the same.
- Lethal Enforcers CD: $$ ... One of the better technical innovations at
- the show. A less-colored but generally intact
- translation of the arcade game, which was very
- playable and will include a real arcade style
- gun. Buy extra guns for $10 each. Better than the
- Menacer, eh?
- Castlevania Bloodlines: $- ... A short playable demo was on display,
- and unfortunately, the graphics in this series
- are generally not improving over time. Very
- pixelated, and play mechanics which weren't as
- involved as the SNES Castlevania. There were
- some neat special effects, though, like fire
- burning on dying enemies.
- Zombies Ate My Neighbors: $ ... Seemed to be quite like the SNES
- version with reduced screen size.
- Rocket Knight Adventures: $ ... Just like the SNES version.
- Mentrix
- Championship Bowling: - ... Looked very similar to, but not as smooth
- as (control), the older SNES Super Bowling.
-
- *Microprose
- *F-15 Strike Eagle 2
- *Pirates! Gold
- *Ancient Art of War in the Skies
- Mindscape
- *Super Battleship
- Namco
- Rolling Thunder 3: $ ... Minus the 2-pl. simultaneous feature of the
- last RT, still has extremely similar graphics and
- gameplay, similar cinemas, and now an ammo limit.
- I would have liked to play it longer.
- Star Quest: $- ... The long overdue American release of NCS/Masiya's
- Star Cruiser. It's an 3-D shooting/flying/RPG where you
- command a spaceship through different planets; a lot of
- the graphics are pretty good (but primitive) polygon
- stuff. It's 3 or so years old.
- Splatterhouse 3: $- ... I'll be quite honest, I've always thought this
- series sold to the lowest common denominator of game
- players - people who like to see things explode into
- a mess of fluids. The game play has only slightly
- improved (pick up power-up weapons) but it's still a
- 2-button fighting game. Very nice cinemas, though.
- Psygnosis (Sony?)
- Wizzy N' Lizzy (Wiz N' Liz): ? ... Saw but don't remember details.
- Puggsy: ? ... Saw but don't remember details.
- *Lemmings 2
- *Razor Soft
- *Keeper of the Gates
- *Hooves of Thunder
- *Readysoft
- *Dragon's Lair
- *Renovation
- *Speedway Pro Challenge
- Saddleback Graphics
- My Paint (CD): $ ... A far more impressive painting program than has
- ever been released for a game system before (except
- Konami's Japanese Picno). Lots of options, animations,
- and with the CD, something like 20 megs of art and
- music pre-stored on the CD to play with.
- Sega
- Dinosaurs For Hire: - ... One of the few unimpressive Sega games at
- the show, this side-scrolling walk and shoot game
- features comic book stars but looks like an old
- Sega game in that it doesn't do anything novel.
- Shining Force: $ ... A mix of strategy and RPG (strategy in some of
- the battle movement) with nicely drawn battle scenes.
- Very big in Japan, but real late in coming to the US.
- NFL Football '94 Starring Joe Montana (CD/G) [Players License]: $$ ...
- Both versions were looking very good. The CD version had
- nice background and sprite scaling (although the sprites
- were blocky) plus many features like Sportstalk, FMV of
- Montana and lots of plays. I didn't see the Montana FMV
- personally, but I was told that it was quite cool. The
- cart version has the players license and the NFL license,
- (no word on the CD re: players, although it's coming out
- five or so months earlier) improved Sportstalk, a psuedo
- 3-D (so so), etcetera. Has the AI been fixed? Dunno.
- NBA Action '94 Hosted By Marv Albert (Name may carry winners of NBA):
- - ... Another of the unimpressive Sega titles. The game
- looked like the (really not so impressive) David Robinson
- basketball of last year, plus Sportstalk.
- Jurassic Park (CD/G): $- / $ ... The CD version features Cinepak, a
- new software video compression technology which allows for
- true full-screen full-motion video (with the same limited
- palette). The CD was still incomplete, but you walked around
- inside a building and saw video of the building while you
- moved. Walk straight and you see frames of the room moving
- forward, turn left and watch the room turn left. The CD is
- an adventure, and reportedly won't contain the cart game.
- The cart was a somewhat impressive platform/shooting game
- which looked stronger on play concepts than graphics, which
- were still good. Play as either Grant or the Raptor (!!!)
- and fight either dinosaurs or humans respectively. A terrific
- idea, long overdue. Special artificial intelligence allows
- the game to auto-adjust to your play level. Another great
- idea.
- Desert Demolition starring Road Runner and Wile E. Coyote: $- ...
- Looked very similar to the SNES Road Runner game mixed with
- Sonic, more interesting obstacles and slightly better
- graphics than the SNES game. Same color palette.
- Instruments of Chaos starring Young Indiana Jones (CD/G): - ...
- Both versions didn't strike me as being overly great. A short
- and a long version of an action (walk and punch/shoot/jump)
- side scroller with so-so graphics and control.
- Ecco CD: - ... Rating primarily because of the medium. It has more
- levels (30 total) than the cart, and new music. That's it.
- The music is Q-Sound though, and very "Sounds of the Sea"
- like.
- Sonic Spinball: ? ... Only a video tape, but Sonic is going to be in
- an action/pinball game. It will have cinema type screens,
- plus a pinball game where Sonic can de-ball and teeter on
- the edge of things, etc.
- Toejam and Earl 2: Panic on Funkotron: $ ... Played for a few minutes.
- I didn't like TJ&E, but this side scrolling 2-pl. sim action
- game had some great ideas. Walk around and shake trees to
- find items -- retains the "presents" theme from the last game
- and some great animation and artwork.
- Spider Man Vs. The Kingpin CD: $$ ... Could be very good. Had great
- cinemas with great voices, 30 (?) levels, new bosses and
- play like the cartridge. When you stop the old lady from
- being robbed, there's a cinema. Neat.
- Star Trek: The Next Generation: ? ... Only a few screens, I think.
- I stuck around for a moment and saw a parallaxing Enterprise
- just like the Spectrum Holobyte SNES version.
- Landstalker: $$- ... A 3/4 overhead action/RPG high on the Japanese
- charts, looked very good and playable. Sega's Zelda.
- Gunstar Heroes: $$- ... A two player game like the Neo-Geo Cyber Lip,
- but with more color than most Genesis games. Good
- weapons and action. Had a scaling effect on the title
- screen. By Treasure, to be released by Sega (?).
- Shadowrun: $$ ... A good looking RPG based on the futuristic FASA
- series. Looked like a fully futuristic Phantasy Star II
- with much more detail... 16 megs.
- *Dark Wizard CD
- *Phantasy Star IV ... Not there.
- Ranger-X (6 button): $ ... The renamed Exranza strategic shooting
- game with 128 colors and detailed graphics.
- The play seemed interesting but I didn't have
- the time to try it at length - seemed like a
- greater challenge than many other games, but
- the color didn't look tons better than others.
- *Monster Hunter (Menacer) [There but I didn't see it.]
- *Body Count (Menacer) [There but I didn't see it.]
- Shinobi 3: Return of the Ninja Master: $- ... I was disappointed to
- see that the Shinobi series has deviated as much from the
- arcade games as it has. The first level was primarily
- walk, walk, walk, shoot, repeat. Less strategy in the
- action, it seems, with drearier but detailed backgrounds.
- Music seemed nice (sonic quality) but not overly inspired,
- with a flute solo. Not intense enough.
- *Bounty Hunter/Air Drums (with the Activator) [There but I didn't see
- it.]
- Final Fight CD: $ ... Seemed just like the arcade game, plus cinemas
- and nice/audible music. Obviously 2-pl. sim fighting.
- *Rise of the Dragon CD
- World Series Baseball (G/CD): The Genesis game was my favorite b-ball
- game of the show - the first to have a new perspective in
- 5 years. HUGE characters and two simultaneous camera
- views. The CD was supposed to be even more detailed and
- better overall, but I don't remember seeing it.
- *Virtua Racing (taped arcade demo)
- *Greatest Heavyweights
- *Real Fighters CD (Listed on Sega forms, but is it Eternal Champions?)
- Silpheed: $$- ... A very impressive CD visually, but it really is just
- a FMV background with polygon enemies and asteroids being
- generated in realtime. Don't believe the hype. It played a
- lot like a much better Truxton mixed with Zaxxon (tough to
- imagine, eh?). The backgrounds were neat. Music was good/
- Sega Virtua VR
- *Nuclear Rush (Pack-in)
- Iron Hammer: -Z ... The demo game for the Virtua system was not very
- impressive - 1/3 of the screen used for the playfield of
- a "3-D battlefield where you seek out enemies and destroy
- them". Small sprites, not very fun or impressive.
- *Matrix Runner
- *Outlaw Racing
-
- Sony
- Dracula (G/CD): Z ... Don't get me started. The CD game had motion
- video backgrounds with the weakest punch/kick play
- of any game at the show. Also, low res (but full
- screen/full motion) scenes from the movie. I liked
- only those scenes. The Gen. version was like the
- SNES game... just plain bad.
- *Last Action Hero (G/CD): Video tape.
- *Jeopardy (CD): Video tape.
- *Wheel of Fortune (CD): Video tape.
- Cliffhanger (CD/G): - ... Read the SNES comments, no CD on display.
- ESPN Baseball Tonight (CD+G): $ ... Read the SNES comments, no CD.
- ESPN Sunday Night NFL (CD+G): $ ... Read the SNES comments, no CD.
- *Journey to the Center of the Earth (CD)
- *Microcosm (CD) - Psygnosis
- Spectrum Holobyte
- Soldiers of Fortune: ? ... Don't recall details.
- Beastball: ? ... Don't recall details.
- Sunsoft
- Beauty and the Beast: Belle's Quest: - ... An early demo of a more
- girls-oriented action game. Hop, skip and jump around in
- an RPG-ish side-scrolling action game.
- Beauty and the Beast: Roar of the Beast: $- ... Another early demo,
- but the game was more male-oriented with an attacking
- Beast in a side-scrolling action game.
- Aero the Acrobat: $- ... See SNES comments... Not as colorful.
- Bubble and Squeak: ? ... Don't recall details.
- Blaster Master 2: $ ... Is it out yet? Smallish sprites but high
- background detail, good play control and good mechanics.
- Taito
- Flintstones: $- ... Seemed like a less vivid (colorwise) version of
- the SNES game, or vice-versa.
- Tengen
- Awesome Possum Kicks Doctor Machino's Butt!: - ... Tengen's attempt
- to do a Sonic game with slightly "off" pacing and lots of
- meaningless digitized speech. (But a nice opening digitized
- song.) 16 megs.
- Davis Cup Tennis: - ... Another so-so tennis game. Like the rest.
- MIG-29 Fighter Pilot: - ... Blocky non-descript polygons, but many
- views of your plane, etc.
- F-1A Formula 1 World Championship: -Z ... A poor-ish racing game.
- Robo Aleste (CD): - ... Although it's the first shooter for the S-CD,
- it looks just like MUSHA Aleste with a few scaling
- elements.
- Dick Vitale's "Awesome Baby!" Basketball: $ ... AKA College Hoops,
- looked like a nicely done large character basketball game
- with Vitale's voice-overs.
- Race Drivin': - ... Like Hard Drivin, a too slow polygon driving
- game that can't quite duplicate the arcade's polygons.
- Gauntlet 4 [4-Tap]: $- ... Saw the game in progress for only a moment,
- tried to reset and had to sit through minutes of
- uninterruptable scrolling text, then left. The
- game looks just like the Gauntlets before it, but
- had the dragon bosses I remember only from Pt. 2.
- Not quite sure how original the content of this
- version is.
- Pit Fighter 2: - ... Something like 7 or 8 characters to choose from
- but still as boring playwise and small spritewise as
- the first Genesis game. Nice to have the new guys, tho.
- *Grindstormer
- *Dragon's Fury 2
- *Prince of Persia Cart
- *Harrier Assault CD [Domark]
- Road Riot: $- ... Still uncomplete (I think) but looked much closer to
- the arcade game than the SNES version... Larger cars and
- better intermissions, but still none of the scaling..
- TecMagic
- Pink Panther: - ... Looked like the average platform game with a
- licensed character.
- *Sylvester and Tweety: Was this at the show?
- Steven Seagal: $- ... Fully digitized animation of Seagal and his
- moves, along with a (female?) partner in a martial
- arts game. Very incomplete demo, but it did have 3-D
- movement. Odd that there's no movie endorsement - just
- Seagal.
- THQ
- *Operation: Aliens
- *Time Killers
- *Time Trax
- *Total Carnage (Gen / CD)
- *Thomas the Tank Engine and Friends
- Wayne's World: -Z ... A more pixelized version of the bad SNES game.
- *The Lawnmower Man
- Tradewest
- Battletoads and Double Dragon: - ... If I recall correctly, it was
- there and about the same as the SNES version.
- Fun and Games: -Z ... A whole bunch of stupid little games tossed into
- one cart. Shoot hoops, etc. Also has a music maker.
- *Troy Aikman's Pro Quarterback
- US Gold
- Winter Olympic Games - Lillehammer '94: ? ... Don't remember details.
- The Incredible Hulk: $ ... Although less than 20% complete, the Hulk
- was doing some pretty cool moves (with nice
- graphics) in this side-scrolling action/puncher.
- Journey From Darkness: Strider Returns: $ ... A good looking and
- playing semi-translation of the computer game
- Strider 2. New weapons were neat, plays a lot
- like an expanded Strider.
- Gunship: Was it there? Don't remember details.
- *Putty
- Vic Tokai
- Socket: - ... Although Die Hard is trying to hype this game, which was
- called Time Dominator, it's kind of like Sonic-without-a-clue.
- Keep on moving through round-walled rooms. Not too exciting.
- Mazin Saga Mutant Fighter: $- ... A mix of one-on-one and side-scroll
- 3-D attack/walk genres. Stay in a somewhat repetitive world
- fighting in a robotic armor suit with a sword, then go into
- a one-on-one weapons fighting scene with a boss. Nice
- animation especially in the large scenes, with big chars.
- Virgin
- Robocop vs. the Terminator (CD/G): $ ... See SNES comments - didn't
- see a CD on display.
- *Dan Marino's Touchdown Football (Park Place) [Possibly there]
- Dune II: The Battle for Arrakis (Sega Mouse): ? ... Only saw a few
- screens - strategy/RPG, like PC + Gen. Dune 1.
- *Wrath of the Gods (Sega Mouse) (Populous 2) [Possibly there]
- Dune I (Sega CD): ? ... Again, only saw a few screens.
- Terminator CD: $ ... Although the control and gameplay have been
- hyped to be extraordinary, it played a lot like an
- expanded version of the cartridge (with new graphics).
- A lot of ladder-climbing and shooting at robots, but
- I liked it.
- Out of this World I and II: The Second Beginning (SCD): ? ... I didn't
- see anything from part 2, but pt. 1 was like the
- cartridge game. Likely will be a $$.
- Chuck Rock II: Son of Chuck (Gen + CD): ? ... Only saw for a few secs,
- but it looked like a more playable version of part one
- with more ambitious, console-like graphics.
- Caesar's Palace: ? ... Didn't see it, but hope it's not like the SNES
- version.
- *The Greatest: Boxing With Muhammad Ali [Possibly There]
- Working Designs
- *Lunar: The Silver Star CD
-
-
- 3DO
-
- Hardware:
-
- *Sanyo (Mock-Up only)
- Panasonic REAL 3DO Interactive Multiplayer FZ-1
- *AT+T
-
- Amer. Laser Games
- Mad Dog McCree: ? ... Didn't play it, but it was only slightly more
- grainy (looking carefully) -- in motion, it was great.
- Crystal Dynamics
- Crash 'N Burn: $$ ... Visually among the best driving games at the
- show, with fully texture mapped polygons (which had
- many surfaces for greater realism). I'd like to see
- more.
- Total Eclipse: $$ ... A good 3-D space-flying shooter which had
- extremely intricate (but not as nice, resolution wise)
- texture mapped surfaces on polygons in neat patterns.
- Dynamix
- *Aces Over Europe
- *The Incredible Machine
- *Stellar Fire
- Electronic Arts
- Road Rash: Blood of the Couriers: ? ... The demo kept crashing over
- and over again because the game was being spooled off a
- Mac hard drive or CD player or something like that. The
- game, when running, looked to play just like the Genesis
- games with realistic looking streets and characters.
- John Madden Football: ? ... Don't recall seeing it or any of the
- other games listed below at any length, except..
- PGA Tour Golf: ? ... Looked a lot like the golf game being shown for
- the CD-I, with tall golfers and realistic backgrounds.
- Shock Wave (Maybe there?): ?
- Twisted: ?
- Worldbuilders, Inc. (Maybe there?): ?
- Intellimedia
- Intelliplay Baseball: Hitting
- Tom Kite: Consistent Golf
- Intelliplay Football: Defensive Backfield
- Intelliplay Cowboy Casino
- Interplay
- *BattleChess
- Out of This World: ? ... More detailed backgrounds will go into this
- rerelease, but will it have part 2?...
- MCA
- Jurassic Park Interactive: ? ... Not sure how far along the demo was,
- but it looked like a Night Trap game where you control
- cameras to save park people... Snore..
- *Universal Studios Orbital (very early screens)
- MicroProse
- CPU Bach
- Park Place Productions
- 3DO Football: $$ ... The best looking football game at the show, with
- a realistic looking field and characters who scaled
- properly. How will it play? A few seconds seemed like
- playing the Sega-CD Montana.
- 3DO Adventures (maybe there?): ?
- Psygnosis
- *Lemmings (maybe there?)
- *Microcosm (maybe there?)
- *Advanced Battle Systems
- ReadySoft Inc.
- Dragon's Lair: ? ... See comments for Mad Dog McCree.
- Sanctuary Woods
- Shelley Duvall's It's A Bird's Life
- Spectrum Holobyte
- Star Trek: The Next Generation: ? ... A demo where you could see 6
- or 7 animations (drawn on Silicon Graphics Workstations)
- was there, but no gameplay yet. The animations were very
- neat, but we'll see.
- The Software Toolworks
- The San Diego Zoo Presents...The Animals!
- The Software Toolworks Presents Oceans Below
- Trilobyte
- *The 7th Guest Part II: The 11th Hour
- Virgin Games
- Demolition Man: $$ ... Amazingly impressive 1st person shooter makes
- the Wolfenstein 3-D type games look like a joke.
- The whole world scales and moves realistically as
- Stallone (movie license) walks around toting guns and
- moving through a dynamic 3-D world. Non playable.
-
- Atari Jaguar
- *Battlezone 2000
- *Tempest 2000
- *Cybermorph
- *Alien vs. Predator
- *Jaguar Formula One Racing
- Polygon Futuristic Flight Simulator on Planetscapes (Not real name)
- [tape]
- Gates of Zendacon Deluxe (Not real name, looked like it) [tape]
-
- TurboDuo
-
- Hardware:
- Intelligent Link
- Wireless Pad
- Mouse
- 128K Memory Backup
- Karaoke Ninja (Nikkodo's Karaoke device)
-
- Software:
- [For descriptions of the notables here, check the other parts of the
- text files.]
-
- Blood Gear
- Robotech: Macross Love Song
- *Mystic Formula [Maybe there?]
- *Gao [Maybe there?]
- *A-Train 3
- Jim Power
- Blackhole Assault
- Xak 1+2
- Nexzr
- Wizardry 1+2
- Godzilla
- Legend of Hero Tonma
- World Sports Competition
- Sim Earth: The Living Planet
- Riot Zone
- Dungeon Master: TheronUs Quest
- Magical Chase
- Bonk 3: Bonk's Big Adventure
- Sherlock Holmes Volume 2
- Dungeon Explorer 2
- Battle Lode Runner
- Camp California
- Cotton
- Robotech/Macross 2036 (Shooter)
- Might and Magic III
- Beyond Shadowgate
- Vasteel [Working Designs]
- Exile 2: Wicked Phenomenon [Working Designs]
- Syd Mead's Terraforming
- King of Monsters 2 [Working Designs]
- *World Heroes [Working Designs]
- John Madden Football CD
-
- This CES Report is Copyright 1993 Jer Horwitz. All Rights Reserved.
-
-