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- ~Dark Sun 2
-
- Two problems solved. Info obtained via the Internet.
-
-
- ~Here's the situation:
-
- ~1) I've cleared out yuan-ti tunnels and been to yuan-ti
- ~ headquarters where I got note from Jestris and knocked Tantris
- ~ over the head with it. Now whenever I try to talk to Tantris
- ~ he still kills me every time. No sign of Solurnis.
-
- ~2) Been in Kalak's pyramid-temple. Can make it all the way to
- ~ Garden but can't kill defilers there.
-
- ~3) Cleared out Under Tyr.
-
- ~4) Been to Jann camp. Killed Templar merchant-spy and took all of
- ~ Sultan's treasure.
-
- ~I cannot figure out what to do next. I assume I should be doing
- ~something about the yuan-ti but I seem to be stuck. Any
- ~suggestions on what I should be doing or are my characters just
- ~to big of wimps to take on Tantris or the defilers in the
- ~pyramid-temple. My guys are all around 10-12th level I think.
-
-
- OK, for the Yuan-Ti problem, you need to do several things.
-
- First, go north from the forest (past the trees full of halflings).
- This takes you to the OUTSIDE of the walls of a temple with the
- Yuan-ti in it. There you will meeet some humans intent on avenging
- themselves on the snake guys. You can become a scout and get a horn
- from them.
-
- Next, go to the easternmost part of the inside of the camp, and get
- the note thing done (which you've already done). Now, DO NOT talk
- to Tantris. Instead, blow the horn you got once you are standing
- before him.
-
- You then get a long play with the humans coming in, and the guy you
- got the note from trying to take over, and Solurnis ends up making
- himself available after having summoned El. (He shows up where you
- see El's stuff, not in the temple fight, if I remember correctly.)
-
- If you are still having trouble with the fight, cast tons of
- protective spells and use the pool of heroism to restore your spell
- and psionic abilities, and set the game difficulty to easy. 12th
- level is slightly wimpy in this game, but not very wimpy ... you
- have the hit points, and your fighters will start hitting VERY often
- at level 13. A favorite spell combo of mine for making fights short
- is the clerical "Strength of One" (gives ALL of your characters the
- strength of the highest strength character -- usually a half giant
- with up to 24 strength!) AND the "Enlarge" spell, which will
- effectively double the damage per hit of everyone enlarged. Oh ...
- and don't forget to use "haste", which is great to use since your
- characters have NO age to get increased, even though the docs say
- that it increases your age.
-
- ...
-
- Now, for in the pyramid, you need to find a grate on the LEFT side
- of the inner ziggurat. It looks different from the other grates you
- can tear up but you CAN tear it open and enter. Once inside, there's
- some info to learn, and then you can go north and through another
- grate to kill some templars. Go in the cabinet in this room, and
- you'll be on top of the pyramid, right next to the woman controlling
- the garden. KILL HER, and do so quickly! Then once she's down,
- right-click to pause the game as quickly as possible, or you'll get
- blasted. You'll want to use the cabinet to leave, which takes 2
- steps, so you'll want to right click right away after completing the
- first one of opening the cabinet.
-
- As you leave the way you came, you'll have fun watching the bad guys
- get blasted by the garden. If you're getting chased, use wall spells
- to block the way, Wall of fire and similar "get hurt if you walk
- thru here" spells are also useful, by killing the enemy before they
- get to you. I LOVE this Darksun game engine they use, cuz the wall
- spells actually do meaningful noncombat stuff like this.
-
- ...
-
- Now, as for what to do next, there's three places to go: to the mines
- (ask the mine guy in the NW of Tyr for the key), or into one of the
- two tapestries (use an "elementally charged" item to turn on a
- tapestries teleporting magic).
-
- Actually, this is about as far as I am, so anyone who can point me
- to a walk thru would be appreciated for doing so.
-
-
- Don't forget to get the patch to the game, which can be gotten from
- a site listed in the PC Games cheats and info list posted in
- ... .pc.games.misc and .pc.games.announce. If you get the patch,
- you need to start over since the saved games won't be completely
- compatible.
-
- A patch is available on the Cheet Sheets BBS or on request via the
- usual Cheet Sheets address.
-
- (James Daniel)
-
-
-
-
- ~I am looking for the "thread from a robe of a templar" to repair
- ~a tapestry in Dark Sun II. Does anyone know where this item is?
-
- Go the Jann camp which is reached by giong to the south exit in Tyr
- and talking to a merchant in the building to the right of your first
- fight. He will mention a caravan, once in the next screen look south
- of the Jann camp there is a small tent. Scare or kill the man there
- and a coat will be left behind. "use" the coat and an option to
- "take a trherad (sorrry) tread" will appear. For more points before
- or after this, have one of the characters put the coat on and wait
- at the pup tent . a guy will appear and a note will appear in your
- inventory. Show this to the Sultan for $$$ and experience.
-