home *** CD-ROM | disk | FTP | other *** search
- ~The Cyberplasm Formula
-
- Comic Book Adventure by SANCTUARY WOODS
-
-
- By Lu Richardson
-
-
- Yet another Windows game, in which all the action takes place in a
- 3"-across rectangle - which an enormous expanse of blank screen all
- around. Get squinting.
-
- This is an adventure in which the characters, a guy and a talking
- dog, travel back to the past searching for a formula with which to
- save civilization. The whole thing is in comic book style, and
- indeed the action screen is no bigger than your average vignette.
- There is a minimum of animation, but the graphics are very
- accomplished and what movement there is, is excellent.
-
- There is speech throughout; not that I think this is a particular
- advantage, specially when American street-slang is used. The
- help menu is very good, giving you details about the mechanics of
- gameplay.
-
- Although the style is novel and bright and breeze, the game does
- not lack failings. For instance, right at the beginning, you have a
- choice of items. You cannot pick them all up, because you run out
- of energy and die, so you choose a few at random and hope for the
- best. Inevitably, you pick the wrong ones, so that several days
- into the game you realize that you should have got something else;
- and, since you have no way of getting back to the locations with the
- items, you have to start all over again. Once more, you are limited
- to taking up a few things, so you could spend the rest of your life
- repeating the same movements till you get it right.
-
- Is it worth it? Only if you knew which items to pick up at the
- outset. Then, yes: it is a pleasant game to look at, to listen to,
- to play. It doesn't tax your brains overmuch, it's jolly and it's
- good, clean fun. Nevertheless, a very light-weight product, I'm not
- sure you'll get your money's worth of entertainment.
-
-
- Copyright (c) 1995 Eurowave Leisure Ltd.
-