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- ~Legend Of Kyrandia 3
- 2
- LOK301.PCX
- LOK304.PCX
-
- THE LEGEND OF KYRANDIA III - MALCOLM'S REVENGE (CD ROM)
-
- Puzzle Solving Adventure by WESTWOOD
-
- Reviewed By Lu Richardson.
-
- I so enjoyed Legend of Kyrandia II, with it's highly original
- puzzles, that I am sure you can understand how I much looked forward
- to playing this game.
-
- So as soon as I got my hands on it, I installed it straightaway.
- The graphics were jolly in the traditional cartoony way, the sound
- was limited but fine and, joy of joys, when you came to make some
- choices, you got the option of reading the conversation on the
- screen, instead of having to strain to understand garbled speech. I
- wish all CDs had this option! The advantage is that, unless you are
- a soundtrack fiend, it allows you to do without sound and this
- speeds up the game a little.
-
- Of course, is not the only option you get. There are a variety of
- them, and also some new features, as compared with Kyrandia II. For
- instance, the Moodometer is something you can control and can allow
- Malcolm to be nice, normal or to lie like a trooper. Actually, it
- is very important to choose the right mood, otherwise you don't get
- to hear some really important info, nor do you get what you want.
-
- The interface is fairly simple, although you have to click on every
- likely object to get any results. This means that you can miss very
- important information, because it is so very troublesome to click on
- EVERY likely spot. A pity, this.
-
- The emphasis is heavily on problem solving. You are given an intro
- as a tie-up between the last game and this one, and from there on,
- you, playing as Malcolm this time, must get yourself out of all
- manner of tight spots.
-
- The puzzles are amongst the most horrendously difficult ones I have
- ever come across, and will have even the most experienced player
- climbing up the walls. I know they drove me nutty, and if a very
- nice chap called Dave Gildart hadn't come to my rescue at a very
- critical moment, I would have chucked it in at an early stage.
-
- A game that can involve you in puzzle solving for hours and hours,
- and in despair make you send out distress signals to fellow players,
- is surely a good thing. However, my feeling is that this game was
- unnecessarily padded and drawn out (perhaps to justify its CD
- format) and at times it was so repetitive so as to become frankly
- boring. Perhaps the fact that at times the transition from scene
- to scene took forever, added to the aggravation; although I can only
- blame my lowly computer for that.
-
- Nevertheless, in spite of the frustration and the agonizing, solving
- the puzzles was all the more satisfying for that. I freely
- confess that I quite enjoyed it and that I liked the fine touches of
- humour. I felt like abandoning the game in dispair many a time -
- but could not leave it alone till I solved it. It's that kind of
- game.
-
-