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- ~The Adventurers Journal
-
- By Martin Keen
-
-
- After a month off (even adventurers need to take a holiday) its time
- to take another look at the world of graphic adventures. Industry
- secrets are revealed within...
-
-
- ~Long Gone Jackals
-
- Full Throttle not only had superb graphics, it had thumping music too.
- All through the game's documentation and end credits sequence
- LucasArts plugged the band responsible for the tunes: The Gone
- Jackals.
-
- "Hear the complete rock 'n' roll soundtrack of Full Throttle on the
- Gone Jackals latest album BONE TO PICK".
-
- Sounded good to me so I went over to my local high street to route it
- out. HMV didn't have it. Virgin Megastore didn't have it. Our Price
- had never heard of it. Well OK, I don't suppose this band are too big
- over here but seeing as I'm off to America next week I'm BOUND to be
- able to get hold of it there I thought.
-
- The Florida record stores certainly had a wide variety of musicians.
- As I trawled through all the CDs beginning with 'G' I found
- such classics as The Go Go Brothers, God Is A Fish, and a group which
- really got my hopes up called Gone who turned out to be someone
- completely different.
-
- If you really are desperate to get hold of this album then contact
- Blue Black Records in California but this could prove expensive - too
- expensive for my liking. You'll find the address in the Full Throttle
- User Manual. But you can't help feeling software and music retailers
- have missed out on a great opportunity to sell some more CDs by
- putting the Gone Jackals CDs on display next to the Full Throttle
- game. Hopefully someone will catch on by the time The Dig soundtrack
- is released.
-
-
- ~Please Insert Disc 6
-
- Its was the most annoying thing about the Amiga. Hard Drive prices
- were a rip off so virtually no games players had them. Monkey Island 2
- was a nightmare to play even with a second disk drive. The problem was
- disk swapping. As Amiga games became more complex the number of disks
- grew until it all got out of hand and games were coming on volumes
- reaching double figures. Then everyone bought PCs with hard drives and
- the problem went away.
-
- But the age of multimedia appears to be bringing the problem back.
- What can you do when each disc a game is stored on has a higher
- capacity than your own hard drive? You get CD swapping, thats what.
- So far even the biggest games like Wing Commander 3 with its 4 CDs
- haven't caused problems with excessive disc swapping thanks to
- sensibly stored data. But the new Sierra title Phantasmagoria comes
- on 6 compact discs. How long before the first 10 disc game comes out
- and we all need to buy a second CD-ROM unit to reduce the swapping?
- If you're into adventures then you're going to get a pretty sore
- index finger pressing the eject button because those extra graphics,
- animations, music, and speech fill up space like theres no tommorrow.
- Its probably only a temporary problem though - HDCDs are just around
- the corner.
-
-
- ~No More Mouse Scanning
-
- Now here's a good idea from Adventuresoft, producers of the Simon The
- Sorcerer games. The biggest fault with Simon 1 (and with many other
- similar games) is trying to find all the objects on screen. When
- scanning the mouse across the screen its all too easy to miss
- something vital, especially if it blends into the background. Simon 2
- has come up with a solution. When pressing the F10 key all objects
- that can be interacted with (looked at, picked up etc) flash with a
- white star to indicate where they are. So theres no way you can miss
- a item that may help solve a puzzle. Its works very well in practice
- so hopefully will be adopted by a few more adventure game producers.
-
-
- ~New LucasArts Graphic Adventure!
-
- The Dig looks like it might actually make it to the shelves soon but
- what else have LucasArts got in store? A brand new graphic adventure,
- thats what. Its characters have been designed by Steve Purcell who
- everyone knows was the creator of Sam & Max. There are going to be
- action sequences too which will use the Rebel Assault engine. Sounds
- good? Well don't get too excited because its aimed at children
- between 4-9 years old! Mortimer And The Riddles Of The Medallion will
- be available in early 1996. As for what the next real LucasArts
- adventures will be we'll just have to wait. All efforts seem to be
- firmly put into finishing The Dig.
-
-
- Thats about it for now. If anyone has got hold of the Gone Jackals CD
- then please, please mail me on the Cheet Sheets BSS (by posting a
- message to Martin Keen) and tell me about it. Until the next time...
-