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- TTTTEEEEXXXX____CCCCUUUUBBBBEEEE((((1111DDDD)))) TTTTEEEEXXXX____CCCCUUUUBBBBEEEE((((1111DDDD))))
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- NNNNAAAAMMMMEEEE
- tex_cube - OpenGL texture-mapping demo.
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- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- tttteeeexxxx____ccccuuuubbbbeeee [[[[----iiii{{{{ffffiiiilllltttteeeerrrr}}}}]]]] [[[[----xxxx{{{{ffffiiiilllltttteeeerrrr}}}}]]]] [[[[----cccc{{{{1111----4444}}}}]]]] [[[[----mmmm]]]] [[[[iiiimmmmaaaaggggeeee1111
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- _t_e_x__c_u_b_e is an OpenGL demo which texture maps up to six images onto a
- cube which may be rotated using the mouse. The luminance of the texture
- images is mapped to alpha values, giving the sides of the cube a semi-
- transparent appearance.
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- tex_cube accepts images in .rgb format. If no images are specified on
- the command line, an image is chosen from
- /usr/demos/General_Demos/tex_cube/data.
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- The cube is rotated by dragging with the mouse. The cube may be given
- momentum by releasing the mouse button while the mouse is moving.
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- All motion may be stopped by pressing the h key.
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- The w key halts the square and then recenters it.
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- Pressing the ESC key exits the program.
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- Pressing the space bar pauses or unpauses the program.
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- AAAAUUUUTTTTHHHHOOOORRRR
- Celeste Fowler
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- PPPPaaaaggggeeee 1111
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