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- // Copyright (c) 1994 James Clark
- // See the file COPYING for copying permission.
-
- #ifndef OutputState_INCLUDED
- #define OutputState_INCLUDED 1
- #ifdef __GNUG__
- #pragma interface
- #endif
-
- #include "Location.h"
- #include "IList.h"
- #include "Link.h"
- #include "Boolean.h"
- #include "types.h"
- #include "EventsWanted.h"
-
- #ifdef SP_NAMESPACE
- namespace SP_NAMESPACE {
- #endif
-
- struct OutputStateLevel : public Link {
- OutputStateLevel();
- Boolean hasPendingRe() const;
- char state; // should be OutputState::State
- unsigned long reSerial;
- Location reLocation;
- };
-
- class EventHandler;
- class Allocator;
-
- class OutputState {
- public:
- OutputState();
- void init();
- void handleRe(EventHandler &, Allocator &, const EventsWanted &,
- Char, const Location &);
- void noteRs(EventHandler &, Allocator &, const EventsWanted &);
- void noteMarkup(EventHandler &, Allocator &, const EventsWanted &);
- void noteData(EventHandler &, Allocator &, const EventsWanted &);
- void noteStartElement(Boolean included,
- EventHandler &, Allocator &, const EventsWanted &);
- void noteEndElement(Boolean included,
- EventHandler &, Allocator &, const EventsWanted &);
- private:
- OutputState(const OutputState &); // undefined
- void operator=(const OutputState &); // undefined
- enum State {
- afterStartTag,
- afterRsOrRe,
- afterData,
- pendingAfterRsOrRe,
- pendingAfterMarkup
- };
- IList<OutputStateLevel> stack_;
- OutputStateLevel &top();
- Char re_;
- unsigned long nextSerial_;
- friend struct OutputStateLevel;
- };
-
- inline
- Boolean OutputStateLevel::hasPendingRe() const
- {
- return int(state) >= int(OutputState::pendingAfterRsOrRe);
- }
-
- inline
- OutputStateLevel &OutputState::top()
- {
- return *stack_.head();
- }
-
- #ifdef SP_NAMESPACE
- }
- #endif
-
- #endif /* not OutputState_INCLUDED */
-