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- >>>>> "Jared" == Jared Roberts <root@dontmailhere.cyberspace.com> writes:
-
- >> on your 486/33? Well, of course it is, but that's not the
- >> point, and it is
-
- Jared> Well, it's slow on a 33Mhz 68040....
-
- >> almost playable. So, if a Mac user ever gives you gruff about
- >> Marathon, just load it up ;-) I am using v1.99o of E/D, with a
- >> refresh of 5 and an
-
- A few performance tips:
-
- 1) I've barely played with Marathon, but if it provides an option like
- "use QuickDraw", choose that and turn off refresh. Wolfenstein 3D
- provides an option like this. Refresh is _slow_ and should be
- avoided when possible.
- 2) UniVBE 5.1a will help somewhat (it will help a lot if there's
- a "Use QuickDraw" option, less if you're using refresh).
- 3) 1bpp and 8bpp are by far the fastest video modes in Executor,
- because of how SVGA boards work. 2bpp and 4bpp require a separate
- conversion step to a format the SVGA board can use.
-
- Also, we're working on some stuff that will allow Marathon and other
- programs to bypass QuickDraw (under DOS) without requiring "-refresh".
- In other words, those programs will be able to *directly* access your
- SVGA board, and therefore they will be super fast. In order for this
- to work, you'll need VBE 2.0 (e.g. UniVBE 5.1a) a decent SVGA board,
- and a DPMI 1.0 server (which we'll provide, although you won't be able
- to use it under Windows or OS/2). These patches will be present in
- 1.99p or 1.99q.
-
- And in case I haven't mentioned it, the UniVBE folks are going to try
- to improve UniVBE so you don't get that "annoying white screen border"
- when using it with Executor.
-
- -Mat
-
-