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- id m0uRsvj-0007tka; Thu, 6 Jun 96 22:13 MDT
- Sender: owner-executor
- Received: from ardi.com by ftp.ardi.com
- (Smail3.1.29.1 #3) id m0uRsvA-0007tgn; Thu, 6 Jun 96 22:13 MDT
- Path: sloth.swcp.com!usenet
- From: Clifford T. Matthews <ctm@ardi.com>
- Newsgroups: comp.emulators.mac.executor
- Subject: Re: Escape Velocity Update
- Date: 06 Jun 1996 21:54:29 -0600
- Organization: ARDI
- Lines: 22
- Message-ID: <ufspc8clqi.fsf@ftp.ardi.com>
- References: <31AF8DC4.5712@valley.net>
- NNTP-Posting-Host: ftp.ardi.com
- In-reply-to: Adam Strohl's message of Fri, 31 May 1996 20:24:36 -0400
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- To: executor@ardi.com
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-
- >>>>> "Adam" == Adam Strohl <thomas.strohl@valley.net> writes:
- In article <31AF8DC4.5712@valley.net> Adam Strohl <thomas.strohl@valley.net> writes:
-
-
- Adam> Well, for those who care, I've submitted a bug report, and
- Adam> can only hope for the best. Arrrg, I wish I had the source
- Adam> code, all that would be need it to is make executor ignore
- Adam> the sound calls, and the game will run fine ... But maybe
- Adam> not ... Sigh.
-
- Done. I haven't tested it much, but Escape Velocity appears to run
- under Executor in the latest build here.
-
- Adam> P.S. If I do get it running (I'm lurking ARDI's web site,
- Adam> and ftp sites for updates) some how, I will post a message
- Adam> here (after playing a few times, though ... :-) -- Adam
- Adam> 'Troll' Strohl
-
- It won't go until you get a new executor.exe. Sorry.
-
- --Cliff
- ctm@ardi.com
-
-