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- id m0uEJwB-0007sTa; Tue, 30 Apr 96 12:14 MDT
- Sender: owner-executor
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- (Smail3.1.29.1 #3) id m0uEJvQ-0007sLn; Tue, 30 Apr 96 12:13 MDT
- Path: sloth.swcp.com!usenet
- From: Clifford T. Matthews <ctm@ardi.com>
- Newsgroups: comp.emulators.mac.executor
- Subject: Re: Restricted mouse movement?
- Date: 30 Apr 1996 11:51:15 -0600
- Organization: ARDI
- Lines: 44
- Message-ID: <ufenp57g8c.fsf@ftp.ardi.com>
- References: <4lhuf5$csb@nntp5.u.washington.edu>
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- In-reply-to: allanon@u.washington.edu's message of 23 Apr 1996 06:48:05 GMT
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-
- >>>>> "Peter" == Ethan Fischer <allanon@u.washington.edu> writes:
- In article <4lhuf5$csb@nntp5.u.washington.edu> allanon@u.washington.edu (Ethan Fischer) writes:
-
-
- Peter> Hello. I've been thinking that it would be really
- Peter> nice if i was able to restrict the movement of the mouse to
- Peter> the inside of the Executor window in X. This would be most
- Peter> useful because i often switch X to a lower resolution so i
- Peter> can actually see stuff (having a small monitor is annoying)
- Peter> but keep the virtual resolution set at 1024x768 because
- Peter> it's faster and most programs expect a large screen.
- Peter> Anyway, if i were to play something like Lemmings and moved
- Peter> to the mouse to the side of the screen to scroll the
- Peter> playing field, i would most often move it too far which
- Peter> would cause the display to scroll over and change the
- Peter> palatte and is generally annoying.
-
- Yup, we're aware of this problem.
-
- Peter> So is it possible to restrict the movement to the
- Peter> window with the current version (q12 or beta0)? If not,
- Peter> are there any plans to do this?
-
- You can't restrict the movement now and probably won't be able to do
- it in E2.
-
- Peter> The only problem i can see with this is if there
- Peter> weren't any safegaurds built in in case Executor crashed
- Peter> and you weren't able to move the mouse to an xterm or
- Peter> something and kill it.
-
- Right and that's a big enough potential problem that we decided not to
- implement it. Of course you can get yourself in trouble on the
- SVGAlib version already so perhaps we're just being worry warts.
-
- Peter> Just a thought. I hope all of that made sense.
- Peter> Peace...
-
- Peter> - Peter Federighi (federigp@elwha.evergreen.edu) --
- Peter> Ethan Fischer allanon@u.washington.edu
- Peter> http://weber.u.washington.edu/~allanon
-
- --Cliff
- ctm@ardi.com
-
-