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- id m0u3PlA-0007rFa; Sun, 31 Mar 96 09:13 MST
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- From: GONZO <kucenskm@imap2.asu.edu>
- Newsgroups: comp.emulators.mac.executor
- Subject: Re: MacDoom? Is it possible?
- Date: Fri, 29 Mar 1996 20:53:48 -0700
- Organization: Arizona State University
- Lines: 21
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-
- On Sat, 30 Mar 1996, Michael Kelsey wrote:
-
- > Someone mentioned earlier that they had MacDoom running under Executor. My
- > question is, how did they get by the Sound Manager 3.0 requirement. I d/l'd
- > Sound Manager 3.1, extracted it, dropped it into the System Folder (like it
- > says) and nothing changes. MacDoom still complains. Has anyone else been
- > able to get it to work?
- >
- > Michael Kelsey
- > mkelsey@eecs.wsu.edu
- > --------------------------------------------------
- > "Your Apple II is only as limited as you make it!"
- > --------------------------------------------------
- >
- >
- All I did to get it to run was put it in the standard Executor, started
- Executor with -memory 36M. The sound doesn't work quite right, because
- it needs Quicktime, but as I recall, it was only the music that wouldn't
- work, the sound effects worked fine.
-
- -Matt
-
-