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- From: rsteiner@skypoint.com (Richard Steiner)
- Newsgroups: comp.emulators.mac.executor
- Subject: Re: Hypercard problem
- Date: 27 Feb 1996 00:47:13 -0600
- Organization: SkyPoint Communications, Inc., Plymouth, MN, USA
- Lines: 33
- Message-ID: <+OqMxoHpv6if089yn@skypoint.com>
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- Here in comp.emulators.mac.executor, bo_ltl@uxmail.ust.hk (Salty Bean)
- spake unto us, saying:
-
- >1. I can't run some *.hqx files after expanded them, the items are all
- > question mark icons that can't be executed.
-
- The HQX part of the file is just the text-encoding part of the file.
- You normally still have an archive file (like a SIT file or a CPT file)
- underneath.
-
- The normal solution is to run Stuffit Expander and have it deHQX the
- file, then run it again to dearchive the contents of the archive.
-
- You can set Stuffit Expander's preferences to do it all in one shot.
-
- >2. Some Hypercard-required programs(BTW, WHat's hypercard?) won't run
- > on the system even I tried to download a programme called hypercard
- > player2.3 from apple mirror site, unluckly, it itself hangs the system.
-
- Hypercard is an interesting macro language based on the concept of a
- series (or "stack") of "cards". You can add buttons, bitmaps, and
- input fields to cards, and my impression is that Hypercard stacks can
- get fairly complex (example, the Mac-based UTS terminal emulator I use
- at work has a Hypercard API so a Hypercard stack can hook into a number
- of terminal functions and play around on the terminal like a user).
-
- I don't know a lot about it, but it looks like a neat concept from the
- little bits I've seen.
-
- --
- -Rich Steiner >>>---> rsteiner@skypoint.com >>>---> Bloomington, MN
- Written offline using PC Yarn + Yes + TDE in a Warp VDM
- First we get a sheep, then 2 pairs of high heels, then...
-
-