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Received: from gibbs.oit.unc.edu (gibbs.oit.unc.edu [152.2.25.2]) by nacm.com (8.6.10/8.6.9) with ESMTP id NAA06633 for <executor@nacm.com>; Fri, 6 Oct 1995 13:14:25 -0700 Received: from localhost by gibbs.oit.unc.edu (8.6.4.3/10.1) id QAA01375; Fri, 6 Oct 1995 16:14:23 -0400 Date: Fri, 6 Oct 1995 16:14:19 -0400 From: Bauke Klaas Nauta <nauta@gibbs.oit.unc.edu> To: executor@nacm.com Subject: Igor works partly Message-ID: <Pine.CVX.3.91.951006154545.27787A-100000@gibbs.oit.unc.edu> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-paper@nacm.com Precedence: bulk I have tried Igor (a graphing, curv-fitting, mathematics program by WaveMetrics) working under executor on a 113 MHz Pentium running OS/2 Warp. It executes fine with a few execptions. The most important bug I have found so far is that it will crash executor if you click the command-line. The remarks with which executor exits are: ======================================================== Exiting due to signal SIGSEGV General Protection Fault at eip=00754f1f eax=0032fe6a ebx=ffffbc14 ecx=00000000 edx=ffffffff esi=00522540 edi=ffffbc14 ebp=00194dd0 esp=001d8798 cs=00d7 ds=00df es=00df fs=00b7 gs=00ff ss=00df Call frame traceback EIPs: 0x00754f1f ======================================================== Also, when Igor starts it will ask you to recompile its help-file. That it also does up to topic 70 (appropriately the topic 'errors'), where it will complain about an error in the help-manager (error no. 39). I just thought I'd let you know. For the rest Igor seems to work just fine. Executor under OS/2 Warp also seems to enjoy itself and, on the Pentium, it feels faster than any mac I have ever seen. I have also tried two shareware games, bloodsuckers and scruffy II. The first doesn't work at all, it gives the following error dialog: ================================================= emustubs.c:2277 fatal error in '_Unimplemented' Unimplemented Trap (most recent = 0xAAA1) ================================================= with as only option 'Abort', which will effectively exit executor with a lot of goofy codes. Scruffy will start up (with the screen in 4 bit mode), and you can select a new game, but then the program freezes and the mouse will move, but its trace will stay on the screen (i.e. the areas under the mouse aren't redrawn). The only option left seems to be to exit and restart executor. Which brings me the question if it is possible to quit a program running under executor or executor itself in a friendly way. Keep up the good work!!!