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- // This may look like C code, but it is really -*- C++ -*-
- /*
- Copyright (C) 1988, 1982 Free Software Foundation
- written by Doug Lea (dl@rocky.oswego.edu)
-
- This file is part of the GNU C++ Library. This library is free
- software; you can redistribute it and/or modify it under the terms of
- the GNU Library General Public License as published by the Free
- Software Foundation; either version 2 of the License, or (at your
- option) any later version. This library is distributed in the hope
- that it will be useful, but WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the GNU Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
- #ifndef _<T>SplayNode
- #define _<T>SplayNode 1
- #ifdef __GNUG__
- #pragma interface
- #endif
- #include "<T>.defs.h"
-
- struct <T>SplayNode
- {
- <T>SplayNode* lt;
- <T>SplayNode* rt;
- <T>SplayNode* par;
- <T> item;
- <T>SplayNode(<T&> h, <T>SplayNode* l=0, <T>SplayNode* r=0);
- ~<T>SplayNode();
- };
-
-
- inline <T>SplayNode::<T>SplayNode(<T&> h, <T>SplayNode* l, <T>SplayNode* r)
- :item(h), lt(l), rt(r), par(0) {}
-
- inline <T>SplayNode::~<T>SplayNode() {}
-
- typedef <T>SplayNode* <T>SplayNodePtr;
-
- #endif
-